Perttu Ahola
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52ad5944c0
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Attempt to fix the big bug. Now server either stops sending map or mapgen starts generating CONTENT_IGNORE.
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2011-07-21 17:00:08 +03:00 |
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Perttu Ahola
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74ef5b8a42
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Hopefully fixed u64 to be the actual 64-bit type on 64-bit architectures. This should fix the compiler error caused by irrlicht on 64-bit fedora defining u64 to be different.
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2011-07-17 19:32:06 +03:00 |
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Perttu Ahola
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496e783988
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A small fix to an unlikely situation where the map generator requires a block that hasn't been loaded from disk. Now it is actually loaded from disk in that case.
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2011-07-17 13:40:47 +03:00 |
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Perttu Ahola
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afa2b8714f
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Attempt to fix a problem with the factory mappings of objects residing in different source files than the prototype objects that fill them in
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2011-07-16 17:39:03 +03:00 |
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Perttu Ahola
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98ccac5969
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Added tag 0.2.20110704_0 for changeset 65263ec55caf
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2011-07-04 22:15:22 +03:00 |
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Perttu Ahola
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81535f6277
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Updated version and changelog
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2011-07-04 22:15:15 +03:00 |
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Perttu Ahola
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f9a05849ed
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Removed tag 0.2.20110704_0
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2011-07-04 22:12:58 +03:00 |
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Perttu Ahola
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31a804ff47
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Added tag 0.2.20110704_0 for changeset 25aa2021937f
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2011-07-04 22:12:38 +03:00 |
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Perttu Ahola
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8f742855a1
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initial steps in doing content type extension
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2011-07-02 01:07:54 +03:00 |
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Perttu Ahola
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7b290660ea
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made screen go slightly blue when underwater
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2011-07-01 21:25:31 +03:00 |
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Perttu Ahola
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71f5d4b344
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Fixed objects being sometimes not able to be stored statically in a block when block has been unloaded
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2011-07-01 21:04:40 +03:00 |
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Perttu Ahola
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282912caa0
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tried to fix block selection in map rendering a bit
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2011-06-27 09:50:34 +03:00 |
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Perttu Ahola
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ccf5eae751
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fixed bug in inventory textures caused from better handling of unknown blocks
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2011-06-27 08:46:54 +03:00 |
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Perttu Ahola
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3e40235ce2
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updated minetest.conf.example and changed client_unload_unused_data_timeout default to 600
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2011-06-27 08:36:37 +03:00 |
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Perttu Ahola
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ab0cc1bb47
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better handling of unknown blocks on client
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2011-06-27 07:30:02 +03:00 |
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Perttu Ahola
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cf9a1f0109
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updated to-do list
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2011-06-27 06:52:20 +03:00 |
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Perttu Ahola
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d09f9c0d1d
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made dtime jitter compare value and fps calculation a bit faster changing
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2011-06-27 00:29:17 +03:00 |
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Perttu Ahola
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dd22ea051a
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map unloading is now a whole lot better
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2011-06-27 00:27:17 +03:00 |
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Perttu Ahola
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3fccc67eb7
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fixed block unloading from memory (a better fix coming next)
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2011-06-26 21:53:11 +03:00 |
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Perttu Ahola
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d702a2c33b
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Made the initial loading screen slightly more alive
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2011-06-26 20:00:04 +03:00 |
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Perttu Ahola
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7e59938c54
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added screenshot key F12 (from spongie)
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2011-06-26 19:33:40 +03:00 |
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Perttu Ahola
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5e3deed672
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Added CPT_FACEDIR_SIMPLE calculation, finally, as figured out by spongie
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2011-06-26 19:23:44 +03:00 |
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Perttu Ahola
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97840e93b5
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changed one "if" to "else if" in content_mapblock.cpp
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2011-06-26 19:23:05 +03:00 |
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Perttu Ahola
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d3d369a63b
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reorganized stuff
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2011-06-26 18:51:57 +03:00 |
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Perttu Ahola
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af6860f6f4
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tuned mapgen
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2011-06-26 18:51:35 +03:00 |
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Perttu Ahola
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d3a5eac22c
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changed water color in farmesh
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2011-06-26 18:50:43 +03:00 |
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Perttu Ahola
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2bd2bdff08
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updated noise stuff
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2011-06-26 18:50:13 +03:00 |
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Perttu Ahola
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91cfbe2891
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reorganized a lot of stuff and modified mapgen and objects slightly while doing it
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2011-06-26 15:48:56 +03:00 |
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Perttu Ahola
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3b098fd5dc
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improved player fall damage detection
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2011-06-26 15:45:13 +03:00 |
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Perttu Ahola
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c1ceabef71
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added and commented out some debug output
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2011-06-26 03:14:52 +03:00 |
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Perttu Ahola
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bb940a946d
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even more code refactoring
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2011-06-26 02:34:36 +03:00 |
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Perttu Ahola
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2915bd5518
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more reorganizing of map code
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2011-06-26 01:31:43 +03:00 |
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Perttu Ahola
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cb130d9158
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cleaned map stuff
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2011-06-26 00:03:58 +03:00 |
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Perttu Ahola
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a80025c352
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moved mapgen stuff around abit
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2011-06-25 18:35:32 +03:00 |
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Perttu Ahola
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f2c26e2014
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moved map generator to separate source files
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2011-06-25 18:12:41 +03:00 |
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Perttu Ahola
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b55d2d4a65
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added minetestmapper in utils/
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2011-06-25 17:46:08 +03:00 |
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Perttu Ahola
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aed9e809a1
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mapgen stuff
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2011-06-25 16:32:09 +03:00 |
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Perttu Ahola
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e8a731adc5
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added correct data to new images, added comments in main.cpp
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2011-06-25 04:41:38 +03:00 |
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Perttu Ahola
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7538b4c620
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New map generator added (and SQLite, messed up the commits at that time...) (import from temporary git repo)
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2011-06-25 04:25:14 +03:00 |
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Perttu Ahola
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47e4eda4bb
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Reorganizing stuff (import from temporary git repo)
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2011-06-25 04:23:21 +03:00 |
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Perttu Ahola
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30c34cc23e
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disabled farmesh in default settings
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2011-06-23 14:10:46 +03:00 |
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Perttu Ahola
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c1844a921d
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fixed servermain.cpp lacking filesys.h
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2011-06-22 14:21:55 +03:00 |
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Perttu Ahola
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051c0048d8
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path_userdata is now created before potentially creating debug.txt in there
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2011-06-20 18:04:49 +03:00 |
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Perttu Ahola
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bdd1375011
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moved the mac include in porting.cpp out of namespace
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2011-06-20 07:56:45 +03:00 |
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Perttu Ahola
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748340fad5
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fixed a segfault in case of wrong input from network on the server (reported by spongie)
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2011-06-19 19:40:41 +03:00 |
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Perttu Ahola
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bf947833e9
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uh oh, forgot to add treeprop.png to the repo
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2011-06-19 12:37:00 +03:00 |
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Perttu Ahola
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02006a9540
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Modified the mesh update thread's sleep time to speed it up (it was way too high)
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2011-06-18 22:31:24 +03:00 |
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Perttu Ahola
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3c532fff15
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lol, i have apparently used python too much...
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2011-06-18 21:37:08 +03:00 |
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Perttu Ahola
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90dba34d80
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added a small php example
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2011-06-18 21:36:31 +03:00 |
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Perttu Ahola
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0d949c68d8
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Added endianess to procotol.txt
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2011-06-18 20:27:17 +03:00 |
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