red-001
85ce23b165
Fix buffer overrun in SRP ( #7484 )
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The old code got a pointer to the array instead of the first element, this resulted in a buffer overflow when the function was used more than once.
2018-06-28 19:11:01 +02:00
red-001
e66d5e500c
Fix small memory leaks in client. ( #7492 )
2018-06-28 19:11:01 +02:00
SmallJoker
6dc7177a5d
Bump version to 0.4.17.1
2018-06-10 17:18:11 +02:00
number Zero
24a2fd4dc4
Fix narrow/utf8 difference in incoming/outcoming messages
2018-06-10 17:18:11 +02:00
SmallJoker
2515207606
Fix crash in log_deprecated when triggered from no function
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Based on commit a1598e1b
2018-06-10 17:18:11 +02:00
Loic Blot
119aa5c919
Fix crash due to missing pointer validation
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Based on commit 014a1a0
2018-06-10 17:18:11 +02:00
SmallJoker
263400b3d8
C++03 oldify in various source files
2018-06-03 17:32:00 +02:00
Loic Blot
695d02e6bd
More C++03 fixes
2018-06-03 17:32:00 +02:00
Paramat
ebfdb21624
Dungeons: Mostly fix missing stair nodes
2018-06-03 17:32:00 +02:00
mazocomp
0088fa6db4
Fix i386 bit build at OpenBSD ( #7259 )
2018-06-03 17:32:00 +02:00
Loic Blot
e660b05523
Fix C++03 compiling due to C++11 initialization issues in backport
2018-06-03 17:32:00 +02:00
Paramat
0414322d23
Cavegen: Fix variable typo that broke mgvalleys large cave distribution ( #7249 )
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Fix elusive 5 year old bug that caused mgvalleys large caves to be flat and
limited to mapchunk borders.
Error was fixed 2 years ago in 'CavesV6' but not in 'CavesRandomWalk'.
2018-06-03 17:32:00 +02:00
sfan5
a6cfe73cb0
Fix segfault caused by wrong wgettext()
2018-06-03 17:32:00 +02:00
minduser00
1d06a8ef6c
Fix for translating empty strings
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Fix for incorrect translation of empty strings
In the key change menu, when a button key not have name an empty string is passed to gettext.
The empty string is reserved for gettext to return de header of the .po file an this is shoved in the button
2018-06-03 17:32:00 +02:00
SmallJoker
875972ffa6
upright_sprite: Fix texture position for players Fixes #6471
2018-06-03 17:32:00 +02:00
Loïc Blot
396daf1be1
Huge LBM lookup performance improvement on mapblock loading ( #7195 )
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* Huge LBM lookup performance improvement on mapblock loading
2018-06-03 17:32:00 +02:00
D Tim Cummings
5624cf750f
macOS: don't require X11 libraries during compilation ( #7149 )
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The xxf86vm needs to be removed from Apple builds to avoid CMake Error XXF86VM_LIBRARY is NOTFOUND
2018-06-03 17:32:00 +02:00
paramat
1d7fbd035d
Minetest ASCII art: Move from actionstream to rawstream
2018-06-03 17:32:00 +02:00
paramat
a6b9acb7af
Generate Notifier: Clear events once after all 'on generated' functions
2018-06-03 17:32:00 +02:00
red-001
c40f535df8
Fix liquid post effect colour behaviour in third person view
2018-06-03 17:32:00 +02:00
paramat
79fde0dd52
CollisionMoveSimple: Collide with 'ignore' nodes
2018-06-03 17:32:00 +02:00
paramat
8aaf526730
SAO limits: Allow SAOs to exist outside the set 'mapgen limit'
2018-06-03 17:32:00 +02:00
paramat
c683e050d4
Find nodes in area (under air): Raise volume limit and document it
2018-06-03 17:32:00 +02:00
sfan5
858c41b842
Check argument types inside MetaDataRef Lua API ( #7045 )
2018-06-03 17:32:00 +02:00
red-001
bb28afcfc3
Move setlocale
from Lua to C++.
