Commit Graph

2493 Commits

Author SHA1 Message Date
Sfan5
d9de9f23d9 Fix LevelDB maps 2013-12-03 20:03:20 +01:00
RealBadAngel
2330267d22 Shaders rework. 2013-12-03 18:55:25 +01:00
PilzAdam
60113bde74 Dont move item back when not clicking on a slot 2013-12-03 18:05:36 +01:00
proller
1309e52198 Rename names -> can_see_far_names in announce 2013-12-03 20:14:06 +04:00
sapier
5004f31575 Fix broken async locking in release build 2013-12-03 17:50:00 +02:00
proller
6cbd1b8bf7 Remove link to #, add unlimited_player_transfer_distance to announce 2013-12-03 19:48:43 +04:00
Sfan5
6fa3892a71 Fix MinGW build 2013-12-01 20:58:46 +01:00
sapier
04e9a9d541 Cleanup jthread and fix win32 build 2013-12-01 16:25:46 +01:00
kwolekr
f3439c40d8 Cavegen: Fix possible out-of-bounds heightmap access 2013-12-01 08:57:35 -05:00
kwolekr
20e3d550fa Decoration: Add schematic Y-slice probability support 2013-12-01 01:24:59 -05:00
sapier
de0cdbc01c Fix log threadname lookup handling not beeing threadsafe 2013-11-30 21:22:15 +01:00
ShadowNinja
4696c59a5f Add error handler to async step 2013-11-30 13:05:13 -05:00
ShadowNinja
4594ba6522 Optimize table creation 2013-11-30 13:05:13 -05:00
Novatux
d879a539cd Add minetest.swap_node 2013-11-30 18:37:56 +01:00
Ilya Zhuravlev
752e11e114 Fix MSVC build. 2013-11-30 21:00:18 +04:00
kwolekr
ff7d7080e3 LuaVoxelManip: Add area parameters back to calc_lighting and set_lighting, made optional this time; also fixed a slight bug with night values being ignored 2013-11-30 00:27:39 -05:00
kwolekr
769b2d7c05 LuaVoxelManip: Add get_light_data() and set_light_data() 2013-11-30 00:01:43 -05:00
MetaDucky
5be786c804 Fixed potential NULL pointer and leak when setting node metadata 2013-11-29 23:35:16 -05:00
kwolekr
747bc40840 Cavegen: Respect is_ground_content MapNode setting; fix some code formatting issues 2013-11-29 20:54:04 -05:00
sapier
d19a69cd0d Fix broken thread stop handling 2013-11-30 02:15:31 +01:00
sapier
d02ce1cf4d Fix old gcc build 2013-11-29 23:36:18 +01:00
sapier
2e66aca357 Fix modstore/favourites hang by adding asynchronous lua job support 2013-11-29 22:09:14 +01:00
sapier
b08d7558de Split server/client port setting to avoid port number clashes in mainmenu 2013-11-28 21:43:06 +01:00
ShadowNinja
ff25218374 Don't use variable length arrays 2013-11-28 11:22:41 -05:00
ShadowNinja
7433d65d3e Rollback fixes and get_node_actions 2013-11-27 18:13:06 -05:00
Mario Barrera
1fd9a11e30 SQLite rollback 2013-11-27 18:13:06 -05:00
sapier
4f246f0e22 Fix line_of_sight (AGAIN) 2013-11-25 00:04:05 +01:00
kwolekr
068dd796f5 Don't continue trying to deserialize blank block data 2013-11-24 02:10:15 -05:00
Kahrl
ab601e8710 Fix invalid escape sequence in database migration code 2013-11-23 16:09:38 +01:00
Kahrl
6f851c9692 Fix crash when pressing Enter key in formspec menu 2013-11-23 00:37:32 +01:00
kwolekr
5323d800cc Fix possible implicit conversion of NULL to std::string 2013-11-21 00:49:32 -05:00
kwolekr
98e4e2b373 LuaVoxelManip: Update parameter index of set_lighting() 2013-11-21 00:45:17 -05:00
kwolekr
b38afc9311 Mapgen V6: Respect water_level setting 2013-11-21 00:43:27 -05:00
MetaDucky
0930911efa fix gettext compile issues under win32 2013-11-18 21:11:52 -05:00
kwolekr
86ef7147b6 Fix issue #1009 (minetest.get_connected_players() returns non-existing players) 2013-11-17 15:15:59 -05:00
PilzAdam
