/* Minetest Copyright (C) 2013 celeron55, Perttu Ahola This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ /* Random portability stuff See comments in porting.h */ #include "porting.h" #if defined(__FreeBSD__) || defined(__NetBSD__) || defined(__DragonFly__) || defined(__OpenBSD__) #include #include extern char **environ; #elif defined(_WIN32) #include #include #include #include #include #include #endif #if !defined(_WIN32) #include #include #if !defined(__ANDROID__) #include #endif #endif #if defined(__hpux) #define _PSTAT64 #include #endif #if defined(__ANDROID__) #include "porting_android.h" #include #endif #if defined(__APPLE__) #include #include // For _NSGetEnviron() // Related: https://gitlab.haskell.org/ghc/ghc/issues/2458 #include #endif #if defined(__HAIKU__) #include #endif #if HAVE_MALLOC_TRIM // glibc-only pretty much #include #endif #include "debug.h" #include "filesys.h" #include "log.h" #include "util/string.h" #include "util/tracy_wrapper.h" #include #include #include #include #include #if !defined(SERVER) && defined(_WIN32) // On Windows export some driver-specific variables to encourage Minetest to be // executed on the discrete GPU in case of systems with two. Portability is fun. extern "C" { __declspec(dllexport) DWORD NvOptimusEnablement = 1; __declspec(dllexport) DWORD AmdPowerXpressRequestHighPerformance = 1; } #endif namespace porting { /* Signal handler (grabs Ctrl-C on POSIX systems) */ static bool g_killed = false; bool *signal_handler_killstatus() { return &g_killed; } #if !defined(_WIN32) // POSIX static void signal_handler(int sig) { if (!g_killed) { if (sig == SIGINT) { dstream << "INFO: signal_handler(): " << "Ctrl-C pressed, shutting down." << std::endl; } else if (sig == SIGTERM) { dstream << "INFO: signal_handler(): " << "got SIGTERM, shutting down." << std::endl; } // Comment out for less clutter when testing scripts /*dstream << "INFO: sigint_handler(): " << "Printing debug stacks" << std::endl; debug_stacks_print();*/ g_killed = true; } else { (void)signal(sig, SIG_DFL); } } void signal_handler_init(void) { (void)signal(SIGINT, signal_handler); (void)signal(SIGTERM, signal_handler); } #else // _WIN32 static BOOL WINAPI event_handler(DWORD sig) { switch (sig) { case CTRL_C_EVENT: case CTRL_CLOSE_EVENT: case CTRL_LOGOFF_EVENT: case CTRL_SHUTDOWN_EVENT: if (!g_killed) { dstream << "INFO: event_handler(): " << "Ctrl+C, Close Event, Logoff Event or Shutdown Event," " shutting down." << std::endl; g_killed = true; } else { (void)signal(SIGINT, SIG_DFL); } break; case CTRL_BREAK_EVENT: break; } return TRUE; } void signal_handler_init(void) { SetConsoleCtrlHandler((PHANDLER_ROUTINE)event_handler, TRUE); } #endif /* Path mangler */ // Nobody should be reading these before initializePaths() is called std::string path_share = "UNINITIALIZED"; std::string path_user = "UNINITIALIZED"; std::string path_locale = "UNINITIALIZED"; std::string path_cache = "UNINITIALIZED"; std::string getDataPath(const char *subpath) { return path_share + DIR_DELIM + subpath; } [[maybe_unused]] static void pathRemoveFile(char *path, char delim) { // Remove filename and path delimiter int i; for(i = strlen(path)-1; i>=0; i--) { if(path[i] == delim) break; } path[i] = 0; } bool detectMSVCBuildDir(const std::string &path) { const char *ends[] = { "bin\\Release", "bin\\MinSizeRel", "bin\\RelWithDebInfo", "bin\\Debug", "bin\\Build", NULL }; return (!removeStringEnd(path, ends).empty()); } // Note that the system info is sent in every HTTP request, so keep it reasonably // privacy-conserving while ideally still being meaningful. static std::string detectSystemInfo() { #ifdef _WIN32 std::ostringstream