Perttu Ahola
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e92238edc8
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This map generator is starting to look pretty good now... also, disabled loading player position from disk because map is regenerated always.
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2011-02-01 16:17:55 +02:00 |
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Perttu Ahola
|
6e196c2ce4
|
partly working chunk-based map generator (doesn't save properly, spawn is pretty random)
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2011-02-01 03:06:02 +02:00 |
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Perttu Ahola
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be851871cd
|
map generation framework under development... not quite operational at this point.
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2011-01-30 01:44:54 +02:00 |
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Perttu Ahola
|
8788fffec0
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Commented out some debug output of class Settings
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2011-01-29 00:56:53 +02:00 |
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Perttu Ahola
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a4179abb1b
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Fixed MBOItem inventory images
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2011-01-29 00:53:30 +02:00 |
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Perttu Ahola
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80acdab93b
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Commented out some debug output about saving players on server.
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2011-01-29 00:48:54 +02:00 |
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Perttu Ahola
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1c776c3df8
|
server builds now!
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2011-01-28 02:11:44 +02:00 |
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Perttu Ahola
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364c961200
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server might build now
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2011-01-28 01:56:58 +02:00 |
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Perttu Ahola
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64b5975732
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Now texture handling is fast. Also now players are saved on disk.
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2011-01-28 01:38:16 +02:00 |
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Perttu Ahola
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bd100c5483
|
backing up some stuff
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2011-01-26 17:13:19 +02:00 |
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Perttu Ahola
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adb7f248da
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comments
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2011-01-26 01:30:36 +02:00 |
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Perttu Ahola
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a0f0517c5b
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should work now
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2011-01-26 01:06:45 +02:00 |
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Perttu Ahola
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b456821680
|
Little fixes
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2011-01-26 00:49:32 +02:00 |
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Perttu Ahola
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9f882bf74d
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Reworked texture, material, mineral and whatever handling
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2011-01-26 00:41:06 +02:00 |
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Perttu Ahola
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035345f13d
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Map deletion button
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2011-01-26 00:40:33 +02:00 |
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Perttu Ahola
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d3a6a12bae
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removed alternative name "pressure" from param2
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2011-01-25 09:53:21 +02:00 |
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Perttu Ahola
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de3fdba568
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Tweaking around
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2011-01-25 09:30:49 +02:00 |
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Perttu Ahola
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39fbf15273
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Fixed a bug of server not reloading unloaded blocks when player builds or digs on them.
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2011-01-25 09:29:59 +02:00 |
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Perttu Ahola
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3909e712a0
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Faster lighting at map generation time
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2011-01-24 16:36:58 +02:00 |
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Perttu Ahola
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87554408ca
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forgot old water unit tests
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2011-01-24 13:44:07 +02:00 |
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Perttu Ahola
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7274b82ef4
|
commented out old water stuff
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2011-01-24 13:42:13 +02:00 |
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Perttu Ahola
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24e41ab4c8
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Mainly some texture tweaking
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2011-01-24 13:32:11 +02:00 |
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Perttu Ahola
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4a952f22d7
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small fixes here and there
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2011-01-24 01:58:15 +02:00 |
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Perttu Ahola
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f081924670
|
todo-list update
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2011-01-23 17:33:19 +02:00 |
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Perttu Ahola
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c914cbb0a0
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OMG! Main Menu!
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2011-01-23 17:29:15 +02:00 |
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Perttu Ahola
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360e305849
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Documentation updates.
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2011-01-21 11:11:00 +02:00 |
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Perttu Ahola
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3ef2629e84
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made old build system to work too. the cmake one doesn't make working binaries for some computers.
--HG--
rename : src/config.h.in => src/cmake_config.h.in
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2011-01-18 15:05:29 +02:00 |
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Perttu Ahola
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515a480d0e
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now it works!
