Commit Graph

137 Commits

Author SHA1 Message Date
RealBadAngel
1ec1a605d6 HOTFIX: fix too agressive block culling 2016-02-18 18:07:28 +01:00
nerzhul
fefa148d69 v2d & aabbox3d<f32> & sky cleanups
* Sky: rename Box => m_box and inline getBoundingBox
* Uniformize aabbox3d<f32> to aabb3f
2016-02-11 16:55:15 +01:00
qiukeren
848b050a56 Add macos/freebsd missing endian.h include and add win endianness info 2015-12-29 23:03:30 +01:00
kwolekr
6f95bb1ef3 Fix misc. MinGW and Valgrind warnings 2015-11-08 16:34:56 -05:00
est31
337c02c0f0 Don't compile pcgrandom on Windows
There it isn't needed.
2015-11-08 18:26:20 +01:00
est31
5e507c9829 Add server side ncurses terminal
This adds a chat console the server owner can use for administration
or to talk with players.
It runs in its own thread, which makes the user interface immune to
the server's lag, behaving just like a client, except timeout.
As it uses the same console code as the f10 console, things like nick
completion or a scroll buffer basically come for free.
The terminal itself is written in a general way so that adding a
client version later on is just about implementing an interface.

Fatal errors are printed after the console exists and the ncurses
terminal buffer gets cleaned up with endwin(), so that the error still
remains visible.

The server owner can chose their username their entered text will
have in chat and where players can send PMs to.
Once the username is secured with a password to prevent anybody to
take over the server, the owner can execute admin tasks over the
console.

This change includes a contribution by @kahrl who has improved ncurses
library detection.
2015-11-06 08:51:14 +01:00
kwolekr
6ba4f3775e Silence 'unused typedef' warning for STATIC_ASSERT() 2015-11-03 01:03:33 -05:00
est31
eabfe091b5 Rename and move basicmacros.h to util/basic_macros.h 2015-11-02 04:57:55 +01:00
kwolekr
27eed1389b Move basic, non-numeric macros from util/numeric.h to basicmacros.h 2015-10-27 01:53:45 -04:00
kwolekr
1a5b4b38f3 Add BufReader and vector-based serialization methods 2015-10-15 01:31:31 -04:00
ShadowNinja
6f2d785d0f Rename macros with two leading underscores
These names are reserved for the compiler/library implementations.
2015-10-14 02:39:37 -04:00
ShadowNinja
6f4d6cb574 Always use errorstream for DEBUG_EXCEPTION_HANDLER 2015-10-14 02:33:30 -04:00
est31
0bf1984d2c Fix some SRP issues
-> Remove memory allocation bugs
-> Merge changes from upstream, enabling customizeable memory allocation
2015-09-30 09:19:40 +02:00
ShadowNinja
e4bff8be94 Clean up threading
* Rename everything.
    * Strip J prefix.
    * Change UpperCamelCase functions to lowerCamelCase.
  * Remove global (!) semaphore count mutex on OSX.
  * Remove semaphore count getter (unused, unsafe, depended on internal
    API functions on Windows, and used a hack on OSX).
  * Add `Atomic<type>`.
  * Make `Thread` handle thread names.
  * Add support for C++11 multi-threading.
  * Combine pthread and win32 sources.
  * Remove `ThreadStarted` (unused, unneeded).
  * Move some includes from the headers to the sources.
  * Move all of `Event` into its header (allows inlining with no new includes).
  * Make `Event` use `Semaphore` (except on Windows).
  * Move some porting functions into `Thread`.
  * Integrate logging with `Thread`.
  * Add threading test.
2015-08-23 22:04:06 -04:00
Rui
3a2bfd4548 Fix indianred and indigo of color-string 2015-08-19 19:49:45 +02:00
est31
457d42c599 Android: bypass broken wide_to_utf8 with wide_to_narrow (again)
This bypass had to be re-enabled as some users reported issues,
even after the iconv build fix.

