Nils Dagsson Moskopp
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077ffa5231
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* changed GUI to indicate Minetest Δ
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2011-07-17 22:33:51 +02:00 |
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Nils Dagsson Moskopp
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af05e4b2de
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Merge branch 'upstream/master'
Conflicts:
data/oerkki1.png
src/client.cpp
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2011-07-14 22:43:28 +02:00 |
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Jiří Procházka
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858b2d7439
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+ farmesh config options
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2011-07-11 15:01:43 +02:00 |
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Perttu Ahola
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7b290660ea
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made screen go slightly blue when underwater
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2011-07-01 21:25:31 +03:00 |
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Perttu Ahola
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d09f9c0d1d
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made dtime jitter compare value and fps calculation a bit faster changing
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2011-06-27 00:29:17 +03:00 |
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Perttu Ahola
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d702a2c33b
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Made the initial loading screen slightly more alive
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2011-06-26 20:00:04 +03:00 |
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Perttu Ahola
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7e59938c54
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added screenshot key F12 (from spongie)
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2011-06-26 19:33:40 +03:00 |
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Perttu Ahola
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91cfbe2891
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reorganized a lot of stuff and modified mapgen and objects slightly while doing it
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2011-06-26 15:48:56 +03:00 |
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Sebastian Rühl
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033ae0dcae
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Merge branch 'master' of https://github.com/erlehmann/minetest-delta.git into upstream_merge
Conflicts:
.gitignore
CMakeLists.txt
data/heart.png
src/CMakeLists.txt
src/game.cpp
src/guiMainMenu.cpp
src/inventory.cpp
src/map.cpp
src/mapblock.cpp
src/mapnode.cpp
src/mapnode.h
src/materials.cpp
src/server.cpp
Signed-off-by: Sebastian Rühl <bahamada_basti@yahoo.de>
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2011-06-26 12:24:32 +02:00 |
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Perttu Ahola
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c1ceabef71
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added and commented out some debug output
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2011-06-26 03:14:52 +03:00 |
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Perttu Ahola
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bb940a946d
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even more code refactoring
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2011-06-26 02:34:36 +03:00 |
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Perttu Ahola
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5d1ae85ab9
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Hand-picked Mac OSX cursor and bundle path fixes from https://bitbucket.org/toabi/minetest-mac
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2011-06-18 18:44:01 +03:00 |
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Perttu Ahola
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c78d610618
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farmesh render range is now dynamic
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2011-06-18 13:43:49 +03:00 |
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Perttu Ahola
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7773e68c2a
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farmesh is now usable.
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2011-06-18 12:42:17 +03:00 |
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Perttu Ahola
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0bd1b782d0
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modified health bar a bit
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2011-06-18 09:04:31 +03:00 |
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Perttu Ahola
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4a6e6cee20
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enabled word wrap in chat
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2011-06-18 08:50:14 +03:00 |
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Perttu Ahola
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c391bcee16
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removed furnace menu because it is not needed anymore
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2011-06-18 02:32:34 +03:00 |
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Perttu Ahola
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931474658d
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moved inventory menu definition of chest and furnace to content_nodemeta.{h,cpp}
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2011-06-18 02:00:01 +03:00 |
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Perttu Ahola
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da692355e8
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Created and moved stuff to content_nodemeta.{h,cpp}
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2011-06-18 00:46:50 +03:00 |
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Perttu Ahola
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e7580d2804
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added in-game key shortcuts for toggling free_move and fast_move (default K and J)
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2011-06-17 23:55:21 +03:00 |
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Perttu Ahola
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dc5319b6c9
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Moved some mapnode content stuff from mapnode.{h,cpp} and digging property stuff from material.cpp to content_mapnode.{h,cpp}
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2011-06-17 22:20:15 +03:00 |
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Nils Dagsson Moskopp
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e261cc9e8f
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+ rail block bounding box
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2011-06-08 05:27:55 +02:00 |
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Perttu Ahola
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72e742c24e
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Added an experimental "far view" thing. Doesn't work exactly like it should and not suitable for real use yet, and might never be.