oss; LPSTR filePath = new char[MAX_PATH]; UINT blockSize; VS_FIXEDFILEINFO *fixedFileInfo; GetSystemDirectoryA(filePath, MAX_PATH); PathAppendA(filePath, "kernel32.dll"); DWORD dwVersionSize = GetFileVersionInfoSizeA(filePath, NULL); LPBYTE lpVersionInfo = new BYTE[dwVersionSize]; GetFileVersionInfoA(filePath, 0, dwVersionSize, lpVersionInfo); VerQueryValueA(lpVersionInfo, "\\", (LPVOID *)&fixedFileInfo, &blockSize); oss << "Windows/" << HIWORD(fixedFileInfo->dwProductVersionMS) << '.' // Major << LOWORD(fixedFileInfo->dwProductVersionMS) << '.' // Minor << HIWORD(fixedFileInfo->dwProductVersionLS) << ' '; // Build SYSTEM_INFO info; GetNativeSystemInfo(&info); switch (info.wProcessorArchitecture) { case PROCESSOR_ARCHITECTURE_AMD64: oss << "x86_64"; break; case PROCESSOR_ARCHITECTURE_ARM: oss << "arm"; break; case PROCESSOR_ARCHITECTURE_ARM64: oss << "arm64"; break; case PROCESSOR_ARCHITECTURE_INTEL: oss << "x86"; break; default: oss << "unknown"; break; } delete[] lpVersionInfo; delete[] filePath; return oss.str(); #elif defined(__ANDROID__) std::ostringstream oss; struct utsname osinfo; uname(&osinfo); int api = android_get_device_api_level(); oss << "Android/" << api << " " << osinfo.machine; return oss.str(); #else /* POSIX */ struct utsname osinfo; uname(&osinfo); std::string_view release(osinfo.release); // cut off anything but the primary version number release = release.substr(0, release.find_first_not_of("0123456789.")); std::string ret = osinfo.sysname; ret.append("/").append(release).append(" ").append(osinfo.machine); return ret; #endif } const std::string &get_sysinfo() { static std::string ret = detectSystemInfo(); return ret; } bool getCurrentWorkingDir(char *buf, size_t len) { #ifdef _WIN32 DWORD ret = GetCurrentDirectory(len, buf); return (ret != 0) && (ret <= len); #else return getcwd(buf, len); #endif } static bool getExecPathFromProcfs(char *buf, size_t buflen) { #if defined(__linux__) || defined(__FreeBSD__) || defined(__NetBSD__) || defined(__DragonFly__) buflen--; ssize_t len; if ((len = readlink("/proc/self/exe", buf, buflen)) == -1 && (len = readlink("/proc/curproc/file", buf, buflen)) == -1 && (len = readlink("/proc/curproc/exe", buf, buflen)) == -1) return false; buf[len] = '\0'; return true; #else return false; #endif } //// Windows #if defined(_WIN32) bool getCurrentExecPath(char *buf, size_t len) { DWORD written = GetModuleFileNameA(NULL, buf, len); if (written == 0 || written == len) return false; return true; } //// Linux #elif defined(__linux__) bool getCurrentExecPath(char *buf, size_t len) { if (!getExecPathFromProcfs(buf, len)) return false; return true; } //// Mac OS X, Darwin #elif defined(__APPLE__) bool getCurrentExecPath(char *buf, size_t len) { uint32_t lenb = (uint32_t)len; if (_NSGetExecutablePath(buf, &lenb) == -1) return false; return true; } //// FreeBSD, NetBSD, DragonFlyBSD #elif defined(__FreeBSD__) || defined(__NetBSD__) || defined(__DragonFly__) bool getCurrentExecPath(char *buf, size_t len) { // Try getting path from procfs first, since valgrind // doesn't work with the latter if (getExecPathFromProcfs(buf, len)) return true; int mib[4]; mib[0] = CTL_KERN; mib[1] = KERN_PROC; mib[2] = KERN_PROC_PATHNAME; mib[3] = -1; if (sysctl(mib, 4, buf, &len, NULL, 0) == -1) return false; return true; } #elif defined(__HAIKU__) bool getCurrentExecPath(char *buf, size_t len) { return find_path(B_APP_IMAGE_SYMBOL, B_FIND_PATH_IMAGE_PATH, NULL, buf, len) == B_OK; } //// Solaris #elif defined(__sun) || defined(sun) bool getCurrentExecPath(char *buf, size_t len) { const char *exec = getexecname(); if (exec == NULL) return false; if (strlcpy(buf, exec, len) >= len) return