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Fix crash when teleporting near unknown node
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@ -261,9 +261,12 @@ minetest.register_chatcommand("teleport", {
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}
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for _, d in ipairs(tries) do
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local p = {x = pos.x+d.x, y = pos.y+d.y, z = pos.z+d.z}
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local n = minetest.get_node(p)
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if not minetest.registered_nodes[n.name].walkable then
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return p, true
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local n = minetest.get_node_or_nil(p)
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if n and n.name then
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local def = minetest.registered_nodes[n.name]
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if def and not def.walkable then
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return p, true
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end
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end
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end
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return pos, false
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