Commit Graph

6 Commits

Author SHA1 Message Date
Kahrl
157a4cf18c Node placement / mineral / serialization / iron freq / node_dig callback
- Node placement code moved to Lua
- Mineral system removed (added default:stone_with_coal and default:stone_with_iron).
- MapBlock and MapNode serialization updated.
- Mapgen: Frequency of iron increased.
- node_dig callback and related changes.
2012-01-22 17:24:50 +02:00
Kahrl
ceaf8edade Use plain IBillboardSceneNode instead of MyBillboardSceneNode (improves
Irrlicht 1.8 compat); also find dungeon master's fireball texture
again; add /spawnentity command
2011-12-04 13:27:30 +02:00
Perttu Ahola
6a5829788e Even more texture fixing 2011-12-03 22:33:22 +02:00
Perttu Ahola
fd1ef11617 More texture naming fixes 2011-12-03 21:22:29 +02:00
Perttu Ahola
9fa567a6ce Rename textures of default mod 2011-12-03 21:10:02 +02:00
Perttu Ahola
fc6c00cbe1 Remove iron apple from default 2011-12-03 20:31:41 +02:00