Loïc Blot
13e995b811
Modernize src/c* src/d* and src/e* files ( #6263 )
...
* Modernize src/c* src/d* and src/e* files
* default operator
* redundant init
* delete default constructors on CraftDefinition childs (never used)
* fix some missing init values
* const ref fix reported by clang-tidy
* ranged-based for loops
* simple conditions & returns
* empty stl function instead of size
* emplace_back stl function instead of push_back + construct temp obj
* auto for some iterators
* code style fixes
* c++ stl headers instead of C stl headers (stdio.h -> cstdio)
2017-08-17 23:02:50 +02:00
SmallJoker
c08cc0533f
Inventory: Fix wrong stack size behaviour and item loss ( #6039 )
...
Also fix itemFits and remove constness-nonsense
2017-06-25 11:39:39 +02:00
Loïc Blot
76be103a91
C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) ( #5984 )
...
* C++11 patchset 9: move hardcoded init parameters to class definitions
C++11 introduced the possibility to define the default values directly in class definitions, do it on current code
Also remove some unused attributes
* CollisionInfo::bouncy
* collisionMoveResult::collides_xy
* collisionMoveResult::standing_on_unloaded
* Clouds::speed
* More constructor cleanups + some variables removal
* remove only write guiFormSpecMenu::m_old_tooltip
* move header included inside defintions in genericobject.h
* remove some unused since years exception classes
* remove unused & empty debug_stacks_init
* remove unused & empty content_nodemeta_serialize_legacy
* remove forgotten useless bool (bouncy) in collision.cpp code
2017-06-16 11:25:52 +02:00
ShadowNinja
b662a4577d
Clean up getTime helpers
...
This increases size of the getTime return values to 64 bits.
It also removes the TimeGetter classes since the getTime functions
are now very precise.
2017-04-28 14:43:18 -04:00
Loïc Blot
29ab20c272
Player data to Database ( #5475 )
...
* Player data to Database
Add player data into databases (SQLite3 & PG only)
PostgreSQL & SQLite: better POO Design for databases
Add --migrate-players argument to server + deprecation warning
* Remove players directory if empty
2017-04-23 14:35:08 +02:00
est31
483cca78a1
Fix -Wterminate warning on GCC 6
...
Fixes #4137
2016-07-08 07:08:33 +02:00
nerzhul
8ba6d9f227
Implement DatabaseException for databases
2016-05-17 14:36:51 +02:00
Loic Blot
143401451c
DB::loadBlock copy removal & DB backend cleanup
...
* Remove the copy from db::loadBlock by using a pointer to the destination
* cleanup db backend, the child backend doesn't have to set their functions as virtual
2016-05-17 06:52:16 +02:00
Rogier
cb30facda0
Include custom error message in all SQLite3 exceptions.
...
And replace manual tests for error with SQLOK() where possible.
2015-12-30 00:09:02 +01:00
Rogier
c6bb6f99d1
Handle SQLITE_BUSY errors gracefully
...
This allows other applications (e.g. minetestmapper) to interrogate
the database while minetest is running, without causing an almost
certain minetest crash.
2015-12-30 00:08:56 +01:00
ShadowNinja
96cc5b34fe
Use warningstream for log messages with WARNING
...
Remove DTIME macro and its uses, too
2015-10-14 01:36:48 -04:00
ShadowNinja
3c6e112c28
Fix missing SQLite3 statement pointer initialization
...
This fixes a segfault when the database is shut down
before it finishes connecting and setting up.
2015-04-07 00:31:41 -04:00
Craig Robbins
9527984dbc
Move globals from main.cpp to more sane locations
...
Move debug streams to log.cpp|h
Move GUI-related globals to clientlauncher
Move g_settings and g_settings_path to settings.cpp|h
Move g_menuclouds to clouds.cpp|h
Move g_profiler to profiler.cpp|h
2015-04-01 23:04:25 +10:00
Craig Robbins
ced6d20295
For usages of assert() that are meant to persist in Release builds (when NDEBUG is defined), replace those usages with persistent alternatives
2015-03-07 22:41:47 +10:00
ShadowNinja
708337dfc2
Clean up database API and save the local map on an interval
2015-03-06 00:20:45 -05:00
Loic Blot
718bcafd51
Replace std::list by std::vector into ServerMap::listAllLoadableBlocks ServerMap::listAllLoadedBlocks and their database backends.
...
This adds a speedup on database migration and /clearobjects command
2015-02-17 14:35:44 +01:00
Kahrl
4d15d63134
Fix uninitialized variable m_database_delete in Database_SQLite3
...
This fixes issue #2219
2015-01-28 05:01:07 +01:00
kwolekr
9736548720
Add ability to delete MapBlocks from map
...
Also add a Lua API and chatcommand for this
2015-01-15 16:48:56 -05:00
ShadowNinja
6bc4cad0ed
Split settings into seperate source and header files
...
This also cleans up settings a bit
2014-09-21 14:39:35 -04:00
sapier
fa427d641b
Add sqlite3 backend hack for android
2014-08-16 12:28:07 +02:00
sfan5
eec456be63
Move MapBlock (de)serializing code out of Database class
2014-07-12 17:38:17 +02:00
kwolekr
8b3ed78e53
Don't unload blocks if save failed
...
Improve error handling in saveBlock()
2014-07-07 01:20:25 -04:00
sapier
b459f53ac3
Switch android to leveldb as sqlite3 is broken and fails to save any mapblock there
2014-07-06 21:27:54 +02:00
ShadowNinja
50127510e7
Remove confusing code block from SQLite3 database
2014-06-23 15:36:45 -04:00
sapier
9056c163a7
Fix sqlite3 map shutdown fails due to missing to finalize list statement
...
Add error output on fail to shutdown sqlite3 map db
Implement shutdown of sqlite3 rollback db
2014-06-22 13:38:51 +02:00
kwolekr
068dd796f5
Don't continue trying to deserialize blank block data
2013-11-24 02:10:15 -05:00
kwolekr
d419e4cbb6
Do the same for LevelDB interface
2013-11-17 11:26:34 -05:00
kwolekr
aa172bdda4
Handle blank blocks in database
...
Fix screwed-up indentation
2013-11-17 10:57:45 -05:00
proller
4c704fe306
Add configurable PRAGMA synchronous =
2013-09-17 02:11:30 +04:00
Kahrl
95e4a93b1b
Add license headers and remove useless includes
2013-09-10 16:09:30 +02:00
Sfan5
f1e4a671dc
Use STL containers instead of irr::core::list
2013-09-09 22:50:51 +02:00
Sfan5
7e44c2ace1
Make it compile
2013-09-09 22:50:50 +02:00
Ilya Zhuravlev
58841ef12f
Add dummy and LevelDB database backends
2013-09-09 22:50:50 +02:00