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Remove commented out code
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@ -476,29 +476,6 @@ void content_mapnode_init(ITextureSource *tsrc, IWritableNodeDefManager *nodemgr
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f->mspec_special[1].tname = "water.png";
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f->mspec_special[1].tname = "water.png";
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f->mspec_special[1].backface_culling = true;
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f->mspec_special[1].backface_culling = true;
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/*#ifndef SERVER
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if(f->special_material == NULL && tsrc)
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{
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f->special_material = new video::SMaterial;
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f->special_material->setFlag(video::EMF_LIGHTING, false);
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f->special_material->setFlag(video::EMF_BACK_FACE_CULLING, false);
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f->special_material->setFlag(video::EMF_BILINEAR_FILTER, false);
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f->special_material->setFlag(video::EMF_FOG_ENABLE, true);
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if(!opaque_water)
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f->special_material->MaterialType = video::EMT_TRANSPARENT_VERTEX_ALPHA;
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AtlasPointer *pa_water1 = new AtlasPointer(tsrc->getTexture(
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tsrc->getTextureId("water.png")));
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f->special_material->setTexture(0, pa_water1->atlas);
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// Flowing water material, backface culled
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f->special_material2 = new video::SMaterial;
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*f->special_material2 = *f->special_material;
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f->special_material2->setFlag(video::EMF_BACK_FACE_CULLING, true);
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f->special_atlas = pa_water1;
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}
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#endif*/
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i = CONTENT_WATERSOURCE;
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i = CONTENT_WATERSOURCE;
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f = nodemgr->getModifiable(i);
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f = nodemgr->getModifiable(i);
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if(new_style_water)
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if(new_style_water)
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@ -530,21 +507,6 @@ void content_mapnode_init(ITextureSource *tsrc, IWritableNodeDefManager *nodemgr
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// New-style water source material (mostly unused)
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// New-style water source material (mostly unused)
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f->mspec_special[0].tname = "water.png";
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f->mspec_special[0].tname = "water.png";
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f->mspec_special[0].backface_culling = false;
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f->mspec_special[0].backface_culling = false;
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/*#ifndef SERVER
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if(f->special_material == NULL && tsrc)
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{
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f->special_material = new video::SMaterial;
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f->special_material->setFlag(video::EMF_LIGHTING, false);
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f->special_material->setFlag(video::EMF_BACK_FACE_CULLING, false);
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f->special_material->setFlag(video::EMF_BILINEAR_FILTER, false);
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f->special_material->setFlag(video::EMF_FOG_ENABLE, true);
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f->special_material->MaterialType = video::EMT_TRANSPARENT_VERTEX_ALPHA;
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AtlasPointer *pa_water1 = new AtlasPointer(tsrc->getTexture(
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tsrc->getTextureId("water.png")));
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f->special_material->setTexture(0, pa_water1->atlas);
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f->special_atlas = pa_water1;
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}
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#endif*/
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i = CONTENT_LAVA;
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i = CONTENT_LAVA;
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f = nodemgr->getModifiable(i);
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f = nodemgr->getModifiable(i);
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@ -570,11 +532,6 @@ void content_mapnode_init(ITextureSource *tsrc, IWritableNodeDefManager *nodemgr
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f->mspec_special[0].backface_culling = false;
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f->mspec_special[0].backface_culling = false;
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f->mspec_special[1].tname = "lava.png";
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f->mspec_special[1].tname = "lava.png";
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f->mspec_special[1].backface_culling = true;
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f->mspec_special[1].backface_culling = true;
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/*#ifndef SERVER
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if(f->special_material == NULL && tsrc)
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{
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}
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#endif*/
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i = CONTENT_LAVASOURCE;
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i = CONTENT_LAVASOURCE;
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f = nodemgr->getModifiable(i);
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f = nodemgr->getModifiable(i);
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@ -606,11 +563,6 @@ void content_mapnode_init(ITextureSource *tsrc, IWritableNodeDefManager *nodemgr
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// New-style lava source material (mostly unused)
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// New-style lava source material (mostly unused)
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f->mspec_special[0].tname = "lava.png";
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f->mspec_special[0].tname = "lava.png";
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f->mspec_special[0].backface_culling = false;
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f->mspec_special[0].backface_culling = false;
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/*#ifndef SERVER
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if(f->special_material == NULL && tsrc)
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{
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}
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#endif*/
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i = CONTENT_TORCH;
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i = CONTENT_TORCH;
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f = nodemgr->getModifiable(i);
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f = nodemgr->getModifiable(i);
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