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2011-01-18 00:45:07 +02:00 |
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Perttu Ahola
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a1b2cd550e
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tinkering
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2011-01-18 00:38:23 +02:00 |
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Perttu Ahola
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b6787a2b58
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fixed erroneus handling of many players with no peer existing at same time
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2011-01-18 00:27:14 +02:00 |
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Perttu Ahola
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1986326731
|
fixed erroneus handling of many players with no peer existing at same time
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2011-01-18 00:26:09 +02:00 |
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Perttu Ahola
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a35d8dabcf
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configuration updates; making to build on msvc
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2011-01-17 23:35:09 +02:00 |
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Perttu Ahola
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7dc6b03f31
|
.
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2011-01-17 21:18:08 +02:00 |
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Perttu Ahola
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d44abdab17
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minecraft-style water done (but no texture animation or sound)
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2011-01-17 21:15:31 +02:00 |
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Perttu Ahola
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0fa0e0752a
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old water removed, some fixes here and there
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2011-01-17 14:57:37 +02:00 |
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Perttu Ahola
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bd26be262d
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commit before messing with water
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2011-01-17 11:16:41 +02:00 |
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Perttu Ahola
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3891bc43e0
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fine-tuning of map generator and server and stuff.
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2011-01-17 02:40:53 +02:00 |
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Perttu Ahola
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7068bc90af
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Initial commit of mapgen v.2. Lacks configuration and saving to disk.
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2011-01-16 19:32:14 +02:00 |
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Perttu Ahola
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69e7cd9b5b
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backing up working heightmap.{h,cpp}
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2011-01-15 15:55:03 +02:00 |
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Perttu Ahola
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a176f9eb36
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generate-time lighting optimization
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2011-01-15 13:50:13 +02:00 |
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Perttu Ahola
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83e083a667
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just backuppin' a working mapblock.cpp
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2011-01-15 13:07:10 +02:00 |
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Perttu Ahola
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3fb0d2fb65
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Players are left on server while server is running. No passwords yet.
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2011-01-15 03:28:19 +02:00 |
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Perttu Ahola
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cfaa15895a
|
tweaking around, including mapgen, player speed in water, settings
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2011-01-15 01:26:29 +02:00 |
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Perttu Ahola
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023876dafb
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fixed data path in porting.cpp for normal linux builds to get data from /binary/dir/../share/APPNAME
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2011-01-10 18:21:44 +02:00 |
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Perttu Ahola
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56918c0ca4
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random build system tweaking
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2011-01-09 17:28:31 +02:00 |
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Perttu Ahola
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359e575ba3
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Mainly small build system fixes
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2011-01-09 00:49:32 +02:00 |
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Perttu Ahola
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eb476f1ce2
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Lots of small stuff
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2011-01-08 19:35:14 +02:00 |
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Perttu Ahola
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340de48dbf
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continued.
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2011-01-08 18:58:40 +02:00 |
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Perttu Ahola
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c3159160fa
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Fixed (maybe) segfault if font is not found
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2011-01-08 18:57:21 +02:00 |
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Perttu Ahola
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769a86be19
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more linker parameters
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2011-01-08 18:24:32 +02:00 |
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Perttu Ahola
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d90a183b01
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Fixed some missing linking to libraries
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2011-01-08 18:21:22 +02:00 |
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Perttu Ahola
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d435dedb89
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doc updates; CMake works reasonably well now.
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2011-01-08 17:45:26 +02:00 |
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Perttu Ahola
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7862a6f68d
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forgot config.h.in
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2011-01-08 17:35:41 +02:00 |
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Perttu Ahola
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9fbb0889a7
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CMake stuff works now on linux and windows... and should be possible to make to work on OS X.
