Cleaned networking code a bit (had this one on the to-do list for like 4 months already)

This commit is contained in:
Perttu Ahola 2011-05-21 12:25:08 +03:00
parent 3b707b8a4a
commit fe02a19f17
4 changed files with 45 additions and 45 deletions

@ -320,7 +320,7 @@ IncomingSplitBuffer::~IncomingSplitBuffer()
This will throw a GotSplitPacketException when a full
split packet is constructed.
*/
void IncomingSplitBuffer::insert(BufferedPacket &p, bool reliable)
SharedBuffer<u8> IncomingSplitBuffer::insert(BufferedPacket &p, bool reliable)
{
u32 headersize = BASE_HEADER_SIZE + 7;
assert(p.data.getSize() >= headersize);
@ -363,9 +363,9 @@ void IncomingSplitBuffer::insert(BufferedPacket &p, bool reliable)
// Set chunk data in buffer
sp->chunks[chunk_num] = chunkdata;
// If not all chunks are received, return
// If not all chunks are received, return empty buffer
if(sp->allReceived() == false)
return;
return SharedBuffer<u8>();
// Calculate total size
u32 totalsize = 0;
@ -393,7 +393,7 @@ void IncomingSplitBuffer::insert(BufferedPacket &p, bool reliable)
m_buf.remove(seqnum);
delete sp;
throw GotSplitPacketException(fulldata);
return fulldata;
}
void IncomingSplitBuffer::removeUnreliableTimedOuts(float dtime, float timeout)
{
@ -709,21 +709,17 @@ SharedBuffer<u8> Channel::ProcessPacket(
con->GetProtocolID(),
peer_id,
channelnum);
try{
// Buffer the packet
incoming_splits.insert(packet, reliable);
}
// This exception happens when all the pieces of a packet
// are collected.
catch(GotSplitPacketException &e)
SharedBuffer<u8> data = incoming_splits.insert(packet, reliable);
if(data.getSize() != 0)
{
con->PrintInfo();
dout_con<<"RETURNING TYPE_SPLIT: Constructed full data, "
<<"size="<<e.getData().getSize()<<std::endl;
return e.getData();
<<"size="<<data.getSize()<<std::endl;
return data;
}
con->PrintInfo();
dout_con<<"BUFFERING TYPE_SPLIT"<<std::endl;
dout_con<<"BUFFERED TYPE_SPLIT"<<std::endl;
throw ProcessedSilentlyException("Buffered a split packet chunk");
}
else if(type == TYPE_RELIABLE)

@ -99,19 +99,6 @@ public:
{}
};
class GotSplitPacketException
{
SharedBuffer<u8> m_data;
public:
GotSplitPacketException(SharedBuffer<u8> data):
m_data(data)
{}
SharedBuffer<u8> getData()
{
return m_data;
}
};
inline u16 readPeerId(u8 *packetdata)
{
return readU16(&packetdata[4]);
@ -314,10 +301,10 @@ class IncomingSplitBuffer
public:
~IncomingSplitBuffer();
/*
This will throw a GotSplitPacketException when a full
split packet is constructed.
Returns a reference counted buffer of length != 0 when a full split
packet is constructed. If not, returns one of length 0.
*/
void insert(BufferedPacket &p, bool reliable);
SharedBuffer<u8> insert(BufferedPacket &p, bool reliable);
void removeUnreliableTimedOuts(float dtime, float timeout);

@ -81,6 +81,8 @@ SUGG: Calculate lighting per vertex to get a lighting effect like in
SUGG: Background music based on cellular automata?
http://www.earslap.com/projectslab/otomata
SUGG: Simple light color information to air
Gaming ideas:
-------------
@ -135,8 +137,6 @@ Build system / running:
Networking and serialization:
-----------------------------
TODO: Get rid of GotSplitPacketException
User Interface:
---------------
@ -164,11 +164,6 @@ TODO: A setting for enabling bilinear filtering for textures
TODO: Better control of draw_control.wanted_max_blocks
TODO: Get player texture (and some others) from the specified texture
directory
SUGG: Simple light color information to air
TODO: Block mesh generator to tile properly on smooth lighting
Configuration:

@ -371,10 +371,20 @@ template <typename T>
class SharedBuffer
{
public:
SharedBuffer()
{
m_size = 0;
data = NULL;
refcount = new unsigned int;
(*refcount) = 1;
}
SharedBuffer(unsigned int size)
{
m_size = size;
data = new T[size];
if(m_size != 0)
data = new T[m_size];
else
data = NULL;
refcount = new unsigned int;
(*refcount) = 1;
}
@ -404,8 +414,13 @@ public:
SharedBuffer(T *t, unsigned int size)
{
m_size = size;
data = new T[size];
memcpy(data, t, size);
if(m_size != 0)
{
data = new T[m_size];
memcpy(data, t, m_size);
}
else
data = NULL;
refcount = new unsigned int;
(*refcount) = 1;
}
@ -414,9 +429,14 @@ public:
*/
SharedBuffer(const Buffer<T> &buffer)
{
m_size = buffer.m_size;
data = new T[buffer.getSize()];
m_size = buffer.getSize();
if(m_size != 0)
{
data = new T[m_size];
memcpy(data, *buffer, buffer.getSize());
}
else
data = NULL;
refcount = new unsigned int;
(*refcount) = 1;
}
@ -426,6 +446,7 @@ public:
}
T & operator[](unsigned int i) const
{
//assert(i < m_size)
return data[i];
}
T * operator*() const
@ -443,6 +464,7 @@ private:
(*refcount)--;
if(*refcount == 0)
{
if(data)
delete[] data;
delete refcount;
}