Zughy
8ff209c412
Load system-wide texture packs too ( #10791 )
...
Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
2021-01-21 19:01:37 +00:00
Zughy
eb8af614a5
Local tab: rename 'Configure' to 'Select Mods' ( #10779 )
...
Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
Co-authored-by: rubenwardy <rw@rubenwardy.com>
2021-01-20 22:32:18 +00:00
rubenwardy
5e6df0e7be
ContentDB: Ignore content not installed from ContentDB
2021-01-16 17:51:49 +00:00
Zughy
fcb3ed840a
Sanitize server IP field in mainmenu ( #10793 )
2021-01-10 20:10:12 +01:00
rubenwardy
edd0836011
ContentDB: Add overwrite dialog when content is already installed ( #10768 )
2021-01-04 15:18:31 +00:00
Zughy
92aac69b36
"Browse online content" formspec improvement ( #10756 )
2021-01-02 15:13:02 +01:00
Zughy
55dba1bc6d
Display Minetest header when menu_last_game value isn't available anymore ( #10751 )
2020-12-28 13:56:58 +01:00
rubenwardy
d2bbf13dfe
Add dependency resolution to ContentDB ( #9997 )
2020-12-23 14:42:18 +00:00
Andrey
5066fe7583
MainMenu: Add clear button and icon for search input ( #10363 )
2020-12-19 22:00:20 +01:00
rubenwardy
664f5ce960
Add open user data button to main menu ( #10579 )
2020-12-19 13:27:15 +00:00
Vitaliy
707c8c1e95
Shaders for Android (GLES 2) ( #10506 )
...
Shader support for OpenGL ES 2 devices (Android)
Co-authored-by: sfan5 <sfan5@live.de>
2020-10-25 18:01:03 +01:00
Lars
ed22260822
Remove all bump mapping and parallax occlusion related code.
2020-10-17 13:09:16 -07:00
Paramat
d671102546
Give unnamed world names incrementing numbers. Format 'world<number>' ( #10247 )
...
Code created with help from GitHub users sirrobzeroone and pauloue, thank you.
2020-10-13 00:52:53 +01:00
Paramat
a69bc67ce2
Improve layout of main menu 'local' tab ( #10366 )
2020-09-29 23:37:03 +01:00
hecks
fcff9f2911
Remove "generate normal maps" feature ( #10313 )
...
Erase all traces of normal "generation" from fragment shaders
Remove the "feature" from the engine and default config
Remove any leftover documentation of it
2020-09-14 19:27:25 +02:00
Maksim
788f297595
Android: drop simple MainMenu ( #10227 )
...
The default (PC-style) MainMenu works great on Android. Provides access to ContentDB and allows players to create many worlds in a few clicks.
Makes the interface consistent and eliminates player confusion.
2020-08-27 21:46:57 +02:00
rubenwardy
7242de1d4b
ContentDB: Add Update All and download queuing ( #9995 )
2020-08-17 19:09:33 +01:00
Paramat
f92a393f6f
Mapgen Flat: Add caverns, disabled by default ( #9913 )
...
Add the caverns used in V5, V7, Valleys, Carpathian.
Disabled by default to not be force-enabled in existing worlds.
2020-08-05 05:00:00 +01:00
rubenwardy
f948e2c585
Fix incorrect view URL for games
...
package.id is a sanitised combination of author and basename, used to
compare remote and local content. Minetest ignores `_game` when comparing
game names, so package.id has `_game` removed. This meant that the wrong
URL was being generated for View.