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2011-01-08 17:34:25 +02:00 |
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Perttu Ahola
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426c206d7e
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Made dungeons a bit rarer
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2011-01-08 14:08:48 +02:00 |
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Perttu Ahola
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d825ed572f
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CMake working on Linux (not on windows)
--HG--
rename : Makefile => Makefile.bak
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2011-01-08 03:10:20 +02:00 |
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Perttu Ahola
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fcaa61de3c
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Fixed dedicated server build
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2011-01-07 19:56:47 +02:00 |
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Perttu Ahola
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6b6c2d37ea
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Added a more flexible path system (and fixed some minor stuff)
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2011-01-07 19:39:27 +02:00 |
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Perttu Ahola
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dc414091e7
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removing unused code and comments
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2011-01-07 14:54:55 +02:00 |
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Perttu Ahola
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2e40217793
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updated main.cpp TODO comments
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2011-01-07 14:53:53 +02:00 |
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Perttu Ahola
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ec509fac12
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removed Client::isFetchingBlocks
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2011-01-07 14:53:01 +02:00 |
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Perttu Ahola
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d38ac3aae3
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removed boost support from filesys.cpp; default to posix
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2011-01-07 14:52:27 +02:00 |
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Perttu Ahola
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c32bd982e3
|
possibly fixed broken crack textures on some machines
|
2010-12-29 21:53:42 +02:00 |
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Perttu Ahola
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bcd9813acc
|
tuned expired mesh updating while drawing a bit
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2010-12-29 18:14:14 +02:00 |
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Perttu Ahola
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6d4cd2ea1a
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A bit longer day and a bit shorter night. Client-side.
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2010-12-29 15:26:47 +02:00 |
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Perttu Ahola
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a9dd12281f
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oops, forgot some test code in
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2010-12-27 14:35:24 +02:00 |
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Perttu Ahola
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fa64103aa8
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better debug output in segfaults and stack overflows in windows
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2010-12-27 14:34:17 +02:00 |
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Perttu Ahola
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847a4227b8
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better grass generation (integration to sunlight propagation algorithms)
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2010-12-26 14:34:34 +02:00 |
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Perttu Ahola
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c32da52104
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working good
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2010-12-26 13:51:56 +02:00 |
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Perttu Ahola
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4ba5cd580d
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drawing range updater update and myrand() (but not usage of it)
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2010-12-26 13:33:20 +02:00 |
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Perttu Ahola
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582af0cb21
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new viewing range updater algorithm
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2010-12-26 03:58:19 +02:00 |
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Perttu Ahola
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3cae2310f5
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main.cpp before viewing range stuff redoing
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2010-12-25 23:25:40 +02:00 |
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Perttu Ahola
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822621f792
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some... stuff. dunno. 8-)
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2010-12-25 23:23:53 +02:00 |
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Perttu Ahola
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07a759fdb8
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better caves
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2010-12-25 16:04:51 +02:00 |
