DS
ad75dba87b
Optimize core.after in a simple way ( #8351 )
2019-03-27 21:05:50 +01:00
Paramat
42e1a12714
Require 'waving = 3' in a nodedef to apply the liquid waving shader ( #8418 )
...
Makes the liquid waving shader per-nodedef like waving leaves/plants,
instead of being applied to all liquids.
Like the waving leaves/plants shaders, the liquid waving shader can
also be applied to meshes and nodeboxes.
Derived from a PR by t0ny2.
2019-03-27 00:18:43 +00:00
Paramat
38ea0890ec
Document 'highly unstable' mapgens instead of 'stable' mapgens ( #8404 )
2019-03-20 04:37:33 +00:00
paramat
77cfc4fcd1
num_emerge_threads: Fix documentation of automatic selection
2019-03-17 22:27:36 +01:00
ANAND
d50feb89de
core.after: Improve assertion message ( #8388 )
2019-03-17 10:25:47 +01:00
ANAND
7f1c2b8a00
Builtin: Add vector.angle(). Returns the angle between 2 vectors ( #7738 )
2019-03-17 02:05:03 +00:00
Paramat
ee57b63008
num_emerge_threads: Warn of crashes when > 1 ( #8357 )
2019-03-14 13:49:33 +01:00
HybridDog
3066d76e33
World config: Make depends easier to read ( #7396 )
...
* Do not always show every depends textfieds
When there are no dependencies, it does not longer show an empty list.
* Adjust the list height to avoid a scrollbar when possible
* change minimum height and no dependencies message
* Do not get depends for modpacks
2019-03-07 08:23:03 +01:00
Paramat
1c87d57e1d
Change 'num_emerge_threads' default to 1 ( #8303 )
2019-03-05 22:58:38 +00:00
HybridDog
a7c5dc50e5
Add math.factorial ( #8298 )
2019-03-05 10:11:21 +01:00
DS
60ab2d94f0
Add sounds for falling and attached nodes ( #7719 )
...
* Add sounds for falling and attached nodes
The sound specified in `node_definition.sounds.fall` is used.
When a falling node is spawned at a position or an attached node drops, the sound is played at this position.
* allow all sorts of soundspecs
2019-03-05 08:17:48 +01:00
rubenwardy
5d2624ab82
Hide uninstall package button on unmodifiable paths ( #8255 )
2019-03-05 08:12:58 +01:00
Paramat
ae1caba6aa
Update minetest.conf.example and settings_translation_file.cpp ( #8278 )
2019-02-23 20:24:59 +00:00
Paramat
9311d8a8aa
Settingtypes.txt: Remove 2 lines missed in a recent commit ( #8277 )
2019-02-23 03:15:56 +00:00
ANAND
242c9bc36e
Remove 's' from 'automatic forwards' ( #8272 )
2019-02-23 01:12:33 +00:00
rubenwardy
85389ad994
Content store: Ignore '_game' in game names in ID generation ( #8270 )
...
Fixes 'install' button continuing to be displayed after installing a game whose
name ends with '_game'.
2019-02-22 03:19:52 +00:00
Paul Ouellette
0ad96cc73f
Update gamebar on tab enter ( #8192 )
2019-02-18 21:04:43 +00:00
rubenwardy
57517628f0
Fix games not updating on deletion
...
As reported by @random-geek
2019-02-18 16:39:28 +00:00
Paul Ouellette
cc9bed9321
Fix content store crash ( #8244 )
2019-02-18 12:46:55 +01:00
Paramat
6e7ba366fc
lua_api.txt, settingtypes.txt: Various improvements ( #8252 )
2019-02-18 02:53:33 +00:00
Paul Ouellette
291b2446f1
Fix profiler crash by builtin since eea1fda ( #8239 )
...
Default to '??' (common Minetest notation) for unknown mods.
2019-02-16 21:06:04 +01:00
rubenwardy
568540f8e9
Update credits ( #8162 )
2019-02-16 00:41:30 +00:00
SmallJoker
eea1fdaf25
Statbars: Reduce initial update interval
...
Centralize HUD updating in update_builtin_statbars.
Fixes race condition in 'on joinplayer' that causes stat bar bugs.
Correctly scales stat bars to custom max values set by mods.
2019-02-12 20:45:38 +00:00
SmallJoker
a809f7361e
Builtin: Fix grayed-out but enabled modpacks
2019-02-09 21:54:39 +01:00
Wuzzy
705b454026
Remove fgettext("") in builtin
...
This call is useless and wrong, the empty string has a special meaning in Gettext.
