Loïc Blot
13e995b811
Modernize src/c* src/d* and src/e* files ( #6263 )
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* Modernize src/c* src/d* and src/e* files
* default operator
* redundant init
* delete default constructors on CraftDefinition childs (never used)
* fix some missing init values
* const ref fix reported by clang-tidy
* ranged-based for loops
* simple conditions & returns
* empty stl function instead of size
* emplace_back stl function instead of push_back + construct temp obj
* auto for some iterators
* code style fixes
* c++ stl headers instead of C stl headers (stdio.h -> cstdio)
2017-08-17 23:02:50 +02:00
Loïc Blot
29ab20c272
Player data to Database ( #5475 )
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* Player data to Database
Add player data into databases (SQLite3 & PG only)
PostgreSQL & SQLite: better POO Design for databases
Add --migrate-players argument to server + deprecation warning
* Remove players directory if empty
2017-04-23 14:35:08 +02:00
ShadowNinja
708337dfc2
Clean up database API and save the local map on an interval
2015-03-06 00:20:45 -05:00
ShadowNinja
41bc24477b
Revert binary database block position encoding
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This reverts commits a2003b0d553c7223a61c75e5dad79ea68e058ba2 and 54ffe2e5de9ce44129f84f4748743f893b75fda7.
These weren't correct. Add a black magic warning instead.
2014-04-23 15:39:33 -04:00
ShadowNinja
a2003b0d55
Use bit shifts rather than multiplication in block position encoding
2014-04-15 16:25:46 -04:00
ShadowNinja
54ffe2e5de
Use binary operators rather than "Python modulo" in decoding block positions
2014-04-15 16:09:15 -04:00
ShadowNinja
18577f2527
Replace usage of long long with u64/s64
2014-03-12 19:37:19 -04:00
Kahrl
95e4a93b1b
Add license headers and remove useless includes
2013-09-10 16:09:30 +02:00
Ilya Zhuravlev
58841ef12f
Add dummy and LevelDB database backends
2013-09-09 22:50:50 +02:00