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Perttu Ahola
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c37eb9b139
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tinkering around
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2010-12-25 11:27:14 +02:00 |
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Perttu Ahola
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5e0c426677
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missing files
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2010-12-25 03:34:27 +02:00 |
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Perttu Ahola
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9bf96faef2
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more tinkering around
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2010-12-25 03:34:13 +02:00 |
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Perttu Ahola
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c1e0d3e031
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some tinkering around
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2010-12-25 03:33:38 +02:00 |
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Perttu Ahola
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a5c62045ed
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slight map generation bugs
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2010-12-25 02:48:17 +02:00 |
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Perttu Ahola
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3fe377be4e
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builds on both platforms
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2010-12-25 02:33:41 +02:00 |
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Perttu Ahola
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699d0e9a5e
|
minecraft-like crafting
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2010-12-25 01:54:39 +02:00 |
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Perttu Ahola
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a26c92d7dd
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disconnect method to connection to be used instead of just timing out
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2010-12-24 17:08:50 +02:00 |
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Perttu Ahola
|
705de63dcd
|
ProgressBarTextureMod
|
2010-12-24 11:44:26 +02:00 |
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Perttu Ahola
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8823af5d6b
|
small segfault bug fix
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2010-12-24 03:15:24 +02:00 |
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Perttu Ahola
|
f15670379d
|
base stuff for item->object conversion
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2010-12-24 03:08:05 +02:00 |
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Perttu Ahola
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10b06419ab
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changes to handing of digging (non backwards-compatible i guess)
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2010-12-23 22:35:53 +02:00 |
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Perttu Ahola
|
61b5a35384
|
little tinkering
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2010-12-23 17:32:21 +02:00 |
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Perttu Ahola
|
7e490e7213
|
work-in-progress gui system updating + some settings system updating
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2010-12-23 17:09:49 +02:00 |
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Perttu Ahola
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2816d8f638
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redoing gui stuff
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2010-12-23 15:31:50 +02:00 |
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Perttu Ahola
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a55850e4dc
|
fixed crack animation timing in client
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2010-12-23 12:10:46 +02:00 |
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Perttu Ahola
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03d67af9e8
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a mutex added to TempMods which hopefully fixes rare segfaults on client
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2010-12-23 10:29:09 +02:00 |
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Perttu Ahola
|
71948dbf96
|
changed default time speed
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2010-12-22 20:59:34 +02:00 |
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Perttu Ahola
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813b6a91b3
|
added fog to players
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2010-12-22 20:47:17 +02:00 |
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Perttu Ahola
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2c645d5d8a
|
fixed crafting bug
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2010-12-22 19:00:48 +02:00 |
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Perttu Ahola
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58ccc68c81
|
server starting on port 0 on invalid settings
|
2010-12-22 17:58:02 +02:00 |
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Perttu Ahola
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3de176cc58
|
crafting system!
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2010-12-22 16:30:23 +02:00 |
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Perttu Ahola
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2e41a5e304
|
just savin'
|
2010-12-22 11:29:06 +02:00 |
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Perttu Ahola
|
4ec61b0ccd
|
missing files
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2010-12-22 03:34:21 +02:00 |
|
Perttu Ahola
|
b94a007864
|
some work-in-progress
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2010-12-22 03:33:58 +02:00 |
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Perttu Ahola