a55c073ce9 Increase liquid_loop_max to 10000 again 2013-11-17 21:05:14 +01:00
Perttu Ahola
21789ccc5f Revert patch 58f036ad1 that causes object duplication (which tried to fix objects getting hidden from client) and fix the original problem correctly. This fixes the second distinct object duplication bug. 2013-11-17 14:46:01 -05:00
sapier
b2d9205796 Fix Result of processed Request was written to invalid (non existent) ResultQueue if requesting thread timed out before 2013-11-17 12:46:54 -05:00
sapier
eadc943159 Add missing RequestQueue doc 2013-11-17 12:46:43 -05:00
sapier
dc407e219f Fix multicaller support in RequestQueue 2013-11-17 12:45:58 -05:00
kwolekr
d419e4cbb6 Do the same for LevelDB interface 2013-11-17 11:26:34 -05:00
kwolekr
aa172bdda4 Handle blank blocks in database
Fix screwed-up indentation
2013-11-17 10:57:45 -05:00
kwolekr
a439aea9ba Revert "Don't use msvc libs for mingw build"
This reverts commit 3985c01ad71159b888677d0fe2019d7a05debeed.
2013-11-17 10:33:58 -05:00
kwolekr
a92fc3563c Prevent shaders from being created when disabled 2013-11-17 02:46:05 -05:00
sapier
3985c01ad7 Don't use msvc libs for mingw build 2013-11-17 02:27:00 -05:00
kwolekr
cca4f09ba1 Decoration: Stop DecoSimple::resolveNodeNames from complaining about no node name if decolist is used
Fix warning message for spawnby nodes

Prevent type-punning warning caused by casting enum to int
2013-11-17 02:22:24 -05:00
kwolekr
e396fb2984 Actually fix weather
The real problem was that MapBlocks were not activated before getting sent to the client
2013-11-17 01:59:04 -05:00
sapier
90e7832408 Fix invalid listname and listsize not handled correctly in set_size 2013-11-16 15:52:41 +01:00
MetaDucky
35606cfb67 fixed array limit check when reading Lua specialtiles table 2013-11-16 15:31:17 +01:00
ShadowNinja
371b39a09a Pass a errfunc to lua_pcall to get a traceback 2013-11-15 14:13:31 -05:00
BlockMen
3f519eb729 Fix formspec background padding when clipped 2013-11-14 19:03:55 +01:00
proller
9a750450ed Improved default settings for floatland perlin noise 1. Larger, more detailed floatlands. 2013-11-14 15:38:32 +04:00
Sfan5
5094a39f05 Fix compiling with 32bit MinGW 2013-11-12 15:18:20 +01:00
sapier
a935d81053 Fix invalid usage of temporary object in mainmenu json conversion 2013-11-11 23:23:58 +01:00
sapier
bb54e2cf1d Disable localization workaround in server 2013-11-11 19:56:49 +01:00
sapier
22a59b3912 Fix win32/msvc i18n (quite UGLY version, blame Microsoft) 2013-11-11 19:56:49 +01:00
sapier
0f9440fa61 Fix "TODO read modinfo" in modmanager to improve ui usability 2013-11-10 19:37:45 +01:00
proller
d75b1718f8 Fix spaces float islands code 2013-11-10 18:46:57 +04:00
0gb.us
a92e90f684 FIxed floating isle generation at chunk boundaries
A mapgen fix authored by paramat, as mentioned here: https://github.com/minetest/minetest/issues/989
2013-11-10 18:45:14 +04:00
kwolekr
b401e58c0d Weather: Fix uninitialized weather_update_time (sorry proller) 2013-11-09 15:29:22 -05:00
proller
8903c68460 Correct useragent in http queries
Net struct init
2013-11-06 00:50:32 +04:00
kwolekr
e46c527733 Accept hexadecimal and string values for seeds 2013-11-04 23:59:26 -05:00
sapier
1a96987d0f Fix invalid use of pointer to temporary object in json2lua conversion 2013-11-04 19:11:11 +01:00
proller
4a8a50a2a2 Masterserver show privs and js autoload 2013-11-04 04:56:39 +04:00
sapier
