sfan5
569df37442
Un-deprecate redis database backend ( #14849 )
...
This reverts commit 83bc362dacfdef2bdf18cae5e2c52f526e8431c5.
2024-07-14 21:56:55 +02:00
Gregor Parzefall
d733e1abea
Don't allow sync. HTTP requests on the main thread anymore
...
Any sync. HTTP request on the main thread is a bug, don't allow introducing one again.
2024-07-12 22:33:17 +02:00
updatepo.sh
f5716ef141
Update minetest.conf.example and settings_translation_file.cpp
2024-07-11 15:13:57 +02:00
sfan5
a6121c7f67
Fix path traversal in mainmenu's extract_zip
2024-07-10 22:37:45 +02:00
grorp
3de42f56c5
Fix and improve particle(spawner) documentation ( #14804 )
2024-07-06 18:02:31 +02:00
grorp
fcb4f258f5
GUITable: Scale images with display density / row height ( #14709 )
2024-07-02 20:57:43 +02:00
Lars Müller
8ed55b3aff
Help modders deal with object invalidation ( #14769 )
...
* Skip invalid objects in raycasts
* Add `ObjectRef:is_valid` method
* Add object inside radius / area iterators which skip invalid objects
* Update docs to clarify object invalidation and how to deal with it
---------
Co-authored-by: sfan5 <sfan5@live.de>
2024-07-01 20:50:38 +02:00
grorp
ea827e4c5d
Fix new texture properties not being sent for minetest.add_particle ( #14760 )
...
Co-authored-by: Lars Müller <appgurulars@gmx.de>
2024-07-01 20:41:54 +02:00
1F616EMO~nya
321b217feb
Log node/ore name when detecting deprecated fields ( #14794 )
2024-07-01 17:26:15 +02:00
grorp
3958c19f83
Remove enable_touch special case for C++ menu scaling ( #14800 )
2024-06-30 20:39:36 +02:00
grorp
7709d92289
Restore old inconsistent minimum digging time behavior ( #14777 )
...
and restore default of 0.16 for repeat_place_time since it was only changed to be in line with repeat_dig_time.
2024-06-30 20:39:28 +02:00
grorp
4c001bd248
Make button sprites (scrollbar arrows) DPI-aware ( #14772 )
2024-06-26 15:25:27 +02:00
l-koehler
fe6da3a16b
Disallow formspec debug if the player does not have the debug privilege ( #14753 )
2024-06-17 15:59:49 +02:00
sfan5
fac9aac821
Move malloc_trim invocations to background thread ( #14744 )
2024-06-17 15:59:35 +02:00
grorp
d7f4ce6cff
Fix broken default sneak keybind on macOS with SDL ( #14754 )
2024-06-16 17:50:02 +02:00
grorp
a9cca5e76c
SDL2: Support highdpi ( #14703 )
...
and handle DPI changes at runtime
2024-06-16 17:49:42 +02:00
cx384
7a64527db5
Fix connected_players on_shutdown ( #14739 )
2024-06-15 16:00:33 +02:00
grorp
bc23a610d3
Fix two problems with toggling fullscreen at runtime ( #14750 )
2024-06-14 16:50:41 +02:00
grorp
85878d894a
Android: Fix back button sometimes not working as ESC ( #14743 )
2024-06-11 22:37:57 +02:00
Lars Mueller
ae4cd1ebf1
Corresponding code changes
2024-06-10 21:15:30 +02:00
sfan5
b7e886a740
Rename sha256 header
...
fixes #14710
2024-06-10 18:49:43 +02:00
sfan5
8268c61b9f
Make safeWriteToFile safe for thread-concurrent use
2024-06-10 18:49:43 +02:00
sfan5
fee6e8e11b
Identify when compiled with openresty LuaJIT
...
Debian testing ships it
2024-06-10 18:49:43 +02:00
sfan5
558d749d54
A few clean ups in log.cpp
2024-06-10 18:49:43 +02:00
sfan5
27cb54c1db
Stop misusing volatile keyword
2024-06-10 18:49:43 +02:00
sfan5
71893807b3
Call malloc_trim() regularly to improve deallocation behavior ( #14707 )
2024-06-07 16:57:30 +02:00
SmallJoker
08485f6781
Chat: Remove tailing punctuation from clickable links
2024-06-05 20:11:47 +02:00
sfan5
87232358d3
Update some workflows to newer Ubuntu versions ( #14668 )
2024-06-03 20:39:02 +02:00
grorp
508b5ccc63
Document keymap_toggle_block_bounds, remove unimplemented BLOCK_BOUNDS_MAX ( #14722 )
2024-06-02 21:05:35 +02:00
grorp
833bb542fc
Allow toggling fullscreen without restart and add keybind ( #14714 )
2024-06-02 21:05:16 +02:00
sfence
140b9e5a5a
Allow game to specify first and last mod in mod loading order ( #14177 )
...