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3f5bad938a
|
organizing stuff.
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2010-12-21 18:08:24 +02:00 |
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Perttu Ahola
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3b0bff2f74
|
Cracking blocks while digging
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2010-12-21 02:25:47 +02:00 |
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Perttu Ahola
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d5a78c1253
|
added some missing files
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2010-12-20 22:23:24 +02:00 |
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Perttu Ahola
|
123e8fdf53
|
framework for modifying textures
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2010-12-20 22:03:49 +02:00 |
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Perttu Ahola
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6350c5d7a6
|
some tinkering with gui. removed updating of configuration file at end
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2010-12-20 14:59:21 +02:00 |
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Perttu Ahola
|
5a36956f75
|
working time-of-day sending from server to client
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2010-12-20 14:04:31 +02:00 |
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Perttu Ahola
|
ab7477c4c3
|
added dedicated server build without irrlicht
|
2010-12-19 19:11:05 +02:00 |
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Perttu Ahola
|
0ca9423b8b
|
day/night working client side
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2010-12-19 16:51:45 +02:00 |
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Perttu Ahola
|
240499dc2c
|
before daynight mesh cache
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2010-12-18 17:46:00 +02:00 |
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Perttu Ahola
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15a43c5ed0
|
before adding day/night lighting
--HG--
rename : data/light.png => data/cloud.png
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2010-12-18 13:10:37 +02:00 |
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Perttu Ahola
|
385dd9917f
|
settings manager: better default setting handling and updating config file and command line parsing
|
2010-12-14 15:16:49 +02:00 |
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Perttu Ahola
|
f501cfd799
|
tinkering around
|
2010-12-14 13:14:43 +02:00 |
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Perttu Ahola
|
be2c7dfb97
|
pausemenu stuff
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2010-12-14 03:07:37 +02:00 |
|
Perttu Ahola
|
451f46f623
|
pause menu added
|
2010-12-14 03:07:13 +02:00 |
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Perttu Ahola
|
c951ce3b7c
|
little fixes
|
2010-12-14 02:24:00 +02:00 |
|
Perttu Ahola
|
8592a37efb
|
added some missing files
|
2010-12-14 01:59:56 +02:00 |
|
Perttu Ahola
|
6129e31b96
|
better graphics, zlib to work on vc++
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2010-12-14 01:56:24 +02:00 |
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Perttu Ahola
|
47f76d8a51
|
grass edges workin'
|
2010-12-14 00:29:32 +02:00 |
|
Perttu Ahola
|
626ed6338a
|
in before messing with face drawing orientation
|
2010-12-14 00:21:18 +02:00 |
|
Perttu Ahola
|
3ac2abb0b5
|
commit before content-tile separation
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2010-12-13 21:32:35 +02:00 |
|
Perttu Ahola
|
22037459e3
|
fixes for vc++
|
2010-12-13 11:51:53 +02:00 |
|
Perttu Ahola
|
2b9d03b267
|
random stuff and different node lighting
|
2010-12-13 11:38:04 +02:00 |
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Perttu Ahola
|
571fb14f94
|
working nicely
|
2010-12-13 03:19:12 +02:00 |
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Perttu Ahola
|
47a593b519
|
starting to separate "material" to "content" and "tile"
|
2010-12-12 14:33:13 +02:00 |
|
Perttu Ahola
|
db49f37692
|
removed accidental double flowWater
|
2010-12-11 18:12:18 +02:00 |
|
Perttu Ahola
|
2a0d1a059e
|
commit before some radicallish changes to water behavior
|
2010-12-11 18:11:03 +02:00 |
|
Perttu Ahola
|
5e0c284f3a
|
some work-in-progress water stuff
|
2010-12-01 15:20:12 +02:00 |
|
Perttu Ahola
|
38353751c9
|
better water
|
2010-11-30 15:35:03 +02:00 |
|
Perttu Ahola
|
4a8973aeac
|
doc update
|
2010-11-29 23:07:03 +02:00 |
|
Perttu Ahola
|
b22abef143
|
test
|
2010-11-29 21:28:14 +02:00 |
|
Perttu Ahola
|
fc26dcdb19
|
license stuff
--HG--
rename : src/licensecomment.txt => licensecomment.txt
|
2010-11-29 20:13:04 +02:00 |
|
Perttu Ahola
|
0604f3f2ee
|
license stuff (more to come)
|
2010-11-29 20:05:30 +02:00 |
|
Perttu Ahola
|
c51fef56a8
|
default setting change, random tinkering
|
2010-11-29 19:55:41 +02:00 |
|
Perttu Ahola
|
d10627a77f
|
Windows bug fixes
|
2010-11-29 17:55:07 +02:00 |
|
Perttu Ahola
|
d2090a32d8
|
plant amount fix and ravine amount setting
|
2010-11-29 14:17:46 +02:00 |
|
Perttu Ahola
|
a18525a14e
|
fixed face updating slowness bug
|
2010-11-29 14:03:40 +02:00 |
|
Perttu Ahola
|
aaafb5add0
|
reversed meshbuffer cache
|
2010-11-29 13:04:03 +02:00 |
|
Perttu Ahola
|
3ad212c90b
|
meshbuffer cache test. No much speed improvement.
|
2010-11-29 13:03:30 +02:00 |
|
Perttu Ahola
|
c18af6e728
|
- added map generating script
- dropped support for versions older than 2 because of lighting support
|
2010-11-29 12:16:17 +02:00 |
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Perttu Ahola
|
b326e75baa
|
constant size for array for vc
|
2010-11-29 11:01:18 +02:00 |
|
Perttu Ahola
|
af95cfc7a1
|
vokselijuttu lisätty
|
2010-11-29 10:57:05 +02:00 |
|
Perttu Ahola
|
c707e00195
|
sitä sun tätä tekeillä, toimii kivasti
|
2010-11-29 10:52:07 +02:00 |
|
Perttu Ahola
|
e8fd5eb8ee
|
block send priority queue
|
2010-11-27 18:10:11 +02:00 |
|
Perttu Ahola
|
24c4b7c68d
|
Working version before block send priorization update
|
2010-11-27 17:18:34 +02:00 |
|
Perttu Ahola
|
4e249fb3fb
|
Initial files
|
2010-11-27 01:02:21 +02:00 |
|