While utf8_to_wide works well, wide_to_utf8 is quite broken
on android, for some reason, and some devices (unrelated from build
configuration).
2015-08-19 18:38:00 +02:00
kwolekr
8560ece02e Fix BufferedPacket race condition (fixes #2983)
This was caused by the use the non-threadsafe SharedBuffer in a
threaded context.
2015-08-06 02:25:35 -04:00
est31
49cf66d785 Initialize random for verification key generation too 2015-08-06 05:48:07 +02:00
Břetislav Štec
abe6c072d6 src/util/numeric.{cpp,h}: Fix FacePositionCache data race 2015-08-02 19:42:22 +02:00
kwolekr
42cf5e972d Improve accuracy and safety of float serialization
Multiplying by a factor of 1/1000.f (rather than dividing by 1000.f) directly
introduces an error of 1 ULP.  With this patch, an exact comparison of a
floating point literal with the deserialized F1000 form representing it is now
guaranteed to be successful.
In addition, the maxmium and minimum safely representible floating point
numbers are now well-defined as constants.
2015-08-01 19:30:08 -04:00
kwolekr
bf991bde45 Clean up util/serialization.{cpp,h} and add unit tests 2015-08-01 19:24:46 -04:00
est31
eb3aac20c8 Android: fix horrible libiconv build
Before, our libiconv build was a joke. We first called configure for our own build host system,
then called make, before we executed a Android.mk script we provided as patch. The first "native make"
always failed, and the LIBICONV_LIB file setting in our Makefile didn't match the built one,
resulting in an always-rebuild of iconv.

This commit cleans up this total mess, removes the double-build, and the Android.mk, and properly calls
./configure with the according target platform, and uses a built toolchain.

As we have to deal with the android bug "NDK: Support for prebuild libs with full sonames"
https://code.google.com/p/android/issues/detail?id=55868
as the 2013 patch
https://lists.gnu.org/archive/html/libtool-patches/2013-06/msg00002.html
by Google's David Turner wasn't inside the 2011 libtool, we pass -avoid-version to
libtool.