2020-07-28 17:02:32 +01:00
sfan5
21de17e3b6
Fix ContentDB menu icons not appearing on Windows
2020-07-08 23:37:14 +02:00
rubenwardy
36099ba947
Fix incorrect extension used for ContentDB thumbnails
2020-06-06 18:31:39 +01:00
rubenwardy
60bab8b2d7
Add HTTP API to main menu ( #9998 )
2020-06-06 17:17:08 +01:00
rubenwardy
850af80089
Add buttons to ContentDB in game bar and configure world ( #9944 )
2020-06-04 21:53:26 +01:00
rubenwardy
9a64a9fd94
Update ContentDB dialog ( #9949 )
2020-05-29 00:52:48 +01:00
rubenwardy
f90ca96c73
Make ContentDB downloads not block the UI ( #9948 )
2020-05-27 17:02:09 +01:00
Wuzzy
083b285f43
Rename “Minimal development test” to “Development Test” ( #9928 )
2020-05-26 00:17:52 +02:00
rubenwardy
b3c79906d4
Add engine version string to ContentDB API request ( #9890 )
2020-05-24 14:46:50 +01:00
sfan5
11723cffe0
builtin: Move common/async_event.lua to mainmenu/async_event.lua
...
It only works in the context of the mainmenu.
2020-05-17 21:37:01 +02:00
rubenwardy
a9c3a42323
Add core.open_url() to main menu API ( #8592 )
2020-05-17 19:09:10 +01:00
Wuzzy
7ec76e530d
Add mapgen settings to world creation dialog ( #9254 )
2020-05-12 02:52:52 +01:00
rubenwardy
3833396cfa
Fix delayed error message in start game tab
2020-04-12 00:12:18 +01:00
Wren Turkal
f91124a0c0
Add allowed_mapgens option in game.conf. ( #9263 )
...
The game.conf has a disallowed_mapgens option. However, some games
require a certain mapgen to be used, like the CTF plugin. This change
adds an option to specify allowed mapgens so that the setting can be
specified in a way that needn't be updated as map generators are added
to Minetest.
2020-04-06 16:06:16 +02:00
rubenwardy
09b8f5d1be
Update credits for 5.2.0 ( #9593 )
2020-04-05 18:30:44 +02:00
Wuzzy
625b100593
Add comments for translators ( #9510 )
...
* Add translator comments for "special" strings
* Add translator comments for some "tricky" strings
2020-03-20 09:41:07 +01:00
Wuzzy
ce8cdc0333
Cleanup global namespace pollution in builtin ( #9451 )
2020-03-06 20:19:14 +00:00
rubenwardy
d3255f92d7
Fix luacheck errors
2019-12-07 23:50:12 +01:00
Muhammad Rifqi Priyo Susanto
b79741c90f
All settings: Fix missing flags checkbox caused by 'possible flags' order ( #8997 )
...
Previously, the 'rivers' checkbox was missing for mgcarpathian, caused by the 'possible flags' order: 'caverns,nocaverns,rivers,norivers'.
Also reorder mgcarpathian 'possible flags', but only for consistency.
2019-09-27 19:13:08 +01:00
HybridDog
9e95bac75d
Automatically enable depends of mods when enabling the mods in the world config menu ( #3473 )
2019-09-26 21:03:54 +02:00
Muhammad Rifqi Priyo Susanto
cd1d01b8b4
'All Settings': Don't use checkboxes for 'no...' mapgen flags ( #7847 )
2019-09-01 22:43:41 +01:00
DS
082066e813
Fix undeclared global warning because of _ ( #8798 )
2019-08-14 23:35:47 +02:00
rubenwardy
8e757859d6
Add luacheck to check builtin ( #7895 )
2019-08-06 19:30:18 +01:00
rubenwardy
9541165752
Add styles to most elements
2019-08-03 19:36:30 +01:00
rubenwardy
ec3795a55c
Add style[] tag with button support
2019-08-03 19:36:30 +01:00
Paul Ouellette
4c11574e9d
Use CDB author and name in installed package's config ( #8550 )
...
They are used for tracking the package, so should match ContentDB.
2019-06-10 19:49:00 +02:00
DS
2ba6785f09
Remove modstore leftovers. Fix core.show_path_select_dialog documentation ( #8572 )
...
This was forgotten in #5852 .
2019-06-07 22:12:20 +02:00
Paramat
42e1a12714
Require 'waving = 3' in a nodedef to apply the liquid waving shader ( #8418 )
...
Makes the liquid waving shader per-nodedef like waving leaves/plants,
instead of being applied to all liquids.