68bbdf1b2c Fix invalid usage of texture->getSize() where actually texture->getOriginalSize() was meant 2013-11-03 23:00:54 +01:00
BlockMen
5fbc39a76c Fix typo 2013-11-03 22:33:06 +01:00
BlockMen
25edae00ea Reworked formspecs and kahrl's hexcolor parser 2013-11-03 22:14:37 +01:00
Novatux
0b78889289 Send a on_receive_fields event when formspec is closed, with fields.quit = "true" 2013-11-03 11:53:59 +01:00
Aaron Suen
2636c92075 Portability fixes for OpenBSD (and possibly NetBSD and others). 2013-11-02 13:41:26 -04:00
PilzAdam
0d35350b69 Fix liquid_range
* Prevent graphical glitches on old servers
* Fix flowing of liquids with viscosity != 1 and range != 8
* Fix range = 0, no flowing nodes will appear
2013-11-02 15:47:44 +01:00
Novatux
69a59f1e41 Move the sapling growing and grass adding/removing ABMs to Lua 2013-11-02 10:50:11 +01:00
Novatux
bd6d4666ab Add a callback: minetest.register_on_craft(itemstack, player,
old_craft_grid, craft_inv) and
minetest.register_craft_predict(itemstack, player, old_craft_grid,
craft_inv)
2013-11-01 15:55:34 +01:00
ShadowNinja
8bc68645cb Raise the maximum node limit to 0x7fff
As agreed to by kahrl
2013-11-01 10:27:23 -04:00
proller
a924409bd1 Masterserver update 2013-10-18 01:32:49 +04:00
Perttu Ahola
b3591019ad Fix object duplication bug (at least in the most reproducible UFO case) 2013-10-17 00:10:16 +03:00
Sokomine
19742d8d98 Add support for parameter 'visual_scale' for drawtypes 'signlike' and 'torchlike' like used for drawtype 'plantlike' 2013-10-14 21:38:56 +03:00
RealBadAngel
5598f3c81b FIx wrong error message on invalid use of the formspec element image_button 2013-10-07 22:50:26 +02:00
0gb.us
afb27329fc Remove mapgen_air alias (#935) 2013-10-05 18:42:31 +02:00
Kahrl
2134316c80 Pass VERSION_EXTRA to GenerateVersion.cmake 2013-09-29 16:05:09 +02:00
PilzAdam
a9c0961e0c Add set_name(), set_count(), set_wear() and set_metadata() to Lua ItemStack 2013-09-28 23:46:48 +02:00
Kahrl
5dce44ec5e Add --version option 2013-09-28 21:30:17 +02:00
Kahrl
8bc7ea61b9 Show git hash in version string at top left corner of window 2013-09-28 21:30:17 +02:00
ShadowNinja
372d638ec1 Lower the default max_users from 100 to 15 2013-09-28 21:09:52 +02:00
PilzAdam
4ea0e4f606 Add curl, freetype and luaJIT to CMAKE_BUILD_INFO 2013-09-28 15:41:37 +02:00
kwolekr
fb6a789991 Re-fix hud_change stat argument retrieval
Conflicts:
	src/script/lua_api/l_object.cpp
2013-09-26 04:39:10 +02:00
BlockMen
9e6bdc377f Fix compiling issue of MSVC 2013-09-23 11:51:14 +02:00
BlockMen
27947d85f7 Add option to scale image to percentage values 2013-09-20 20:03:58 +02:00
proller
f7ee5da4c1 Fix null dereference in weather update functions 2013-09-18 01:37:47 +04:00
kwolekr
c0398224ef Fix some warnings and other minor details 2013-09-16 23:52:42 -04:00
kwolekr
9bccd75e34 Weather: Clean up getHeat/getHumidity somewhat 2013-09-16 23:33:53 -04:00
proller
cfe6eaa66b Use cached "weather" setting 2013-09-17 02:57:36 +04:00
proller
62bc5331aa Fog depend on humidity 2013-09-17 02:43:24 +04:00
proller
4c704fe306 Add configurable PRAGMA synchronous = 2013-09-17 02:11:30 +04:00
kwolekr
d308352dbd Always use builtin JThread library 2013-09-15 23:00:01 -04:00
Kahrl
3c4734d69a Change mainmenu texture handling + small misc changes
Texture names must now be escaped in formspec elements image[],
background[], image_button[], image_button_exit[].

