msgid "" msgstr "" "Project-Id-Version: Dutch (Minetest)\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2024-07-11 15:14+0200\n" "PO-Revision-Date: 2023-10-22 17:18+0000\n" "Last-Translator: Bas Huis \n" "Language-Team: Dutch \n" "Language: nl\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=n != 1;\n" "X-Generator: Weblate 5.1\n" #: builtin/client/chatcommands.lua msgid "Clear the out chat queue" msgstr "Wachtrij voor uitgezonden berichten legen" #: builtin/client/chatcommands.lua msgid "Empty command." msgstr "Instructie voor legen." #: builtin/client/chatcommands.lua msgid "Exit to main menu" msgstr "Terug naar hoofd menu" #: builtin/client/chatcommands.lua msgid "Invalid command: " msgstr "Ongeldige instructie " #: builtin/client/chatcommands.lua msgid "Issued command: " msgstr "Opgegeven instructie: " #: builtin/client/chatcommands.lua msgid "List online players" msgstr "Online spelers weergeven" #: builtin/client/chatcommands.lua msgid "Online players: " msgstr "Online spelers: " #: builtin/client/chatcommands.lua msgid "The out chat queue is now empty." msgstr "De wachtrij voor uitgezonden berichten is nu leeg." #: builtin/client/chatcommands.lua msgid "This command is disabled by server." msgstr "Deze instructie is uitgeschakeld door de server." #: builtin/client/death_formspec.lua src/client/game.cpp msgid "Respawn" msgstr "Herboren worden" #: builtin/client/death_formspec.lua src/client/game.cpp msgid "You died" msgstr "Je bent gestorven" #: builtin/common/chatcommands.lua msgid "Available commands:" msgstr "Beschikbare instructies:" #: builtin/common/chatcommands.lua msgid "Available commands: " msgstr "Beschikbare instructies: " #: builtin/common/chatcommands.lua msgid "Command not available: " msgstr "Instructie niet beschikbaar: " #: builtin/common/chatcommands.lua #, fuzzy msgid "Get help for commands (-t: output in chat)" msgstr "Krijg hulp voor instructies" #: builtin/common/chatcommands.lua msgid "" "Use '.help ' to get more information, or '.help all' to list everything." msgstr "" "Gebruik '.help ' om meer informatie te verkrijgen, of '.help all' om " "alles weer te geven." #: builtin/common/chatcommands.lua #, fuzzy msgid "[all | ] [-t]" msgstr "[all | ]" #: builtin/fstk/ui.lua msgid "" msgstr "" #: builtin/fstk/ui.lua msgid "An error occurred in a Lua script:" msgstr "Er is een fout opgetreden in een Lua script:" #: builtin/fstk/ui.lua msgid "An error occurred:" msgstr "Er is een fout opgetreden:" #: builtin/fstk/ui.lua msgid "Main menu" msgstr "Hoofdmenu" #: builtin/fstk/ui.lua msgid "OK" msgstr "Oke" #: builtin/fstk/ui.lua msgid "Reconnect" msgstr "Opnieuw verbinding maken" #: builtin/fstk/ui.lua msgid "The server has requested a reconnect:" msgstr "De server heeft gevraagd opnieuw verbinding te maken:" #: builtin/mainmenu/common.lua msgid "Protocol version mismatch. " msgstr "Protocol versie stemt niet overeen. " #: builtin/mainmenu/common.lua msgid "Server enforces protocol version $1. " msgstr "De server vereist protocol versie $1. " #: builtin/mainmenu/common.lua msgid "Server supports protocol versions between $1 and $2. " msgstr "De server ondersteunt protocol versies tussen $1 en $2. " #: builtin/mainmenu/common.lua msgid "We only support protocol version $1." msgstr "Wij ondersteunen enkel protocol versie $1." #: builtin/mainmenu/common.lua msgid "We support protocol versions between version $1 and $2." msgstr "Wij ondersteunen protocol versies $1 tot en met $2." #: builtin/mainmenu/content/contentdb.lua msgid "Error installing \"$1\": $2" msgstr "" #: builtin/mainmenu/content/contentdb.lua #, fuzzy msgid "Failed to download \"$1\"" msgstr "Installeren van mod $1 is mislukt" #: builtin/mainmenu/content/contentdb.lua msgid "Failed to download $1" msgstr "Installeren van mod $1 is mislukt" #: builtin/mainmenu/content/contentdb.lua #, fuzzy msgid "" "Failed to extract \"$1\" (insufficient disk space, unsupported file type or " "broken archive)" msgstr "Installeren: Niet ondersteund bestandstype of defect archief" #: builtin/mainmenu/content/dlg_contentdb.lua msgid "" "$1 downloading,\n" "$2 queued" msgstr "" "$1 is aan het downloaden,\n" "$2 is ingepland" #: builtin/mainmenu/content/dlg_contentdb.lua msgid "$1 downloading..." msgstr "$1 is aan het downloaden..." #: builtin/mainmenu/content/dlg_contentdb.lua msgid "All packages" msgstr "Alle pakketten" #: builtin/mainmenu/content/dlg_contentdb.lua msgid "Back to Main Menu" msgstr "Terug naar hoofdmenu" #: builtin/mainmenu/content/dlg_contentdb.lua msgid "ContentDB is not available when Minetest was compiled without cURL" msgstr "" "ContentDB is niet beschikbaar wanneer Minetest compileert is zonder cURL" #: builtin/mainmenu/content/dlg_contentdb.lua msgid "Downloading..." msgstr "Downloaden..." #: builtin/mainmenu/content/dlg_contentdb.lua msgid "Error getting dependencies for package" msgstr "" #: builtin/mainmenu/content/dlg_contentdb.lua msgid "Games" msgstr "Spellen" #: builtin/mainmenu/content/dlg_contentdb.lua #: builtin/mainmenu/content/dlg_install.lua msgid "Install" msgstr "Installeren" #: builtin/mainmenu/content/dlg_contentdb.lua #: builtin/mainmenu/serverlistmgr.lua src/client/game.cpp msgid "Loading..." msgstr "Bezig met laden..." #: builtin/mainmenu/content/dlg_contentdb.lua msgid "Mods" msgstr "Mods" #: builtin/mainmenu/content/dlg_contentdb.lua msgid "No packages could be retrieved" msgstr "Er konden geen pakketten geladen worden" #: builtin/mainmenu/content/dlg_contentdb.lua #: builtin/mainmenu/settings/dlg_settings.lua msgid "No results" msgstr "Geen resultaten" #: builtin/mainmenu/content/dlg_contentdb.lua msgid "No updates" msgstr "Geen updates" #: builtin/mainmenu/content/dlg_contentdb.lua msgid "Queued" msgstr "Ingepland" #: builtin/mainmenu/content/dlg_contentdb.lua msgid "Texture packs" msgstr "Textuur verzamelingen" #: builtin/mainmenu/content/dlg_contentdb.lua msgid "The package $1 was not found." msgstr "" #: builtin/mainmenu/content/dlg_contentdb.lua builtin/mainmenu/tab_content.lua msgid "Uninstall" msgstr "Verwijder" #: builtin/mainmenu/content/dlg_contentdb.lua builtin/mainmenu/tab_content.lua msgid "Update" msgstr "Update" #: builtin/mainmenu/content/dlg_contentdb.lua msgid "Update All [$1]" msgstr "Allemaal bijwerken [$1]" #: builtin/mainmenu/content/dlg_contentdb.lua msgid "View more information in a web browser" msgstr "Bekijk meer informatie in een webbrowser" #: builtin/mainmenu/content/dlg_contentdb.lua msgid "You need to install a game before you can install a mod" msgstr "" #: builtin/mainmenu/content/dlg_install.lua msgid "$1 and $2 dependencies will be installed." msgstr "Afhankelijkheden $1 en $2 zullen geïnstalleerd worden." #: builtin/mainmenu/content/dlg_install.lua msgid "$1 by $2" msgstr "$1 door $2" #: builtin/mainmenu/content/dlg_install.lua msgid "$1 required dependencies could not be found." msgstr "$1 benodigde afhankelijkheden werden niet gevonden." #: builtin/mainmenu/content/dlg_install.lua msgid "$1 will be installed, and $2 dependencies will be skipped." msgstr "" "$1 zal worden geïnstalleerd, en $2 afhankelijkheden worden overgeslagen." #: builtin/mainmenu/content/dlg_install.lua msgid "Already installed" msgstr "Reeds geïnstalleerd" #: builtin/mainmenu/content/dlg_install.lua msgid "Base Game:" msgstr "Basis Spel:" #: builtin/mainmenu/content/dlg_install.lua #: builtin/mainmenu/content/dlg_overwrite.lua #: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_delete_content.lua #: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua #: builtin/mainmenu/dlg_rename_modpack.lua #: builtin/mainmenu/settings/dlg_change_mapgen_flags.lua #: src/gui/guiKeyChangeMenu.cpp src/gui/guiOpenURL.cpp #: src/gui/guiPasswordChange.cpp msgid "Cancel" msgstr "Annuleren" #: builtin/mainmenu/content/dlg_install.lua #: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/tab_content.lua msgid "Dependencies:" msgstr "Afhankelijkheden:" #: builtin/mainmenu/content/dlg_install.lua msgid "Install $1" msgstr "Installeer $1" #: builtin/mainmenu/content/dlg_install.lua msgid "Install missing dependencies" msgstr "Installeer ontbrekende afhankelijkheden" #: builtin/mainmenu/content/dlg_install.lua msgid "Not found" msgstr "Niet gevonden" #: builtin/mainmenu/content/dlg_install.lua msgid "Please check that the base game is correct." msgstr "Controleer of het basis spel correct is, aub." #: builtin/mainmenu/content/dlg_overwrite.lua msgid "\"$1\" already exists. Would you like to overwrite it?" msgstr "\"$1\" bestaat al. Wilt u het overschrijven ?" #: builtin/mainmenu/content/dlg_overwrite.lua msgid "Overwrite" msgstr "Overschrijven" #: builtin/mainmenu/content/pkgmgr.lua msgid "$1 (Enabled)" msgstr "$1 (Ingeschakeld)" #: builtin/mainmenu/content/pkgmgr.lua msgid "$1 mods" msgstr "$1 mods" #: builtin/mainmenu/content/pkgmgr.lua msgid "Failed to install $1 to $2" msgstr "Installeren van mod $1 in $2 is mislukt" #: builtin/mainmenu/content/pkgmgr.lua #, fuzzy msgid "Install: Unable to find suitable folder name for $1" msgstr "" "Mod installeren: kan geen geschikte map naam vinden voor mod verzameling $1" #: builtin/mainmenu/content/pkgmgr.lua #, fuzzy msgid "Unable to find a valid mod, modpack, or game" msgstr "Niet mogelijk om geschikte map-naam vinden voor modverzameling $1" #: builtin/mainmenu/content/pkgmgr.lua #, fuzzy msgid "Unable to install a $1 as a $2" msgstr "Installeren van mod $1 in $2 is mislukt" #: builtin/mainmenu/content/pkgmgr.lua msgid "Unable to install a $1 as a texture pack" msgstr "Kan $1 niet als textuurpakket installeren" #: builtin/mainmenu/dlg_config_world.lua msgid "(Enabled, has error)" msgstr "" #: builtin/mainmenu/dlg_config_world.lua msgid "(Unsatisfied)" msgstr "" #: builtin/mainmenu/dlg_config_world.lua msgid "Disable all" msgstr "Allemaal uitschakelen" #: builtin/mainmenu/dlg_config_world.lua msgid "Disable modpack" msgstr "Modpack uitschakelen" #: builtin/mainmenu/dlg_config_world.lua msgid "Enable all" msgstr "Alles aanzetten" #: builtin/mainmenu/dlg_config_world.lua msgid "Enable modpack" msgstr "Modpack inschakelen" #: builtin/mainmenu/dlg_config_world.lua msgid "" "Failed to enable mod \"$1\" as it contains disallowed characters. Only " "characters [a-z0-9_] are allowed." msgstr "" "Mod \"$1\" kan niet gebruikt worden: de naam bevat ongeldige karakters. " "Enkel [a-z0-9_] zijn toegestaan." #: builtin/mainmenu/dlg_config_world.lua msgid "Find More Mods" msgstr "Zoek Meer Mods" #: builtin/mainmenu/dlg_config_world.lua msgid "Mod:" msgstr "Mod:" #: builtin/mainmenu/dlg_config_world.lua msgid "No (optional) dependencies" msgstr "Geen (optionele) afhankelijkheden" #: builtin/mainmenu/dlg_config_world.lua msgid "No game description provided." msgstr "Geen spelbeschrijving aanwezig." #: builtin/mainmenu/dlg_config_world.lua msgid "No hard dependencies" msgstr "Geen afhankelijkheden" #: builtin/mainmenu/dlg_config_world.lua msgid "No modpack description provided." msgstr "Geen modpack-beschrijving aanwezig." #: builtin/mainmenu/dlg_config_world.lua msgid "No optional dependencies" msgstr "Geen optionele afhankelijkheden" #: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/tab_content.lua msgid "Optional dependencies:" msgstr "Optionele afhankelijkheden:" #: builtin/mainmenu/dlg_config_world.lua #: builtin/mainmenu/settings/dlg_change_mapgen_flags.lua #: src/gui/guiKeyChangeMenu.cpp msgid "Save" msgstr "Opslaan" #: builtin/mainmenu/dlg_config_world.lua msgid "World:" msgstr "Wereld:" #: builtin/mainmenu/dlg_config_world.lua msgid "enabled" msgstr "aangeschakeld" #: builtin/mainmenu/dlg_create_world.lua msgid "A world named \"$1\" already exists" msgstr "Een wereld met de naam \"$1\" bestaat al" #: builtin/mainmenu/dlg_create_world.lua msgid "Additional terrain" msgstr "Extra terrein" #: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp msgid "Altitude chill" msgstr "Temperatuurdaling vanwege hoogte" #: builtin/mainmenu/dlg_create_world.lua msgid "Altitude dry" msgstr "Vochtigheidsverschil vanwege hoogte" #: builtin/mainmenu/dlg_create_world.lua msgid "Biome blending" msgstr "Vegetatie mix" #: builtin/mainmenu/dlg_create_world.lua msgid "Biomes" msgstr "Vegetaties" #: builtin/mainmenu/dlg_create_world.lua msgid "Caverns" msgstr "Grotten" #: builtin/mainmenu/dlg_create_world.lua msgid "Caves" msgstr "Grotten" #: builtin/mainmenu/dlg_create_world.lua msgid "Create" msgstr "Maken" #: builtin/mainmenu/dlg_create_world.lua msgid "Decorations" msgstr "Decoraties" #: builtin/mainmenu/dlg_create_world.lua msgid "Desert temples" msgstr "" #: builtin/mainmenu/dlg_create_world.lua #, fuzzy msgid "Development Test is meant for developers." msgstr "" "Waarschuwing: Het minimale ontwikkellaars-test-spel is bedoeld voor " "ontwikkelaars." #: builtin/mainmenu/dlg_create_world.lua msgid "" "Different dungeon variant generated in desert biomes (only if dungeons " "enabled)" msgstr "" #: builtin/mainmenu/dlg_create_world.lua msgid "Dungeons" msgstr "Kerkers" #: builtin/mainmenu/dlg_create_world.lua msgid "Flat terrain" msgstr "Vlak terrein" #: builtin/mainmenu/dlg_create_world.lua msgid "Floating landmasses in the sky" msgstr "Zwevende gebergtes" #: builtin/mainmenu/dlg_create_world.lua msgid "Floatlands (experimental)" msgstr "Zwevende eilanden (experimenteel)" #: builtin/mainmenu/dlg_create_world.lua msgid "Generate non-fractal terrain: Oceans and underground" msgstr "Een niet-fractaal terrein genereren: Oceanen en ondergrond" #: builtin/mainmenu/dlg_create_world.lua msgid "Hills" msgstr "Heuvels" #: builtin/mainmenu/dlg_create_world.lua msgid "Humid rivers" msgstr "Irrigerende rivier" #: builtin/mainmenu/dlg_create_world.lua msgid "Increases humidity around rivers" msgstr "Verhoogt de luchtvochtigheid rond rivieren" #: builtin/mainmenu/dlg_create_world.lua msgid "Install another game" msgstr "" #: builtin/mainmenu/dlg_create_world.lua msgid "Lakes" msgstr "Meren" #: builtin/mainmenu/dlg_create_world.lua msgid "Low humidity and high heat causes shallow or dry rivers" msgstr "" "Lage luchtvochtigheid en hoge hitte zorgen voor ondiepe of droge rivieren" #: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp msgid "Mapgen" msgstr "Wereldgenerator" #: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp msgid "Mapgen flags" msgstr "Wereldgenerator vlaggen" #: builtin/mainmenu/dlg_create_world.lua msgid "Mapgen-specific flags" msgstr "Mapgeneratie-specifieke vlaggen" #: builtin/mainmenu/dlg_create_world.lua msgid "Mountains" msgstr "Bergen" #: builtin/mainmenu/dlg_create_world.lua msgid "Mud flow" msgstr "Modderstroom" #: builtin/mainmenu/dlg_create_world.lua msgid "Network of tunnels and caves" msgstr "Netwerk van tunnels en grotten" #: builtin/mainmenu/dlg_create_world.lua msgid "No game selected" msgstr "Geen spel geselecteerd" #: builtin/mainmenu/dlg_create_world.lua msgid "Reduces heat with altitude" msgstr "Verminderen van hitte met hoogte" #: builtin/mainmenu/dlg_create_world.lua msgid "Reduces humidity with altitude" msgstr "Vermindert de luchtvochtigheid met hoogte" #: builtin/mainmenu/dlg_create_world.lua msgid "Rivers" msgstr "Rivieren" #: builtin/mainmenu/dlg_create_world.lua msgid "Sea level rivers" msgstr "Rivieren op zeeniveau" #: builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/settings/dlg_change_mapgen_flags.lua msgid "Seed" msgstr "Kiemgetal" #: builtin/mainmenu/dlg_create_world.lua msgid "Smooth transition between biomes" msgstr "Zachte overgang tussen vegetatiezones" #: builtin/mainmenu/dlg_create_world.lua msgid "" "Structures appearing on the terrain (no effect on trees and jungle grass " "created by v6)" msgstr "" "Structuren verschijnen op het terrein (geen effect op bomen en jungle gras " "gemaakt door v6)" #: builtin/mainmenu/dlg_create_world.lua msgid "Structures appearing on the terrain, typically trees and plants" msgstr "Structuren verschijnen op het terrein, voornamelijk bomen en planten" #: builtin/mainmenu/dlg_create_world.lua msgid "Temperate, Desert" msgstr "Gematigd, Woestijn" #: builtin/mainmenu/dlg_create_world.lua msgid "Temperate, Desert, Jungle" msgstr "Gematigd, Woestijn, Oerwoud" #: builtin/mainmenu/dlg_create_world.lua msgid "Temperate, Desert, Jungle, Tundra, Taiga" msgstr "Gematigd, Woestijn, Oerwoud, Toendra, Taiga" #: builtin/mainmenu/dlg_create_world.lua msgid "Terrain surface erosion" msgstr "Terreinoppervlakte erosie" #: builtin/mainmenu/dlg_create_world.lua msgid "Trees and jungle grass" msgstr "Bomen en oerwoudgras" #: builtin/mainmenu/dlg_create_world.lua msgid "Vary river depth" msgstr "Wisselende rivierdiepte" #: builtin/mainmenu/dlg_create_world.lua msgid "Very large caverns deep in the underground" msgstr "Zeer grote en diepe grotten" #: builtin/mainmenu/dlg_create_world.lua msgid "World name" msgstr "Wereld naam" #: builtin/mainmenu/dlg_delete_content.lua msgid "Are you sure you want to delete \"$1\"?" msgstr "Weet je zeker dat je \"$1\" wilt verwijderen?" #: builtin/mainmenu/dlg_delete_content.lua #: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/tab_local.lua msgid "Delete" msgstr "Verwijderen" #: builtin/mainmenu/dlg_delete_content.lua msgid "pkgmgr: failed to delete \"$1\"" msgstr "pkgmgr: kan mod \"$1\" niet verwijderen" #: builtin/mainmenu/dlg_delete_content.lua msgid "pkgmgr: invalid path \"$1\"" msgstr "pkgmgr: ongeldig pad voor mod \"$1\"" #: builtin/mainmenu/dlg_delete_world.lua msgid "Delete World \"$1\"?" msgstr "Verwijder wereld \"$1\"?" #: builtin/mainmenu/dlg_register.lua src/gui/guiPasswordChange.cpp msgid "Confirm Password" msgstr "Herhaal wachtwoord" #: builtin/mainmenu/dlg_register.lua msgid "Joining $1" msgstr "" #: builtin/mainmenu/dlg_register.lua #, fuzzy msgid "Missing name" msgstr "Wereldgenerator" #: builtin/mainmenu/dlg_register.lua builtin/mainmenu/tab_local.lua #: builtin/mainmenu/tab_online.lua msgid "Name" msgstr "Naam" #: builtin/mainmenu/dlg_register.lua builtin/mainmenu/tab_local.lua #: builtin/mainmenu/tab_online.lua msgid "Password" msgstr "Wachtwoord" #: builtin/mainmenu/dlg_register.lua msgid "Passwords do not match" msgstr "De wachtwoorden zijn niet gelijk" #: builtin/mainmenu/dlg_register.lua builtin/mainmenu/tab_online.lua #, fuzzy msgid "Register" msgstr "Registreer en doe mee" #: builtin/mainmenu/dlg_reinstall_mtg.lua msgid "Dismiss" msgstr "" #: builtin/mainmenu/dlg_reinstall_mtg.lua msgid "" "For a long time, the Minetest engine shipped with a default game called " "\"Minetest Game\". Since Minetest 5.8.0, Minetest ships without a default " "game." msgstr "" #: builtin/mainmenu/dlg_reinstall_mtg.lua msgid "" "If you want to continue playing in your Minetest Game worlds, you need to " "reinstall Minetest Game." msgstr "" #: builtin/mainmenu/dlg_reinstall_mtg.lua msgid "Minetest Game is no longer installed by default" msgstr "" #: builtin/mainmenu/dlg_reinstall_mtg.lua msgid "Reinstall Minetest Game" msgstr "" #: builtin/mainmenu/dlg_rename_modpack.lua msgid "Accept" msgstr "Accepteren" #: builtin/mainmenu/dlg_rename_modpack.lua msgid "Rename Modpack:" msgstr "Modverzameling hernoemen:" #: builtin/mainmenu/dlg_rename_modpack.lua msgid "" "This modpack has an explicit name given in its modpack.conf which will " "override any renaming here." msgstr "" "Deze modpack heeft een expliciete naam gegeven in zijn modpack.conf die elke " "hernoeming hier zal overschrijven." #: builtin/mainmenu/dlg_version_info.lua msgid "A new $1 version is available" msgstr "" #: builtin/mainmenu/dlg_version_info.lua msgid "" "Installed version: $1\n" "New version: $2\n" "Visit $3 to find out how to get the newest version and stay up to date with " "features and bugfixes." msgstr "" #: builtin/mainmenu/dlg_version_info.lua msgid "Later" msgstr "" #: builtin/mainmenu/dlg_version_info.lua msgid "Never" msgstr "" #: builtin/mainmenu/dlg_version_info.lua msgid "Visit website" msgstr "" #: builtin/mainmenu/init.lua msgid "Settings" msgstr "Instellingen" #: builtin/mainmenu/serverlistmgr.lua msgid "Public server list is disabled" msgstr "Publieke serverlijst is uitgeschakeld" #: builtin/mainmenu/serverlistmgr.lua msgid "Try reenabling public serverlist and check your internet connection." msgstr "" "Probeer de publieke serverlijst opnieuw in te schakelen en controleer de " "internet verbinding." #: builtin/mainmenu/settings/components.lua msgid "Browse" msgstr "Bladeren" #: builtin/mainmenu/settings/components.lua msgid "Edit" msgstr "Aanpassen" #: builtin/mainmenu/settings/components.lua msgid "Select directory" msgstr "Selecteer map" #: builtin/mainmenu/settings/components.lua msgid "Select file" msgstr "Selecteer bestand" #: builtin/mainmenu/settings/components.lua #, fuzzy msgid "Set" msgstr "Selecteren" #: builtin/mainmenu/settings/dlg_change_mapgen_flags.lua msgid "(No description of setting given)" msgstr "(Er is geen beschrijving van deze instelling beschikbaar)" #: builtin/mainmenu/settings/dlg_change_mapgen_flags.lua msgid "2D Noise" msgstr "2D Ruis" #: builtin/mainmenu/settings/dlg_change_mapgen_flags.lua msgid "Lacunarity" msgstr "Lacunaritie" #: builtin/mainmenu/settings/dlg_change_mapgen_flags.lua msgid "Octaves" msgstr "Octaven" #: builtin/mainmenu/settings/dlg_change_mapgen_flags.lua #: src/settings_translation_file.cpp msgid "Offset" msgstr "afstand" #: builtin/mainmenu/settings/dlg_change_mapgen_flags.lua msgid "Persistence" msgstr "Persistentie" #: builtin/mainmenu/settings/dlg_change_mapgen_flags.lua #: src/settings_translation_file.cpp msgid "Scale" msgstr "Schaal" #: builtin/mainmenu/settings/dlg_change_mapgen_flags.lua msgid "X spread" msgstr "X spreiding" #: builtin/mainmenu/settings/dlg_change_mapgen_flags.lua msgid "Y spread" msgstr "Y spreiding" #: builtin/mainmenu/settings/dlg_change_mapgen_flags.lua msgid "Z spread" msgstr "Z spreiding" #. ~ "absvalue" is a noise parameter flag. #. It is short for "absolute value". #. It can be enabled in noise settings in #. the settings menu. #: builtin/mainmenu/settings/dlg_change_mapgen_flags.lua msgid "absvalue" msgstr "absolute waarde" #. ~ "defaults" is a noise parameter flag. #. It describes the default processing options #. for noise settings in the settings menu. #: builtin/mainmenu/settings/dlg_change_mapgen_flags.lua msgid "defaults" msgstr "standaard" #. ~ "eased" is a noise parameter flag. #. It is used to make the map smoother and #. can be enabled in noise settings in #. the settings menu. #: builtin/mainmenu/settings/dlg_change_mapgen_flags.lua msgid "eased" msgstr "makkelijker" #: builtin/mainmenu/settings/dlg_settings.lua msgid "(Use system language)" msgstr "" #: builtin/mainmenu/settings/dlg_settings.lua msgid "Accessibility" msgstr "" #: builtin/mainmenu/settings/dlg_settings.lua msgid "Back" msgstr "Terug" #: builtin/mainmenu/settings/dlg_settings.lua src/gui/guiKeyChangeMenu.cpp #: src/settings_translation_file.cpp msgid "Chat" msgstr "Chatten" #: builtin/mainmenu/settings/dlg_settings.lua builtin/mainmenu/tab_online.lua msgid "Clear" msgstr "Wissen" #: builtin/mainmenu/settings/dlg_settings.lua src/client/game.cpp #: src/settings_translation_file.cpp msgid "Controls" msgstr "Besturing" #: builtin/mainmenu/settings/dlg_settings.lua src/settings_translation_file.cpp msgid "General" msgstr "" #: builtin/mainmenu/settings/dlg_settings.lua #, fuzzy msgid "Movement" msgstr "Snelle modus" #: builtin/mainmenu/settings/dlg_settings.lua #, fuzzy msgid "Reset setting to default" msgstr "Herstel de Standaardwaarde" #: builtin/mainmenu/settings/dlg_settings.lua msgid "Reset setting to default ($1)" msgstr "" #: builtin/mainmenu/settings/dlg_settings.lua builtin/mainmenu/tab_online.lua msgid "Search" msgstr "Zoeken" #: builtin/mainmenu/settings/dlg_settings.lua msgid "Show advanced settings" msgstr "" #: builtin/mainmenu/settings/dlg_settings.lua msgid "Show technical names" msgstr "Technische namen weergeven" #: builtin/mainmenu/settings/settingtypes.lua #, fuzzy msgid "Client Mods" msgstr "Selecteer Mods" #: builtin/mainmenu/settings/settingtypes.lua #, fuzzy msgid "Content: Games" msgstr "Inhoud" #: builtin/mainmenu/settings/settingtypes.lua #, fuzzy msgid "Content: Mods" msgstr "Inhoud" #: builtin/mainmenu/settings/shadows_component.lua msgid "(The game will need to enable shadows as well)" msgstr "" #: builtin/mainmenu/settings/shadows_component.lua msgid "Custom" msgstr "" #: builtin/mainmenu/settings/shadows_component.lua msgid "Disabled" msgstr "Uitgeschakeld" #: builtin/mainmenu/settings/shadows_component.lua #: src/settings_translation_file.cpp msgid "Dynamic shadows" msgstr "Dynamische schaduwen" #: builtin/mainmenu/settings/shadows_component.lua msgid "High" msgstr "Hoog" #: builtin/mainmenu/settings/shadows_component.lua msgid "Low" msgstr "Laag" #: builtin/mainmenu/settings/shadows_component.lua msgid "Medium" msgstr "Gemiddeld" #: builtin/mainmenu/settings/shadows_component.lua #, fuzzy msgid "Very High" msgstr "Zeer Hoog" #: builtin/mainmenu/settings/shadows_component.lua msgid "Very Low" msgstr "Zeer Laag" #: builtin/mainmenu/tab_about.lua msgid "About" msgstr "Over" #: builtin/mainmenu/tab_about.lua msgid "Active Contributors" msgstr "Andere actieve ontwikkelaars" #: builtin/mainmenu/tab_about.lua msgid "Active renderer:" msgstr "Actieve renderer:" #: builtin/mainmenu/tab_about.lua msgid "Core Developers" msgstr "Hoofdontwikkelaars" #: builtin/mainmenu/tab_about.lua msgid "Core Team" msgstr "" #: builtin/mainmenu/tab_about.lua msgid "Irrlicht device:" msgstr "" #: builtin/mainmenu/tab_about.lua msgid "Open User Data Directory" msgstr "Open de gebruikersdatamap" #: builtin/mainmenu/tab_about.lua msgid "" "Opens the directory that contains user-provided worlds, games, mods,\n" "and texture packs in a file manager / explorer." msgstr "" "Open de map die de door de gebruiker aangeleverde werelden, spellen, mods\n" "en textuur pakketten bevat in een bestandsbeheer toepassing / verkenner." #: builtin/mainmenu/tab_about.lua msgid "Previous Contributors" msgstr "Vroegere ontwikkelaars" #: builtin/mainmenu/tab_about.lua msgid "Previous Core Developers" msgstr "Vroegere hoofdontwikkelaars" #: builtin/mainmenu/tab_about.lua #, fuzzy msgid "Share debug log" msgstr "Toon debug informatie" #: builtin/mainmenu/tab_content.lua msgid "Browse online content" msgstr "Content op internet bekijken" #: builtin/mainmenu/tab_content.lua #, fuzzy msgid "Browse online content [$1]" msgstr "Content op internet bekijken" #: builtin/mainmenu/tab_content.lua msgid "Content" msgstr "Inhoud" #: builtin/mainmenu/tab_content.lua #, fuzzy msgid "Content [$1]" msgstr "Inhoud" #: builtin/mainmenu/tab_content.lua msgid "Disable Texture Pack" msgstr "Uitschakelen Textuurverzameling" #: builtin/mainmenu/tab_content.lua msgid "Installed Packages:" msgstr "Geïnstalleerde pakketen:" #: builtin/mainmenu/tab_content.lua msgid "No dependencies." msgstr "Geen afhankelijkheden." #: builtin/mainmenu/tab_content.lua msgid "No package description available" msgstr "Geen pakketbeschrijving beschikbaar" #: builtin/mainmenu/tab_content.lua msgid "Rename" msgstr "Hernoemen" #: builtin/mainmenu/tab_content.lua #, fuzzy msgid "Update available?" msgstr "" #: builtin/mainmenu/tab_content.lua msgid "Use Texture Pack" msgstr "Gebruik textuurverzamelingen" #: builtin/mainmenu/tab_local.lua msgid "Announce Server" msgstr "Server aanmelden bij de server-lijst" #: builtin/mainmenu/tab_local.lua msgid "Bind Address" msgstr "Lokaal server-adres" #: builtin/mainmenu/tab_local.lua msgid "Creative Mode" msgstr "Creatieve modus" #: builtin/mainmenu/tab_local.lua msgid "Enable Damage" msgstr "Verwondingen inschakelen" #: builtin/mainmenu/tab_local.lua msgid "Host Game" msgstr "Spel Hosten" #: builtin/mainmenu/tab_local.lua msgid "Host Server" msgstr "Server Hosten" #: builtin/mainmenu/tab_local.lua #, fuzzy msgid "Install a game" msgstr "Installeer $1" #: builtin/mainmenu/tab_local.lua msgid "Install games from ContentDB" msgstr "Installeer spellen van ContentDB" #: builtin/mainmenu/tab_local.lua msgid "Minetest doesn't come with a game by default." msgstr "" #: builtin/mainmenu/tab_local.lua msgid "" "Minetest is a game-creation platform that allows you to play many different " "games." msgstr "" #: builtin/mainmenu/tab_local.lua msgid "New" msgstr "Nieuw" #: builtin/mainmenu/tab_local.lua msgid "No world created or selected!" msgstr "Geen wereldnaam opgegeven of geen wereld aangemaakt!" #: builtin/mainmenu/tab_local.lua msgid "Play Game" msgstr "Spel Starten" #: builtin/mainmenu/tab_local.lua builtin/mainmenu/tab_online.lua msgid "Port" msgstr "Poort" #: builtin/mainmenu/tab_local.lua msgid "Select Mods" msgstr "Selecteer Mods" #: builtin/mainmenu/tab_local.lua msgid "Select World:" msgstr "Selecteer Wereld:" #: builtin/mainmenu/tab_local.lua msgid "Server Port" msgstr "Server Poort" #: builtin/mainmenu/tab_local.lua msgid "Start Game" msgstr "Start spel" #: builtin/mainmenu/tab_local.lua msgid "You need to install a game before you can create a world." msgstr "" #: builtin/mainmenu/tab_online.lua msgid "Address" msgstr "Adres" #: builtin/mainmenu/tab_online.lua msgid "Creative mode" msgstr "Creatieve modus" #. ~ PvP = Player versus Player #: builtin/mainmenu/tab_online.lua msgid "Damage / PvP" msgstr "Schade / PvP" #: builtin/mainmenu/tab_online.lua msgid "Favorites" msgstr "Favorieten" #: builtin/mainmenu/tab_online.lua msgid "Incompatible Servers" msgstr "Incompatibele Servers" #: builtin/mainmenu/tab_online.lua msgid "Join Game" msgstr "Join spel" #: builtin/mainmenu/tab_online.lua msgid "Login" msgstr "" #: builtin/mainmenu/tab_online.lua msgid "Ping" msgstr "Ping" #: builtin/mainmenu/tab_online.lua msgid "Public Servers" msgstr "Publieke Servers" #: builtin/mainmenu/tab_online.lua msgid "Refresh" msgstr "Verversen" #: builtin/mainmenu/tab_online.lua #, fuzzy msgid "Remove favorite" msgstr "Poort van externe server" #: builtin/mainmenu/tab_online.lua msgid "Server Description" msgstr "Omschrijving van de Server" #: src/client/client.cpp #, fuzzy msgid "Connection aborted (protocol error?)." msgstr "Fout bij verbinden (time out?)." #: src/client/client.cpp src/client/game.cpp msgid "Connection timed out." msgstr "Time-out bij opzetten verbinding." #: src/client/client.cpp msgid "Done!" msgstr "Klaar!" #: src/client/client.cpp msgid "Initializing nodes" msgstr "Nodes initialiseren" #: src/client/client.cpp msgid "Initializing nodes..." msgstr "Nodes initialiseren..." #: src/client/client.cpp msgid "Loading textures..." msgstr "Texturen laden..." #: src/client/client.cpp msgid "Rebuilding shaders..." msgstr "Shaders herbouwen..." #: src/client/clientlauncher.cpp msgid "Could not find or load game: " msgstr "Kan het spel niet vinden of laden: " #: src/client/clientlauncher.cpp msgid "Main Menu" msgstr "Hoofdmenu" #: src/client/clientlauncher.cpp msgid "No world selected and no address provided. Nothing to do." msgstr "Geen wereld geselecteerd en geen adres opgegeven. Niets te doen." #: src/client/clientlauncher.cpp msgid "Player name too long." msgstr "Speler-naam is te lang." #: src/client/clientlauncher.cpp msgid "Please choose a name!" msgstr "Kies alsjeblieft een naam!" #: src/client/clientlauncher.cpp msgid "Provided password file failed to open: " msgstr "Opgegeven wachtwoordbestand kan niet worden geopend: " #: src/client/clientlauncher.cpp msgid "Provided world path doesn't exist: " msgstr "Het gespecificeerde wereld-pad bestaat niet: " #: src/client/clientmedia.cpp src/client/game.cpp msgid "Media..." msgstr "Media..." #: src/client/game.cpp src/client/shader.cpp src/server.cpp msgid "" "\n" "Check debug.txt for details." msgstr "" "\n" "Kijk in debug.txt voor details." #: src/client/game.cpp msgid "- Mode: " msgstr "- Mode(creatief/overleving): " #: src/client/game.cpp msgid "- Public: " msgstr "- Openbaar: " #. ~ PvP = Player versus Player #: src/client/game.cpp msgid "- PvP: " msgstr "- PvP: " #: src/client/game.cpp msgid "- Server Name: " msgstr "- Server Naam: " #: src/client/game.cpp msgid "A serialization error occurred:" msgstr "Er is een serialisatie-fout opgetreden:" #: src/client/game.cpp #, c-format msgid "Access denied. Reason: %s" msgstr "Toegang geweigerd. Reden: %s" #: src/client/game.cpp msgid "Automatic forward disabled" msgstr "Automatisch vooruit uitgeschakeld" #: src/client/game.cpp msgid "Automatic forward enabled" msgstr "Automatisch vooruit ingeschakeld" #: src/client/game.cpp msgid "Block bounds hidden" msgstr "Blokgrenzen verborgen" #: src/client/game.cpp msgid "Block bounds shown for current block" msgstr "Blokgrenzen getoond voor huidige blok" #: src/client/game.cpp msgid "Block bounds shown for nearby blocks" msgstr "Blokgrenzen getoond voor nabije blokken" #: src/client/game.cpp msgid "Camera update disabled" msgstr "Camera-update uitgeschakeld" #: src/client/game.cpp msgid "Camera update enabled" msgstr "Camera-update ingeschakeld" #: src/client/game.cpp #, fuzzy msgid "Can't show block bounds (disabled by game or mod)" msgstr "Kan blokgrenzen niet tonen (privilege 'basic_debug' is nodig)" #: src/client/game.cpp msgid "Change Password" msgstr "Verander wachtwoord" #: src/client/game.cpp msgid "Cinematic mode disabled" msgstr "Filmische modus uitgeschakeld" #: src/client/game.cpp msgid "Cinematic mode enabled" msgstr "Filmische modus ingeschakeld" #: src/client/game.cpp msgid "Client disconnected" msgstr "Gebruiker heeft verbinding verbroken" #: src/client/game.cpp msgid "Client side scripting is disabled" msgstr "Client-side scripting is uitgeschakeld" #: src/client/game.cpp msgid "Connecting to server..." msgstr "Verbinding met de server wordt gemaakt..." #: src/client/game.cpp msgid "Connection error (timed out?)" msgstr "Fout bij verbinden (time out?)" #: src/client/game.cpp msgid "Connection failed for unknown reason" msgstr "Verbinding mislukt om onbekende reden" #: src/client/game.cpp msgid "Continue" msgstr "Verder spelen" #: src/client/game.cpp #, fuzzy msgid "" "Controls:\n" "No menu open:\n" "- slide finger: look around\n" "- tap: place/punch/use (default)\n" "- long tap: dig/use (default)\n" "Menu/inventory open:\n" "- double tap (outside):\n" " --> close\n" "- touch stack, touch slot:\n" " --> move stack\n" "- touch&drag, tap 2nd finger\n" " --> place single item to slot\n" msgstr "" "Standaardbesturing:\n" "Geen menu getoond:\n" "- enkele tik: activeren\n" "- dubbele tik: plaats / gebruik\n" "- vinger schuiven: rondkijken\n" "Menu of inventaris getoond:\n" "- dubbele tik buiten menu:\n" " --> sluiten\n" "- aanraken stapel of vak:\n" " --> stapel verplaatsen\n" "- aanraken & slepen, tik met tweede vinger\n" " --> plaats enkel object in vak\n" #: src/client/game.cpp #, c-format msgid "Couldn't resolve address: %s" msgstr "Adres kon niet opgezocht worden: %s" #: src/client/game.cpp msgid "Creating client..." msgstr "Gebruiker aanmaken..." #: src/client/game.cpp msgid "Creating server..." msgstr "Bezig server te maken..." #: src/client/game.cpp msgid "Debug info and profiler graph hidden" msgstr "Debug info en profiler grafiek verborgen" #: src/client/game.cpp msgid "Debug info shown" msgstr "Debug informatie weergegeven" #: src/client/game.cpp msgid "Debug info, profiler graph, and wireframe hidden" msgstr "Debug info, profiler grafiek en wireframe verborgen" #: src/client/game.cpp #, fuzzy, c-format msgid "Error creating client: %s" msgstr "Fout bij aanmaken van client: %s" #: src/client/game.cpp msgid "Exit to Menu" msgstr "Terug naar menu" #: src/client/game.cpp msgid "Exit to OS" msgstr "Afsluiten" #: src/client/game.cpp msgid "Fast mode disabled" msgstr "Snelle modus uitgeschakeld" #: src/client/game.cpp msgid "Fast mode enabled" msgstr "Snelle modus ingeschakeld" #: src/client/game.cpp msgid "Fast mode enabled (note: no 'fast' privilege)" msgstr "Snelle modus ingeschakeld (let op: geen 'fast' recht)" #: src/client/game.cpp msgid "Fly mode disabled" msgstr "Vlieg modus uitgeschakeld" #: src/client/game.cpp msgid "Fly mode enabled" msgstr "Vlieg modus ingeschakeld" #: src/client/game.cpp msgid "Fly mode enabled (note: no 'fly' privilege)" msgstr "Vliegmodus ingeschakeld (let op: geen 'fly'-privilege)" #: src/client/game.cpp msgid "Fog disabled" msgstr "Mist uitgeschakeld" #: src/client/game.cpp msgid "Fog enabled" msgstr "Mist ingeschakeld" #: src/client/game.cpp #, fuzzy msgid "Fog enabled by game or mod" msgstr "Zoom momenteel uitgeschakeld door game of mod" #: src/client/game.cpp msgid "Game info:" msgstr "Spel info:" #: src/client/game.cpp msgid "Game paused" msgstr "Spel gepauzeerd" #: src/client/game.cpp msgid "Hosting server" msgstr "Server maken" #: src/client/game.cpp msgid "Item definitions..." msgstr "Voorwerpdefinities..." #: src/client/game.cpp msgid "KiB/s" msgstr "KiB/s" #: src/client/game.cpp msgid "MiB/s" msgstr "MiB/s" #: src/client/game.cpp msgid "Minimap currently disabled by game or mod" msgstr "Mini-kaart momenteel uitgeschakeld door spel of mod" #: src/client/game.cpp msgid "Multiplayer" msgstr "Multiplayer" #: src/client/game.cpp msgid "Noclip mode disabled" msgstr "Noclip-modus uitgeschakeld" #: src/client/game.cpp msgid "Noclip mode enabled" msgstr "Noclip-modus ingeschakeld" #: src/client/game.cpp msgid "Noclip mode enabled (note: no 'noclip' privilege)" msgstr "Noclip-modus ingeschakeld (opmerking: geen 'noclip' recht)" #: src/client/game.cpp msgid "Node definitions..." msgstr "Node definities..." #: src/client/game.cpp msgid "Off" msgstr "Uit" #: src/client/game.cpp msgid "On" msgstr "Aan" #: src/client/game.cpp msgid "Pitch move mode disabled" msgstr "Pitch move-modus uitgeschakeld" #: src/client/game.cpp msgid "Pitch move mode enabled" msgstr "Pitch move-modus ingeschakeld" #: src/client/game.cpp msgid "Profiler graph shown" msgstr "Profiler-grafiek weergegeven" #: src/client/game.cpp msgid "Remote server" msgstr "Externe server" #: src/client/game.cpp msgid "Resolving address..." msgstr "Server-adres opzoeken..." #: src/client/game.cpp msgid "Shutting down..." msgstr "Uitschakelen..." #: src/client/game.cpp msgid "Singleplayer" msgstr "Singleplayer" #: src/client/game.cpp msgid "Sound Volume" msgstr "Geluidsvolume" #: src/client/game.cpp msgid "Sound muted" msgstr "Geluid gedempt" #: src/client/game.cpp msgid "Sound system is disabled" msgstr "Systeemgeluiden zijn uitgeschakeld" #: src/client/game.cpp msgid "Sound system is not supported on this build" msgstr "Geluidssysteem is niet ondersteund in deze versie" #: src/client/game.cpp msgid "Sound unmuted" msgstr "Geluid niet gedempt" #: src/client/game.cpp #, c-format msgid "The server is probably running a different version of %s." msgstr "De server gebruikt waarschijnlijk een andere versie van %s." #: src/client/game.cpp #, c-format msgid "Unable to connect to %s because IPv6 is disabled" msgstr "Kon niet verbinden met %s omdat IPv6 uitgeschakeld werd" #: src/client/game.cpp #, c-format msgid "Unable to listen on %s because IPv6 is disabled" msgstr "Kon niet luisteren naar %s omdat IPv6 uitgeschakeld werd" #: src/client/game.cpp #, fuzzy msgid "Unlimited viewing range disabled" msgstr "Oneindige kijkafstand aangezet" #: src/client/game.cpp #, fuzzy msgid "Unlimited viewing range enabled" msgstr "Oneindige kijkafstand aangezet" #: src/client/game.cpp msgid "Unlimited viewing range enabled, but forbidden by game or mod" msgstr "" #: src/client/game.cpp #, fuzzy, c-format msgid "Viewing changed to %d (the minimum)" msgstr "Het kijkbereik is minimaal: %d" #: src/client/game.cpp #, c-format msgid "Viewing changed to %d (the minimum), but limited to %d by game or mod" msgstr "" #: src/client/game.cpp #, c-format msgid "Viewing range changed to %d" msgstr "Kijkbereik gewijzigd naar %d" #: src/client/game.cpp #, fuzzy, c-format msgid "Viewing range changed to %d (the maximum)" msgstr "Kijkbereik gewijzigd naar %d" #: src/client/game.cpp #, c-format msgid "" "Viewing range changed to %d (the maximum), but limited to %d by game or mod" msgstr "" #: src/client/game.cpp #, fuzzy, c-format msgid "Viewing range changed to %d, but limited to %d by game or mod" msgstr "Kijkbereik gewijzigd naar %d" #: src/client/game.cpp #, c-format msgid "Volume changed to %d%%" msgstr "Volume gewijzigd naar %d%%" #: src/client/game.cpp msgid "Wireframe shown" msgstr "Draadframe weergegeven" #: src/client/game.cpp msgid "Zoom currently disabled by game or mod" msgstr "Zoom momenteel uitgeschakeld door game of mod" #: src/client/gameui.cpp #, fuzzy msgid "Chat currently disabled by game or mod" msgstr "Zoom momenteel uitgeschakeld door game of mod" #: src/client/gameui.cpp msgid "Chat hidden" msgstr "Chat verborgen" #: src/client/gameui.cpp msgid "Chat shown" msgstr "Chat weergegeven" #: src/client/gameui.cpp msgid "HUD hidden" msgstr "HUD verborgen" #: src/client/gameui.cpp msgid "HUD shown" msgstr "HUD getoond" #: src/client/gameui.cpp msgid "Profiler hidden" msgstr "Profiler verborgen" #: src/client/gameui.cpp #, c-format msgid "Profiler shown (page %d of %d)" msgstr "Profiler getoond (pagina %d van %d)" #: src/client/keycode.cpp msgid "Apps" msgstr "Menu" #: src/client/keycode.cpp msgid "Backspace" msgstr "Terug" #. ~ Usually paired with the Pause key #: src/client/keycode.cpp #, fuzzy msgid "Break Key" msgstr "Sluipen toets" #: src/client/keycode.cpp msgid "Caps Lock" msgstr "Hoofdletter vergrendeling" #: src/client/keycode.cpp #, fuzzy msgid "Clear Key" msgstr "Wissen" #: src/client/keycode.cpp #, fuzzy msgid "Control Key" msgstr "Control" #: src/client/keycode.cpp #, fuzzy msgid "Delete Key" msgstr "Verwijderen" #: src/client/keycode.cpp msgid "Down Arrow" msgstr "" #: src/client/keycode.cpp msgid "End" msgstr "Einde" #: src/client/keycode.cpp msgid "Erase EOF" msgstr "Verwijder EOF" #: src/client/keycode.cpp msgid "Execute" msgstr "Uitvoeren" #: src/client/keycode.cpp msgid "Help" msgstr "Help" #: src/client/keycode.cpp msgid "Home" msgstr "Home" #: src/client/keycode.cpp msgid "IME Accept" msgstr "IME Accepteren" #: src/client/keycode.cpp msgid "IME Convert" msgstr "IME Converteren" #: src/client/keycode.cpp msgid "IME Escape" msgstr "IME Ontsnappen" #: src/client/keycode.cpp msgid "IME Mode Change" msgstr "Modus veranderen" #: src/client/keycode.cpp msgid "IME Nonconvert" msgstr "IME Niet-converteren" #: src/client/keycode.cpp msgid "Insert" msgstr "Insert" #: src/client/keycode.cpp #, fuzzy msgid "Left Arrow" msgstr "Linker Ctrl" #: src/client/keycode.cpp msgid "Left Button" msgstr "Linkermuisknop" #: src/client/keycode.cpp msgid "Left Control" msgstr "Linker Ctrl" #: src/client/keycode.cpp msgid "Left Menu" msgstr "Linker Menu" #: src/client/keycode.cpp msgid "Left Shift" msgstr "Linker Shift" #: src/client/keycode.cpp msgid "Left Windows" msgstr "Linker Windowstoets" #. ~ Key name, common on Windows keyboards #: src/client/keycode.cpp #, fuzzy msgid "Menu Key" msgstr "Menu" #: src/client/keycode.cpp msgid "Middle Button" msgstr "Muiswielknop" #: src/client/keycode.cpp msgid "Num Lock" msgstr "Num Lock" #: src/client/keycode.cpp msgid "Numpad *" msgstr "Numeriek pad *" #: src/client/keycode.cpp msgid "Numpad +" msgstr "Numeriek pad +" #: src/client/keycode.cpp msgid "Numpad -" msgstr "Numpad -" #: src/client/keycode.cpp msgid "Numpad ." msgstr "Numeriek pad ." #: src/client/keycode.cpp msgid "Numpad /" msgstr "Numpad /" #: src/client/keycode.cpp msgid "Numpad 0" msgstr "Numpad 0" #: src/client/keycode.cpp msgid "Numpad 1" msgstr "Numpad 1" #: src/client/keycode.cpp msgid "Numpad 2" msgstr "Numpad 2" #: src/client/keycode.cpp msgid "Numpad 3" msgstr "Numpad 3" #: src/client/keycode.cpp msgid "Numpad 4" msgstr "Numpad 4" #: src/client/keycode.cpp msgid "Numpad 5" msgstr "Numpad 5" #: src/client/keycode.cpp msgid "Numpad 6" msgstr "Numpad 6" #: src/client/keycode.cpp msgid "Numpad 7" msgstr "Numpad 7" #: src/client/keycode.cpp msgid "Numpad 8" msgstr "Numpad 8" #: src/client/keycode.cpp msgid "Numpad 9" msgstr "Numpad 9" #: src/client/keycode.cpp msgid "OEM Clear" msgstr "OEM duidelijk" #: src/client/keycode.cpp #, fuzzy msgid "Page Down" msgstr "Pagina omlaag" #: src/client/keycode.cpp #, fuzzy msgid "Page Up" msgstr "Pagina omhoog" #. ~ Usually paired with the Break key #: src/client/keycode.cpp #, fuzzy msgid "Pause Key" msgstr "Pauze" #: src/client/keycode.cpp msgid "Play" msgstr "Spelen" #. ~ "Print screen" key #: src/client/keycode.cpp msgid "Print" msgstr "Schermafbeelding" #: src/client/keycode.cpp #, fuzzy msgid "Return Key" msgstr "Enter" #: src/client/keycode.cpp #, fuzzy msgid "Right Arrow" msgstr "Rechter Ctrl" #: src/client/keycode.cpp msgid "Right Button" msgstr "Rechtmuisknop" #: src/client/keycode.cpp msgid "Right Control" msgstr "Rechter Ctrl" #: src/client/keycode.cpp msgid "Right Menu" msgstr "Rechter Menu" #: src/client/keycode.cpp msgid "Right Shift" msgstr "Rechter Shift" #: src/client/keycode.cpp msgid "Right Windows" msgstr "Rechter Windowstoets" #: src/client/keycode.cpp msgid "Scroll Lock" msgstr "Scroll Lock" #. ~ Key name #: src/client/keycode.cpp msgid "Select" msgstr "Selecteren" #: src/client/keycode.cpp #, fuzzy msgid "Shift Key" msgstr "Shift" #: src/client/keycode.cpp msgid "Sleep" msgstr "Slaapknop" #: src/client/keycode.cpp msgid "Snapshot" msgstr "Screenshot" #: src/client/keycode.cpp msgid "Space" msgstr "Spatie" #: src/client/keycode.cpp msgid "Tab" msgstr "Tab" #: src/client/keycode.cpp msgid "Up Arrow" msgstr "" #: src/client/keycode.cpp msgid "X Button 1" msgstr "X knop 1" #: src/client/keycode.cpp msgid "X Button 2" msgstr "X knop 2" #: src/client/keycode.cpp #, fuzzy msgid "Zoom Key" msgstr "Zoomen" #: src/client/minimap.cpp msgid "Minimap hidden" msgstr "Mini-kaart verborgen" #: src/client/minimap.cpp #, c-format msgid "Minimap in radar mode, Zoom x%d" msgstr "Mini-kaart in radar modus, Zoom x%d" #: src/client/minimap.cpp #, c-format msgid "Minimap in surface mode, Zoom x%d" msgstr "Minimap in oppervlaktemodus, Zoom x%d" #: src/client/minimap.cpp msgid "Minimap in texture mode" msgstr "Minimap textuur modus" #: src/client/shader.cpp #, fuzzy, c-format msgid "Failed to compile the \"%s\" shader." msgstr "Openen van webpagina mislukt" #: src/client/shader.cpp msgid "Shaders are enabled but GLSL is not supported by the driver." msgstr "" #. ~ Error when a mod is missing dependencies. Ex: "Mod Title is missing: mod1, mod2, mod3" #: src/content/mod_configuration.cpp #, c-format msgid "%s is missing:" msgstr "" #: src/content/mod_configuration.cpp msgid "" "Install and enable the required mods, or disable the mods causing errors." msgstr "" #: src/content/mod_configuration.cpp msgid "" "Note: this may be caused by a dependency cycle, in which case try updating " "the mods." msgstr "" #: src/content/mod_configuration.cpp #, fuzzy msgid "Some mods have unsatisfied dependencies:" msgstr "Er zijn mods met afhankelijkheden die niet zijn voldaan :" #: src/gui/guiChatConsole.cpp msgid "Failed to open webpage" msgstr "Openen van webpagina mislukt" #: src/gui/guiChatConsole.cpp msgid "Opening webpage" msgstr "Website openen" #: src/gui/guiFormSpecMenu.cpp msgid "Proceed" msgstr "Doorgaan" #: src/gui/guiKeyChangeMenu.cpp msgid "\"Aux1\" = climb down" msgstr "\"Aux1\" = naar beneden klimmen" #: src/gui/guiKeyChangeMenu.cpp msgid "Autoforward" msgstr "Automatisch Vooruit" #: src/gui/guiKeyChangeMenu.cpp src/settings_translation_file.cpp msgid "Automatic jumping" msgstr "Automatisch springen" #: src/gui/guiKeyChangeMenu.cpp msgid "Aux1" msgstr "Aux1" #: src/gui/guiKeyChangeMenu.cpp msgid "Backward" msgstr "Achteruit" #: src/gui/guiKeyChangeMenu.cpp msgid "Block bounds" msgstr "Blok grenzen" #: src/gui/guiKeyChangeMenu.cpp msgid "Change camera" msgstr "Camera veranderen" #: src/gui/guiKeyChangeMenu.cpp msgid "Command" msgstr "Opdracht" #: src/gui/guiKeyChangeMenu.cpp msgid "Console" msgstr "Console" #: src/gui/guiKeyChangeMenu.cpp msgid "Dec. range" msgstr "Zichtafstand verkleinen" #: src/gui/guiKeyChangeMenu.cpp msgid "Dec. volume" msgstr "Volume verminderen" #: src/gui/guiKeyChangeMenu.cpp msgid "Double tap \"jump\" to toggle fly" msgstr "2x \"springen\" schakelt vliegen aan/uit" #: src/gui/guiKeyChangeMenu.cpp msgid "Drop" msgstr "Weggooien" #: src/gui/guiKeyChangeMenu.cpp msgid "Forward" msgstr "Vooruit" #: src/gui/guiKeyChangeMenu.cpp msgid "Inc. range" msgstr "Afstand verhogen" #: src/gui/guiKeyChangeMenu.cpp msgid "Inc. volume" msgstr "Volume verhogen" #: src/gui/guiKeyChangeMenu.cpp msgid "Inventory" msgstr "inventaris" #: src/gui/guiKeyChangeMenu.cpp msgid "Jump" msgstr "Springen" #: src/gui/guiKeyChangeMenu.cpp msgid "Key already in use" msgstr "Toets is al in gebruik" #: src/gui/guiKeyChangeMenu.cpp msgid "Keybindings." msgstr "" #: src/gui/guiKeyChangeMenu.cpp msgid "Left" msgstr "Links" #: src/gui/guiKeyChangeMenu.cpp msgid "Local command" msgstr "Lokale commando" #: src/gui/guiKeyChangeMenu.cpp msgid "Mute" msgstr "Dempen" #: src/gui/guiKeyChangeMenu.cpp msgid "Next item" msgstr "Volgende item" #: src/gui/guiKeyChangeMenu.cpp msgid "Prev. item" msgstr "Vorig element" #: src/gui/guiKeyChangeMenu.cpp msgid "Range select" msgstr "Zichtbereik" #: src/gui/guiKeyChangeMenu.cpp msgid "Right" msgstr "Rechts" #: src/gui/guiKeyChangeMenu.cpp msgid "Screenshot" msgstr "Screenshot" #: src/gui/guiKeyChangeMenu.cpp msgid "Sneak" msgstr "Sluipen" #: src/gui/guiKeyChangeMenu.cpp msgid "Toggle HUD" msgstr "Schakel HUD in/uit" #: src/gui/guiKeyChangeMenu.cpp msgid "Toggle chat log" msgstr "Chatlogboek wisselen" #: src/gui/guiKeyChangeMenu.cpp msgid "Toggle fast" msgstr "Snel bewegen aan/uit" #: src/gui/guiKeyChangeMenu.cpp msgid "Toggle fly" msgstr "Vliegen aan/uit" #: src/gui/guiKeyChangeMenu.cpp msgid "Toggle fog" msgstr "Schakel mist in/uit" #: src/gui/guiKeyChangeMenu.cpp msgid "Toggle minimap" msgstr "Schakel mini-kaart in/uit" #: src/gui/guiKeyChangeMenu.cpp msgid "Toggle noclip" msgstr "Noclip aan/uit" #: src/gui/guiKeyChangeMenu.cpp msgid "Toggle pitchmove" msgstr "Schakel pitchmove aan/uit" #: src/gui/guiKeyChangeMenu.cpp msgid "Zoom" msgstr "Zoomen" #: src/gui/guiKeyChangeMenu.cpp msgid "press key" msgstr "druk op toets" #: src/gui/guiOpenURL.cpp msgid "Open" msgstr "" #: src/gui/guiOpenURL.cpp msgid "Open URL?" msgstr "" #: src/gui/guiOpenURL.cpp #, fuzzy msgid "Unable to open URL" msgstr "Openen van webpagina mislukt" #: src/gui/guiPasswordChange.cpp msgid "Change" msgstr "Veranderen" #: src/gui/guiPasswordChange.cpp msgid "New Password" msgstr "Nieuw wachtwoord" #: src/gui/guiPasswordChange.cpp msgid "Old Password" msgstr "Huidig wachtwoord" #: src/gui/guiPasswordChange.cpp msgid "Passwords do not match!" msgstr "De wachtwoorden zijn niet gelijk!" #: src/gui/guiVolumeChange.cpp msgid "Exit" msgstr "Terug" #: src/gui/guiVolumeChange.cpp msgid "Muted" msgstr "Gedempt" #: src/gui/guiVolumeChange.cpp #, c-format msgid "Sound Volume: %d%%" msgstr "Geluidsvolume: %d%%" #. ~ DO NOT TRANSLATE THIS LITERALLY! #. This is a special string which needs to contain the translation's #. language code (e.g. "de" for German). #: src/network/clientpackethandler.cpp src/script/lua_api/l_client.cpp #: src/script/lua_api/l_mainmenu.cpp msgid "LANG_CODE" msgstr "nl" #: src/network/clientpackethandler.cpp msgid "" "Name is not registered. To create an account on this server, click 'Register'" msgstr "" #: src/network/clientpackethandler.cpp msgid "Name is taken. Please choose another name" msgstr "De naam is al in gebruik. Kies alsjeblieft een andere naam" #: src/server.cpp #, fuzzy, c-format msgid "%s while shutting down: " msgstr "Uitschakelen..." #: src/settings_translation_file.cpp msgid "" "(X,Y,Z) offset of fractal from world center in units of 'scale'.\n" "Can be used to move a desired point to (0, 0) to create a\n" "suitable spawn point, or to allow 'zooming in' on a desired\n" "point by increasing 'scale'.\n" "The default is tuned for a suitable spawn point for Mandelbrot\n" "sets with default parameters, it may need altering in other\n" "situations.\n" "Range roughly -2 to 2. Multiply by 'scale' for offset in nodes." msgstr "" "X, Y, Z) offset van fractal van wereldcentrum in eenheden van 'schaal'. \n" "Kan worden gebruikt om een gewenst punt naar (0, 0) te verplaatsen om een \n" "geschikt spawnpunt, of om 'inzoomen' op een gewenst \n" "punt mogelijk te maken punt door 'schaal' te vergroten. \n" "De standaard is afgestemd op een geschikt spawn-punt voor Mandelbrot \n" "sets met standaardparameters, moet deze mogelijk in andere \n" "worden gewijzigd situaties. \n" "Bereik ongeveer -2 tot 2. Vermenigvuldig met 'schaal' voor offset in " "knooppunten." #: src/settings_translation_file.cpp msgid "" "(X,Y,Z) scale of fractal in nodes.\n" "Actual fractal size will be 2 to 3 times larger.\n" "These numbers can be made very large, the fractal does\n" "not have to fit inside the world.\n" "Increase these to 'zoom' into the detail of the fractal.\n" "Default is for a vertically-squashed shape suitable for\n" "an island, set all 3 numbers equal for the raw shape." msgstr "" "(X, Y, Z) schaal van fractal in knooppunten. \n" "De werkelijke fractale grootte is 2 tot 3 keer groter. \n" "Deze getallen kunnen heel groot gemaakt worden, \n" "de fractal wel hoeven niet in de wereld te passen. \n" "Verhoog deze om te 'zoomen' tot in de details van de fractal. \n" "Standaard is voor een verticaal geplette vorm geschikt voor \n" "een eiland, stel alle 3 getallen gelijk voor de ruwe vorm." #: src/settings_translation_file.cpp msgid "2D noise that controls the shape/size of ridged mountains." msgstr "2D-ruis die de vorm/grootte van geribbelde bergen bepaalt." #: src/settings_translation_file.cpp msgid "2D noise that controls the shape/size of rolling hills." msgstr "2D-ruis die de vorm / grootte van glooiende heuvels bepaalt." #: src/settings_translation_file.cpp msgid "2D noise that controls the shape/size of step mountains." msgstr "2D-ruis die de vorm / grootte van step-bergen regelt." #: src/settings_translation_file.cpp msgid "2D noise that controls the size/occurrence of ridged mountain ranges." msgstr "" "2D-ruis die de grootte / het voorkomen van geribbelde bergketens regelt." #: src/settings_translation_file.cpp msgid "2D noise that controls the size/occurrence of rolling hills." msgstr "2D-ruis die de grootte / het optreden van glooiende heuvels regelt." #: src/settings_translation_file.cpp msgid "2D noise that controls the size/occurrence of step mountain ranges." msgstr "2D-ruis die de grootte / het optreden van bergketens regelt." #: src/settings_translation_file.cpp msgid "2D noise that locates the river valleys and channels." msgstr "2D-ruis die de rivierdalen en -kanalen lokaliseert." #: src/settings_translation_file.cpp msgid "3D" msgstr "" #: src/settings_translation_file.cpp msgid "3D clouds" msgstr "3D wolken" #: src/settings_translation_file.cpp msgid "3D mode" msgstr "3D modus" #: src/settings_translation_file.cpp msgid "3D mode parallax strength" msgstr "Sterkte van parallax in 3D modus" #: src/settings_translation_file.cpp msgid "3D noise defining giant caverns." msgstr "3D ruis voor grote holtes." #: src/settings_translation_file.cpp msgid "" "3D noise defining mountain structure and height.\n" "Also defines structure of floatland mountain terrain." msgstr "" "3D ruis voor het definiëren van de structuur en de hoogte van gebergtes of " "hoge toppen.\n" "Ook voor de structuur van bergachtig terrein om zwevende eilanden." #: src/settings_translation_file.cpp msgid "" "3D noise defining structure of floatlands.\n" "If altered from the default, the noise 'scale' (0.7 by default) may need\n" "to be adjusted, as floatland tapering functions best when this noise has\n" "a value range of approximately -2.0 to 2.0." msgstr "" "3D ruis om de vorm van de zwevende eilanden te bepalen.\n" "Als de standaardwaarde wordt gewijzigd, dan moet de waarde van de " "geluidsschaal,\n" "standaard ingesteld op 0.7 gewijzigd worden, aangezien de afschuinings-" "functies van de zwevende eilanden\n" "het beste werkt met een waarde tussen -2.0 en 2.0." #: src/settings_translation_file.cpp msgid "3D noise defining structure of river canyon walls." msgstr "3D ruis voor wanden van diepe rivier kloof." #: src/settings_translation_file.cpp msgid "3D noise defining terrain." msgstr "3D-ruisbepalend terrein." #: src/settings_translation_file.cpp msgid "3D noise for mountain overhangs, cliffs, etc. Usually small variations." msgstr "" "3D-ruis voor overhangende bergen, kliffen, etc. Meestal kleine variaties." #: src/settings_translation_file.cpp msgid "3D noise that determines number of dungeons per mapchunk." msgstr "3D-ruis die het aantal kerkers per mapchunk bepaalt." #: src/settings_translation_file.cpp #, fuzzy msgid "" "3D support.\n" "Currently supported:\n" "- none: no 3d output.\n" "- anaglyph: cyan/magenta color 3d.\n" "- interlaced: odd/even line based polarization screen support.\n" "- topbottom: split screen top/bottom.\n" "- sidebyside: split screen side by side.\n" "- crossview: Cross-eyed 3d\n" "Note that the interlaced mode requires shaders to be enabled." msgstr "" "3D ondersteuning.\n" "Op dit moment ondersteund:\n" "- none: geen 3D.\n" "- anaglyph: 3D met de kleuren cyaan en magenta.\n" "- interlaced: 3D voor polariserend scherm (even/oneven beeldlijnen).\n" "- topbottom: 3D met horizontaal gedeeld scherm (boven/onder).\n" "- sidebyside: 3D met verticaal gedeeld scherm (links/rechts).\n" "- crossview: Schele 3d\n" "- pageflip: 3D met vier buffers ('quad buffer').\n" "Merk op dat de geïnterlinieerde modus vereist dat shaders zijn ingeschakeld." #: src/settings_translation_file.cpp msgid "" "A chosen map seed for a new map, leave empty for random.\n" "Will be overridden when creating a new world in the main menu." msgstr "" "Een gekozen kaartzaad voor een nieuwe kaart, laat leeg voor willekeurig. \n" "Wordt overschreven bij het creëren van een nieuwe wereld in het hoofdmenu." #: src/settings_translation_file.cpp msgid "A message to be displayed to all clients when the server crashes." msgstr "" "Een bericht dat wordt getoond aan alle verbonden spelers als de server " "crasht." #: src/settings_translation_file.cpp msgid "A message to be displayed to all clients when the server shuts down." msgstr "" "Een bericht dat wordt getoond aan alle verbonden spelers als de server " "afgesloten wordt." #: src/settings_translation_file.cpp msgid "ABM interval" msgstr "Interval voor ABM's" #: src/settings_translation_file.cpp msgid "ABM time budget" msgstr "ABM tijd budget" #: src/settings_translation_file.cpp msgid "Absolute limit of queued blocks to emerge" msgstr "Maximaal aantal 'emerge' blokken in de wachtrij" #: src/settings_translation_file.cpp msgid "Acceleration in air" msgstr "Versnelling in lucht" #: src/settings_translation_file.cpp msgid "Acceleration of gravity, in nodes per second per second." msgstr "Versnelling van de zwaartekracht, in knopen per seconde per seconde." #: src/settings_translation_file.cpp msgid "Active Block Modifiers" msgstr "Actieve blokken wijzigers (ABMs)" #: src/settings_translation_file.cpp msgid "Active block management interval" msgstr "Actief blokbeheerinterval" #: src/settings_translation_file.cpp msgid "Active block range" msgstr "Bereik waarbinnen blokken actief zijn" #: src/settings_translation_file.cpp msgid "Active object send range" msgstr "Bereik waarbinnen actieve objecten gestuurd worden" #: src/settings_translation_file.cpp msgid "Adds particles when digging a node." msgstr "Voeg opvliegende deeltjes toe bij het graven." #: src/settings_translation_file.cpp msgid "Adjust the detected display density, used for scaling UI elements." msgstr "" "Pas de gedetecteerde weergavedichtheid aan, gebruikt om elementen uit de " "gebruikersinterface te schalen." #: src/settings_translation_file.cpp #, c-format msgid "" "Adjusts the density of the floatland layer.\n" "Increase value to increase density. Can be positive or negative.\n" "Value = 0.0: 50% of volume is floatland.\n" "Value = 2.0 (can be higher depending on 'mgv7_np_floatland', always test\n" "to be sure) creates a solid floatland layer." msgstr "" "Past de densiteit van de zwevende eilanden aan.\n" "De densiteit verhoogt als de waarde verhoogt. Kan positief of negatief " "zijn.\n" "Waarde = 0,0 : 50% van het volume is een zwevend eiland.\n" "Waarde = 2.0 : een laag van massieve zwevende eilanden\n" "(kan ook hoger zijn, afhankelijk van 'mgv7_np_floatland', altijd testen om " "zeker te zijn)." #: src/settings_translation_file.cpp #, fuzzy msgid "Admin name" msgstr "Voeg itemnaam toe" #: src/settings_translation_file.cpp msgid "Advanced" msgstr "Geavanceerd" #: src/settings_translation_file.cpp msgid "Allows liquids to be translucent." msgstr "" #: src/settings_translation_file.cpp msgid "" "Alters the light curve by applying 'gamma correction' to it.\n" "Higher values make middle and lower light levels brighter.\n" "Value '1.0' leaves the light curve unaltered.\n" "This only has significant effect on daylight and artificial\n" "light, it has very little effect on natural night light." msgstr "" "Verandert de lichtcurve door er 'gammacorrectie' op toe te passen. \n" "Hogere waarden maken het middelste en lagere lichtniveau helderder. \n" "Waarde '1.0' laat de lichtcurve ongewijzigd. \n" "Dit heeft alleen een significant effect op daglicht en kunstmatig \n" "licht, heeft het weinig effect op natuurlijk nachtlicht." #: src/settings_translation_file.cpp #, fuzzy msgid "Always fly fast" msgstr "Zet 'snel' altijd aan bij 'vliegen'" #: src/settings_translation_file.cpp msgid "Ambient occlusion gamma" msgstr "omringende Occlusie gamma" #: src/settings_translation_file.cpp msgid "Amplifies the valleys." msgstr "Versterkt de valleien." #: src/settings_translation_file.cpp msgid "Anisotropic filtering" msgstr "Anisotropisch filteren" #: src/settings_translation_file.cpp msgid "Announce server" msgstr "Meldt server aan bij de server-lijst" #: src/settings_translation_file.cpp msgid "Announce to this serverlist." msgstr "Kondig aan op deze serverlijst." #: src/settings_translation_file.cpp #, fuzzy msgid "Anti-aliasing scale" msgstr "Antialiasing:" #: src/settings_translation_file.cpp #, fuzzy msgid "Antialiasing method" msgstr "Antialiasing:" #: src/settings_translation_file.cpp msgid "Append item name" msgstr "Voeg itemnaam toe" #: src/settings_translation_file.cpp msgid "Append item name to tooltip." msgstr "Voeg itemnaam toe aan knopinfo." #: src/settings_translation_file.cpp msgid "Apple trees noise" msgstr "Appel boom geluid" #: src/settings_translation_file.cpp msgid "" "Apply dithering to reduce color banding artifacts.\n" "Dithering significantly increases the size of losslessly-compressed\n" "screenshots and it works incorrectly if the display or operating system\n" "performs additional dithering or if the color channels are not quantized\n" "to 8 bits.\n" "With OpenGL ES, dithering only works if the shader supports high\n" "floating-point precision and it may have a higher performance impact." msgstr "" #: src/settings_translation_file.cpp msgid "Arm inertia" msgstr "Arm traagheid" #: src/settings_translation_file.cpp msgid "" "Arm inertia, gives a more realistic movement of\n" "the arm when the camera moves." msgstr "" "Arm traagheid, geeft een meer realistische beweging van \n" "de arm wanneer de camera beweegt." #: src/settings_translation_file.cpp msgid "Ask to reconnect after crash" msgstr "verbinding herstellen na een server-crash" #: src/settings_translation_file.cpp #, fuzzy msgid "" "At this distance the server will aggressively optimize which blocks are sent " "to\n" "clients.