Change large amount of objects to be configurable via a setting in minetest.conf (max_objects_per_block).

This commit is contained in:
Novatux 2013-08-04 14:14:21 +02:00 committed by Perttu Ahola
parent e6687be493
commit fe1fe1b1e4
3 changed files with 6 additions and 3 deletions

@ -274,6 +274,8 @@
# Length of year in days for seasons change. With default time_speed 365 days = 5 real days for year. 30 days = 10 real hours # Length of year in days for seasons change. With default time_speed 365 days = 5 real days for year. 30 days = 10 real hours
#year_days = 30 #year_days = 30
#server_unload_unused_data_timeout = 29 #server_unload_unused_data_timeout = 29
# Maximum number of statically stored objects in a block
#max_objects_per_block = 49
# Interval of saving important changes in the world # Interval of saving important changes in the world
#server_map_save_interval = 5.3 #server_map_save_interval = 5.3
# To reduce lag, block transfers are slowed down when a player is building something. # To reduce lag, block transfers are slowed down when a player is building something.

@ -180,6 +180,7 @@ void set_default_settings(Settings *settings)
settings->setDefault("time_speed", "72"); settings->setDefault("time_speed", "72");
settings->setDefault("year_days", "30"); settings->setDefault("year_days", "30");
settings->setDefault("server_unload_unused_data_timeout", "29"); settings->setDefault("server_unload_unused_data_timeout", "29");
settings->setDefault("max_objects_per_block", "49");
settings->setDefault("server_map_save_interval", "5.3"); settings->setDefault("server_map_save_interval", "5.3");
settings->setDefault("full_block_send_enable_min_time_from_building", "2.0"); settings->setDefault("full_block_send_enable_min_time_from_building", "2.0");
settings->setDefault("dedicated_server_step", "0.1"); settings->setDefault("dedicated_server_step", "0.1");

@ -1703,7 +1703,7 @@ void ServerEnvironment::activateObjects(MapBlock *block, u32 dtime_s)
<<"activating objects of block "<<PP(block->getPos()) <<"activating objects of block "<<PP(block->getPos())
<<" ("<<block->m_static_objects.m_stored.size() <<" ("<<block->m_static_objects.m_stored.size()
<<" objects)"<<std::endl; <<" objects)"<<std::endl;
bool large_amount = (block->m_static_objects.m_stored.size() > 49); bool large_amount = (block->m_static_objects.m_stored.size() > g_settings->getU16("max_objects_per_block"));
if(large_amount){ if(large_amount){
errorstream<<"suspiciously large amount of objects detected: " errorstream<<"suspiciously large amount of objects detected: "
<<block->m_static_objects.m_stored.size()<<" in " <<block->m_static_objects.m_stored.size()<<" in "
@ -1881,12 +1881,12 @@ void ServerEnvironment::deactivateFarObjects(bool force_delete)
if(block) if(block)
{ {
if(block->m_static_objects.m_stored.size() >= 49){ if(block->m_static_objects.m_stored.size() >= g_settings->getU16("max_objects_per_block")){
errorstream<<"ServerEnv: Trying to store id="<<obj->getId() errorstream<<"ServerEnv: Trying to store id="<<obj->getId()
<<" statically but block "<<PP(blockpos) <<" statically but block "<<PP(blockpos)
<<" already contains " <<" already contains "
<<block->m_static_objects.m_stored.size() <<block->m_static_objects.m_stored.size()
<<" (over 49) objects." <<" objects."
<<" Forcing delete."<<std::endl; <<" Forcing delete."<<std::endl;
force_delete = true; force_delete = true;
} else { } else {