Like the waving leaves/plants shaders, the liquid waving shader can
also be applied to meshes and nodeboxes.
Derived from a PR by t0ny2.
2019-03-27 00:18:43 +00:00
HybridDog
3066d76e33
World config: Make depends easier to read ( #7396 )
...
* Do not always show every depends textfieds
When there are no dependencies, it does not longer show an empty list.
* Adjust the list height to avoid a scrollbar when possible
* change minimum height and no dependencies message
* Do not get depends for modpacks
2019-03-07 08:23:03 +01:00
rubenwardy
5d2624ab82
Hide uninstall package button on unmodifiable paths ( #8255 )
2019-03-05 08:12:58 +01:00
Paramat
ae1caba6aa
Update minetest.conf.example and settings_translation_file.cpp ( #8278 )
2019-02-23 20:24:59 +00:00
rubenwardy
85389ad994
Content store: Ignore '_game' in game names in ID generation ( #8270 )
...
Fixes 'install' button continuing to be displayed after installing a game whose
name ends with '_game'.
2019-02-22 03:19:52 +00:00
Paul Ouellette
0ad96cc73f
Update gamebar on tab enter ( #8192 )
2019-02-18 21:04:43 +00:00
rubenwardy
57517628f0
Fix games not updating on deletion
...
As reported by @random-geek
2019-02-18 16:39:28 +00:00
Paul Ouellette
cc9bed9321
Fix content store crash ( #8244 )
2019-02-18 12:46:55 +01:00
rubenwardy
568540f8e9
Update credits ( #8162 )
2019-02-16 00:41:30 +00:00
SmallJoker
a809f7361e
Builtin: Fix grayed-out but enabled modpacks
2019-02-09 21:54:39 +01:00
Wuzzy
705b454026
Remove fgettext("") in builtin
...
This call is useless and wrong, the empty string has a special meaning in Gettext.
2019-02-09 20:12:56 +01:00
rubenwardy
5b965e08bd
Content store: Fix assertion failed on unsuccessful package list fetch
...
Fixes #8168
2019-02-03 19:54:50 +00:00
rubenwardy
626b0b7e6a
Add setting to hide mature content from ContentDB
2019-02-03 17:54:56 +00:00
rubenwardy
809cb9fc0b
Fix rename modpack dialog not appearing to take affect
2019-02-03 13:43:00 +00:00
number Zero
7c239767ff
Fix modpack rename dialog selecting the wrong mod
2019-02-03 12:40:39 +00:00
rubenwardy
3c7e92049d
Content store: Fix overlapping labels
2019-02-03 01:14:15 +00:00
rubenwardy
572ba83b30
Content store: Fix storage leak by storing screenshots in cache ( #8137 )
2019-01-31 16:35:55 +00:00
rubenwardy
944e9f5acb
Content store: Use composite key to track installations ( #8054 )
...
Fixes #7967 'Package manager doesn't track content reliably'.
2019-01-30 16:43:28 +00:00
Paramat
15110864c8
Rename 'Advanced Settings' button to 'All Settings' ( #8131 )
2019-01-26 14:14:06 +01:00
Wuzzy
df6670b28a
Make advanced settings noiseparams strings translatable ( #8062 )
...
Various minor language improvements in settingtypes.txt.
2019-01-20 18:49:17 +00:00
srifqi
9512c2986e
Advanced settings noiseparams: No tailing comma for empty flags
...
Previously, when editing noiseparams and disabling all the noise
flags, the noiseparam is displyed in advanced settings with a
tailing comma.
2019-01-19 18:37:19 +00:00
Paul Ouellette
3fce27ece5
Fix some misspellings ( #8104 )
2019-01-16 13:39:13 +01:00
SmallJoker
ed1415f78d
world.mt: Only accept true/false/nil values ( #8055 )
...
This patch will make distinguishable mods in modpacks possible in the future
`nil` checks are required to provide backwards-compatibility for fresh configured worlds
2019-01-13 16:22:32 +01:00
rubenwardy
4b04268304
pkgmgr: Fix games list not being updated after game install
...