\n" "Small values potentially improve performance a lot, at the expense of " "visible\n" "rendering glitches (some blocks might not be rendered correctly in caves).\n" "Setting this to a value greater than max_block_send_distance disables this\n" "optimization.\n" "Stated in MapBlocks (16 nodes)." msgstr "" "Op deze afstand zal de server agressief optimaliseren naar welke blokken " "gestuurd worden \n" "gebruikers. \n" "Kleine waarden kunnen de prestaties mogelijk aanzienlijk verbeteren, ten " "koste van zichtbaar \n" "rendering glitches (sommige blokken worden niet onder water en in grotten " "weergegeven, \n" "evenals soms op het land). \n" "Als u dit instelt op een waarde die groter is dan max_block_send_distance, " "wordt dit uitgeschakeld \n" "optimalisatie. \n" "Vermeld in mapblocks (16 blokken)." #: src/settings_translation_file.cpp #, fuzzy msgid "" "At this distance the server will perform a simpler and cheaper occlusion " "check.\n" "Smaller values potentially improve performance, at the expense of " "temporarily visible\n" "rendering glitches (missing blocks).\n" "This is especially useful for very large viewing range (upwards of 500).\n" "Stated in MapBlocks (16 nodes)." msgstr "" "Op deze afstand zal de server agressief optimaliseren naar welke blokken " "gestuurd worden \n" "gebruikers. \n" "Kleine waarden kunnen de prestaties mogelijk aanzienlijk verbeteren, ten " "koste van zichtbaar \n" "rendering glitches (sommige blokken worden niet onder water en in grotten " "weergegeven, \n" "evenals soms op het land). \n" "Als u dit instelt op een waarde die groter is dan max_block_send_distance, " "wordt dit uitgeschakeld \n" "optimalisatie. \n" "Vermeld in mapblocks (16 blokken)." #: src/settings_translation_file.cpp msgid "Audio" msgstr "" #: src/settings_translation_file.cpp msgid "Automatically jump up single-node obstacles." msgstr "Spring automatisch op obstakels met één knooppunt." #: src/settings_translation_file.cpp msgid "Automatically report to the serverlist." msgstr "Server automatisch aan melden bij de serverlijst." #: src/settings_translation_file.cpp msgid "Autoscaling mode" msgstr "Automatische schaalmodus" #: src/settings_translation_file.cpp msgid "Aux1 key for climbing/descending" msgstr "Aux1-toets voor klimmen/afdalen" #: src/settings_translation_file.cpp msgid "Base ground level" msgstr "Basis grondniveau" #: src/settings_translation_file.cpp msgid "Base terrain height." msgstr "Basis terrein hoogte." #: src/settings_translation_file.cpp #, fuzzy msgid "Base texture size" msgstr "Minimale textuur-grootte" #: src/settings_translation_file.cpp msgid "Basic privileges" msgstr "Basis rechten" #: src/settings_translation_file.cpp msgid "Beach noise" msgstr "Strand geluid" #: src/settings_translation_file.cpp msgid "Beach noise threshold" msgstr "Strand geluid grenswaarde" #: src/settings_translation_file.cpp msgid "Bilinear filtering" msgstr "Bilineair filteren" #: src/settings_translation_file.cpp msgid "Bind address" msgstr "Lokaal server-adres" #: src/settings_translation_file.cpp #, fuzzy msgid "Biome API" msgstr "Vegetaties" #: src/settings_translation_file.cpp msgid "Biome noise" msgstr "Biome-ruis" #: src/settings_translation_file.cpp #, fuzzy msgid "Block cull optimize distance" msgstr "Blok verzend optimalisatie afstand" #: src/settings_translation_file.cpp msgid "Block send optimize distance" msgstr "Blok verzend optimalisatie afstand" #: src/settings_translation_file.cpp msgid "Bloom" msgstr "" #: src/settings_translation_file.cpp msgid "Bloom Intensity" msgstr "" #: src/settings_translation_file.cpp #, fuzzy msgid "Bloom Radius" msgstr "Diameter van de wolken" #: src/settings_translation_file.cpp msgid "Bloom Strength Factor" msgstr "" #: src/settings_translation_file.cpp msgid "Bobbing" msgstr "" #: src/settings_translation_file.cpp msgid "Bold and italic font path" msgstr "Vet en cursief pad" #: src/settings_translation_file.cpp msgid "Bold and italic monospace font path" msgstr "Vet en cursief monospace-lettertypepad" #: src/settings_translation_file.cpp msgid "Bold font path" msgstr "Vet lettertypepad" #: src/settings_translation_file.cpp msgid "Bold monospace font path" msgstr "Vet monospace-lettertypepad" #: src/settings_translation_file.cpp msgid "Build inside player" msgstr "Bouwen op de plaats van de speler" #: src/settings_translation_file.cpp msgid "Builtin" msgstr "Ingebouwd" #: src/settings_translation_file.cpp #, fuzzy msgid "Camera" msgstr "Camera veranderen" #: src/settings_translation_file.cpp msgid "Camera smoothing" msgstr "Vloeiender camerabeweging" #: src/settings_translation_file.cpp msgid "Camera smoothing in cinematic mode" msgstr "Vloeiendere camerabeweging (in cinematic modus)" #: src/settings_translation_file.cpp msgid "Cave noise" msgstr "Grot ruis" #: src/settings_translation_file.cpp msgid "Cave noise #1" msgstr "Grot ruispatroon #1" #: src/settings_translation_file.cpp msgid "Cave noise #2" msgstr "Grot ruispatroon #2" #: src/settings_translation_file.cpp msgid "Cave width" msgstr "Grot breedte" #: src/settings_translation_file.cpp msgid "Cave1 noise" msgstr "Grot1 ruis" #: src/settings_translation_file.cpp msgid "Cave2 noise" msgstr "Grot2 ruis" #: src/settings_translation_file.cpp msgid "Cavern limit" msgstr "Grot limiet" #: src/settings_translation_file.cpp msgid "Cavern noise" msgstr "Grot ruis" #: src/settings_translation_file.cpp msgid "Cavern taper" msgstr "Grot hoogtepunt" #: src/settings_translation_file.cpp msgid "Cavern threshold" msgstr "Grot drempel" #: src/settings_translation_file.cpp msgid "Cavern upper limit" msgstr "Bovengrens grot" #: src/settings_translation_file.cpp msgid "" "Center of light curve boost range.\n" "Where 0.0 is minimum light level, 1.0 is maximum light level." msgstr "" "Midden van het lichtcurve-boostbereik. \n" "Waar 0,0 het minimale lichtniveau is, is 1,0 het maximale lichtniveau." #: src/settings_translation_file.cpp msgid "Chat command time message threshold" msgstr "Tijdsdrempel voor berichten chatcommando's" #: src/settings_translation_file.cpp msgid "Chat commands" msgstr "Chatcommando's" #: src/settings_translation_file.cpp msgid "Chat font size" msgstr "Chat lettergrootte" #: src/settings_translation_file.cpp msgid "Chat log level" msgstr "Chat debug logniveau" #: src/settings_translation_file.cpp msgid "Chat message count limit" msgstr "Limiet aantal chatberichten" #: src/settings_translation_file.cpp msgid "Chat message format" msgstr "Chatbericht formaat" #: src/settings_translation_file.cpp msgid "Chat message kick threshold" msgstr "Drempel voor kick van chatbericht" #: src/settings_translation_file.cpp msgid "Chat message max length" msgstr "Maximale lengte chatbericht" #: src/settings_translation_file.cpp msgid "Chat weblinks" msgstr "Weblinks chat" #: src/settings_translation_file.cpp msgid "Chunk size" msgstr "Chunk-grootte" #: src/settings_translation_file.cpp msgid "" "Clickable weblinks (middle-click or Ctrl+left-click) enabled in chat console " "output." msgstr "" "Aanklikbare weblinks (middelklik of ctrl+linkermuisklik) ingeschakedl in " "console-uitvoer chat." #: src/settings_translation_file.cpp msgid "Client" msgstr "Cliënt" #: src/settings_translation_file.cpp msgid "Client Mesh Chunksize" msgstr "" #: src/settings_translation_file.cpp msgid "Client and Server" msgstr "Cliënt en server" #: src/settings_translation_file.cpp msgid "Client modding" msgstr "Cliënt personalisatie (modding)" #: src/settings_translation_file.cpp msgid "Client side modding restrictions" msgstr "Aanpassingen aan clientzijde" #: src/settings_translation_file.cpp #, fuzzy msgid "Client-side Modding" msgstr "Cliënt personalisatie (modding)" #: src/settings_translation_file.cpp #, fuzzy msgid "Client-side node lookup range restriction" msgstr "Clientzijde blok opzoekbereikbeperking" #: src/settings_translation_file.cpp msgid "Climbing speed" msgstr "Klimsnelheid" #: src/settings_translation_file.cpp msgid "Cloud radius" msgstr "Diameter van de wolken" #: src/settings_translation_file.cpp msgid "Clouds" msgstr "Wolken" #: src/settings_translation_file.cpp #, fuzzy msgid "Clouds are a client-side effect." msgstr "Wolken bestaan enkel op de cliënt." #: src/settings_translation_file.cpp msgid "Clouds in menu" msgstr "Wolken in het menu" #: src/settings_translation_file.cpp msgid "Colored fog" msgstr "Gekleurde mist" #: src/settings_translation_file.cpp msgid "Colored shadows" msgstr "Gekleurde schaduwen" #: src/settings_translation_file.cpp msgid "" "Comma-separated list of AL and ALC extensions that should not be used.\n" "Useful for testing. See al_extensions.[h,cpp] for details." msgstr "" #: src/settings_translation_file.cpp msgid "" "Comma-separated list of flags to hide in the content repository.\n" "\"nonfree\" can be used to hide packages which do not qualify as 'free " "software',\n" "as defined by the Free Software Foundation.\n" "You can also specify content ratings.\n" "These flags are independent from Minetest versions,\n" "so see a full list at https://content.minetest.net/help/content_flags/" msgstr "" "Door komma's gescheiden lijst met vlaggen om te verbergen in de " "inhoudsbibliotheek. \n" "\"nonfree\" kan gebruikt worden om pakketten te verbergen die niet " "kwalificeren als 'vrije software', \n" "zoals gedefinieerd door de Free Software Foundation. \n" "U kunt ook inhoudsclassificaties specificeren. \n" "Deze vlaggen zijn onafhankelijk van Minetest-versies, \n" "zie dus een volledige lijst op https://content.minetest.net/help/" "content_flags/" #: src/settings_translation_file.cpp msgid "" "Comma-separated list of mods that are allowed to access HTTP APIs, which\n" "allow them to upload and download data to/from the internet." msgstr "" "Door komma's gescheiden lijst met mods die toegang hebben tot HTTP API's, " "die \n" "sta hen toe om gegevens van / naar internet te uploaden en te downloaden." #: src/settings_translation_file.cpp msgid "" "Comma-separated list of trusted mods that are allowed to access insecure\n" "functions even when mod security is on (via request_insecure_environment())." msgstr "" "Komma gescheiden lijst van vertrouwde mods die onveilige functies mogen " "gebruiken,\n" "zelfs wanneer mod-beveiliging aan staat (via request_insecure_environment())." #: src/settings_translation_file.cpp msgid "" "Compression level to use when saving mapblocks to disk.\n" "-1 - use default compression level\n" "0 - least compression, fastest\n" "9 - best compression, slowest" msgstr "" "Compressieniveau bij bewaren mapblokken op harde schijf.\n" "-1 - standaardcompressieniveau\n" "0 - minste compressie, snelst\n" "9 - meeste compressie, traagst" #: src/settings_translation_file.cpp msgid "" "Compression level to use when sending mapblocks to the client.\n" "-1 - use default compression level\n" "0 - least compression, fastest\n" "9 - best compression, slowest" msgstr "" "Compressieniveau bij versturen mapblokken naar cliënt.\n" "-1 - standaardcompressieniveau\n" "0 - minste compressie, snelst\n" "9 - meeste compressie, traagst" #: src/settings_translation_file.cpp msgid "Connect glass" msgstr "Verbind glas" #: src/settings_translation_file.cpp msgid "Connect to external media server" msgstr "Gebruik van externe media-server toestaan" #: src/settings_translation_file.cpp msgid "Connects glass if supported by node." msgstr "" "Verbind glas-nodes met elkaar (indien ondersteund door het type node/blok)." #: src/settings_translation_file.cpp msgid "Console alpha" msgstr "Console-alphawaarde" #: src/settings_translation_file.cpp msgid "Console color" msgstr "Console-kleur" #: src/settings_translation_file.cpp msgid "Console height" msgstr "Hoogte console" #: src/settings_translation_file.cpp #, fuzzy msgid "Content Repository" msgstr "Online inhoud repository" #: src/settings_translation_file.cpp msgid "ContentDB Flag Blacklist" msgstr "ContentDB optie: verborgen pakketten lijst" #: src/settings_translation_file.cpp msgid "ContentDB Max Concurrent Downloads" msgstr "ContentDB Maximum Gelijktijdige Downloads" #: src/settings_translation_file.cpp msgid "ContentDB URL" msgstr "ContentDB-URL" #: src/settings_translation_file.cpp msgid "" "Controls length of day/night cycle.\n" "Examples:\n" "72 = 20min, 360 = 4min, 1 = 24hour, 0 = day/night/whatever stays unchanged." msgstr "" "Regelt de lengte van de dag/nacht-cyclus. \n" "Voorbeelden: \n" "72 = 20 min, 360 = 4 min, 1 = 24 uur, 0 = dag nacht /wat dan ook onveranderd " "blijft." #: src/settings_translation_file.cpp msgid "" "Controls sinking speed in liquid when idling. Negative values will cause\n" "you to rise instead." msgstr "" #: src/settings_translation_file.cpp msgid "Controls steepness/depth of lake depressions." msgstr "Bepaalt steilheid/diepte van meer depressies." #: src/settings_translation_file.cpp msgid "Controls steepness/height of hills." msgstr "Bepaalt steilheid/hoogte van heuvels." #: src/settings_translation_file.cpp msgid "" "Controls width of tunnels, a smaller value creates wider tunnels.\n" "Value >= 10.0 completely disables generation of tunnels and avoids the\n" "intensive noise calculations." msgstr "" "Bepaalt de breedte van tunnels, een kleinere waarde creëert bredere " "tunnels. \n" "Waarde> = 10,0 schakelt het genereren van tunnels volledig uit en vermijdt " "de \n" "intensieve geluidsberekeningen." #: src/settings_translation_file.cpp msgid "Crash message" msgstr "Crashbericht" #: src/settings_translation_file.cpp msgid "Crosshair alpha" msgstr "Draadkruis-alphawaarde" #: src/settings_translation_file.cpp msgid "" "Crosshair alpha (opaqueness, between 0 and 255).\n" "This also applies to the object crosshair." msgstr "" "Alfawaarde crosshair (ondoorzichtigheid, tussen 0 en 255).\n" "Ook van toepassing op de crosshair voor objecten." #: src/settings_translation_file.cpp msgid "Crosshair color" msgstr "Draadkruis-kleur" #: src/settings_translation_file.cpp msgid "" "Crosshair color (R,G,B).\n" "Also controls the object crosshair color" msgstr "" "Draadkruis kleur (R,G,B).\n" "Controleert ook het object draadkruis kleur" #: src/settings_translation_file.cpp msgid "Debug log file size threshold" msgstr "Debug logbestand drempel" #: src/settings_translation_file.cpp msgid "Debug log level" msgstr "Debug logniveau" #: src/settings_translation_file.cpp msgid "Debugging" msgstr "" #: src/settings_translation_file.cpp msgid "Dedicated server step" msgstr "Toegewijde serverstap" #: src/settings_translation_file.cpp msgid "Default acceleration" msgstr "Standaardversnelling" #: src/settings_translation_file.cpp #, fuzzy msgid "" "Default maximum number of forceloaded mapblocks.\n" "Set this to -1 to disable the limit." msgstr "Maximaal aantal geforceerd geladen blokken." #: src/settings_translation_file.cpp msgid "Default password" msgstr "Standaardwachtwoord" #: src/settings_translation_file.cpp msgid "Default privileges" msgstr "Standaard rechten" #: src/settings_translation_file.cpp msgid "Default report format" msgstr "Standaardformaat voor rapport-bestanden" #: src/settings_translation_file.cpp msgid "Default stack size" msgstr "Standaard voorwerpenstapel grootte" #: src/settings_translation_file.cpp msgid "" "Define shadow filtering quality.\n" "This simulates the soft shadows effect by applying a PCF or Poisson disk\n" "but also uses more resources." msgstr "" "Definieer kwaliteit schaduwfiltering\n" "Dit simuleert zachte schaduwen d.m.v. een PCF of Poisson-schijf\n" "maar is ook gebruiksintensiever." #: src/settings_translation_file.cpp #, fuzzy msgid "" "Define the oldest clients allowed to connect.\n" "Older clients are compatible in the sense that they will not crash when " "connecting\n" "to new servers, but they may not support all new features that you are " "expecting.\n" "This allows for more fine-grained control than " "strict_protocol_version_checking.\n" "Minetest still enforces its own internal minimum, and enabling\n" "strict_protocol_version_checking will effectively override this." msgstr "" "Zet dit aan om verbindingen van oudere cliënten te weigeren.\n" "Oudere cliënten zijn compatibel, in de zin dat ze niet crashen als ze " "verbinding \n" "maken met nieuwere servers, maar ze ondersteunen wellicht niet alle nieuwere " "mogelijkheden." #: src/settings_translation_file.cpp msgid "Defines areas where trees have apples." msgstr "Bepaalt gebieden met appels in de bomen." #: src/settings_translation_file.cpp msgid "Defines areas with sandy beaches." msgstr "Bepaalt gebieden met zandstranden." #: src/settings_translation_file.cpp msgid "Defines distribution of higher terrain and steepness of cliffs." msgstr "Definieert de verdeling van hoger terrein en steilheid van kliffen." #: src/settings_translation_file.cpp msgid "Defines distribution of higher terrain." msgstr "Definieert de verdeling van hoger terrein." #: src/settings_translation_file.cpp msgid "Defines full size of caverns, smaller values create larger caverns." msgstr "" "Bepaalt de grootte van grotten, kleinere waarden geven grotere grotten." #: src/settings_translation_file.cpp msgid "" "Defines how much bloom is applied to the rendered image\n" "Smaller values make bloom more subtle\n" "Range: from 0.01 to 1.0, default: 0.05" msgstr "" #: src/settings_translation_file.cpp msgid "Defines large-scale river channel structure." msgstr "Bepaalt de grootschalige rivierkanaal structuren." #: src/settings_translation_file.cpp msgid "Defines location and terrain of optional hills and lakes." msgstr "Bepaalt de plaats van bijkomende heuvels en vijvers." #: src/settings_translation_file.cpp msgid "Defines the base ground level." msgstr "Definieert het basisgrondniveau." #: src/settings_translation_file.cpp msgid "Defines the depth of the river channel." msgstr "Definieert de diepte van het rivierkanaal." #: src/settings_translation_file.cpp msgid "" "Defines the magnitude of bloom overexposure.\n" "Range: from 0.1 to 10.0, default: 1.0" msgstr "" #: src/settings_translation_file.cpp msgid "Defines the maximal player transfer distance in blocks (0 = unlimited)." msgstr "" "Maximale afstand (in blokken van 16 nodes) waarbinnen andere spelers " "zichtbaar zijn (0 = oneindig ver)." #: src/settings_translation_file.cpp msgid "" "Defines the size of the sampling grid for FSAA and SSAA antialiasing " "methods.\n" "Value of 2 means taking 2x2 = 4 samples." msgstr "" #: src/settings_translation_file.cpp msgid "Defines the width of the river channel." msgstr "Definieert de breedte van het rivierkanaal." #: src/settings_translation_file.cpp msgid "Defines the width of the river valley." msgstr "Definieert de breedte van de riviervallei." #: src/settings_translation_file.cpp msgid "Defines tree areas and tree density." msgstr "Bepaalt de gebieden met bomen en hun dichtheid." #: src/settings_translation_file.cpp msgid "" "Delay between mesh updates on the client in ms. Increasing this will slow\n" "down the rate of mesh updates, thus reducing jitter on slower clients." msgstr "" "Tussenpauze tussen bijwerkingen van de maas weergave bij de cliënt in ms.\n" "Dit verhogen zal de bijwerkingen vertragen wat flikkeringen op langzamere " "cliënten moet verminderen." #: src/settings_translation_file.cpp msgid "Delay in sending blocks after building" msgstr "Vertraging bij het versturen van blokken na het bouwen" #: src/settings_translation_file.cpp msgid "Delay showing tooltips, stated in milliseconds." msgstr "Vertraging bij het tonen van tooltips, in milliseconden." #: src/settings_translation_file.cpp msgid "Deprecated Lua API handling" msgstr "Gedrag bij gebruik van verouderde Lua API functies" #: src/settings_translation_file.cpp msgid "Depth below which you'll find giant caverns." msgstr "Diepte waaronder je gigantische grotten vindt." #: src/settings_translation_file.cpp msgid "Depth below which you'll find large caves." msgstr "Diepte waaronder je grote grotten vind." #: src/settings_translation_file.cpp msgid "" "Description of server, to be displayed when players join and in the " "serverlist." msgstr "" "Beschrijving van de server. Wordt getoond in de server-lijst, en wanneer " "spelers inloggen." #: src/settings_translation_file.cpp msgid "Desert noise threshold" msgstr "Woestijn ruis drempelwaarde" #: src/settings_translation_file.cpp msgid "" "Deserts occur when np_biome exceeds this value.