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2011-06-07 22:08:16 +03:00 |
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Perttu Ahola
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223b379348
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Reduced the CPU usage of the sent block selector algorithm
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2011-05-31 00:15:43 +03:00 |
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Perttu Ahola
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9f7c21a0b4
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invert_mouse config option
--HG--
extra : rebase_source : 2695ad71185244cefbcf6e3e28ba1ab5e54c882f
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2011-05-29 21:13:29 +03:00 |
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Perttu Ahola
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63611932eb
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player passwords and privileges in world/auth.txt
--HG--
extra : rebase_source : 7260636295d9068fbeeddf4143c89f2b8a91446c
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2011-05-29 21:11:16 +03:00 |
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teddydestodes
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ca26de72c9
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fast_move and free_move can now be toggled
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2011-05-29 19:17:42 +02:00 |
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Perttu Ahola
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acd7ce897d
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when pause menu is activated, move mouse cursor on top of the disconnect button, for convenience.
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2011-05-24 21:04:22 +03:00 |
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Ciaran Gultnieks
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a8a3271470
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Added the ability to change your password (via pause menu)
--HG--
extra : rebase_source : e8ec407f60711d42d33be4811b2880088f617b5b
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2011-05-22 21:09:12 +01:00 |
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Perttu Ahola
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eb6f1804fb
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fixed a small memory leak in game.cpp
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2011-05-21 14:28:28 +03:00 |
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Perttu Ahola
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969fbb189d
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All textures are are now searched first from the directory specified by the texture_path setting.
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2011-05-21 11:07:03 +03:00 |
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Ciaran Gultnieks
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d4d49ee8f4
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Passwords - password entry at main menu, stored and checked by server
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2011-05-20 20:28:03 +01:00 |
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Ciaran Gultnieks
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b5ceaf445a
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Don't say 'Creating server and client' if the server is remote, so not being created
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2011-05-19 12:18:42 +01:00 |
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Perttu Ahola
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1c3a85fa54
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fixed an "unused variable" warning
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2011-05-15 13:07:53 +03:00 |
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Perttu Ahola
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dadac0e79f
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removed a leftover debug print
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2011-05-14 19:46:35 +03:00 |
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Perttu Ahola
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974c5cc08c
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Added key configuration in the configuration file.
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2011-05-14 15:43:26 +03:00 |
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Perttu Ahola
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1a6e1e142f
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Fixed viewing range stuff a bit (now it works better with very low ranges)
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2011-05-06 16:58:06 +03:00 |
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Perttu Ahola
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9c72d44fe7
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random comment updates
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2011-04-30 02:12:32 +03:00 |
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Perttu Ahola
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a73b10eb1c
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made proper skyboxes for dawn/evening and night
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2011-04-29 17:53:07 +03:00 |
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Perttu Ahola
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a5df5f8291
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Tweaked clouds a bit
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2011-04-29 16:39:47 +03:00 |
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Perttu Ahola
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0847e550f0
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added simple skybox
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2011-04-29 16:00:36 +03:00 |
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Perttu Ahola
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7a367f96e1
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added clouds
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2011-04-29 15:34:26 +03:00 |
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Perttu Ahola
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2704bdc68e
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Optimized smooth lighting calculation code
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2011-04-24 21:15:50 +03:00 |
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Perttu Ahola
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8c1f7a0dd2
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Added a simple software "ambient occlusion" effect, like minecraft's "smooth lighting"
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2011-04-24 11:41:33 +03:00 |
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Perttu Ahola
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0034744568
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Made the main menu a bit more unique looking
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2011-04-24 00:11:23 +03:00 |
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Perttu Ahola
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1995b59320
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Code refactoring; split half of main.cpp to game.cpp.
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2011-04-23 18:31:31 +03:00 |
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