Fixes #8074
2019-01-09 13:14:33 +00:00
rubenwardy
6169ecaa4a
Content store: Disable more details dialog for now ( #8060 )
...
* Content store: Disable more details dialog for now
2019-01-06 16:54:22 +01:00
rubenwardy
f5de187b6c
Content store: Fix update button not working
2019-01-06 13:18:40 +00:00
rubenwardy
70bf3439ab
Deprecate modpack.txt and use modpack.conf instead ( #7892 )
...
* Deprecate modpack.txt and use modpack.conf instead
2019-01-06 10:23:35 +01:00
rubenwardy
7d7ccf5c0f
Fix installed modpacks not being found correctly
2018-12-30 12:26:44 +00:00
rubenwardy
f12d374956
Content store: Fix bugs relating to packages list size
2018-12-26 12:47:32 +00:00
Paramat
9080d7c990
Remove 'Reset singleplayer world' button from full menu on Android ( #8017 )
...
Make button appearence dependent on menustyle not platform.
Button only functions with simple menu.
2018-12-23 23:49:08 +00:00
SmallJoker
7efb407872
Fix ignored mod.conf mod name for world.mt (broken by e8eaab6)
...
Patch supplied by @pgimeno. Thank you.
2018-12-15 09:01:00 +01:00
rubenwardy
f318366c20
Fix ContentDB packages timing out by using download_file instead ( #7891 )
2018-12-11 04:43:14 +00:00
random-geek
98fa8a154d
Content store: Fix missing screenshot in package view dialog
2018-12-10 20:25:56 +00:00
Paramat
f0dca284b3
Main menu style: Set to 'full' for Android, remove 'auto' option ( #7936 )
2018-12-06 23:52:11 +00:00
rubenwardy
0c6933bdf7
Disable game bar and header on Android ( #7940 )
2018-12-06 23:32:15 +00:00
Paul Ouellette
e8eaab64a0
Improve world configure menu ( #7922 )
...
Replace `Subgame mods` with <game name> mods.
Display game description on left instead of dependencies.
Fix double DIR_DELIM in some paths.
2018-12-02 23:41:05 +00:00
ClobberXD
8ba64e43fe
Content store: Hide navigation buttons when there's no packages
2018-11-26 18:47:33 +00:00
stujones11
3b11288989
Android: Improve UI scaling on smaller high-density displays ( #7834 )
...
* Android: Improve UI scaling on smaller high-density displays
2018-11-18 11:31:19 +01:00
ClobberXD
657a3d1e05
dlg_contentstore.lua: Various fixes and improvements ( #7612 )
...
Add missing 'core.formspec_escape' to 'get_screenshot'.
Add warning label when no packages fetched.
Internal name of the "Update" button was the same as "Install". Rename to 'update_'.
2018-11-13 02:26:59 +00:00
ChimneySwift
6c42ebfafa
Escape special characters when searching the server list ( #7842 )
...
Simple fix to stop searching for "[" or other special characters causing a crash.
2018-11-10 14:46:51 +01:00
Muhammad Rifqi Priyo Susanto
57a2f3e4c4
Conf.example generation: Remove quotation marks from noise flags ( #7844 )
2018-11-09 00:24:36 +00:00
random-geek
bd81b5e4c8
Improve content store layout ( #7806 )
2018-11-08 21:55:38 +00:00
Paramat
0d54399be2
Advanced settings: Fix noise parameter flags ( #7819 )
...
Populate the 'checkboxes' table with bools when creating the editing formspec.
2018-10-28 20:53:08 +00:00
SmallJoker
ff35bffe18
Mainmenu: Clean up and improve advanced settings dialogues ( #7802 )
...