\n" "When the 'snowbiomes' flag is enabled, this is ignored." msgstr "" "Woestijnen treden op wanneer np_biome deze waarde overschrijdt. \n" "Als de vlag 'snowbiomes' is ingeschakeld, wordt dit genegeerd." #: src/settings_translation_file.cpp msgid "Desynchronize block animation" msgstr "Textuur-animaties niet synchroniseren" #: src/settings_translation_file.cpp #, fuzzy msgid "Developer Options" msgstr "Decoraties" #: src/settings_translation_file.cpp msgid "Digging particles" msgstr "Graaf deeltjes" #: src/settings_translation_file.cpp msgid "Disable anticheat" msgstr "Valsspeelbescherming uitschakelen" #: src/settings_translation_file.cpp msgid "Disallow empty passwords" msgstr "Lege wachtwoorden niet toestaan" #: src/settings_translation_file.cpp msgid "Display Density Scaling Factor" msgstr "Weergavedichtheid-schaalfactor" #: src/settings_translation_file.cpp msgid "" "Distance in nodes at which transparency depth sorting is enabled\n" "Use this to limit the performance impact of transparency depth sorting" msgstr "" #: src/settings_translation_file.cpp msgid "Domain name of server, to be displayed in the serverlist." msgstr "Domeinnaam van de server; wordt getoond in de serverlijst." #: src/settings_translation_file.cpp msgid "Double tap jump for fly" msgstr "2x \"springen\" om te vliegen" #: src/settings_translation_file.cpp msgid "Double-tapping the jump key toggles fly mode." msgstr "2x \"springen\" schakelt vlieg-modus aan/uit." #: src/settings_translation_file.cpp msgid "Dump the mapgen debug information." msgstr "Dump de mapgen-debug informatie." #: src/settings_translation_file.cpp msgid "Dungeon maximum Y" msgstr "Dungeon maximaal Y" #: src/settings_translation_file.cpp msgid "Dungeon minimum Y" msgstr "Dungeon minimaal Y" #: src/settings_translation_file.cpp msgid "Dungeon noise" msgstr "Lawaai in kerkers" #: src/settings_translation_file.cpp msgid "Enable Automatic Exposure" msgstr "" #: src/settings_translation_file.cpp #, fuzzy msgid "Enable Bloom" msgstr "Alles aanzetten" #: src/settings_translation_file.cpp msgid "Enable Bloom Debug" msgstr "" #: src/settings_translation_file.cpp #, fuzzy msgid "Enable Debanding" msgstr "Verwondingen inschakelen" #: src/settings_translation_file.cpp msgid "" "Enable IPv6 support (for both client and server).\n" "Required for IPv6 connections to work at all." msgstr "" "Schakel IPv6-ondersteuning in (voor zowel client als server). \n" "Vereist om IPv6-verbindingen te laten werken." #: src/settings_translation_file.cpp msgid "" "Enable Lua modding support on client.\n" "This support is experimental and API can change." msgstr "" "Schakel Lua modding ondersteuning op cliënt in.\n" "Deze ondersteuning is experimenteel en de API kan wijzigen." #: src/settings_translation_file.cpp msgid "" "Enable Poisson disk filtering.\n" "On true uses Poisson disk to make \"soft shadows\". Otherwise uses PCF " "filtering." msgstr "" "Filteren d.m.v. Poisson-schijf inschakelen.\n" "Indien ingeschakeld, wordt een Poisson-schijf gebruikt om zachte schaduwen " "te genereren. In het andere geval wordt PCF-filteren toegepast." #: src/settings_translation_file.cpp #, fuzzy msgid "Enable Post Processing" msgstr "Schakel joysticks in" #: src/settings_translation_file.cpp msgid "Enable Raytraced Culling" msgstr "" #: src/settings_translation_file.cpp msgid "" "Enable automatic exposure correction\n" "When enabled, the post-processing engine will\n" "automatically adjust to the brightness of the scene,\n" "simulating the behavior of human eye." msgstr "" #: src/settings_translation_file.cpp msgid "" "Enable colored shadows.\n" "On true translucent nodes cast colored shadows. This is expensive." msgstr "" "Gekleurde schaduwen inschakelen.\n" "Indien ingeschakeld werpen doorzichtige nodes gekleurde schaduwen af. Dit is " "arbeidsintensief." #: src/settings_translation_file.cpp msgid "Enable console window" msgstr "Schakel het console venster in" #: src/settings_translation_file.cpp msgid "Enable joysticks" msgstr "Schakel joysticks in" #: src/settings_translation_file.cpp msgid "Enable joysticks. Requires a restart to take effect" msgstr "" #: src/settings_translation_file.cpp msgid "Enable mod channels support." msgstr "Ondersteuning voor mod-kanalen inschakelen." #: src/settings_translation_file.cpp msgid "Enable mod security" msgstr "Veilige modus voor mods aanzetten" #: src/settings_translation_file.cpp msgid "Enable mouse wheel (scroll) for item selection in hotbar." msgstr "" #: src/settings_translation_file.cpp #, fuzzy msgid "Enable random mod loading (mainly used for testing)." msgstr "Schakel willkeurige invoer aan (enkel voor testen)." #: src/settings_translation_file.cpp msgid "Enable random user input (only used for testing)." msgstr "Schakel willkeurige invoer aan (enkel voor testen)." #: src/settings_translation_file.cpp msgid "" "Enable smooth lighting with simple ambient occlusion.\n" "Disable for speed or for different looks." msgstr "" "Vloeiende verlichting met eenvoudige ambient occlusion aanschakelen.\n" "Schakel dit uit voor minder vertraging, of voor een ander visueel effect." #: src/settings_translation_file.cpp msgid "Enable split login/register" msgstr "" #: src/settings_translation_file.cpp msgid "" "Enable to disallow old clients from connecting.\n" "Older clients are compatible in the sense that they will not crash when " "connecting\n" "to new servers, but they may not support all new features that you are " "expecting." msgstr "" "Zet dit aan om verbindingen van oudere cliënten te weigeren.\n" "Oudere cliënten zijn compatibel, in de zin dat ze niet crashen als ze " "verbinding \n" "maken met nieuwere servers, maar ze ondersteunen wellicht niet alle nieuwere " "mogelijkheden." #: src/settings_translation_file.cpp #, fuzzy msgid "Enable touchscreen" msgstr "Gevoeligheid van het aanraakscherm" #: src/settings_translation_file.cpp msgid "" "Enable usage of remote media server (if provided by server).\n" "Remote servers offer a significantly faster way to download media (e.g. " "textures)\n" "when connecting to the server." msgstr "" "Sta het gebruik van een externe media-server toe (indien opgegeven door de " "server).\n" "Het gebruik van externe media-servers versnelt het downloaden van media\n" "(bijv. texturen) aanzienlijk bij het maken van een verbinding met een server." #: src/settings_translation_file.cpp msgid "" "Enable view bobbing and amount of view bobbing.\n" "For example: 0 for no view bobbing; 1.0 for normal; 2.0 for double." msgstr "" "Vermenigvuldigingsfactor van loopbeweging.\n" "Bijvoorbeeld:\n" "0 voor geen loopbeweging.\n" "1.0 voor normale loopbeweging.\n" "2.0 voor twee keer grotere loopbeweging." #: src/settings_translation_file.cpp msgid "" "Enable/disable running an IPv6 server.\n" "Ignored if bind_address is set.\n" "Needs enable_ipv6 to be enabled." msgstr "" "Schakel het uitvoeren van een IPv6-server in/uit. \n" "Wordt genegeerd als bind_address is ingesteld. \n" "Moet inschakelen_ipv6 moet worden ingeschakeld." #: src/settings_translation_file.cpp msgid "" "Enables Hable's 'Uncharted 2' filmic tone mapping.\n" "Simulates the tone curve of photographic film and how this approximates the\n" "appearance of high dynamic range images. Mid-range contrast is slightly\n" "enhanced, highlights and shadows are gradually compressed." msgstr "" "Maakt Hable's 'Uncharted 2' filmische tonemapping mogelijk. \n" "Simuleert de tooncurve van fotografische film en hoe deze de \n" "uiterlijk van afbeeldingen met een hoog dynamisch bereik. Het contrast in " "het middenbereik is iets \n" "verbeterd, worden hooglichten en schaduwen geleidelijk gecomprimeerd." #: src/settings_translation_file.cpp msgid "Enables animation of inventory items." msgstr "Schakelt animatie van inventaris items aan." #: src/settings_translation_file.cpp msgid "Enables caching of facedir rotated meshes." msgstr "Schakelt caching van facedir geroteerde meshes." #: src/settings_translation_file.cpp msgid "Enables debug and error-checking in the OpenGL driver." msgstr "" #: src/settings_translation_file.cpp msgid "Enables the post processing pipeline." msgstr "" #: src/settings_translation_file.cpp msgid "" "Enables touchscreen mode, allowing you to play the game with a touchscreen." msgstr "" #: src/settings_translation_file.cpp msgid "" "Enables tradeoffs that reduce CPU load or increase rendering performance\n" "at the expense of minor visual glitches that do not impact game playability." msgstr "" #: src/settings_translation_file.cpp #, fuzzy msgid "Engine Profiler" msgstr "Vallei-profiel" #: src/settings_translation_file.cpp msgid "Engine profiling data print interval" msgstr "Profilergegevens print interval" #: src/settings_translation_file.cpp msgid "Entity methods" msgstr "Entiteit-functies" #: src/settings_translation_file.cpp #, fuzzy msgid "" "Exponent of the floatland tapering. Alters the tapering behavior.\n" "Value = 1.0 creates a uniform, linear tapering.\n" "Values > 1.0 create a smooth tapering suitable for the default separated\n" "floatlands.\n" "Values < 1.0 (for example 0.25) create a more defined surface level with\n" "flatter lowlands, suitable for a solid floatland layer." msgstr "" "Exponent voor de afschuining van het zwevende eiland. Wijzigt de " "afschuining.\n" "Waarde = 1.0 maakt een uniforme, rechte afschuining.\n" "Waarde > 1.0 maakt een vloeiende afschuining voor standaard gescheiden\n" "zwevende eilanden.\n" "Waarde < 1.0 (bijvoorbeeld 0.25) maakt een meer uitgesproken oppervlak met \n" "platte laaglanden, geschikt voor een solide zwevende eilanden laag." #: src/settings_translation_file.cpp msgid "Exposure compensation" msgstr "" #: src/settings_translation_file.cpp msgid "FPS" msgstr "" #: src/settings_translation_file.cpp msgid "FPS when unfocused or paused" msgstr "FPS als het spel gepauzeerd of niet gefocussed is" #: src/settings_translation_file.cpp msgid "Factor noise" msgstr "Ruis factor" #: src/settings_translation_file.cpp msgid "Fall bobbing factor" msgstr "Val dobberende factor" #: src/settings_translation_file.cpp msgid "Fallback font path" msgstr "Terugvallettertype" #: src/settings_translation_file.cpp msgid "Fast mode acceleration" msgstr "Versnelling in snelle modus" #: src/settings_translation_file.cpp msgid "Fast mode speed" msgstr "Snelheid in snelle modus" #: src/settings_translation_file.cpp msgid "Field of view" msgstr "Zichthoek" #: src/settings_translation_file.cpp msgid "Field of view in degrees." msgstr "Zichthoek in graden." #: src/settings_translation_file.cpp msgid "" "File in client/serverlist/ that contains your favorite servers displayed in " "the\n" "Multiplayer Tab." msgstr "" "Bestand in client / serverlijst / dat uw favoriete servers bevat die worden " "weergegeven in de \n" "Tabblad Multiplayer." #: src/settings_translation_file.cpp msgid "Filler depth" msgstr "Vuldiepte" #: src/settings_translation_file.cpp msgid "Filler depth noise" msgstr "Vuldiepte ruis" #: src/settings_translation_file.cpp msgid "Filmic tone mapping" msgstr "Filmisch tone-mapping" #: src/settings_translation_file.cpp #, fuzzy msgid "Filtering and Antialiasing" msgstr "Antialiasing:" #: src/settings_translation_file.cpp msgid "First of 4 2D noises that together define hill/mountain range height." msgstr "" "Eerste van vier 2D geluiden die samen de hoogte van een heuvel of berg " "bepalen." #: src/settings_translation_file.cpp msgid "First of two 3D noises that together define tunnels." msgstr "Eerste van twee 3D geluiden voor tunnels." #: src/settings_translation_file.cpp msgid "Fixed map seed" msgstr "Vast kiemgetal" #: src/settings_translation_file.cpp msgid "Fixed virtual joystick" msgstr "Vaste virtuele joystick" #: src/settings_translation_file.cpp #, fuzzy msgid "" "Fixes the position of virtual joystick.\n" "If disabled, virtual joystick will center to first-touch's position." msgstr "" "(Android) Corrigeert de positie van virtuele joystick. \n" "Indien uitgeschakeld, wordt de virtuele joystick gecentreerd op de positie " "van de eerste aanraking." #: src/settings_translation_file.cpp msgid "Floatland density" msgstr "Drijvend gebergte densiteit" #: src/settings_translation_file.cpp msgid "Floatland maximum Y" msgstr "Maximaal Y-waarde van zwevende eilanden" #: src/settings_translation_file.cpp msgid "Floatland minimum Y" msgstr "Minimum Y-waarde van zwevende eilanden" #: src/settings_translation_file.cpp msgid "Floatland noise" msgstr "Zwevende eilanden geluid" #: src/settings_translation_file.cpp msgid "Floatland taper exponent" msgstr "Zwevend eiland vormfactor" #: src/settings_translation_file.cpp msgid "Floatland tapering distance" msgstr "Zwevend eiland afschuinings-afstand" #: src/settings_translation_file.cpp msgid "Floatland water level" msgstr "Waterniveau van zwevend eiland" #: src/settings_translation_file.cpp msgid "Fog" msgstr "Mist" #: src/settings_translation_file.cpp msgid "Fog start" msgstr "Begin van de nevel of mist" #: src/settings_translation_file.cpp #, fuzzy msgid "Font" msgstr "Lettergrootte" #: src/settings_translation_file.cpp msgid "Font bold by default" msgstr "Standaard vetgedrukt" #: src/settings_translation_file.cpp msgid "Font italic by default" msgstr "Standaard cursief" #: src/settings_translation_file.cpp msgid "Font shadow" msgstr "Fontschaduw" #: src/settings_translation_file.cpp msgid "Font shadow alpha" msgstr "Fontschaduw alphawaarde" #: src/settings_translation_file.cpp msgid "Font size" msgstr "Lettergrootte" #: src/settings_translation_file.cpp msgid "Font size divisible by" msgstr "" #: src/settings_translation_file.cpp #, fuzzy msgid "Font size of the default font where 1 unit = 1 pixel at 96 DPI" msgstr "Lettergrootte van het standaardlettertype in punt (pt)." #: src/settings_translation_file.cpp #, fuzzy msgid "Font size of the monospace font where 1 unit = 1 pixel at 96 DPI" msgstr "Lettergrootte van het monospace-lettertype in punt (pt)." #: src/settings_translation_file.cpp msgid "" "Font size of the recent chat text and chat prompt in point (pt).\n" "Value 0 will use the default font size." msgstr "" "Tekstgrootte van de chatgeschiedenis en chat prompt in punten (pt).\n" "Waarde 0 zal de standaard tekstgrootte gebruiken." #: src/settings_translation_file.cpp msgid "" "For pixel-style fonts that do not scale well, this ensures that font sizes " "used\n" "with this font will always be divisible by this value, in pixels. For " "instance,\n" "a pixel font 16 pixels tall should have this set to 16, so it will only ever " "be\n" "sized 16, 32, 48, etc., so a mod requesting a size of 25 will get 32." msgstr "" #: src/settings_translation_file.cpp msgid "" "Format of player chat messages. The following strings are valid " "placeholders:\n" "@name, @message, @timestamp (optional)" msgstr "" "Formaat van chatberichten van spelers. De volgende tekenreeksen zijn geldige " "tijdelijke aanduidingen: \n" "@name, @message, @timestamp (optioneel)" #: src/settings_translation_file.cpp msgid "Format of screenshots." msgstr "Formaat van screenshots." #: src/settings_translation_file.cpp msgid "Formspec Full-Screen Background Color" msgstr "Formspec Achtergrondkleur op volledig scherm" #: src/settings_translation_file.cpp msgid "Formspec Full-Screen Background Opacity" msgstr "Formspec Achtergronddekking op volledig scherm" #: src/settings_translation_file.cpp msgid "Formspec full-screen background color (R,G,B)." msgstr "Chat console achtergrondkleur (R,G,B)." #: src/settings_translation_file.cpp msgid "Formspec full-screen background opacity (between 0 and 255)." msgstr "" "Chat console achtergrond alphawaarde (ondoorzichtigheid, tussen 0 en 255)." #: src/settings_translation_file.cpp msgid "Fourth of 4 2D noises that together define hill/mountain range height." msgstr "" "Vierde van vier 3D geluiden die de hoogte van heuvels en bergen bepalen." #: src/settings_translation_file.cpp msgid "Fractal type" msgstr "Fractaal type" #: src/settings_translation_file.cpp msgid "Fraction of the visible distance at which fog starts to be rendered" msgstr "Fractie van de zichtbare afstand vanaf waar de nevel wordt getoond" #: src/settings_translation_file.cpp msgid "" "From how far blocks are generated for clients, stated in mapblocks (16 " "nodes)." msgstr "" "Tot welke afstand blokken gegenereerd worden voor cliënten. In mapblokken " "(16 nodes)." #: src/settings_translation_file.cpp msgid "" "From how far blocks are sent to clients, stated in mapblocks (16 nodes)." msgstr "" "Tot welke afstand blokken naar cliënten gestuurd worden. In mapblokken (16 " "nodes)." #: src/settings_translation_file.cpp msgid "" "From how far clients know about objects, stated in mapblocks (16 nodes).\n" "\n" "Setting this larger than active_block_range will also cause the server\n" "to maintain active objects up to this distance in the direction the\n" "player is looking. (This can avoid mobs suddenly disappearing from view)" msgstr "" "Van hoe ver klanten weten over objecten, vermeld in mapblocks (16 " "knooppunten). \n" "\n" "Het instellen van dit groter dan active_block_range zal ook de server \n" "veroorzaken om actieve objecten tot deze afstand in de richting \n" "van de speler kijkt. (Dit kan voorkomen dat mobs plotseling uit het zicht " "verdwijnen)" #: src/settings_translation_file.cpp msgid "Full screen" msgstr "Volledig scherm" #: src/settings_translation_file.cpp msgid "Fullscreen mode." msgstr "Volledig scherm modus." #: src/settings_translation_file.cpp msgid "GUI" msgstr "" #: src/settings_translation_file.cpp msgid "GUI scaling" msgstr "GUI schaalfactor" #: src/settings_translation_file.cpp msgid "GUI scaling filter" msgstr "GUI schalingsfilter" #: src/settings_translation_file.cpp msgid "GUI scaling filter txr2img" msgstr "GUI schalingsfilter: txr2img" #: src/settings_translation_file.cpp #, fuzzy msgid "Gamepads" msgstr "Spellen" #: src/settings_translation_file.cpp msgid "Global callbacks" msgstr "Algemene callbacks" #: src/settings_translation_file.cpp msgid "" "Global map generation attributes.\n" "In Mapgen v6 the 'decorations' flag controls all decorations except trees\n" "and jungle grass, in all other mapgens this flag controls all decorations." msgstr "" "Algemene wereldgeneratorinstellingen.\n" "In Mapgen v6 beïnvloedt de vlag \"decorations\" alle decoraties behalve " "bomen.\n" "en junglegras. In alle andere generatoren beïnvloedt deze vlag alle " "decoraties." #: src/settings_translation_file.cpp msgid "" "Gradient of light curve at maximum light level.\n" "Controls the contrast of the highest light levels." msgstr "" "Verloop van lichtkromme bij maximaal lichtniveau. \n" "Regelt het contrast van de hoogste lichtniveaus." #: src/settings_translation_file.cpp msgid "" "Gradient of light curve at minimum light level.\n" "Controls the contrast of the lowest light levels." msgstr "" "Verloop van lichtkromme bij minimaal lichtniveau. \n" "Regelt het contrast van de laagste lichtniveaus." #: src/settings_translation_file.cpp msgid "Graphics" msgstr "Grafisch" #: src/settings_translation_file.cpp #, fuzzy msgid "Graphics Effects" msgstr "Grafisch" #: src/settings_translation_file.cpp #, fuzzy msgid "Graphics and Audio" msgstr "Grafisch" #: src/settings_translation_file.cpp msgid "Gravity" msgstr "Zwaartekracht" #: src/settings_translation_file.cpp msgid "Ground level" msgstr "Grondniveau" #: src/settings_translation_file.cpp msgid "Ground noise" msgstr "Aarde/Modder geluid" #: src/settings_translation_file.cpp msgid "HTTP mods" msgstr "HTTP Mods" #: src/settings_translation_file.cpp msgid "HUD" msgstr "" #: src/settings_translation_file.cpp #, fuzzy msgid "HUD scaling" msgstr "GUI schaalfactor" #: src/settings_translation_file.cpp msgid "" "Handling for deprecated Lua API calls:\n" "- none: Do not log deprecated calls\n" "- log: mimic and log backtrace of deprecated call (default).\n" "- error: abort on usage of deprecated call (suggested for mod developers)." msgstr "" "Behandeling van verouderde Lua API aanroepen:\n" "- none: log geen verouderde aanroepen\n" "- log: boots het oude gedrag na, en log een backtrace van de aanroep " "(standaard voor een 'debug' versie).\n" "- error: stop de server bij gebruik van een verouderde aanroep " "(aanbevolen voor mod ontwikkelaars)." #: src/settings_translation_file.cpp msgid "" "Have the profiler instrument itself:\n" "* Instrument an empty function.\n" "This estimates the overhead, that instrumentation is adding (+1 function " "call).\n" "* Instrument the sampler being used to update the statistics." msgstr "" "Laat de profiler zichzelf profileren:\n" "* Profileer een lege functie.\n" " Dit geeft een schatting van de CPU-tijd die door de profiler zelf gebruikt " "wordt (+1 functie-aanroep).