Vitaliy
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8093044f07
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Support OpenGL 3 (#13321)
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2024-01-16 21:09:18 +01:00 |
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x2048
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9b24041394
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Improve bloom effect (#12916)
* Remove the built-in exposure factor of 2.5
* Add physics-based bloom (https://learnopengl.com/Guest-Articles/2022/Phys.-Based-Bloom)
* Add luminance scaling for bloom layer to simulate HDR
* Add setting to control bloom strength
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2022-11-02 09:09:48 +01:00 |
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x2048
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579fc93c24
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Make bloom shaders compatible with GLES2 (#12834)
Co-authored-by: Muhammad Rifqi Priyo Susanto <muhammadrifqipriyosusanto@gmail.com>
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2022-10-04 13:52:56 +01:00 |
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x2048
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9df79a4b2d
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Bloom (#12791)
Adds configurable light exposure control and bloom effect (light bleeding) with client-side settings.
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2022-09-29 20:34:05 +02:00 |
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