Commit Graph

11010 Commits

Author SHA1 Message Date
rubenwardy
48ab1835da Replace settings tab with button 2023-09-09 18:49:33 +02:00
Zughy
798b9eae4a Add settings button icon 2023-09-09 18:49:33 +02:00
Desour
010d08f6a4 Fix -Wmissing-braces warnings in mapblock_mesh.cpp 2023-09-09 18:48:56 +02:00
Desour
7897450b27 Fix -Winconsistent-missing-override warnings 2023-09-09 18:48:56 +02:00
Desour
2ad4c9e0ce Fix -Wunused-but-set-variable warnings 2023-09-09 18:48:56 +02:00
Gregor Parzefall
95056f9783
Higher default graphics settings on Android (#13780) 2023-09-07 17:55:11 +02:00
Gregor Parzefall
1a568cc491
Fix that negative integer values for float settings don't get a ".0" suffix (#13779) 2023-09-05 15:36:05 +02:00
Gregor Parzefall
83b85ba16a
Rewrite the gamebar (#13768) 2023-09-02 23:02:02 +02:00
chmodsayshello
294ad98776
Send ever lasting particle spawners to all players (#13774) 2023-09-02 22:58:11 +02:00
sfan5
f080aa29b5 Remove usage of obsolete HighPrecisionFPU field 2023-09-01 12:46:36 +02:00
Gregor Parzefall
4252f9d4d5
Restore the appearance of the "Start Game" tab after #13761 (#13769) 2023-08-30 14:45:44 +02:00
rubenwardy
0cbf96cc83
Use formspec version 6 in the main menu (#13761) 2023-08-28 22:36:54 +01:00
Gregor Parzefall
7b56daa236
Small setting-related fixes (#13755) 2023-08-27 20:18:41 +02:00
savilli
852d6a7976
Fix potential freeze in core.check_for_falling 2023-08-27 20:12:53 +02:00
SmallJoker
bf9f831cb2 Inventory: skip redundant stack movement
The list of dragged stacks includes the source stack, which
however does not need to be moved onto itself.
This is an optimization.
2023-08-27 20:12:10 +02:00
SmallJoker
0ba899e239 Inventory: Fix assertion caused by a no-op stack movement 2023-08-27 20:12:10 +02:00
Rising Leaf
660151572f
Do not render objects that are invisble into the shadow map 2023-08-26 20:12:17 +02:00
1F616EMO~nya
54eacca287
Use issue templates for creating issues (#13222) 2023-08-25 22:00:05 +07:00
Desour
f47b00426a Revert "Get rid of guiroot"
This reverts commit 45e7a800575f6d96ea307d99f1945aeb6c22a4e1.
2023-08-24 22:14:44 +02:00
Desour
7e4dccb3b5 Revert "Get rid of global guienv variable"
This reverts commit 16da954bd70b326f21cec9547237f55de18d4253.
2023-08-24 22:14:44 +02:00
Desour
f98726c516 Revert "Use our GUIButton in touchscreengui"
This reverts commit f7f3aaf43c88179bafd255f3c67275f316cff91a.
Fixes #13743.
2023-08-24 22:14:44 +02:00
Gregor Parzefall
aea9242a96
Allow nodes to have their post_effect_color affected by lighting (#13637)
Co-authored-by: DS <ds.desour@proton.me>
2023-08-24 20:16:36 +02:00
Gregor Parzefall
92b6ff4721
TouchScreenGUI: Fix only 9 hotbar slots being usable (#13698)
Co-authored-by: Muhammad Rifqi Priyo Susanto <muhammadrifqipriyosusanto@gmail.com>
2023-08-24 17:45:51 +02:00
Gregor Parzefall
72ef90885d
Clean up texture filtering settings (#13683) 2023-08-24 10:50:47 +02:00
gamefreq0
d0ee63c766
Enable shift-click crafting (#13729) 2023-08-24 12:00:54 +07:00
fluxionary
587e2b2526
Set item description as infotext for item entities (#13728) 2023-08-24 12:00:18 +07:00
rubenwardy
a65cdbe66e
Settings GUI: Use language names rather than codes (#13752) 2023-08-24 00:33:23 +01:00
Montandalar
7b3ed32003
Persist text inputs in mainmenu local tab
Co-authored-by: archfan <33993466+archfan7411@users.noreply.github.com>
2023-08-14 18:17:53 +02:00
sfan5
2c987b66c1 Move implementations of some LuaVoxelManip functions to l_mapgen 2023-08-14 18:16:36 +02:00
sfan5
e48f15c135 Skip liquid updates in MapgenSinglenode if not applicable 2023-08-14 18:16:36 +02:00
sfan5
bf36a90579 Optimize Mapgen::updateLiquid()
-55% runtime in singlenode usage, which is the best case
2023-08-14 18:16:36 +02:00
sfan5
43c9c38a28 Fix itemdef defaults not being applied in async env 2023-08-14 18:16:36 +02:00
sfan5
f6bddc4e8d Fix registered_craftitems not populated in async env 2023-08-14 18:16:36 +02:00
sfan5
f9c881eb5a Add two missing classes to async environment 2023-08-14 18:16:36 +02:00
Desour
16da954bd7 Get rid of global guienv variable
(It can already be accessed via the renderingengine.)
2023-08-14 18:13:47 +02:00
Desour
45e7a80057 Get rid of guiroot
The guienvironment already provides a root gui element, we don't need to add another one.
(For CGUIEnvironment, the env itself is the root element.)
2023-08-14 18:13:47 +02:00
Desour
7e7aceb8c1 Replace all actual uses of irrlicht CGUIStaticText with our StaticText 2023-08-14 18:13:47 +02:00
Desour
d75c956dbc Remove ugly hack in static_text.h
Just use the root element, like GUIButton:add().
2023-08-14 18:13:47 +02:00
Desour
f7f3aaf43c Use our GUIButton in touchscreengui 2023-08-14 18:13:47 +02:00
Desour
91c0439922 Use our GUIButton in our GUIScrollBar
Note that GUIScrollBar needs an ISimpleTextureSource now due to button styling.
2023-08-14 18:13:47 +02:00
Desour
9d62abbe46 Replace any uses of CGUIScrollBar and IGUIScrollBar with GUIScrollBar 2023-08-14 18:13:47 +02:00
Desour
124d064015 GUIButton: Default BgColor to white, as opposed to unintialized
(Same as what CGUIButton uses (via colors=0).)
2023-08-14 18:13:47 +02:00
Desour
2903f692ba GUIButton: Use default member initializers 2023-08-14 18:13:47 +02:00
Desour
7f9de5db0b Make touchscreengui compile 2023-08-14 18:13:47 +02:00
jordan4ibanez
14441a289e
Document openSUSE Required Packages 2023-08-14 18:13:36 +02:00
rubenwardy
137e4ce866
Fix hypertext in the mainmenu (#13731) 2023-08-13 13:28:33 +01:00
Gregor Parzefall
526c5f2348
ContentDB GUI: Load package list asynchronously (#13551) 2023-08-13 13:28:24 +01:00
ROllerozxa
e4bedc7ea8
Make content tab use real coordinates and minor cleanups (#13719) 2023-08-13 13:28:16 +01:00
rubenwardy
c6a0ead72d
Add warning for initial properties directly inside definition (#9650) 2023-08-13 00:19:03 +01:00
Zughy
98f097dc2f
Warn about unsupported file extensions for media 2023-08-06 14:16:00 +02:00