false; return true; } // HP-UX #elif defined(__hpux) bool getCurrentExecPath(char *buf, size_t len) { struct pst_status psts; if (pstat_getproc(&psts, sizeof(psts), 0, getpid()) == -1) return false; if (pstat_getpathname(buf, len, &psts.pst_fid_text) == -1) return false; return true; } #else bool getCurrentExecPath(char *buf, size_t len) { return false; } #endif [[maybe_unused]] static inline const char *getHomeOrFail() { const char *home = getenv("HOME"); // In rare cases the HOME environment variable may be unset FATAL_ERROR_IF(!home, "Required environment variable HOME is not set"); return home; } //// Windows #if defined(_WIN32) bool setSystemPaths() { char buf[BUFSIZ]; // Find path of executable and set path_share relative to it FATAL_ERROR_IF(!getCurrentExecPath(buf, sizeof(buf)), "Failed to get current executable path"); pathRemoveFile(buf, '\\'); std::string exepath(buf); // Use ".\bin\.." path_share = exepath + "\\.."; if (detectMSVCBuildDir(exepath)) { // The msvc build dir schould normaly not be present if properly installed, // but its useful for debugging. path_share += DIR_DELIM ".."; } // Use %MINETEST_USER_PATH% DWORD len = GetEnvironmentVariable("MINETEST_USER_PATH", buf, sizeof(buf)); FATAL_ERROR_IF(len > sizeof(buf), "Failed to get MINETEST_USER_PATH (too large for buffer)"); if (len == 0) { // Use "C:\Users\\AppData\Roaming\" len = GetEnvironmentVariable("APPDATA", buf, sizeof(buf)); FATAL_ERROR_IF(len == 0 || len > sizeof(buf), "Failed to get APPDATA"); path_user = std::string(buf) + DIR_DELIM + PROJECT_NAME_C; } else { path_user = std::string(buf); } return true; } //// Android #elif defined(__ANDROID__) extern bool setSystemPaths(); // defined in porting_android.cpp //// Linux #elif defined(__linux__) || defined(__FreeBSD__) || defined(__NetBSD__) || defined(__DragonFly__) bool setSystemPaths() { char buf[BUFSIZ]; if (!getCurrentExecPath(buf, sizeof(buf))) { FATAL_ERROR("Unable to read bindir"); return false; } pathRemoveFile(buf, '/'); std::string bindir(buf); // Find share directory from these. // It is identified by containing the subdirectory "builtin". std::vector trylist; std::string static_sharedir = STATIC_SHAREDIR; if (!static_sharedir.empty() && static_sharedir != ".") trylist.push_back(static_sharedir); trylist.push_back(bindir + DIR_DELIM ".." DIR_DELIM "share" DIR_DELIM + PROJECT_NAME); trylist.push_back(bindir + DIR_DELIM ".."); for (auto i = trylist.begin(); i != trylist.end(); ++i) { const std::string &trypath = *i; if (!fs::PathExists(trypath) || !fs::PathExists(trypath + DIR_DELIM + "builtin")) { warningstream << "system-wide share not found at \"" << trypath << "\""<< std::endl; continue; } // Warn if was not the first alternative if (i != trylist.begin()) { warningstream << "system-wide share found at \"" << trypath << "\"" << std::endl; } path_share = trypath; break; } const char *const minetest_user_path = getenv("MINETEST_USER_PATH"); if (minetest_user_path && minetest_user_path[0] != '\0') { path_user = std::string(minetest_user_path); } else { path_user = std::string(getHomeOrFail()) + DIR_DELIM "." + PROJECT_NAME; } return true; } //// Mac OS X #elif defined(__APPLE__) bool setSystemPaths() { CFBundleRef main_bundle = CFBundleGetMainBundle(); CFURLRef resources_url = CFBundleCopyResourcesDirectoryURL(main_bundle); char path[PATH_MAX]; if (CFURLGetFileSystemRepresentation(resources_url, TRUE, (UInt8 *)path, PATH_MAX)) { path_share = std::string(path); } else { warningstream << "Could not determine bundle resource path" << std::endl; } CFRelease(resources_url); const char *const minetest_user_path = getenv("MINETEST_USER_PATH"); if (minetest_user_path && minetest_user_path[0] != '\0') { path_user = std::string(minetest_user_path); } else { path_user = std::string(getHomeOrFail()) + "/Library/Application Support/" + PROJECT_NAME; } return true; } #else bool setSystemPaths() { path_share = STATIC_SHAREDIR; const char *const minetest_user_path = getenv("MINETEST_USER_PATH"); if (minetest_user_path && minetest_user_path[0] != '\0') { path_user = std::string(minetest_user_path); } else { path_user = std::string(getHomeOrFail()) + DIR_DELIM "." + lowercase(PROJECT_NAME); } return true; } #endif // Move cache folder from path_user to system cache location if possible. [[maybe_unused]] static void migrateCachePath() { const std::string local_cache_path = path_user + DIR_DELIM + "cache"; // Delete tmp folder if it exists (it only ever contained // a temporary ogg file, which is no longer used). if (fs::PathExists(local_cache_path + DIR_DELIM + "tmp")) fs::RecursiveDelete(local_cache_path + DIR_DELIM + "tmp"); // Bail if migration impossible if (path_cache == local_cache_path || !fs::PathExists(local_cache_path) || fs::PathExists(path_cache)) { return; } if (!fs::Rename(local_cache_path, path_cache)) { errorstream << "Failed to migrate local cache path " "to system path!" << std::endl; } } // Create tag in cache folder according to spec static void createCacheDirTag() { const auto path = path_cache + DIR_DELIM + "CACHEDIR.TAG"; if (fs::PathExists(path)) return; fs::CreateAllDirs(path_cache); auto ofs = open_ofstream(path.c_str(), false); if (!ofs.good()) return; ofs << "Signature: 8a477f597d28d172789f06886806bc55\n" "# This file is a cache directory tag automatically created by " PROJECT_NAME_C ".\n" "# For information about cache directory tags, see: " "https://bford.info/cachedir/\n"; } void initializePaths() { #if RUN_IN_PLACE infostream << "Using relative paths (RUN_IN_PLACE)" << std::endl; char buf[BUFSIZ]; bool success = getCurrentExecPath(buf, sizeof(buf)) || getExecPathFromProcfs(buf, sizeof(buf)); if (success) { pathRemoveFile(buf, DIR_DELIM_CHAR); std::string execpath(buf); path_share = execpath + DIR_DELIM ".."; path_user = execpath + DIR_DELIM ".."; if (detectMSVCBuildDir(execpath)) { path_share += DIR_DELIM ".."; path_user += DIR_DELIM ".."; } } else { errorstream << "Failed to get paths by executable location, " "trying cwd" << std::endl; if (!getCurrentWorkingDir(buf, sizeof(buf))) FATAL_ERROR("Ran out of methods to get paths"); size_t cwdlen = strlen(buf); if (cwdlen >= 1 && buf[cwdlen - 1] == DIR_DELIM_CHAR) { cwdlen--; buf[cwdlen] = '\0'; } if (cwdlen >= 4 && !strcmp(buf + cwdlen - 4, DIR_DELIM "bin")) pathRemoveFile(buf, DIR_DELIM_CHAR); std::string execpath(buf); path_share = execpath; path_user = execpath; } path_cache = path_user + DIR_DELIM + "cache"; #else infostream << "Using system-wide paths (NOT RUN_IN_PLACE)" << std::endl; if (!setSystemPaths()) errorstream << "Failed to get one or more system-wide path" << std::endl; # ifdef __ANDROID__ sanity_check(!path_cache.empty()); # elif defined(_WIN32) path_cache = path_user + DIR_DELIM + "cache"; # else // First try $XDG_CACHE_HOME/PROJECT_NAME const char *cache_dir = getenv("XDG_CACHE_HOME"); const char *home_dir = getenv("HOME"); if (cache_dir && cache_dir[0] != '\0') { path_cache = std::string(cache_dir) + DIR_DELIM + PROJECT_NAME; } else if (home_dir) { // Then try $HOME/.cache/PROJECT_NAME path_cache = std::string(home_dir) + DIR_DELIM + ".cache" + DIR_DELIM + PROJECT_NAME; } else { // If neither works, use $PATH_USER/cache path_cache = path_user + DIR_DELIM + "cache"; } # endif // _WIN32 // Migrate cache folder to new location if possible migrateCachePath(); #endif // RUN_IN_PLACE