Wuzzy
ad4b13a0e9
Luanti rename: builtin ( #15324 )
2024-10-28 19:40:18 +01:00
Erich Schubert
6431ef7324
Trivial improvement to get_item_group
( #15260 )
...
One hash table lookup is enough, and this is even easier for the JIT to inline, optimize, etc.
2024-10-14 22:09:01 +02:00
sfan5
c4703a7f19
Fix wrong collision axis in Lua moveresult
...
introduced by c24a04d246221e13a626f4a4dd34037a5332a935
2024-05-17 14:32:57 +02:00
grorp
af8cb63292
Add object's own position for each collision to moveresult ( #14608 )
2024-05-05 13:28:59 +02:00
sfan5
c24a04d246
Optimize pushing collision data for entity on_step
...
Since this is fixed overhead for every entity, this is important to optimize.
This optimizes one very common case.
before:
push_collision_move_result [us] _____________ 64512x 3.562
after:
push_collision_move_result [us] _____________ 72636x 0.831
2024-05-03 16:28:29 +02:00
sfan5
93dfa8a6d8
Optimize and improve built-in PNG writer ( #14020 )
2023-12-27 11:56:48 +01:00
Jude Melton-Houghton
5c248c2d7d
Add callback on_mapblocks_changed
2022-12-24 08:24:59 -05:00
sfan5
e6385e2ab7
Reorganize some builtin functions in preparation for async env
2022-05-02 20:54:55 +02:00