Thanks to the proper build, wide_to_utf8 works for android now, removing us of the need to disable it.
2015-07-29 15:59:06 +02:00
est31
c30a2d6854 Add AreaStore data structure 2015-07-27 06:42:56 +02:00
est31
5bde7798e9 Check output of mpz_set_str and fix leak on error condition
Also add static identifier as upstream did
2015-07-24 22:42:54 +02:00
Loic Blot
aab7c83d02 Remove some old dead code. Fix some Clang warnings in SRP (ng->N... will
always evaluate to true.
2015-07-24 21:48:02 +02:00
est31
254dbe7abd Clarify docs for auth.cpp method 2015-07-21 18:14:39 +02:00
kwolekr
515e7028ac Increase limit of serialized long strings 2015-07-14 03:22:16 -04:00
kwolekr
6f07f79c2f Add more robust error checking to deSerialize*String routines
Add serializeHexString()
Clean up util/serialize.cpp
2015-07-13 22:38:01 -04:00
kwolekr
8eb272cea3 Misc. minor fixes 2015-07-10 15:58:57 -04:00
est31
b0784ba871 Use UTF-8 instead of narrow
Use wide_to_utf8 and utf8_to_wide instead of wide_to_narrow and narrow_to_wide at almost all places.
Only exceptions: test functions for narrow conversion, and chat, which is done in a separate commit.
2015-07-08 10:12:44 +02:00
est31
29dda9f356 Add UpdateThread and use it for minimap and mesh threads 2015-06-29 15:00:19 +02:00
kwolekr
4e28c8d3c8 Fix *BSD build with GNU iconv 2015-06-29 12:32:01 +02:00
est31
6f8bdda90e Fix string conversion error message 2015-06-23 15:04:14 +02:00
figec
d7190df07e More correct wrap_rows implementation 2015-06-20 03:41:51 +02:00
figec
3b65a6a36c Fix wrap_rows at inner byte of multibyte sequence
Also fix UTF-8 inner byte bounds and make unittest for case this fixes.
2015-06-18 23:39:23 +02:00
est31
43dab2ffc8 Make wrap_rows not wrap inside utf-8 multibyte sequences
Also count multibyte sequences as "one" character.
Adds unittest for the bug reporter's case.
Fixes #2796.
2015-06-17 22:22:15 +02:00
est31
6dcf549ba9 Fail iconv call gracefully
No freezing when inbuf_size doesn't decrease over time.
2015-06-17 19:03:58 +02:00
est31
60f31ad523 Android: bypass broken wide_to_utf8 with wide_to_narrow
While utf8_to_wide works well, wide_to_utf8 is quite broken
on android, for some reason.
2015-06-14 08:25:21 +02:00
est31
572990dcd3 Add utf-8 conversion utilities and re-add intlGUIEditBox 2015-06-13 19:49:55 +02:00
kwolekr
6c5a6967ec Split ObjDef/ObjDefManager out to objdef.cpp 2015-05-18 22:30:25 -04:00
est31
82e35edff5 Make early protocol auth mechanism generic, and add SRP
Adds everything needed for SRP (and everything works too),
but still deactivated, as protocol v25 init packets aren't final yet.
Can be activated by changing the LATEST_PROTOCOL_VERSION header to 25
inside networkprotocol.h.
2015-05-11 18:40:27 +02:00
SmallJoker
6626a3f72f Fix several MSVC issues numeric.h
-> Round negative numbers correctly CMakeLists.txt
-> Link Json with the static run-time library
2015-05-01 07:34:51 +02:00
Aaron Suen
1fb3d1156c Fix fast leaves with texture_clean_transparent enabled. 2015-04-26 23:39:40 +10:00
est31
f0a1379e5a Refactor around translatePassword
Change types for passed password from wstring to string, which removes converting
back and forth in most cases. Move the narrow_to_wide conversion, where its neccessary,
closer to irrlicht. Remove trailing spaces in guiPasswordChange.cpp. Make parameters for
translatePassword passed as const reference.
2015-04-17 06:10:30 +02:00
Aaron Suen
6d61375cc7 Clean scaling pre-filter for formspec/HUD. 2015-04-01 00:01:05 -04:00
kwolekr
699e066bea Fix set_bits 2015-03-31 23:30:44 -04:00
kwolekr
ed10005d38 GenElementManager: Pass opaque handles to Lua and rename to ObjDefManager
Add core.clear_registered_schematics() and refactor schematics somewhat
2015-03-31 01:11:51 -04:00
ShadowNinja
93fcab952b Clean up and tweak build system
* Combine client and server man pages.
  * Update unit test options and available databases in man page.
  * Add `--worldname` to man page.
  * Fix a bunch of places where `"Minetest"` was used directly instead of `PROJECT_NAME`.
  * Disable server build by default on all operating systems.
  * Make `ENABLE_FREETYPE` not fail if FreeType isn't found.
  * Enable LevelDB, Redis, and FreeType detection by default.
  * Remove the `VERSION_PATCH_ORIG` hack.
  * Add option to search for and use system JSONCPP.
  * Remove broken LuaJIT version detection.
  * Rename `DISABLE_LUAJIT` to `ENABLE_LUAJIT`.
  * Rename `minetest_*` variables in `version.{h,cpp}` to `g_*`.
  * Clean up style of CMake files.
2015-03-27 15:00:48 -04:00
kwolekr
3993093f51 Add support for the PCG32 PRNG algo (and associated script APIs) 2015-03-22 00:48:08 -04:00
Loic Blot
2f0107f4a7 MutexedQueue inherits must use std::deque instead of std::list 2015-03-17 17:12:20 +01:00