infostream << "Detected share path: " << path_share << std::endl; infostream << "Detected user path: " << path_user << std::endl; infostream << "Detected cache path: " << path_cache << std::endl; createCacheDirTag(); #if USE_GETTEXT bool found_localedir = false; # ifdef STATIC_LOCALEDIR /* STATIC_LOCALEDIR may be a generalized path such as /usr/share/locale that * doesn't necessarily contain our locale files, so check data path first. */ path_locale = getDataPath("locale"); if (fs::PathExists(path_locale)) { found_localedir = true; infostream << "Using in-place locale directory " << path_locale << " even though a static one was provided." << std::endl; } else if (STATIC_LOCALEDIR[0] && fs::PathExists(STATIC_LOCALEDIR)) { found_localedir = true; path_locale = STATIC_LOCALEDIR; infostream << "Using static locale directory " << STATIC_LOCALEDIR << std::endl; } # else path_locale = getDataPath("locale"); if (fs::PathExists(path_locale)) { found_localedir = true; } # endif if (!found_localedir) { warningstream << "Couldn't find a locale directory!" << std::endl; } #endif // USE_GETTEXT } //// //// OS-specific Secure Random //// #ifdef WIN32 bool secure_rand_fill_buf(void *buf, size_t len) { HCRYPTPROV wctx; if (!CryptAcquireContext(&wctx, NULL, NULL, PROV_RSA_FULL, CRYPT_VERIFYCONTEXT)) return false; CryptGenRandom(wctx, len, (BYTE *)buf); CryptReleaseContext(wctx, 0); return true; } #else bool secure_rand_fill_buf(void *buf, size_t len) { // N.B. This function checks *only* for /dev/urandom, because on most // common OSes it is non-blocking, whereas /dev/random is blocking, and it // is exceptionally uncommon for there to be a situation where /dev/random // exists but /dev/urandom does not. This guesswork is necessary since // random devices are not covered by any POSIX standard... FILE *fp = fopen("/dev/urandom", "rb"); if (!fp) return false; bool success = fread(buf, len, 1, fp) == 1; fclose(fp); return success; } #endif #ifndef __ANDROID__ void osSpecificInit() { #ifdef _WIN32 // hardening options HeapSetInformation(NULL, HeapEnableTerminationOnCorruption, NULL, 0); SetSearchPathMode(BASE_SEARCH_PATH_ENABLE_SAFE_SEARCHMODE | BASE_SEARCH_PATH_PERMANENT); SetProcessDEPPolicy(PROCESS_DEP_ENABLE); #endif } #endif void attachOrCreateConsole() { #ifdef _WIN32 static bool once = false; const bool redirected = _fileno(stdout) >= 0; // If output is redirected to e.g a file if (!once && !redirected) { if (AttachConsole(ATTACH_PARENT_PROCESS) || AllocConsole()) { freopen("CONOUT$", "w", stdout); freopen("CONOUT$", "w", stderr); } once = true; } #endif } #ifdef _WIN32 std::string QuoteArgv(const std::string &arg) { // Quoting rules on Windows are batshit insane, can differ between applications // and there isn't even a stdlib function to deal with it. // Ref: https://learn.microsoft.com/archive/blogs/twistylittlepassagesallalike/everyone-quotes-command-line-arguments-the-wrong-way if (!arg.empty() && arg.find_first_of(" \t\n\v\"") == std::string::npos) return arg; std::string ret; ret.reserve(arg.size()+2); ret.push_back('"'); for (auto it = arg.begin(); it != arg.end(); ++it) { u32 back = 0; while (it != arg.end() && *it == '\\') ++back, ++it; if (it == arg.end()) { ret.append(2 * back, '\\'); break; } else if (*it == '"') { ret.append(2 * back + 1, '\\'); } else { ret.append(back, '\\'); } ret.push_back(*it); } ret.push_back('"'); return ret; } std::string ConvertError(DWORD error_code) { wchar_t buffer[320]; auto r = FormatMessageW( FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS, nullptr, error_code, 0, buffer, ARRLEN(buffer) - 1, nullptr); if (!r) return std::to_string(error_code); if (!buffer[0]) // should