Improvements:
1. Formspec size and description box are calculated last
2. Width and height are now adjustable per setting type
3. Error message (dialogdata.error_message) shortens the description field and is placed below
4. Add more spacing for larger fonts
5. More comments and extensible by setting different height and width values
2018-10-20 19:14:34 +02:00
Paramat
4e6b8062ec
Advanced settings tree menu: Resize, fix clipped values ( #7790 )
2018-10-18 05:42:15 +01:00
Paramat
b6adb7f09e
Advanced settings menu: Centre setting edit box ( #7778 )
2018-10-11 05:09:03 +01:00
Paramat
d6f2a1c4b8
Various grammar improvements ( #7769 )
...
In builtin//pkgmgr.lua, README.md and settingtypes.txt.
Based on 2 pull requests by comradekingu.
2018-10-06 03:43:26 +01:00
SmallJoker
a29bc8e8ba
Remove settings properly ( #7676 )
2018-09-30 19:57:31 +02:00
SmallJoker
6ed9c6fb3a
Menu content tab: Fix clipped description and missing depends ( #7703 )
2018-09-07 02:46:58 +01:00
Paramat
34f940dcca
Content tab: Fix clipped text in texture pack button ( #7667 )
...
Wider buttons to not clip 'Disable Texture Pack' text when using a
small game window (1024x600, the default).
2018-08-22 21:36:56 +01:00
HybridDog
4937c5007f
World config: Add modpack descriptions and remove dependencies there ( #7397 )
...
* Allow adding descriptions to modpacks using description.txt
* Use a proper multiline formspec element: textarea
2018-08-17 20:34:08 +02:00
texmex
6afbb06c7e
Make the primary, flow-advancing action the right-most ( #7594 )
2018-07-31 22:00:42 +02:00
Vitaliy
c022ddce4b
Disable shaders GUI on unsupported drivers ( #7563 )
...
* Disable shaders GUI on unsupported drivers (#2060 )
* Disable shaders if unavailable
2018-07-21 09:26:40 +02:00
rubenwardy
ca502fc274
Update to new ContentDB API
2018-06-18 20:47:38 +01:00
nOOb3167
10634f0443
Make os.tempfolder work correctly for MinGW & MSVC ( #7443 )
2018-06-13 13:22:17 +02:00
nOOb3167
a2de439a91
Fix builtin lua function os.tempfolder ( #7368 )
...
* Fix builtin lua function os.tempfolder
2018-06-05 23:08:10 +02:00
you
7f7678e4e3
Tidy up dlg_config_world.lua ( #5351 )
...
Move code to pkgmgr
2018-05-29 18:37:51 +02:00
rubenwardy
122eed7a34
Add screenshots to online content browser
2018-05-20 00:25:17 +01:00
rubenwardy
3eb363f813
Add updating to online content browser
2018-05-16 21:52:12 +01:00
rubenwardy
f23dd62e2f
Fix description wrapping in browse online content
2018-04-26 00:19:05 +01:00
rubenwardy
87ad4d8e7f
Add online content repository
...
Replaces mods and texture pack tabs with a single content tab
2018-04-19 20:14:53 +01:00
Andrew Ward
71b2570f09
Load dependencies and description from mod.conf
2018-03-28 22:14:16 +01:00
paramat
92ca9dda54
Rename 'subgame' to 'game'
2018-03-13 03:54:52 +00:00
Muhammad Rifqi Priyo Susanto
0f015b28a3
Delete world dialog: Move buttons to avoid double click deletion
...
Move confirmation delete button to never overlap initial delete button,
to avoid world deletion by accidental double click.
2018-02-20 15:21:59 +00:00
Tre
5ef9056e89
Add a refresh button to the serverlist ( #6957 )
...