\n" "* Profileer de code die de statistieken ververst." #: src/settings_translation_file.cpp msgid "Heat blend noise" msgstr "Geluid van landschapstemperatuurovergangen" #: src/settings_translation_file.cpp msgid "Heat noise" msgstr "Hitte geluid" #: src/settings_translation_file.cpp #, fuzzy msgid "Height component of the initial window size." msgstr "" "Hoogtecomponent van de initiële grootte van het venster. Wordt genegeerd in " "fullscreen-modus." #: src/settings_translation_file.cpp msgid "Height noise" msgstr "Hoogtegeluid" #: src/settings_translation_file.cpp msgid "Height select noise" msgstr "Hoogte-selectie geluid" #: src/settings_translation_file.cpp msgid "Hill steepness" msgstr "Steilheid van de heuvels" #: src/settings_translation_file.cpp msgid "Hill threshold" msgstr "Heuvel-grenswaarde" #: src/settings_translation_file.cpp msgid "Hilliness1 noise" msgstr "Heuvelsteilte ruis" #: src/settings_translation_file.cpp msgid "Hilliness2 noise" msgstr "Heuvelachtigheid2 ruis" #: src/settings_translation_file.cpp msgid "Hilliness3 noise" msgstr "Heuvelachtigheid3 ruis" #: src/settings_translation_file.cpp msgid "Hilliness4 noise" msgstr "Heuvelachtigheid4 ruis" #: src/settings_translation_file.cpp msgid "Homepage of server, to be displayed in the serverlist." msgstr "Home-pagina van de server. Wordt getoond in de serverlijst." #: src/settings_translation_file.cpp msgid "" "Horizontal acceleration in air when jumping or falling,\n" "in nodes per second per second." msgstr "" "Horizontale acceleratie in lucht bij springen of vallen, \n" "in knooppunten per seconde per seconde." #: src/settings_translation_file.cpp msgid "" "Horizontal and vertical acceleration in fast mode,\n" "in nodes per second per second." msgstr "" "Horizontale en verticale acceleratie in snelle modus, \n" "in knooppunten per seconde per seconde." #: src/settings_translation_file.cpp msgid "" "Horizontal and vertical acceleration on ground or when climbing,\n" "in nodes per second per second." msgstr "" "Horizontale en verticale acceleratie op de grond of bij het klimmen, \n" "in knooppunten per seconde per seconde." #: src/settings_translation_file.cpp msgid "Hotbar: Enable mouse wheel for selection" msgstr "" #: src/settings_translation_file.cpp msgid "Hotbar: Invert mouse wheel direction" msgstr "" #: src/settings_translation_file.cpp msgid "How deep to make rivers." msgstr "Diepte van de rivieren." #: src/settings_translation_file.cpp #, fuzzy msgid "" "How fast liquid waves will move. Higher = faster.\n" "If negative, liquid waves will move backwards." msgstr "" "Hoe snel vloeibare golven zullen bewegen. Hoger = sneller. \n" "Indien negatief, zullen vloeibare golven achteruit bewegen. \n" "Vereist dat golvende vloeistoffen zijn ingeschakeld." #: src/settings_translation_file.cpp #, fuzzy msgid "" "How long the server will wait before unloading unused mapblocks, stated in " "seconds.\n" "Higher value is smoother, but will use more RAM." msgstr "" "De tijd die de server wacht voordat een ongebruikt mapblok vergeten wordt.\n" "Een hogere waarde zorgt voor een vloeiender spelervaring, maar kost meer " "geheugen." #: src/settings_translation_file.cpp #, fuzzy msgid "" "How much you are slowed down when moving inside a liquid.\n" "Decrease this to increase liquid resistance to movement." msgstr "Verlaag dit om de vloeistofweerstand te vergroten." #: src/settings_translation_file.cpp msgid "How wide to make rivers." msgstr "Breedte van rivieren." #: src/settings_translation_file.cpp msgid "Humidity blend noise" msgstr "Vochtigheid vermenging ruis" #: src/settings_translation_file.cpp msgid "Humidity noise" msgstr "Vochtigheid ruis" #: src/settings_translation_file.cpp msgid "Humidity variation for biomes." msgstr "Vochtigheidsvariatie voor biomen." #: src/settings_translation_file.cpp msgid "IPv6" msgstr "IPv6" #: src/settings_translation_file.cpp msgid "IPv6 server" msgstr "IPv6 server" #: src/settings_translation_file.cpp msgid "" "If FPS would go higher than this, limit it by sleeping\n" "to not waste CPU power for no benefit." msgstr "" "Beperk de FPS tot maximaal deze waarde, zodat geen processor-\n" "kracht verspild wordt zonder dat het toegevoegde waarde heeft." #: src/settings_translation_file.cpp msgid "" "If disabled, \"Aux1\" key is used to fly fast if both fly and fast mode are\n" "enabled." msgstr "" "Indien uitgeschakeld wordt de \"Aux1\"-toets gebruikt om snel te vliegen\n" "als modi \"vliegen\" en \"snel\" beide aan staan." #: src/settings_translation_file.cpp msgid "" "If enabled, \"Aux1\" key instead of \"Sneak\" key is used for climbing down " "and\n" "descending." msgstr "" "Indien ingeschakeld wordt de \"Aux1\"-toets gebruikt i.p.v. de \"Sneak\"-" "toets om\n" "omlaag te klimmen en af te dalen." #: src/settings_translation_file.cpp #, fuzzy msgid "" "If enabled, account registration is separate from login in the UI.\n" "If disabled, new accounts will be registered automatically when logging in." msgstr "" "Schakel registerbevestiging in wanneer u verbinding maakt met de server. \n" "Indien uitgeschakeld, wordt een nieuw account automatisch geregistreerd." #: src/settings_translation_file.cpp msgid "" "If enabled, actions are recorded for rollback.\n" "This option is only read when server starts." msgstr "" "Indien aangeschakeld worden speleracties opgeslagen zodat ze teruggerold " "kunnen worden.\n" "Deze instelling wordt alleen bij het starten van de server gelezen." #: src/settings_translation_file.cpp msgid "If enabled, disable cheat prevention in multiplayer." msgstr "Valsspeelbescherming uitschakelen in multiplayer modus." #: src/settings_translation_file.cpp msgid "" "If enabled, invalid world data won't cause the server to shut down.\n" "Only enable this if you know what you are doing." msgstr "" "Zorg dat de server niet stopt in geval van ongeldige wereld-data.\n" "Alleen aan te schakelen door spelers / server-beheerders die weten wat de " "consequenties zijn." #: src/settings_translation_file.cpp #, fuzzy msgid "" "If enabled, players cannot join without a password or change theirs to an " "empty password." msgstr "" "Spelers kunnen zich niet aanmelden zonder wachtwoord indien aangeschakeld." #: src/settings_translation_file.cpp #, fuzzy msgid "" "If enabled, the server will perform map block occlusion culling based on\n" "on the eye position of the player. This can reduce the number of blocks\n" "sent to the client by 50-80%. Clients will no longer receive most\n" "invisible blocks, so that the utility of noclip mode is reduced." msgstr "" "Indien aan zal de server achterliggende map blokken niet tonen afgaande\n" "op de oog positie van de speler. Dit kan de hoeveelheid blokken die naar de " "cliënt\n" "gestuurd worden met 50-80 % verminderen. De cliënt zal niet langer de " "meeste\n" "onzichtbare blokken ontvangen zodat noclip mode niet meer nodig is." #: src/settings_translation_file.cpp #, fuzzy msgid "" "If enabled, you can place nodes at the position (feet + eye level) where you " "stand.\n" "This is helpful when working with nodeboxes in small areas." msgstr "" "Indien aangeschakeld, kan een speler blokken plaatsen op de eigen positie\n" "(het niveau van de voeten en van de ogen).\n" "Dit vergemakkelijkt het werken in nauwe ruimtes." #: src/settings_translation_file.cpp msgid "" "If the CSM restriction for node range is enabled, get_node calls are " "limited\n" "to this distance from the player to the node." msgstr "" "Als de CSM-beperking voor het blok is ingeschakeld, zijn get_node-aanroepen " "beperkt \n" "tot deze afstand van de speler tot het blok." #: src/settings_translation_file.cpp msgid "" "If the execution of a chat command takes longer than this specified time in\n" "seconds, add the time information to the chat command message" msgstr "" "Als het uitvoeren van een chatcommando langer duurt dan de opgegeven tijd\n" "in seconden, voeg dan tijdsinformatie toe aan het bijhorende bericht" #: src/settings_translation_file.cpp msgid "" "If the file size of debug.txt exceeds the number of megabytes specified in\n" "this setting when it is opened, the file is moved to debug.txt.1,\n" "deleting an older debug.txt.1 if it exists.\n" "debug.txt is only moved if this setting is positive." msgstr "" "Als de bestandsgrootte van debug.txt groter is dan het aantal megabytes dat " "is opgegeven in \n" "deze instelling wanneer het wordt geopend, wordt het bestand verplaatst naar " "debug.txt.1, \n" "het verwijderen van een oudere debug.txt.1 als deze bestaat. \n" "debug.txt wordt alleen verplaatst als deze instelling positief is." #: src/settings_translation_file.cpp msgid "If this is set, players will always (re)spawn at the given position." msgstr "" "Indien aangeschakeld, dan worden spelers altijd op deze locatie geboren." #: src/settings_translation_file.cpp msgid "Ignore world errors" msgstr "Wereldfouten negeren" #: src/settings_translation_file.cpp msgid "In-game chat console background alpha (opaqueness, between 0 and 255)." msgstr "" "Chat console achtergrond alphawaarde (ondoorzichtigheid, tussen 0 en 255)." #: src/settings_translation_file.cpp msgid "In-game chat console background color (R,G,B)." msgstr "Chat console achtergrondkleur (R,G,B)." #: src/settings_translation_file.cpp msgid "In-game chat console height, between 0.1 (10%) and 1.0 (100%)." msgstr "" "Chat console achtergrond alphawaarde (ondoorzichtigheid, tussen 0 en 255)." #: src/settings_translation_file.cpp msgid "Initial vertical speed when jumping, in nodes per second." msgstr "Verticale beginsnelheid tijdens springen, in blokken per seconde." #: src/settings_translation_file.cpp msgid "" "Instrument builtin.\n" "This is usually only needed by core/builtin contributors" msgstr "" "Profileer 'builtin'.\n" "Dit is normaal enkel nuttig voor gebruik door ontwikkelaars van\n" "het core/builtin-gedeelte van de server" #: src/settings_translation_file.cpp msgid "Instrument chat commands on registration." msgstr "Profileer chatcommando's bij het registreren." #: src/settings_translation_file.cpp msgid "" "Instrument global callback functions on registration.\n" "(anything you pass to a minetest.register_*() function)" msgstr "" "Profileer algemene callback-functies bij het registreren.\n" "(alles dat mbv een van de minetest.register_*() functies geregistreerd wordt" #: src/settings_translation_file.cpp msgid "" "Instrument the action function of Active Block Modifiers on registration." msgstr "Profileer de acties van ABMs bij het registreren." #: src/settings_translation_file.cpp msgid "" "Instrument the action function of Loading Block Modifiers on registration." msgstr "Profileer de acties van LBMs bij het registreren." #: src/settings_translation_file.cpp msgid "Instrument the methods of entities on registration." msgstr "Profileer de acties van objecten bij het registreren." #: src/settings_translation_file.cpp msgid "Interval of saving important changes in the world, stated in seconds." msgstr "" "Interval voor het opslaan van belangrijke veranderingen in de wereld. In " "seconden." #: src/settings_translation_file.cpp #, fuzzy msgid "Interval of sending time of day to clients, stated in seconds." msgstr "Interval voor het sturen van de kloktijd naar cliënten." #: src/settings_translation_file.cpp msgid "Inventory items animations" msgstr "Inventaris items animaties" #: src/settings_translation_file.cpp msgid "Invert mouse" msgstr "Muisbeweging omkeren" #: src/settings_translation_file.cpp msgid "Invert mouse wheel (scroll) direction for item selection in hotbar." msgstr "" #: src/settings_translation_file.cpp msgid "Invert vertical mouse movement." msgstr "Vertikale muisbeweging omkeren." #: src/settings_translation_file.cpp msgid "Italic font path" msgstr "Cursief font pad" #: src/settings_translation_file.cpp msgid "Italic monospace font path" msgstr "Cursief vaste-breedte font pad" #: src/settings_translation_file.cpp msgid "Item entity TTL" msgstr "Bestaansduur van objecten" #: src/settings_translation_file.cpp msgid "Iterations" msgstr "Iteraties" #: src/settings_translation_file.cpp msgid "" "Iterations of the recursive function.\n" "Increasing this increases the amount of fine detail, but also\n" "increases processing load.\n" "At iterations = 20 this mapgen has a similar load to mapgen V7." msgstr "" "Aantal iteraties van de recursieve functie.\n" "Het groter maken hiervan zorgt voor een toename in fijne details, maar zorgt " "ook \n" "voor een toename in processorgebruik.\n" "Bij iteraties = 20 heeft deze mapgen een vergelijkbare belasting als mapgen " "V7." #: src/settings_translation_file.cpp msgid "Joystick ID" msgstr "Stuurknuppel ID" #: src/settings_translation_file.cpp msgid "Joystick button repetition interval" msgstr "Joystick-knop herhalingsinterval" #: src/settings_translation_file.cpp msgid "Joystick dead zone" msgstr "Dode zone Joystick" #: src/settings_translation_file.cpp msgid "Joystick frustum sensitivity" msgstr "Joystick frustrum gevoeligheid" #: src/settings_translation_file.cpp msgid "Joystick type" msgstr "Joystick type" #: src/settings_translation_file.cpp msgid "" "Julia set only.\n" "W component of hypercomplex constant.\n" "Alters the shape of the fractal.\n" "Has no effect on 3D fractals.\n" "Range roughly -2 to 2." msgstr "" "Alleen de Julia verzameling: \n" "W-waarde van de 4D vorm. \n" "Verandert de vorm van de fractal.\n" "Heeft geen effect voor 3D-fractals.\n" "Bereik is ongeveer -2 tot 2." #: src/settings_translation_file.cpp msgid "" "Julia set only.\n" "X component of hypercomplex constant.\n" "Alters the shape of the fractal.\n" "Range roughly -2 to 2." msgstr "" "Allen de Julia verzameling: \n" "X-waarde van de 4D vorm.\n" "Verandert de vorm van de fractal.\n" "Bereik is ongeveer -2 tot 2." #: src/settings_translation_file.cpp msgid "" "Julia set only.\n" "Y component of hypercomplex constant.\n" "Alters the shape of the fractal.\n" "Range roughly -2 to 2." msgstr "" "Alleen de Julia verzameling: \n" "Y-waarde van de 4D vorm.\n" "Verandert de vorm van de fractal.\n" "Bereik is ongeveer -2 tot 2." #: src/settings_translation_file.cpp msgid "" "Julia set only.\n" "Z component of hypercomplex constant.\n" "Alters the shape of the fractal.\n" "Range roughly -2 to 2." msgstr "" "Alleen de Julia verzameling: \n" "Z-waarde van de 4D vorm.\n" "Verandert de vorm van de fractal.\n" "Bereik is ongeveer -2 tot 2." #: src/settings_translation_file.cpp msgid "Julia w" msgstr "Julia w" #: src/settings_translation_file.cpp msgid "Julia x" msgstr "Julia x" #: src/settings_translation_file.cpp msgid "Julia y" msgstr "Julia y" #: src/settings_translation_file.cpp msgid "Julia z" msgstr "Julia z" #: src/settings_translation_file.cpp msgid "Jumping speed" msgstr "Sprinsnelheid" #: src/settings_translation_file.cpp msgid "Keyboard and Mouse" msgstr "" #: src/settings_translation_file.cpp msgid "Kick players who sent more than X messages per 10 seconds." msgstr "" "Schop spelers die meer dan X berichten per 10 seconden hebben verzonden." #: src/settings_translation_file.cpp msgid "Lake steepness" msgstr "Steilheid van meren" #: src/settings_translation_file.cpp msgid "Lake threshold" msgstr "Meren-grenswaarde" #: src/settings_translation_file.cpp msgid "Language" msgstr "Taal" #: src/settings_translation_file.cpp msgid "Large cave depth" msgstr "Diepte van grote grotten" #: src/settings_translation_file.cpp msgid "Large cave maximum number" msgstr "Maximaal aantal grote grotten" #: src/settings_translation_file.cpp msgid "Large cave minimum number" msgstr "Groot minimumaantal grotten" #: src/settings_translation_file.cpp msgid "Large cave proportion flooded" msgstr "Grote grotaandeel overstroomd" #: src/settings_translation_file.cpp msgid "Leaves style" msgstr "Type van bladeren" #: src/settings_translation_file.cpp msgid "" "Leaves style:\n" "- Fancy: all faces visible\n" "- Simple: only outer faces, if defined special_tiles are used\n" "- Opaque: disable transparency" msgstr "" "Type bladeren:\n" "- Fancy: alle zijden zichtbaar\n" "- Simple: enkel buitenzijden zichtbaar; special_tiles wordt gebruikt " "indien gedefiniëerd\n" "- Opaque: geen doorzichtige bladeren" #: src/settings_translation_file.cpp #, fuzzy msgid "" "Length of a server tick (the interval at which everything is generally " "updated),\n" "stated in seconds.\n" "Does not apply to sessions hosted from the client menu." msgstr "" "Lengte van server stap, en interval waarin objecten via het netwerk\n" "ververst worden." #: src/settings_translation_file.cpp #, fuzzy msgid "Length of liquid waves." msgstr "Golfsnelheid van water/vloeistoffen" #: src/settings_translation_file.cpp #, fuzzy msgid "" "Length of time between Active Block Modifier (ABM) execution cycles, stated " "in seconds." msgstr "" "Tijdsinterval waarmee actieve blokken wijzigers (ABMs) geactiveerd worden" #: src/settings_translation_file.cpp #, fuzzy msgid "Length of time between NodeTimer execution cycles, stated in seconds." msgstr "Tijdsinterval waarmee node timerd geactiveerd worden" #: src/settings_translation_file.cpp #, fuzzy msgid "" "Length of time between active block management cycles, stated in seconds." msgstr "Tijd tussen actieve blok beheer(ABM) cycli" #: src/settings_translation_file.cpp #, fuzzy msgid "" "Level of logging to be written to debug.txt:\n" "- (no logging)\n" "- none (messages with no level)\n" "- error\n" "- warning\n" "- action\n" "- info\n" "- verbose\n" "- trace" msgstr "" "Hoeveelheid logging die geschreven wordt naar debug.txt:\n" "- (geen logging)\n" "- none (enkel berichten zonder gedefiniëerd niveau)\n" "- error (alles van minstens fout-niveau)\n" "- warning (alles van minstens waarschuwings-niveau)\n" "- action (alles van minstens actie-niveau)\n" "- info (alles van minstens informatie-niveau)\n" "- verbose (alles)" #: src/settings_translation_file.cpp msgid "Light curve boost" msgstr "Lichtcurve boost" #: src/settings_translation_file.cpp msgid "Light curve boost center" msgstr "Lichtcurve boost centrum" #: src/settings_translation_file.cpp msgid "Light curve boost spread" msgstr "Lichtcurve boost verspreiding" #: src/settings_translation_file.cpp msgid "Light curve gamma" msgstr "Lichtcurve gamma" #: src/settings_translation_file.cpp msgid "Light curve high gradient" msgstr "Lichtcurve hoog verloop" #: src/settings_translation_file.cpp msgid "Light curve low gradient" msgstr "Lichtcurve laag verloop" #: src/settings_translation_file.cpp #, fuzzy msgid "Lighting" msgstr "Vloeiende verlichting" #: src/settings_translation_file.cpp msgid "" "Limit of map generation, in nodes, in all 6 directions from (0, 0, 0).\n" "Only mapchunks completely within the mapgen limit are generated.\n" "Value is stored per-world." msgstr "" "Limiet van de landkaart generatie in aantal noden van (0,0,0) in alle 6 " "richtingen.\n" "Enkel mapchunks die volledig in de limiet vallen worden gegenereerd.\n" "Deze waarde wordt per wereld bewaard." #: src/settings_translation_file.cpp msgid "" "Limits number of parallel HTTP requests. Affects:\n" "- Media fetch if server uses remote_media setting.\n" "- Serverlist download and server announcement.\n" "- Downloads performed by main menu (e.g. mod manager).\n" "Only has an effect if compiled with cURL." msgstr "" "Beperking van het aantal parallele HTTP verzoeken. Van toepassing op:\n" "- Laden van media indien een externe media-server gebruikt wordt.\n" "- Laden van de serverlijst en server-aankondigingen.\n" "- Downloads vanuit het hoofdmens (bijv. mods).\n" "(Alleen van toepassing indien cURL meegecompileerd is)." #: src/settings_translation_file.cpp msgid "Liquid fluidity" msgstr "Vloeibaarheid van vloeistoffen" #: src/settings_translation_file.cpp msgid "Liquid fluidity smoothing" msgstr "Vloeistof viscositeit gladmaakfactor" #: src/settings_translation_file.cpp msgid "Liquid loop max" msgstr "Vloeistof-verspreiding per stap" #: src/settings_translation_file.cpp msgid "Liquid queue purge time" msgstr "Inkortingstijd vloeistof-wachtrij" #: src/settings_translation_file.cpp msgid "Liquid sinking" msgstr "Zinksnelheid in vloeistof" #: src/settings_translation_file.cpp msgid "Liquid update interval in seconds." msgstr "Vloeistof verspreidingssnelheid in seconden." #: src/settings_translation_file.cpp msgid "Liquid update tick" msgstr "Vloeistof verspreidingssnelheid" #: src/settings_translation_file.cpp msgid "Load the game profiler" msgstr "Gebruik de spel-profiler" #: src/settings_translation_file.cpp msgid "" "Load the game profiler to collect game profiling data.\n" "Provides a /profiler command to access the compiled profile.\n" "Useful for mod developers and server operators." msgstr "" "Gebruik de spel-profiler om profileringsgegevens van het spel te " "verzamelen.\n" "Hierbij komt ook het server-commando '/profiler' beschikbaar.\n" "Nuttig voor mod-ontwikkelaars en server-beheerders." #: src/settings_translation_file.cpp msgid "Loading Block Modifiers" msgstr "Geladen blokken aanpassers (LBMs)" #: src/settings_translation_file.cpp msgid "" "Logical value that controls how far the bloom effect spreads\n" "from the bright objects.\n" "Range: from 0.1 to 8, default: 1" msgstr "" #: src/settings_translation_file.cpp msgid "Lower Y limit of dungeons." msgstr "Onderste Y-limiet van kerkers." #: src/settings_translation_file.cpp msgid "Lower Y limit of floatlands." msgstr "Onderste Y-limiet van zwevende eilanden." #: src/settings_translation_file.cpp msgid "Main menu script" msgstr "Hoofdmenu script" #: src/settings_translation_file.cpp msgid "" "Make fog and sky colors depend on daytime (dawn/sunset) and view direction." msgstr "" "Mist en hemelkleur afhankelijk van tijd van de dag (zonsopkomst/ondergang) " "en kijkrichting." #: src/settings_translation_file.cpp msgid "Map Compression Level for Disk Storage" msgstr "Map compressie niveau voor het bewaren op de harde schijf" #: src/settings_translation_file.cpp msgid "Map Compression Level for Network Transfer" msgstr "Map compressie niveau voor netwerk transfert" #: src/settings_translation_file.cpp msgid "Map directory" msgstr "Wereld map" #: src/settings_translation_file.cpp msgid "Map generation attributes specific to Mapgen Carpathian." msgstr "Wereldgeneratieattributen specifiek aan Mapgen Carpathian." #: src/settings_translation_file.cpp msgid "" "Map generation attributes specific to Mapgen Flat.