not happen normally return "?"; return wide_to_utf8(buffer); } #endif int mt_snprintf(char *buf, const size_t buf_size, const char *fmt, ...) { // https://msdn.microsoft.com/en-us/library/bt7tawza.aspx // Many of the MSVC / Windows printf-style functions do not support positional // arguments (eg. "%1$s"). We just forward the call to vsnprintf for sane // platforms, but defer to _vsprintf_p on MSVC / Windows. // https://github.com/FFmpeg/FFmpeg/blob/5ae9fa13f5ac640bec113120d540f70971aa635d/compat/msvcrt/snprintf.c#L46 // _vsprintf_p has to be shimmed with _vscprintf_p on -1 (for an example see // above FFmpeg link). va_list args; va_start(args, fmt); #ifndef _MSC_VER int c = vsnprintf(buf, buf_size, fmt, args); #else // _MSC_VER int c = _vsprintf_p(buf, buf_size, fmt, args); if (c == -1) c = _vscprintf_p(fmt, args); #endif // _MSC_VER va_end(args); return c; } #ifdef __ANDROID__ // defined in porting_android.cpp extern void openURIAndroid(const char *url); #endif static bool open_uri(const std::string &uri) { if (uri.find_first_of("\r\n") != std::string::npos) { errorstream << "Unable to open URI as it is invalid, contains new line: " << uri << std::endl; return false; } #if defined(_WIN32) return (intptr_t)ShellExecuteA(NULL, NULL, uri.c_str(), NULL, NULL, SW_SHOWNORMAL) > 32; #elif defined(__ANDROID__) openURIAndroid(uri.c_str()); return true; #elif defined(__APPLE__) const char *argv[] = {"open", uri.c_str(), NULL}; return posix_spawnp(NULL, "open", NULL, NULL, (char**)argv, (*_NSGetEnviron())) == 0; #else const char *argv[] = {"xdg-open", uri.c_str(), NULL}; return posix_spawnp(NULL, "xdg-open", NULL, NULL, (char**)argv, environ) == 0; #endif } bool open_url(const std::string &url) { if (!str_starts_with(url, "http://") && !str_starts_with(url, "https://")) { errorstream << "Unable to open browser as URL is missing schema: " << url << std::endl; return false; } return open_uri(url); } bool open_directory(const std::string &path) { if (!fs::IsDir(path)) { errorstream << "Unable to open directory as it does not exist: " << path << std::endl; return false; } return open_uri(path); } // Load performance counter frequency only once at startup #ifdef _WIN32 inline double get_perf_freq() { // Also use this opportunity to enable high-res timers timeBeginPeriod(1); LARGE_INTEGER freq; QueryPerformanceFrequency(&freq); return freq.QuadPart; } double perf_freq = get_perf_freq(); #endif #if HAVE_MALLOC_TRIM /* * On Linux/glibc we found that after deallocating bigger chunks of data (esp. MapBlocks) * the memory would not be given back to the OS and would stay at peak usage. * This appears to be a combination of unfortunate allocation order/fragmentation * and the fact that glibc does not call madvise(MADV_DONTNEED) on its own. * Some other allocators were also affected, jemalloc and musl libc were not. * read more: * * As a workaround we track freed memory coarsely and call malloc_trim() once a * certain amount is reached. * * Because trimming can take more than 10ms and would cause jitter if done * uncontrolled we have a separate function, which is called from background threads. */ static std::atomic memory_freed; constexpr size_t MEMORY_TRIM_THRESHOLD = 256 * 1024 * 1024; void TrackFreedMemory(size_t amount) { memory_freed.fetch_add(amount, std::memory_order_relaxed); } void TriggerMemoryTrim() { ZoneScoped; constexpr auto MO = std::memory_order_relaxed; if (memory_freed.load(MO) >= MEMORY_TRIM_THRESHOLD) { // Synchronize call if (memory_freed.exchange(0, MO) < MEMORY_TRIM_THRESHOLD) return; // Leave some headroom for future allocations malloc_trim(8 * 1024 * 1024); } } #endif } //namespace porting