2018-06-03 17:32:00 +02:00
mazocomp
0268c9d7c9
"static constexpr v3s16 light_dirs[8]" fails to compile, sync it with master! ( #7261 )
2018-06-03 17:32:00 +02:00
mazocomp
f72490950a
Fix C++11 feature detection for undefined _MSC_VER ( #7255 )
2018-06-03 17:32:00 +02:00
sfan5
9d3fa874be
Refine movement anticheat again ( #7004 )
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* Account for walking speed in vertical dir
* Avoid undefined behaviour due to division-by-zero
2018-06-03 17:32:00 +02:00
sfan5
842eccee19
Apply physics overrides correctly during anticheat calculations ( #6970 )
2018-06-03 17:32:00 +02:00
Pedro Gimeno
127b1fa6f8
Fix off-by-one in log output line length ( #6896 )
2018-06-03 17:32:00 +02:00
Pedro Gimeno
6b5e2618fb
Fix buffer parameter not working in LuaPerlinNoiseMap::l_getMapSlice()
2018-06-03 17:32:00 +02:00
you
b2099d4277
Fix Wstringop-overflow warning from util/srp.cpp ( #6855 )
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* Fix Wstringop-overflow warning from util/srp.cpp
2018-06-03 17:32:00 +02:00
rubenwardy
df0a8574dc
Fix rounding error in g/set_node caused by truncation to float
2018-06-03 17:32:00 +02:00
number Zero
6698067256
Fix dancing text
2018-06-03 17:32:00 +02:00
nOOb3167
bb219e1059
Fix undefined behaviour on getting pointer to data in empty vector
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`&vector[0]` is undefined if vector.empty(), causing build failure on MSVC
2018-06-03 17:32:00 +02:00
Vitaliy
b3167d4e57
Fix wrong scrolling ( #6809 )
2018-06-03 17:32:00 +02:00
SmallJoker
f9738c1909
Damage: Remove damage ignore timer
2018-06-03 17:32:00 +02:00
Luis Cáceres
6f80e302fd
Ensure no item stack is being held before crafting ( #4779 )
2018-06-03 17:32:00 +02:00
raymoo
48ebbf0fc6
Shut down mapgen threads before other shutdown tasks ( #6689 )
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Solves some issues with ModStorage functionality in mapgen threads
that occurred when mapgen threads continued to run after the main
server thread had stopped. Also shuts down mapgen threads before
shutdown callbacks are called.
2018-06-03 17:32:00 +02:00
sfan5
7cc1a36b3c
Hint at problematic code when logging deprecated calls
2018-06-03 17:32:00 +02:00
SmallJoker
f72ac42ca0
Inventory: Restrict access from too far away
2018-06-03 17:32:00 +02:00
paramat
a90c314c80
Biome dust node: Only place on 'walkable' cubic non-liquid drawtypes
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No longer decide placement on 'buildable_to' parameter.
Dust nodes only look acceptable placed on cubic nodes.
Modders may not want to make their plantlike decorations 'buildable_to'.
2018-06-03 17:32:00 +02:00
sfan5
b816c63196
Add minetest.safe_write_file() to script API
2018-06-03 17:32:00 +02:00
Muhammad Rifqi Priyo Susanto
313ca53b36
Fix issue Minetest crash when custom font path is not exist
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We try to use default fallback for both mono and main font when custom font path is not exist. This way, if Minetest is not corrupted, we could avoid crash.
2018-06-03 17:32:00 +02:00
Lars Hofhansl
0cfe3a810a
Do not scale texture unless necessary.
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This avoids scaling textures to 'texture_min_size' unless it is actually
required (because either auto-scaling or bi/trilinear filtering is enabled)
2018-06-03 17:32:00 +02:00
sfan5
6808a3d144
httpfetch: Enable gzip support
2018-06-03 17:32:00 +02:00
Rob Blanckaert
4d9bf75d3a
Add sha1 to lua utils. ( #6563 )
2018-06-03 17:32:00 +02:00
rubenwardy
416c4535c7
Fix day_night_ratio_do_override not being initialised server-side
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Causes get_day_night_ratio() to return unpredictable results.
2018-06-03 17:32:00 +02:00
lhofhansl
73baeb82ef
Avoid filtering low-res textures for animated meshes (incl. players) ( #6562 )
2018-06-03 17:32:00 +02:00
Esteban I. RM
0041bcc73e
Don't try to craft a non-existent item
2018-06-03 17:32:00 +02:00