Instead of special-case handling of texture loading (and unloading
which was missing) in guiFormSpecMenu.cpp, use the newly created
ISimpleTextureSource interface which is a minimal subset of
ITextureSource. There is an implementation of this interface
used by GUIEngine (MenuTextureSource).

Fix an off-by-one bug in unescape_string; it caused requests for a
texture called "\0".
2013-09-11 00:08:56 +02:00
BlockMen
da9fe64851 Fix hotbar padding at bottom 2013-09-10 23:39:38 +02:00
PilzAdam
4feea0ac68 Add offset to automatic_face_movement_dir 2013-09-10 23:31:44 +02:00
PilzAdam
dd5c451e03 Allow non-string arguments for minetest.is_yes() 2013-09-10 21:38:44 +02:00
PilzAdam
d820a6bfd8 Add Settings interface for Lua 2013-09-10 18:31:38 +02:00
Kahrl
10a38a3005 Handle --migrate even when compiled without leveldb support 2013-09-10 18:29:51 +02:00
Kahrl
c6e3797c1a Remove assert warning in leveldb wonderland 2013-09-10 18:28:26 +02:00
Kahrl
168fa2ffe0 Fix loading leveldb worlds 2013-09-10 18:16:36 +02:00
Kahrl
6fb4a78d71 Fix broken build due to missing mapsector.h include 2013-09-10 17:49:53 +02:00
Kahrl
95e4a93b1b Add license headers and remove useless includes 2013-09-10 16:09:30 +02:00
Sfan5
3725179736 Use system-wide LevelDB instead of bundled one 2013-09-09 22:50:51 +02:00
Sfan5
49a75b1894 Make --migrate update world.mt too 2013-09-09 22:50:51 +02:00
Sfan5
321ac66558 Add note about --migrate only working with minetestserver or --server 2013-09-09 22:50:51 +02:00
Sfan5
d423a8fc20 Fix 'Unknown map backend' error when using Configure menu right after creating world 2013-09-09 22:50:51 +02:00
Sfan5
f1e4a671dc Use STL containers instead of irr::core::list 2013-09-09 22:50:51 +02:00
Sfan5
1cc1c56234 Add message that LevelDB is not supported on Windows 2013-09-09 22:50:51 +02:00
Sfan5
7e44c2ace1 Make it compile 2013-09-09 22:50:50 +02:00
Ilya Zhuravlev
58841ef12f Add dummy and LevelDB database backends 2013-09-09 22:50:50 +02:00
Ilya Zhuravlev
6de16bb438 Add fallback font support for some languages. 2013-09-08 15:16:19 +04:00
Novatux
6291fd1cbb Add minetest.get_gametime() API function, that returns the number of seconds since the world was created. 2013-09-08 11:09:50 +02:00
0gb.us
211b372e26 Standardized method of getting node info in dungeon mapgen. 2013-09-06 21:42:01 +02:00
sapier
7935044820 Fix selectionbox not honoring anaglyph mode 3d distortion 2013-09-05 00:57:09 +02:00
sapier
e8b9467905 Fix crash on lua exception 2013-09-05 00:45:00 +02:00
PilzAdam
7860097eda Use player:set_hotbar_image() instead of hardcoded hotbar.png 2013-09-05 00:21:16 +02:00
Kahrl
af490330e7 Fix remnants of s32 enable_shaders 2013-09-04 00:16:33 +02:00
Kahrl
1ad9365d34 Fix enable_fog = false not having any effect when shaders are enabled 2013-09-03 13:23:30 +02:00
Ilya