* add refresh button
* Make search and refresh buttons smaller
* Change to image button
2018-02-19 08:25:57 +01:00
PorygonZRocks
0e4c467a82
Add main_menu_style setting
2018-02-08 15:38:24 +01:00
Tre
3a5959ae6b
Main menu: Change tabs to 'Start Game' and 'Join Game' ( #6955 )
2018-01-25 20:59:24 +01:00
Muhammad Rifqi Priyo Susanto
4e652ea9dd
Advanced settings: Add range check for float type
2017-12-26 21:55:58 +00:00
nOOb3167
8037eda42c
Fix error if setting menu_last_game is not a valid game
2017-12-22 10:39:51 +00:00
Ezhh
649eef9e4f
Give subgames the ability to disallow specific mapgens ( #6792 )
2017-12-16 17:02:08 +01:00
Tre
fd71a7c163
Change Normal Map setting to be less ambigous
2017-12-16 04:05:36 +00:00
ezhh
c655984849
Mainmenu: Improve button alignment
2017-11-19 00:24:40 +00:00
ezhh
8ea86338ab
Mainmenu: Make capitalisation consistent in mainmenu and advanced settings
2017-11-14 00:39:04 +00:00
ezhh
5b7687c08c
Improve Settings tab button alignments
2017-11-13 03:40:20 +00:00
Ezhh
a07d2594e3
Fix Settings tab formspec alignment ( #6585 )
2017-11-05 11:15:32 +01:00
Muhammad Rifqi Priyo Susanto
a1e1a19ac3
Improvements/fixes for noise parameter input in advanced settings
...
Formspec input for each individual noise parameter and flag.
Allow noise flags to be set in advanced settings, previously only settable
in minetest.conf.
Standardise 'group format' for noise parameters set in minetest.conf, as
only these support noise flags. However the older 'single line' format is
still accepted to support existing minetest.conf files.
Therefore auto-generate minetest.conf.example with noise parameters in
'group format'.
Setting 'type' in settingtypes.txt is now either 'noise_params_2D' or
'noise_params_3D', the dimension number is displayed in the advanced
settings edit page.
2017-10-23 01:28:13 +01:00
adrido
e6e5fa3bf8
Formspec: textarea with scrollbar improvements
...
Increase scrollrate depending on fontsize
Scroll on mousewheel
Allow scrolling and marking text on non writable textareas
Update lua api about readonly mode
Show scrollbar if text overflows
2017-10-09 08:11:03 +02:00
sfan5
6fa2f6b4aa
Fix core.wrap_text and make its behaviour consistent with the docs
...
Code based on initial implementation by @dsohler.
2017-09-12 19:33:00 +02:00
lisacvuk
d1a39f0140
Make world creation menu automatically generate a random world name ( #6257 )
...
* Make world creation menu automatically generate a name.
* Name is now initialy empty, and generated if player tries to create a world without a name.
2017-08-18 19:39:44 +02:00
paramat
940bd93e88
Advanced settings: Re-organise mapgen settings for ease of use
...
Add a comment about the auto-generated minetest.conf.example possibly
appearing in the bin folder.
2017-08-14 12:53:12 +01:00
Wuzzy
fa7fe40509
Add short description for disabled texture packs
2017-08-13 21:35:53 +01:00
Zeno-
b9ab51dd81
Update credits ( #6228 )
2017-08-09 00:11:41 +10:00
Elijah Duffy
dc3ca09e0e
Remove remaining modstore code ( #6120 )
2017-07-14 20:37:58 +02:00
paramat
0b3a8deb2c
Advanced settings: Reformat noise parameter format example
...
Previously the example ran off the edge of the formspec.
Also include 'lacunarity' in the format instead of treating it as an option.
2017-07-11 01:15:01 +01:00
red-001
f3ad75691a
Create a filesystem abstraction layer for CSM and only allow accessing files that are scanned into it. ( #5965 )
...
* Load client-side mods into memory before executing them.
This removes the remaining filesystem access that client-sided mods had and it will hopefully make then more secure.
* Lua Virtual filesystem: don't load the files into memory just scan the filenames into memory.
* Fix the issues with backtrace
* fix most of the issues
* fix code style.
* add a comment
2017-06-30 20:14:39 +02:00
Vincent Glize
367d218f2b
Change the server description after a search ( #6074 )
2017-06-29 07:53:44 +02:00
red-001
26e2eb019a
Improve the path select GUI ( #5852 )
...
- Allow lua to chose whatever directories or files can be selected
- Fix selecting directories
- Rename dialog to `guiPathSelectMenu` from `guiFileSelectMenu`
- Rename lua function for opening the menu from `show_file_open_dialog` to `show_path_select_dialog`
- Remove duplicate code and fix code style.