\n" "Occasional lakes and hills can be added to the flat world." msgstr "" "Wereldgenerator instellingen specifiek voor generator 'flat' (vlak).\n" "Verspreide meren en heuvels kunnen toegevoegd worden." #: src/settings_translation_file.cpp msgid "" "Map generation attributes specific to Mapgen Fractal.\n" "'terrain' enables the generation of non-fractal terrain:\n" "ocean, islands and underground." msgstr "" "Wereldgenerator instellingen specifiek voor generator 'fractal'.\n" "\"terrein\" activeert de generatie van niet-fractale terreinen:\n" "oceanen, eilanden en ondergrondse ruimtes." #: src/settings_translation_file.cpp msgid "" "Map generation attributes specific to Mapgen Valleys.\n" "'altitude_chill': Reduces heat with altitude.\n" "'humid_rivers': Increases humidity around rivers.\n" "'vary_river_depth': If enabled, low humidity and high heat causes rivers\n" "to become shallower and occasionally dry.\n" "'altitude_dry': Reduces humidity with altitude." msgstr "" "Wereldgeneratieattributen specifiek aan Mapgen Valleys.\n" "'altitude_chill': Hoe groter de hoogte, hoe lager de temperatuur.\n" "'humid_rivers': Hogere vochtigheidsgraad rond rivieren.\n" "'vary_river_depth': Lage vochtigheidsgraad en hoge temperatuur\n" "zorgen ervoor dat rivieren smaller worden en uiteindelijk uitdrogen.\n" "'altitude_dry': Hoe groter de hoogte, hoe lager de vochtigheidsgraad." #: src/settings_translation_file.cpp msgid "Map generation attributes specific to Mapgen v5." msgstr "Wereldgenerator instellingen specifiek voor Mapgen V5." #: src/settings_translation_file.cpp #, fuzzy msgid "" "Map generation attributes specific to Mapgen v6.\n" "The 'snowbiomes' flag enables the new 5 biome system.\n" "When the 'snowbiomes' flag is enabled jungles are automatically enabled and\n" "the 'jungles' flag is ignored.\n" "The 'temples' flag disables generation of desert temples. Normal dungeons " "will appear instead." msgstr "" "Wereldgenerator instellingen specifiek voor generator v6.\n" "De sneeuwgebieden optie, activeert de nieuwe 5 vegetaties systeem.\n" "Indien sneeuwgebieden aanstaan, dan worden oerwouden ook aangezet, en wordt\n" "de \"jungles\" optie genegeerd." #: src/settings_translation_file.cpp msgid "" "Map generation attributes specific to Mapgen v7.\n" "'ridges': Rivers.\n" "'floatlands': Floating land masses in the atmosphere.\n" "'caverns': Giant caves deep underground." msgstr "" "Wereldgenerator instellingen specifiek voor generator v7.\n" "'ridges': dit zijn uithollingen in het landschap die rivieren mogelijk " "maken.\n" "'floatlands': dit zijn zwevende landmassa's in de atmosfeer.\n" "'caverns': grote grotten diep onder de grond." #: src/settings_translation_file.cpp msgid "Map generation limit" msgstr "Wereld-grens" #: src/settings_translation_file.cpp msgid "Map save interval" msgstr "Interval voor opslaan wereld" #: src/settings_translation_file.cpp msgid "Map shadows update frames" msgstr "Aantal frames voor bijwerken schaduwmap" #: src/settings_translation_file.cpp msgid "Mapblock limit" msgstr "Max aantal wereldblokken" #: src/settings_translation_file.cpp msgid "Mapblock mesh generation delay" msgstr "Mapblock maas generatie vertraging" #: src/settings_translation_file.cpp #, fuzzy msgid "Mapblock mesh generation threads" msgstr "Mapblock maas generatie vertraging" #: src/settings_translation_file.cpp msgid "Mapblock unload timeout" msgstr "Wereldblok vergeet-tijd" #: src/settings_translation_file.cpp msgid "Mapgen Carpathian" msgstr "wereldgenerator Karpaten" #: src/settings_translation_file.cpp msgid "Mapgen Carpathian specific flags" msgstr "Wereldgenerator Karpaten specifieke opties" #: src/settings_translation_file.cpp msgid "Mapgen Flat" msgstr "Wereldgenerator vlak terrein" #: src/settings_translation_file.cpp msgid "Mapgen Flat specific flags" msgstr "Wereldgenerator vlak terrein specifieke opties" #: src/settings_translation_file.cpp msgid "Mapgen Fractal" msgstr "Wereldgenerator Fractal" #: src/settings_translation_file.cpp msgid "Mapgen Fractal specific flags" msgstr "Wereldgenerator Fractal specifieke opties" #: src/settings_translation_file.cpp msgid "Mapgen V5" msgstr "Wereldgenerator v5" #: src/settings_translation_file.cpp msgid "Mapgen V5 specific flags" msgstr "Wereldgenerator v5 specifieke opties" #: src/settings_translation_file.cpp msgid "Mapgen V6" msgstr "Wereldgenerator v6" #: src/settings_translation_file.cpp msgid "Mapgen V6 specific flags" msgstr "Wereldgenerator v6 specifieke opties" #: src/settings_translation_file.cpp msgid "Mapgen V7" msgstr "Wereldgenerator v7" #: src/settings_translation_file.cpp msgid "Mapgen V7 specific flags" msgstr "Wereldgenerator v7 specifieke opties" #: src/settings_translation_file.cpp msgid "Mapgen Valleys" msgstr "Valleien Wereldgenerator" #: src/settings_translation_file.cpp msgid "Mapgen Valleys specific flags" msgstr "Weredgenerator valleien specifieke opties" #: src/settings_translation_file.cpp msgid "Mapgen debug" msgstr "Wereldgenerator debug" #: src/settings_translation_file.cpp msgid "Mapgen name" msgstr "Wereldgenerator" #: src/settings_translation_file.cpp msgid "Max block generate distance" msgstr "Maximale afstand van te genereren blokken" #: src/settings_translation_file.cpp msgid "Max block send distance" msgstr "Maximale afstand voor te versturen blokken" #: src/settings_translation_file.cpp msgid "Max liquids processed per step." msgstr "" "Maximaal aantal vloeistof-nodes te verwerken (dwz verspreiden) per server-" "stap." #: src/settings_translation_file.cpp msgid "Max. clearobjects extra blocks" msgstr "Maximaal extra aantal blokken voor clearobjects" #: src/settings_translation_file.cpp msgid "Max. packets per iteration" msgstr "Maximaal aantal pakketten per iteratie" #: src/settings_translation_file.cpp msgid "Maximum FPS" msgstr "Maximum FPS" #: src/settings_translation_file.cpp msgid "Maximum FPS when the window is not focused, or when the game is paused." msgstr "" "Maximum FPS als het venster niet gefocussed is, of wanneer het spel " "gepauzeerd is." #: src/settings_translation_file.cpp msgid "Maximum distance to render shadows." msgstr "Maximumafstand bij renderen schaduwen." #: src/settings_translation_file.cpp msgid "Maximum forceloaded blocks" msgstr "Maximaal aantal geforceerd geladen blokken" #: src/settings_translation_file.cpp msgid "Maximum hotbar width" msgstr "Maximale breedte van de 'hotbar'" #: src/settings_translation_file.cpp msgid "Maximum limit of random number of large caves per mapchunk." msgstr "Maximale limiet van willekeurig aantal grote grotten per mapchunk." #: src/settings_translation_file.cpp msgid "Maximum limit of random number of small caves per mapchunk." msgstr "Maximale limiet van willekeurig aantal kleine grotten per mapchunk." #: src/settings_translation_file.cpp msgid "" "Maximum liquid resistance. Controls deceleration when entering liquid at\n" "high speed." msgstr "" "Maximale vloeistofweerstand. Regelt de vertraging bij het invoeren van " "vloeistof op \n" "hoge snelheid." #: src/settings_translation_file.cpp msgid "" "Maximum number of blocks that are simultaneously sent per client.\n" "The maximum total count is calculated dynamically:\n" "max_total = ceil((#clients + max_users) * per_client / 4)" msgstr "" "Maximum aantal blokken dat tegelijkertijd verzonden kan worden\n" "per client. Het totale maximum wordt dynamisch berekend:\n" "max_total = ceil((#clients + max_users) * per_client / 4)" #: src/settings_translation_file.cpp msgid "Maximum number of blocks that can be queued for loading." msgstr "Maximaal aantal blokken in de wachtrij voor laden/genereren." #: src/settings_translation_file.cpp msgid "" "Maximum number of blocks to be queued that are to be generated.\n" "This limit is enforced per player." msgstr "" "Maximaal aantal blokken in de wachtrij om gegenereerd te worden.\n" "Deze limiet is opgelegd per speler." #: src/settings_translation_file.cpp msgid "" "Maximum number of blocks to be queued that are to be loaded from file.\n" "This limit is enforced per player." msgstr "" "Maximaal aantal blokken in de wachtrij om van een bestand/harde schijf " "geladen te worden.\n" "Deze limiet is opgelegd per speler." #: src/settings_translation_file.cpp msgid "" "Maximum number of concurrent downloads. Downloads exceeding this limit will " "be queued.\n" "This should be lower than curl_parallel_limit." msgstr "" "Maximaal aantal gelijktijdige downloads. Downloads die deze limiet " "overschrijden zullen in de wachtrij geplaats worden.\n" "Deze instelling zou lager moeten zijn dan curl_parallel_limit." #: src/settings_translation_file.cpp msgid "" "Maximum number of mapblocks for client to be kept in memory.\n" "Set to -1 for unlimited amount." msgstr "" "Maximaal aantal wereldblokken dat door de cliënt in het geheugen gehouden " "wordt.\n" "Gebruik -1 voor een onbeperkt aantal." #: src/settings_translation_file.cpp msgid "" "Maximum number of packets sent per send step, if you have a slow connection\n" "try reducing it, but don't reduce it to a number below double of targeted\n" "client number." msgstr "" "Maximaal aantal pakketen dat per server-stap verzonden wordt. Verminder dit " "aantal\n" "bij een langzame verbinding, maar niet lager dan het gewenste aantal " "cliënten\n" "dat gelijk verbonden kan zijn." #: src/settings_translation_file.cpp msgid "Maximum number of players that can be connected simultaneously." msgstr "Maximaal aantal spelers dat tegelijkertijd verbonden kan zijn." #: src/settings_translation_file.cpp msgid "Maximum number of recent chat messages to show" msgstr "Maximaal aantal zichtbare recente chatberichten" #: src/settings_translation_file.cpp msgid "Maximum number of statically stored objects in a block." msgstr "Maximaal aantal objecten per blok dat wordt opgeslagen." #: src/settings_translation_file.cpp msgid "Maximum objects per block" msgstr "Maximaal aantal objecten per blok" #: src/settings_translation_file.cpp msgid "" "Maximum proportion of current window to be used for hotbar.\n" "Useful if there's something to be displayed right or left of hotbar." msgstr "" "Maximale fractie van de breedte het window dat gebruikt mag worden voor de " "hotbar.\n" "Dit is nuttig als er iets links of rechts ervan getoond moet worden." #: src/settings_translation_file.cpp msgid "Maximum simultaneous block sends per client" msgstr "Maximaal simultaan verzonden blokken per cliënt" #: src/settings_translation_file.cpp #, fuzzy msgid "Maximum size of the outgoing chat queue" msgstr "Maximale omvang van de wachtrij uitgezonden berichten" #: src/settings_translation_file.cpp #, fuzzy msgid "" "Maximum size of the outgoing chat queue.\n" "0 to disable queueing and -1 to make the queue size unlimited." msgstr "" "Maximale omvang van de wachtrij uitgezonden berichten.\n" "'0' om de wachtrij uit te schakelen en '-1' om de wachtrij oneindig te maken." #: src/settings_translation_file.cpp msgid "" "Maximum time a file download (e.g. a mod download) may take, stated in " "milliseconds." msgstr "" "Maximale duur voor het downloaden van een bestand (bv. een mod), in " "milliseconden." #: src/settings_translation_file.cpp msgid "" "Maximum time an interactive request (e.g. server list fetch) may take, " "stated in milliseconds." msgstr "" "Maximale duur voor het afhandelen van een interactieve aanvraag (bv. ophalen " "serverlijst), in milliseconden." #: src/settings_translation_file.cpp msgid "Maximum users" msgstr "Maximaal aantal gebruikers" #: src/settings_translation_file.cpp msgid "Mesh cache" msgstr "Cache voor meshes" #: src/settings_translation_file.cpp msgid "Message of the day" msgstr "Bericht van de dag" #: src/settings_translation_file.cpp msgid "Message of the day displayed to players connecting." msgstr "Toon bericht aan spelers die verbinding maken." #: src/settings_translation_file.cpp msgid "Method used to highlight selected object." msgstr "" "Manier waarop het geselecteerde object zichtbaar wordt gemaakt.\n" "* box: node wordt omlijnd.\n" "* halo: node licht op." #: src/settings_translation_file.cpp msgid "Minimal level of logging to be written to chat." msgstr "Minimaal aantal loggegevens in de chat weergeven." #: src/settings_translation_file.cpp msgid "Minimap scan height" msgstr "Mini-kaart scan-hoogte" #: src/settings_translation_file.cpp #, fuzzy msgid "Minimum dig repetition interval" msgstr "Plaats (Rechts-klik) herhalingsinterval" #: src/settings_translation_file.cpp msgid "Minimum limit of random number of large caves per mapchunk." msgstr "Minimumlimiet van willekeurig aantal grote grotten per mapchunk." #: src/settings_translation_file.cpp msgid "Minimum limit of random number of small caves per mapchunk." msgstr "Minimale limiet van willekeurig aantal kleine grotten per mapchunk." #: src/settings_translation_file.cpp msgid "Mipmapping" msgstr "Mip-Mapping" #: src/settings_translation_file.cpp msgid "Miscellaneous" msgstr "" #: src/settings_translation_file.cpp #, fuzzy msgid "Mod Profiler" msgstr "Profiler" #: src/settings_translation_file.cpp #, fuzzy msgid "Mod Security" msgstr "Veiligheid" #: src/settings_translation_file.cpp msgid "Mod channels" msgstr "Mod-kanalen" #: src/settings_translation_file.cpp msgid "Modifies the size of the HUD elements." msgstr "Verandert de grootte van de HUD-elementen." #: src/settings_translation_file.cpp msgid "Monospace font path" msgstr "Vaste-breedte font pad" #: src/settings_translation_file.cpp msgid "Monospace font size" msgstr "Vaste-breedte font grootte" #: src/settings_translation_file.cpp #, fuzzy msgid "Monospace font size divisible by" msgstr "Vaste-breedte font grootte" #: src/settings_translation_file.cpp msgid "Mountain height noise" msgstr "Berg-hoogte ruis" #: src/settings_translation_file.cpp msgid "Mountain noise" msgstr "Bergen ruis" #: src/settings_translation_file.cpp msgid "Mountain variation noise" msgstr "Berg-hoogte ruisvariatie" #: src/settings_translation_file.cpp msgid "Mountain zero level" msgstr "Nulniveau bergen" #: src/settings_translation_file.cpp msgid "Mouse sensitivity" msgstr "Muis-gevoeligheid" #: src/settings_translation_file.cpp msgid "Mouse sensitivity multiplier." msgstr "Muis-gevoeligheidsfactor." #: src/settings_translation_file.cpp #, fuzzy msgid "Movement threshold" msgstr "Grot drempel" #: src/settings_translation_file.cpp msgid "Mud noise" msgstr "Modder ruis" #: src/settings_translation_file.cpp msgid "" "Multiplier for fall bobbing.\n" "For example: 0 for no view bobbing; 1.0 for normal; 2.0 for double." msgstr "" "Vermenigvuldigingsfactor van loopbeweging bij vallen.\n" "Bijvoorbeeld:\n" "0 voor geen loopbeweging.\n" "1.0 voor normale loopbeweging.\n" "2.0 voor twee keer grotere loopbeweging." #: src/settings_translation_file.cpp msgid "Mute sound" msgstr "Geluid dempen" #: src/settings_translation_file.cpp msgid "" "Name of map generator to be used when creating a new world.\n" "Creating a world in the main menu will override this.\n" "Current mapgens in a highly unstable state:\n" "- The optional floatlands of v7 (disabled by default)." msgstr "" "Naam van de wereldgenerator die gebruikt moet worden om een nieuwe wereld " "aan te maken. \n" "Een nieuwe wereld aanmaken in het hoofdmenu heeft echter voorrang.\n" "Huidige wereldgeneratoren in zeer instabiele staat:\n" "- De optionele zweeflanden van v7 (standaard uitgeschakeld)." #: src/settings_translation_file.cpp msgid "" "Name of the player.\n" "When running a server, clients connecting with this name are admins.\n" "When starting from the main menu, this is overridden." msgstr "" "Naam van de speler.\n" "Voor servers: spelers met deze naam krijgen beheerdersrechten.\n" "Voor cliënten: standaardspelernaam voor verbindingen met een server\n" "(in het hoofdmenu kan een andere naam gekozen worden)." #: src/settings_translation_file.cpp msgid "" "Name of the server, to be displayed when players join and in the serverlist." msgstr "" "Naam van de server. Wordt getoond in de serverlijst, en wanneer spelers " "inloggen." #: src/settings_translation_file.cpp msgid "" "Network port to listen (UDP).\n" "This value will be overridden when starting from the main menu." msgstr "" "Netwerkpoort van de server (UDP).\n" "Bij starten vanuit het hoofdmenu kan een andere poort opgegeven worden." #: src/settings_translation_file.cpp #, fuzzy msgid "Networking" msgstr "Netwerk" #: src/settings_translation_file.cpp msgid "New users need to input this password." msgstr "Nieuwe spelers dienen dit wachtwoord op te geven." #: src/settings_translation_file.cpp #, fuzzy msgid "Node and Entity Highlighting" msgstr "Node licht op" #: src/settings_translation_file.cpp msgid "Node highlighting" msgstr "Geselecteerde node indicatie" #: src/settings_translation_file.cpp msgid "NodeTimer interval" msgstr "Interval voor node-timers" #: src/settings_translation_file.cpp msgid "Noises" msgstr "Ruis" #: src/settings_translation_file.cpp msgid "Number of emerge threads" msgstr "Aantal 'emerge' threads" #: src/settings_translation_file.cpp msgid "" "Number of emerge threads to use.\n" "Value 0:\n" "- Automatic selection. The number of emerge threads will be\n" "- 'number of processors - 2', with a lower limit of 1.\n" "Any other value:\n" "- Specifies the number of emerge threads, with a lower limit of 1.\n" "WARNING: Increasing the number of emerge threads increases engine mapgen\n" "speed, but this may harm game performance by interfering with other\n" "processes, especially in singleplayer and/or when running Lua code in\n" "'on_generated'. For many users the optimum setting may be '1'." msgstr "" "Aantal te gebruiken emerge-threads. \n" "WAARSCHUWING: Momenteel zijn er meerdere bugs die crashes kunnen veroorzaken " "wanneer \n" "'num_emerge_threads' is groter dan 1. Totdat deze waarschuwing is " "verwijderd, is dat \n" "zo sterk aanbevolen deze waarde is ingesteld op de standaard '1'. \n" "Waarde 0: \n" "- Automatische selectie. Het aantal emerge threads zal zijn \n" "- 'aantal processors - 2', met een ondergrens van 1. \n" "Elke andere waarde: \n" "- Specificeert het aantal emerge threads, met een ondergrens van 1. \n" "WAARSCHUWING: Door het aantal emerge threads te vergroten, worden de motor " "mapgen \n" "vergroot snelheid, maar dit kan de spelprestaties schaden door interfereren " "met andere \n" "processen, vooral in singleplayer en/of bij het uitvoeren van Lua-code in \n" "'on_generated'. Voor veel gebruikers kan de optimale instelling '1' zijn." #: src/settings_translation_file.cpp msgid "" "Number of extra blocks that can be loaded by /clearobjects at once.\n" "This is a trade-off between SQLite transaction overhead and\n" "memory consumption (4096=100MB, as a rule of thumb)." msgstr "" "Aantal extra blokken dat '/clearobjects' tegelijk mag laden.\n" "Dit is een compromis tussen overhead van SQLite-transacties en\n" "geheugengebruik (als vuistregel is 4096 gelijk aan 100 MB)." #: src/settings_translation_file.cpp #, fuzzy msgid "Number of messages a player may send per 10 seconds." msgstr "Aantal berichten dat een speler per 10 seconden mag verzenden." #: src/settings_translation_file.cpp msgid "" "Number of threads to use for mesh generation.\n" "Value of 0 (default) will let Minetest autodetect the number of available " "threads." msgstr "" #: src/settings_translation_file.cpp msgid "Occlusion Culler" msgstr "" #: src/settings_translation_file.cpp #, fuzzy msgid "Occlusion Culling" msgstr "Door server worden onzichtbare nodes niet doorgegeven" #: src/settings_translation_file.cpp msgid "" "Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." msgstr "" "Ondoorzichtigheid (alpha) van de schaduw achter het standaardlettertype, " "tussen 0 en 255." #: src/settings_translation_file.cpp msgid "" "Open the pause menu when the window's focus is lost. Does not pause if a " "formspec is\n" "open." msgstr "" "Pauzemenu openen als het venster focus verliest. Pauzeert niet als er\n" "een formspec geopend is." #: src/settings_translation_file.cpp #, fuzzy msgid "OpenGL debug" msgstr "Wereldgenerator debug" #: src/settings_translation_file.cpp msgid "Optional override for chat weblink color." msgstr "Optionele overschrijving van de kleur van weblinks in chat." #: src/settings_translation_file.cpp #, fuzzy msgid "" "Path of the fallback font. Must be a TrueType font.\n" "This font will be used for certain languages or if the default font is " "unavailable." msgstr "" "Pad van het fallback-lettertype. \n" "Als de instelling \"freetype\" is ingeschakeld: Moet een TrueType-lettertype " "zijn. \n" "Als de instelling \"freetype\" is uitgeschakeld: Moet een bitmap- of XML-" "vectorenlettertype zijn. \n" "Dit lettertype wordt gebruikt voor bepaalde talen of als het " "standaardlettertype niet beschikbaar is." #: src/settings_translation_file.cpp msgid "" "Path to save screenshots at. Can be an absolute or relative path.\n" "The folder will be created if it doesn't already exist." msgstr "" "Pad waar screenshots moeten bewaard worden. Kan een absoluut of relatief pad " "zijn.