Loïc Blot
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1992db1395
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Code modernization: src/n*, src/o* (#6280)
* Code modernization: src/n*, src/o*
* empty function
* default constructor/destructor
* for range-based loops
* use emplace_back instead of push_back
* remove unused IWritableNodeDefManager::clone()
* C++ STL header style
* Pointer constness in some functions
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2017-08-19 11:30:46 +02:00 |
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Loïc Blot
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921151d97a
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C++ modernize: Pragma once (#6264)
* Migrate cpp headers to pragma once
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2017-08-17 22:19:39 +02:00 |
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Loïc Blot
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4faaadc8d5
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Cpp11 patchset 11: continue working on constructor style migration (#6004)
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2017-06-18 19:55:15 +02:00 |
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Ekdohibs
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559dd99469
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Make node timers more efficient
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2016-06-11 23:35:17 +01:00 |
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Kahrl
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4e1f50035e
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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
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2013-08-14 21:03:33 +02:00 |
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Sfan5
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6d0ea26c2d
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Update Copyright Years
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2013-02-24 20:15:24 +01:00 |
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PilzAdam
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497ff1ecd6
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Change Minetest-c55 to Minetest
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2013-02-24 18:49:03 +01:00 |
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Perttu Ahola
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5c31445117
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Improve node timer format (map format version 25) and update mapformat.txt
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2012-07-24 15:03:46 +03:00 |
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darkrose
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cd6becd442
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Implement node timers
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2012-07-23 08:18:37 +03:00 |
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Perttu Ahola
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9f031a6759
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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Perttu Ahola
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037b259197
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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Kahrl
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704782c95b
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WIP node metadata, node timers
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2012-06-03 22:31:00 +03:00 |
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