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...Make the the server buildable again after the last commit
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@ -103,9 +103,6 @@ class NodeMetadata;
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struct ContentFeatures
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{
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#ifndef SERVER
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// List of all block textures that have been used (value is dummy)
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core::map<std::string, bool> used_texturenames;
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/*
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0: up
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1: down
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@ -127,6 +124,10 @@ struct ContentFeatures
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AtlasPointer *special_atlas;
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#endif
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// List of all block textures that have been used (value is dummy)
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// Exists on server too for cleaner code in content_mapnode.cpp
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core::map<std::string, bool> used_texturenames;
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// Type of MapNode::param1
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ContentParamType param_type;
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// True for all ground-like things like stone and mud, false for eg. trees
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