Related changes
- fix `clang-format` whitelist.
- Regenerate minetest.conf.example
2017-06-11 09:43:31 +02:00
Elijah Duffy
a9f02ab51c
Menu: Do not use textlist for shaders in settings tab ( #5820 )
...
Replace the textlist used if the shaders checkbox is unchecked in the settings tab of the main menu with labels. This makes the formspec feel more consistent as the items do not move when shaders is unchecked but only change colour and the checkboxes beside them disappear.
2017-06-10 20:14:26 +02:00
DS
00dfced195
make ret variable in /builtin/mainmenu/tab_credits.lua local ( #5942 )
2017-06-07 19:11:28 +02:00
rubenwardy
fe046fab8a
Update credits
...
The following algorithm was used when selecting contributors:
* Every non-trivial contributor from the current release,
Non-trivial meaning more than X non-trivial commits, not counting documentation/translation changes
* The top Y contributors from the last 4 years.
* Previous contributor means no contributions since a few months before the last release.
In the future this should be automated
2017-06-03 14:28:36 -04:00
rubenwardy
e8fb1f79bc
Add formspec escaping to subgame list in create world dialog ( #5808 )
2017-05-24 07:45:23 +02:00
Elijah Duffy
4dc97eb99f
Menu: Merge singleplayer and server tabs ( #5627 )
...
Rename "Singleplayer" tab to "Play" and remove "Server" tab placing server functionality under a "Host Game" checkbox in "Play."
2017-05-21 10:07:05 +02:00
SmallJoker
674400523e
Mainmenu: Fix issues while trying to enable all mods ( #5770 )
2017-05-19 07:45:47 +02:00
SmallJoker
9b5effffbb
Builtin: Fix subgame mod selection ( #5367 )
2017-05-17 19:31:57 +02:00
SmallJoker
0120fe16a7
CSM: Document forgotten functions
2017-05-16 21:57:26 +01:00
ezhh
018217f6b2
Add option to use neither node highlighting nor outlining
2017-05-15 19:51:40 +10:00
red-001
441740e021
Menu: Fix starting a server if the server address is an empty string. ( #5742 )
...
Minetest uses an empty string internal to signal that a server should be started.
2017-05-10 23:25:45 +02:00
red-001
34c52d0ad7
Android: Fix crash while loading main menu ( #5736 )
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Broken by 43d1f37
2017-05-09 18:30:34 +02:00
Auke Kok
a32a06e088
Move Pilzadam to previous developers. ( #5735 )
2017-05-09 08:56:57 +02:00
ShadowNinja
43d1f375d1
Use a settings object for the main settings
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This unifies the settings APIs.
This also unifies the sync and async registration APIs, since the async
registration API did not support adding non-functions to the API table.
2017-05-06 15:33:19 -04:00
Loïc Blot
21e0a049f8
Save minetest screen width/height options when modified ( #5683 )
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* Save minetest screen width/height options when modified
* Add autosave_screensize setting (default true)
* Fix @SmallJoker comments
2017-05-05 13:47:11 +02:00
paramat
cfe0291b13
Conf.example: Move some lines to minetest.conf.example.extra
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Some information in conf.example cannot be generated from
settingtypes.txt, moving it to a new file makes generating
conf.example while preserving that information easier.
Regenerate conf.example from settingtypes.txt.
2017-04-19 02:02:11 +01:00
kilbith
d0a6cacd51
Multiplayer menu: fix attempt to open nonexistant image
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Since local servers and local favorites have no ping value (these
are only provided by the server) we shouldn't load a broken
image filename.
Fixes #5238
2017-02-18 22:46:45 +00:00
Hybrid Dog
2bd10022cb
Mainmenu: Brighter text colours for readability
2017-02-12 01:53:18 +00:00
rubenwardy
bb4db84bdb
Use tree to list mods rather than textlist
2017-02-10 17:59:17 +00:00