e61b1773c9 Server::ProcessData(): call getBanName once instead of twice (#639) 2013-09-03 07:34:43 +02:00
Kahrl
1ecf51a13f Add minetest.parse_json, engine.parse_json 2013-09-02 02:20:08 +02:00
PilzAdam
71a6ffa762 Use wstring for vertlabels 2013-08-31 21:07:53 +02:00
sapier
5d0f19fd7d Fix bug in pathfinder causing endless loop in some situations 2013-08-31 21:26:51 +04:00
proller
902d5927f0 Normalized heat and adjusted humidity 2013-08-30 00:42:53 +04:00
BlockMen
439079cad8 Add support for using textures in hotbar 2013-08-25 18:49:10 +02:00
Kahrl
fead7a27ca Fix aliases not working in shapeless crafting recipes 2013-08-25 18:14:26 +02:00
Ilya Zhuravlev
d05b15df77 Add a setting for HighPrecisionFPU (fixes #763). 2013-08-25 18:25:01 +04:00
BlockMen
78ea818aaf Fix umlauts/special character issue in lua gettext 2013-08-19 22:23:41 +02:00
BlockMen
deaa8dc287 Fix gettext for tabs (windows) 2013-08-19 15:59:09 +02:00
Kahrl
ade70fe4b9 Allow SIGINT to kill mainmenu again 2013-08-19 15:49:36 +02:00
Kahrl
8548bb75b6 GUIFormSpecMenu focus fixes 2013-08-19 15:49:36 +02:00
BlockMen
72b9b0fe3a Reenable image scaling in formspecs 2013-08-18 15:52:04 +02:00
sapier
09a50d0458 Add translation for main menu
Add engine.gettext() and remove gettext() calls in guiFormspecMenu.cpp
2013-08-17 16:01:43 +02:00
PilzAdam
787b43b218 Send player damage to all clients and apply [brighten 2013-08-17 01:23:25 +02:00
Kahrl
3ee8098708 Diagonal liquid animation 2013-08-17 01:00:36 +02:00
PilzAdam
75a139e62c Use errorstream instead of std::cout in pathfinder.cpp 2013-08-16 17:42:12 +02:00
PilzAdam
1e4e64f831 Remove debug output 2013-08-16 02:48:50 +02:00
PilzAdam
d52185c43e Add ability to activate mods with doubleclick (remove old_style_mod_selection) 2013-08-16 01:04:37 +02:00
Kahrl
5e312dc40d Don't automatically scroll listbox when selecting an item in the middle 2013-08-16 00:58:03 +02:00
Kahrl
d8337034b5 Formspec textlist: Black Irrlicht magic to detect fake doubleclicks 2013-08-16 00:08:19 +02:00
Novatux
7921fe2cd1 Fix formspec escaping, add escaping to info.txt for texture packs. 2013-08-15 22:12:51 +02:00
Kahrl
58beca005c Add virtual destructor to IBackgroundBlockEmerger to silence warning 2013-08-15 01:16:34 +02:00
Kahrl
4e1f50035e Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
PilzAdam
fc72d7fbb6 Fix typos 2013-08-14 00:50:03 +02:00
sapier
fc571ad46d Add support for entities to automatic face movement direction 2013-08-13 23:48:47 +02:00
PilzAdam
d718b0b34e Dont write directly to files but rather write and copy a tmp file 2013-08-13 22:05:45 +02:00
Kahrl
c8930850e3 Remove farmesh 2013-08-13 09:25:13 +02:00
kwolekr
c06caa14c3 Decoration: Fix schematic probability mess with new MTS file version 2013-08-11 15:34:49 -04:00
PilzAdam
56b9377c1c Dont crash if facedir > 23 2013-08-10 16:26:02 +02:00