2019-02-09 20:12:56 +01:00
rubenwardy
5b965e08bd
Content store: Fix assertion failed on unsuccessful package list fetch
...
Fixes #8168
2019-02-03 19:54:50 +00:00
rubenwardy
0d0875fc00
Rename 'Content Store' to 'Online Content Repository' in Advanced Settings
2019-02-03 18:07:14 +00:00
rubenwardy
626b0b7e6a
Add setting to hide mature content from ContentDB
2019-02-03 17:54:56 +00:00
rubenwardy
809cb9fc0b
Fix rename modpack dialog not appearing to take affect
2019-02-03 13:43:00 +00:00
number Zero
7c239767ff
Fix modpack rename dialog selecting the wrong mod
2019-02-03 12:40:39 +00:00
rubenwardy
3c7e92049d
Content store: Fix overlapping labels
2019-02-03 01:14:15 +00:00
Paramat
d521e61ba7
Settings: Slightly increase block generate, block send, object send distances ( #8147 )
2019-01-31 19:28:14 +00:00
rubenwardy
572ba83b30
Content store: Fix storage leak by storing screenshots in cache ( #8137 )
2019-01-31 16:35:55 +00:00
rubenwardy
944e9f5acb
Content store: Use composite key to track installations ( #8054 )
...
Fixes #7967 'Package manager doesn't track content reliably'.
2019-01-30 16:43:28 +00:00
Muhammad Rifqi Priyo Susanto
9126e1791d
Add setting to disable confirmation on new player registration ( #8102 )
2019-01-26 19:26:37 +00:00
Paramat
15110864c8
Rename 'Advanced Settings' button to 'All Settings' ( #8131 )
2019-01-26 14:14:06 +01:00
Wuzzy
df6670b28a
Make advanced settings noiseparams strings translatable ( #8062 )
...
Various minor language improvements in settingtypes.txt.
2019-01-20 18:49:17 +00:00
srifqi
9512c2986e
Advanced settings noiseparams: No tailing comma for empty flags
...
Previously, when editing noiseparams and disabling all the noise
flags, the noiseparam is displyed in advanced settings with a
tailing comma.
2019-01-19 18:37:19 +00:00
Paul Ouellette
11b550e024
Remove incorrect feature flag ( #8086 )
...
And document the versions that introduced the features.
2019-01-19 15:17:05 +01:00
Paul Ouellette
3fce27ece5
Fix some misspellings ( #8104 )
2019-01-16 13:39:13 +01:00
SmallJoker
ed1415f78d
world.mt: Only accept true/false/nil values ( #8055 )
...
This patch will make distinguishable mods in modpacks possible in the future
`nil` checks are required to provide backwards-compatibility for fresh configured worlds
2019-01-13 16:22:32 +01:00
rubenwardy
4b04268304
pkgmgr: Fix games list not being updated after game install
...
Fixes #8074
2019-01-09 13:14:33 +00:00
Paramat
630c0ea997
Settingtypes.txt: Rewrite documentation of 'num_emerge_threads' ( #8066 )
2019-01-09 08:00:50 +00:00
rubenwardy
6169ecaa4a
Content store: Disable more details dialog for now ( #8060 )
...
* Content store: Disable more details dialog for now
2019-01-06 16:54:22 +01:00
rubenwardy
f5de187b6c
Content store: Fix update button not working
2019-01-06 13:18:40 +00:00
rubenwardy
70bf3439ab
Deprecate modpack.txt and use modpack.conf instead ( #7892 )
...
* Deprecate modpack.txt and use modpack.conf instead
2019-01-06 10:23:35 +01:00
Paramat
ceacff13a6
CSM restrictions: Make 'LOAD_CLIENT_MODS' disable loading of 'builtin' ( #8000 )
...
Previously, when the CSM restriction 'LOAD_CLIENT_MODS' was used a
client was still able to add CSM code to 'builtin' to bypass that
restriction, because 'builtin' is not yet verified.
Until server-sent CSM and verifying of 'builtin' are complete, make
'LOAD_CLIENT_MODS' disable the loading of builtin.
Clarify code comments and messages to distinguish between client-side
modding and client-side scripting. 'Scripting' includes 'builtin',
'modding' does not.
2019-01-03 12:10:07 +01:00
Moose
c26eab6319
autojump setting: Remove repeated doc line ( #8041 )
2019-01-02 23:32:19 +01:00
random-geek
aa5ec2ec02
Extend pitch fly mode to swimming ( #7943 )
2018-12-31 00:07:30 +00:00
rubenwardy
7d7ccf5c0f
Fix installed modpacks not being found correctly
2018-12-30 12:26:44 +00:00