Co-authored-by: Lars Mueller <appgurulars@gmx.de>
Co-authored-by: sfan5 <sfan5@live.de>
2024-06-01 16:36:20 +02:00
Lars Mueller
a4768d1638
Fix fog moon tint not working
2024-06-01 16:34:32 +02:00
SmallJoker
670bb32b2c
Particles: fix crash caused by absent texture
...
Introduced in commit f8bff34. The related code does already expect that
'texture.ref' may be nullptr.
2024-05-29 19:46:24 +02:00
Desour
f836a47bc1
Sound loading: Fix issues where ov_read skips samples
2024-05-27 17:12:58 +02:00
Desour
43df39c4f7
Sound loading: Improve error handling
2024-05-27 17:12:58 +02:00
Desour
9da5c5e2d0
Add precompiled header support
...
Note: the <filesystem> header is not included in the default
precompiled_headers.txt, because we don't use it yet, and it might be big
2024-05-27 17:12:39 +02:00
Desour
cdbbac5b6d
Move sha256.c to lib/
...
Precompiled headers don't work if we're not a pure C++ project.
2024-05-27 17:12:39 +02:00
Gregor Parzefall
f3c91e4f96
Immediately apply gui_scaling changes to IGUISkin
2024-05-26 19:49:48 +02:00
sfan5
83bc362dac
Mark Redis database backend as deprecated ( #14679 )
2024-05-26 14:28:30 +02:00
grorp
728f643ea7
Scale C++ menus down to fit the window ( #14690 )
2024-05-24 12:10:46 +02:00
grorp
d5fc040d2d
Consistent width for internal scrollbars of formspec elements ( #14689 )
...
also: Make sure that very short, wide scrollbars are still usable
2024-05-24 12:10:19 +02:00
JosiahWI
1298374818
Upgrade client active object mgr tests to Catch2 ( #14565 )
...
* Upgrade client active object mgr tests to Catch2
In addition to invoking Catch2's test runner after Minetest's homemade
runner, this refactors the tests to follow the DRY principle, and gives
them expressive names and clear assertions. Catch2 is already bundled
with Minetest, so there are no added dependencies.
* Increment failed modules count for Catch2 tests
* Respect --test-module option for Catch2 tests
* Improve Catch2 --test-module behavior
This switches infostream to rawstream so that test runner output is
displayed, and returns the correct boolean depending on the results. The
tests are now found by setting the configuration instead of invoking the
command line parser.
* Test uniqueness of all IDS instead of just one
Co-Authored-By: Lars Müller <appgurulars@gmx.de>
* Include Catch2 test run in timing and logging
* Flush std::cout after printing Catch results
* Increment total tests run instead of hardcoding to 1
* Flush stderr before printing to stdout
It's necessary to flush stderr before printing to stdout in adition to
flushing stdout before printing to stderr, to make sure all output is
ordered correctly.
* Make Catch write to rawstream
---------
Co-authored-by: Lars Müller <appgurulars@gmx.de>
2024-05-22 18:39:53 +02:00
Xeno333
a078cfee3e
Rename "opaque_water" setting to "translucent_liquids" with inverted meaning ( #14660 )
...
The old setting will be migrated properly.
---------
Co-authored-by: grorp <gregor.parzefall@posteo.de>
2024-05-22 16:46:05 +02:00
sfence
df8a600b22
Fix glitch through ceiling with Sneak Glitch ( #14332 )
2024-05-21 17:52:54 +02:00
sfence
b21a974342
Fix inventory: Quickly picking up item and placing it again no longer works ( #14657 )
2024-05-21 15:38:12 +02:00
chmodsayshello
ab783b9bb2
Display background & moving progress bar on shutdown screen ( #14597 )
...
Co-authored-by: Gregor Parzefall <gregor.parzefall@posteo.de>
2024-05-21 15:37:35 +02:00
OgelGames
8972e829f2
Restore vector type check ( #14663 )
2024-05-20 20:36:44 +02:00
Muhammad Rifqi Priyo Susanto
bceef8f529
Trivial fix (forget to remove semicolon) in gettext.cpp
2024-05-16 21:00:00 +07:00
Lars Müller
5c187363b2
Fix some clang compiler warnings ( #14654 )
...
* Fix some clang compiler warnings
* Get rid of sdl_supports_primary_selection
* Fix draw2DImage hiding overloaded virtual function
2024-05-15 19:56:25 +02:00
sfan5
93f4844c9c
Fix unintentional error message with dynamic media
2024-05-14 23:12:49 +02:00