\n" "De map zal aangemaakt worden als ze nog niet bestaat." #: src/settings_translation_file.cpp msgid "" "Path to shader directory. If no path is defined, default location will be " "used." msgstr "" "Pad naar de schader. Indien geen pad wordt gegeven zal de standaard locatie " "gebruikt worden." #: src/settings_translation_file.cpp #, fuzzy msgid "" "Path to the default font. Must be a TrueType font.\n" "The fallback font will be used if the font cannot be loaded." msgstr "" "Pad naar het standaardlettertype. \n" "Als de instelling \"freetype\" is ingeschakeld: Moet een TrueType-lettertype " "zijn. \n" "Als de instelling \"freetype\" is uitgeschakeld: Moet een bitmap- of XML-" "vectorenlettertype zijn. \n" "Het fallback-lettertype wordt gebruikt als het lettertype niet kan worden " "geladen." #: src/settings_translation_file.cpp #, fuzzy msgid "" "Path to the monospace font. Must be a TrueType font.\n" "This font is used for e.g. the console and profiler screen." msgstr "" "Pad naar het monospace-lettertype. \n" "Als de instelling \"freetype\" is ingeschakeld: Moet een TrueType-lettertype " "zijn. \n" "Als de instelling \"freetype\" is uitgeschakeld: Moet een bitmap- of XML-" "vectorenlettertype zijn. \n" "Dit lettertype wordt o.a. gebruikt voor het console- en profilerscherm." #: src/settings_translation_file.cpp msgid "Pause on lost window focus" msgstr "Pauzeer als venster focus verliest" #: src/settings_translation_file.cpp msgid "Per-player limit of queued blocks load from disk" msgstr "" "Per speler limiet van gevraagde blokken om te laden van de harde schijf" #: src/settings_translation_file.cpp msgid "Per-player limit of queued blocks to generate" msgstr "Per speler limiet van de \"te genereren blokken\"-wachtrij" #: src/settings_translation_file.cpp msgid "Physics" msgstr "Fysica" #: src/settings_translation_file.cpp msgid "Place repetition interval" msgstr "Plaats (Rechts-klik) herhalingsinterval" #: src/settings_translation_file.cpp msgid "Player transfer distance" msgstr "Speler verplaatsingsafstand" #: src/settings_translation_file.cpp msgid "Poisson filtering" msgstr "Poisson-filteren" #: src/settings_translation_file.cpp msgid "Post Processing" msgstr "" #: src/settings_translation_file.cpp #, fuzzy msgid "" "Prevent digging and placing from repeating when holding the respective " "buttons.\n" "Enable this when you dig or place too often by accident.\n" "On touchscreens, this only affects digging." msgstr "" "Voorkom dat graven en plaatsen zich herhaalt wanneer u de muisknoppen " "ingedrukt houdt. \n" "Schakel dit in als u per ongeluk te vaak graaft of plaatst." #: src/settings_translation_file.cpp msgid "Prevent mods from doing insecure things like running shell commands." msgstr "" "Voorkom dat mods onveilige commando's uitvoeren, zoals shell commando's." #: src/settings_translation_file.cpp msgid "" "Print the engine's profiling data in regular intervals (in seconds).\n" "0 = disable. Useful for developers." msgstr "" "Interval waarmee profiler-gegevens geprint worden. \n" "0 = uitzetten. Dit is nuttig voor ontwikkelaars." #: src/settings_translation_file.cpp msgid "Privileges that players with basic_privs can grant" msgstr "Voorrechten die spelers met 'basic_privs' mogen toekennen" #: src/settings_translation_file.cpp msgid "Profiler" msgstr "Profiler" #: src/settings_translation_file.cpp msgid "Prometheus listener address" msgstr "Adres om te luisteren naar Prometheus" #: src/settings_translation_file.cpp msgid "" "Prometheus listener address.\n" "If Minetest is compiled with ENABLE_PROMETHEUS option enabled,\n" "enable metrics listener for Prometheus on that address.\n" "Metrics can be fetched on http://127.0.0.1:30000/metrics" msgstr "" "Adres om te luisteren naar Prometheus.\n" "Indien Minetest gecompileerd werd met de optie ENABLE_PROMETHEUS,\n" "dan zal dit adres gebruikt worden om naar Prometheus te luisteren.\n" "Meetwaarden kunnen opgehaald worden op http://127.0.0.1:30000/metrics" #: src/settings_translation_file.cpp msgid "Proportion of large caves that contain liquid." msgstr "Aandeel grote grotten die vloeistof bevatten." #: src/settings_translation_file.cpp #, fuzzy msgid "Protocol version minimum" msgstr "Protocol versie stemt niet overeen. " #: src/settings_translation_file.cpp msgid "Punch gesture" msgstr "" #: src/settings_translation_file.cpp msgid "" "Radius of cloud area stated in number of 64 node cloud squares.\n" "Values larger than 26 will start to produce sharp cutoffs at cloud area " "corners." msgstr "" "Straal van wolken, in 64-node eenheden.\n" "Waarden groter dan 26 hebben scherpe wolkenranden tot gevolg." #: src/settings_translation_file.cpp msgid "Raises terrain to make valleys around the rivers." msgstr "Verhoogt het terrein om rond de rivieren valleien te maken." #: src/settings_translation_file.cpp msgid "Random input" msgstr "Willekeurige invoer" #: src/settings_translation_file.cpp msgid "Random mod load order" msgstr "" #: src/settings_translation_file.cpp msgid "Recent Chat Messages" msgstr "Recente chatberichten" #: src/settings_translation_file.cpp msgid "Regular font path" msgstr "Standaard lettertype pad" #: src/settings_translation_file.cpp #, fuzzy msgid "Remember screen size" msgstr "Scherm afmetingen automatisch bewaren" #: src/settings_translation_file.cpp msgid "Remote media" msgstr "Externe media" #: src/settings_translation_file.cpp msgid "" "Remove color codes from incoming chat messages\n" "Use this to stop players from being able to use color in their messages" msgstr "" "Verwijder kleurcodes van binnenkomende chatberichten\n" "Gebruik dit om er voor te zorgen dat spelers geen kleuren kunnen gebruiken " "in hun berichten" #: src/settings_translation_file.cpp msgid "Replaces the default main menu with a custom one." msgstr "Vervangt het standaard hoofdmenu door een ander." #: src/settings_translation_file.cpp msgid "Report path" msgstr "Rapport pad" #: src/settings_translation_file.cpp msgid "" "Restricts the access of certain client-side functions on servers.\n" "Combine the byteflags below to restrict client-side features, or set to 0\n" "for no restrictions:\n" "LOAD_CLIENT_MODS: 1 (disable loading client-provided mods)\n" "CHAT_MESSAGES: 2 (disable send_chat_message call client-side)\n" "READ_ITEMDEFS: 4 (disable get_item_def call client-side)\n" "READ_NODEDEFS: 8 (disable get_node_def call client-side)\n" "LOOKUP_NODES_LIMIT: 16 (limits get_node call client-side to\n" "csm_restriction_noderange)\n" "READ_PLAYERINFO: 32 (disable get_player_names call client-side)" msgstr "" "Beperkt de toegang van bepaalde client-side functies op servers. \n" "Combineer de onderstaande byteflags om functies aan de clientzijde te " "beperken of stel deze in op 0 \n" "voor geen beperkingen: \n" "LOAD_CLIENT_MODS: 1 (schakel het laden van door de gebruiker geleverde mods " "uit) \n" "CHAT_MESSAGES: 2 (schakel send_chat_message call client-side uit) \n" "READ_ITEMDEFS: 4 (schakel get_item_def call client-side uit) \n" "READ_NODEDEFS: 8 (schakel get_node_def call client-side uit) \n" "LOOKUP_NODES_LIMIT: 16 (beperkt get_node call client-side tot \n" "csm_restriction_noderange) \n" "READ_PLAYERINFO: 32 (deactiveer get_player_names call client-side)" #: src/settings_translation_file.cpp msgid "Ridge mountain spread noise" msgstr "\"Berg richel verspreiding\" ruis" #: src/settings_translation_file.cpp msgid "Ridge noise" msgstr "Bergtoppen ruis" #: src/settings_translation_file.cpp msgid "Ridge underwater noise" msgstr "Onderwater richel ruis" #: src/settings_translation_file.cpp msgid "Ridged mountain size noise" msgstr "Bergtoppen grootte ruis" #: src/settings_translation_file.cpp msgid "River channel depth" msgstr "Diepte van rivieren" #: src/settings_translation_file.cpp msgid "River channel width" msgstr "Breedte van rivieren" #: src/settings_translation_file.cpp msgid "River depth" msgstr "Diepte van rivieren" #: src/settings_translation_file.cpp msgid "River noise" msgstr "Rivier ruis" #: src/settings_translation_file.cpp msgid "River size" msgstr "Grootte van rivieren" #: src/settings_translation_file.cpp msgid "River valley width" msgstr "Breedte van vallei waar een rivier stroomt" #: src/settings_translation_file.cpp msgid "Rollback recording" msgstr "Opnemen terugrolgegevens" #: src/settings_translation_file.cpp msgid "Rolling hill size noise" msgstr "Ruis golvende heuvels" #: src/settings_translation_file.cpp msgid "Rolling hills spread noise" msgstr "Glooiende heuvels verspreiden ruis" #: src/settings_translation_file.cpp msgid "Safe digging and placing" msgstr "Veilig breken en plaatsen" #: src/settings_translation_file.cpp msgid "Sandy beaches occur when np_beach exceeds this value." msgstr "Zandstranden komen voor wanneer np_beach groter is dan deze waarde." #: src/settings_translation_file.cpp msgid "Save the map received by the client on disk." msgstr "Bewaar de ontvangen wereld lokaal (op de cliënt)." #: src/settings_translation_file.cpp msgid "" "Save window size automatically when modified.\n" "If true, screen size is saved in screen_w and screen_h, and whether the " "window\n" "is maximized is stored in window_maximized.\n" "(Autosaving window_maximized only works if compiled with SDL.)" msgstr "" #: src/settings_translation_file.cpp msgid "Saving map received from server" msgstr "Lokaal bewaren van de server-wereld" #: src/settings_translation_file.cpp msgid "" "Scale GUI by a user specified value.\n" "Use a nearest-neighbor-anti-alias filter to scale the GUI.\n" "This will smooth over some of the rough edges, and blend\n" "pixels when scaling down, at the cost of blurring some\n" "edge pixels when images are scaled by non-integer sizes." msgstr "" "Schaal de GUI met een door de gebruiker bepaalde factor.\n" "Er wordt een dichtste-buur-anti-alias filter gebruikt om de GUI te schalen.\n" "Bij verkleinen worden sommige randen minder duidelijk, en worden\n" "pixels samengevoegd. Pixels bij randen kunnen vager worden als\n" "een niet-gehele schaalfactor gebruikt wordt." #: src/settings_translation_file.cpp #, fuzzy msgid "Screen" msgstr "Scherm:" #: src/settings_translation_file.cpp msgid "Screen height" msgstr "Schermhoogte" #: src/settings_translation_file.cpp msgid "Screen width" msgstr "Schermbreedte" #: src/settings_translation_file.cpp msgid "Screenshot folder" msgstr "Map voor screenshots" #: src/settings_translation_file.cpp msgid "Screenshot format" msgstr "Formaat voor screenshots" #: src/settings_translation_file.cpp msgid "Screenshot quality" msgstr "Screenshot kwaliteit" #: src/settings_translation_file.cpp msgid "" "Screenshot quality. Only used for JPEG format.\n" "1 means worst quality; 100 means best quality.\n" "Use 0 for default quality." msgstr "" "Kwaliteit van screenshots. Enkel voot JPEG.\n" "Van 1 (slechtst) tot 100 (best).\n" "0 = een redelijke standaardwaarde." #: src/settings_translation_file.cpp #, fuzzy msgid "Screenshots" msgstr "Screenshot" #: src/settings_translation_file.cpp msgid "Seabed noise" msgstr "Zeebodem ruis" #: src/settings_translation_file.cpp msgid "Second of 4 2D noises that together define hill/mountain range height." msgstr "" "Tweede van vier 2D geluiden die samen een heuvel/bergketen grootte bepalen." #: src/settings_translation_file.cpp msgid "Second of two 3D noises that together define tunnels." msgstr "Tweede van twee 3D geluiden die samen tunnels definiëren." #: src/settings_translation_file.cpp msgid "See https://www.sqlite.org/pragma.html#pragma_synchronous" msgstr "Zie http://www.sqlite.org/pragma.html#pragma_synchronous" #: src/settings_translation_file.cpp msgid "" "Select the antialiasing method to apply.\n" "\n" "* None - No antialiasing (default)\n" "\n" "* FSAA - Hardware-provided full-screen antialiasing\n" "(incompatible with Post Processing and Undersampling)\n" "A.K.A multi-sample antialiasing (MSAA)\n" "Smoothens out block edges but does not affect the insides of textures.\n" "A restart is required to change this option.\n" "\n" "* FXAA - Fast approximate antialiasing (requires shaders)\n" "Applies a post-processing filter to detect and smoothen high-contrast " "edges.\n" "Provides balance between speed and image quality.\n" "\n" "* SSAA - Super-sampling antialiasing (requires shaders)\n" "Renders higher-resolution image of the scene, then scales down to reduce\n" "the aliasing effects. This is the slowest and the most accurate method." msgstr "" #: src/settings_translation_file.cpp msgid "Selection box border color (R,G,B)." msgstr "Kleur van selectie-randen (R,G,B)." #: src/settings_translation_file.cpp msgid "Selection box color" msgstr "Kleur van selectie-randen" #: src/settings_translation_file.cpp msgid "Selection box width" msgstr "Breedte van selectie-randen" #: src/settings_translation_file.cpp msgid "" "Selects one of 18 fractal types.\n" "1 = 4D \"Roundy\" Mandelbrot set.\n" "2 = 4D \"Roundy\" Julia set.\n" "3 = 4D \"Squarry\" Mandelbrot set.\n" "4 = 4D \"Squarry\" Julia set.\n" "5 = 4D \"Mandy Cousin\" Mandelbrot set.\n" "6 = 4D \"Mandy Cousin\" Julia set.\n" "7 = 4D \"Variation\" Mandelbrot set.\n" "8 = 4D \"Variation\" Julia set.\n" "9 = 3D \"Mandelbrot/Mandelbar\" Mandelbrot set.\n" "10 = 3D \"Mandelbrot/Mandelbar\" Julia set.\n" "11 = 3D \"Christmas Tree\" Mandelbrot set.\n" "12 = 3D \"Christmas Tree\" Julia set.\n" "13 = 3D \"Mandelbulb\" Mandelbrot set.\n" "14 = 3D \"Mandelbulb\" Julia set.\n" "15 = 3D \"Cosine Mandelbulb\" Mandelbrot set.\n" "16 = 3D \"Cosine Mandelbulb\" Julia set.\n" "17 = 4D \"Mandelbulb\" Mandelbrot set.\n" "18 = 4D \"Mandelbulb\" Julia set." msgstr "" "Selecteert één van de 18 fractaal types:\n" "1 = 4D \"Roundy\" mandelbrot verzameling.\n" "2 = 4D \"Roundy\" julia verzameling.\n" "3 = 4D \"Squarry\" mandelbrot verzameling.\n" "4 = 4D \"Squarry\" julia verzameling.\n" "5 = 4D \"Mandy Cousin\" mandelbrot verzameling.\n" "6 = 4D \"Mandy Cousin\" julia verzameling.\n" "7 = 4D \"Variatie\" mandelbrot verzameling.\n" "8 = 4D \"Variatie\" julia verzameling.\n" "9 = 3D \"Mandelbrot/Mandelbar\" mandelbrot verzameling.\n" "10 = 3D \"Mandelbrot/Mandelbar\" julia verzameling.\n" "11 = 3D \"Kerstboom\" mandelbrot verzameling.\n" "12 = 3D \"Kerstboom\" julia verzameling.\n" "13 = 3D \"Mandelbulb\" mandelbrot verzameling.\n" "14 = 3D \"Mandelbulb\" julia verzameling.\n" "15 = 3D \"Cosinus Mandelbulb\" mandelbrot verzameling.\n" "16 = 3D \"Cosinus Mandelbulb\" julia verzameling.\n" "17 = 4D \"Mandelbulb\" mandelbrot verzameling.\n" "18 = 4D \"Mandelbulb\" julia verzameling." #: src/settings_translation_file.cpp #, fuzzy msgid "Server" msgstr "Server URL" #: src/settings_translation_file.cpp #, fuzzy msgid "Server Gameplay" msgstr "Naam van de server" #: src/settings_translation_file.cpp #, fuzzy msgid "Server Security" msgstr "Omschrijving van de Server" #: src/settings_translation_file.cpp msgid "Server URL" msgstr "Server URL" #: src/settings_translation_file.cpp msgid "Server address" msgstr "Adres van de server" #: src/settings_translation_file.cpp msgid "Server description" msgstr "Omschrijving van de server" #: src/settings_translation_file.cpp msgid "Server name" msgstr "Naam van de server" #: src/settings_translation_file.cpp msgid "Server port" msgstr "Netwerkpoort van de server" #: src/settings_translation_file.cpp #, fuzzy msgid "Server-side occlusion culling" msgstr "Door server worden onzichtbare nodes niet doorgegeven" #: src/settings_translation_file.cpp #, fuzzy msgid "Server/Env Performance" msgstr "Server Poort" #: src/settings_translation_file.cpp msgid "Serverlist URL" msgstr "URL van de publieke serverlijst" #: src/settings_translation_file.cpp #, fuzzy msgid "Serverlist and MOTD" msgstr "URL van de publieke serverlijst" #: src/settings_translation_file.cpp msgid "Serverlist file" msgstr "Bestand met publieke serverlijst" #: src/settings_translation_file.cpp #, fuzzy msgid "" "Set the default tilt of Sun/Moon orbit in degrees.\n" "Games may change orbit tilt via API.\n" "Value of 0 means no tilt / vertical orbit." msgstr "" "Tilt van baan zon/maan in graden instellen:\n" "Een waarde van 0 betekent geen tilt / verticale baan.\n" "Minimumwaarde: 0.0; maximumwaarde: 60.0" #: src/settings_translation_file.cpp msgid "" "Set the exposure compensation in EV units.\n" "Value of 0.0 (default) means no exposure compensation.\n" "Range: from -1 to 1.0" msgstr "" #: src/settings_translation_file.cpp #, fuzzy msgid "" "Set the language. By default, the system language is used.\n" "A restart is required after changing this." msgstr "" "Stel de taal in. De systeem-taal wordt gebruikt indien leeg.\n" "Een herstart is noodzakelijk om de nieuwe taal te activeren." #: src/settings_translation_file.cpp #, fuzzy msgid "" "Set the maximum length of a chat message (in characters) sent by clients." msgstr "Maximaal aantal tekens voor chatberichten van gebruikers instellen." #: src/settings_translation_file.cpp #, fuzzy msgid "" "Set the shadow strength gamma.\n" "Adjusts the intensity of in-game dynamic shadows.\n" "Lower value means lighter shadows, higher value means darker shadows." msgstr "" "Schaduwsterkte instellen.\n" "Een lagere waarde betekent lichtere schaduwen, een hogere waarde donkerdere " "schaduwen." #: src/settings_translation_file.cpp #, fuzzy msgid "" "Set the soft shadow radius size.\n" "Lower values mean sharper shadows, bigger values mean softer shadows.\n" "Minimum value: 1.0; maximum value: 15.0" msgstr "" "Radiusgrootte zachte schaduwen instellen.\n" "Lagere waarden betekenen scherpere schaduwen, hogere waarden zachtere.\n" "Minimumwaarde: 1.0; maximumwaarde: 10.0" #: src/settings_translation_file.cpp #, fuzzy msgid "Set to true to enable Shadow Mapping." msgstr "" "Schakel in om schaduwmapping in te schakelen.\n" "Dit vereist dat 'shaders' ook aan staan." #: src/settings_translation_file.cpp msgid "" "Set to true to enable bloom effect.\n" "Bright colors will bleed over the neighboring objects." msgstr "" #: src/settings_translation_file.cpp msgid "Set to true to enable volumetric lighting effect (a.k.a. \"Godrays\")." msgstr "" #: src/settings_translation_file.cpp #, fuzzy msgid "Set to true to enable waving leaves." msgstr "" "Bewegende bladeren staan aan indien 'true'.\n" "Dit vereist dat 'shaders' ook aanstaan." #: src/settings_translation_file.cpp #, fuzzy msgid "Set to true to enable waving liquids (like water)." msgstr "" "Golvend water staat aan indien 'true'.\n" "Dit vereist dat 'shaders' ook aanstaan." #: src/settings_translation_file.cpp #, fuzzy msgid "Set to true to enable waving plants." msgstr "" "Bewegende planten staan aan indien 'true'.\n" "Dit vereist dat 'shaders' ook aanstaan." #: src/settings_translation_file.cpp msgid "" "Set to true to render debugging breakdown of the bloom effect.\n" "In debug mode, the screen is split into 4 quadrants:\n" "top-left - processed base image, top-right - final image\n" "bottom-left - raw base image, bottom-right - bloom texture." msgstr "" #: src/settings_translation_file.cpp msgid "" "Sets shadow texture quality to 32 bits.\n" "On false, 16 bits texture will be used.\n" "This can cause much more artifacts in the shadow." msgstr "" "Schaduwtextuurkwaliteit op 32-bits zetten.\n" "Indien uitgeschakeld worden 16-bits texturen gebruikt,\n" "wat voor meer ruis in schaduwen kan zorgen." #: src/settings_translation_file.cpp msgid "Shader path" msgstr "Shader pad" #: src/settings_translation_file.cpp msgid "Shaders" msgstr "Shaders" #: src/settings_translation_file.cpp #, fuzzy msgid "" "Shaders allow advanced visual effects and may increase performance on some " "video\n" "cards." msgstr "" "Shaders maken bijzondere visuele effecten mogelijk, en kunnen op sommige\n" "videokaarten de prestaties verbeteren.\n" "Alleen mogelijk met OpenGL." #: src/settings_translation_file.cpp msgid "Shadow filter quality" msgstr "Kwaliteit schaduwfilter" #: src/settings_translation_file.cpp msgid "Shadow map max distance in nodes to render shadows" msgstr "Maximumafstand in nodes om schaduwen schaduwmap op te renderen" #: src/settings_translation_file.cpp msgid "Shadow map texture in 32 bits" msgstr "32-bits-schaduwmaptexturen" #: src/settings_translation_file.cpp msgid "Shadow map texture size" msgstr "Textuurgrootte schaduwmap" #: src/settings_translation_file.cpp msgid "" "Shadow offset (in pixels) of the default font. If 0, then shadow will not be " "drawn." msgstr "" "Fontschaduw afstand (in beeldpunten). Indien 0, dan wordt geen schaduw " "getekend." #: src/settings_translation_file.cpp #, fuzzy msgid "Shadow strength gamma" msgstr "Schaduwsterkte" #: src/settings_translation_file.cpp msgid "Show debug info" msgstr "Toon debug informatie" #: src/settings_translation_file.cpp msgid "Show entity selection boxes" msgstr "Toon selectie-box voor objecten" #: src/settings_translation_file.cpp msgid "" "Show entity selection boxes\n" "A restart is required after changing this." msgstr "" "Toon selectievakjes voor entiteiten\n" "Een herstart is noodzakelijk om de wijziging te activeren." #: src/settings_translation_file.cpp msgid "Show name tag backgrounds by default" msgstr "Standaard achtergronden naam-tags tonen" #: src/settings_translation_file.cpp msgid "Shutdown message" msgstr "Afsluitbericht van server" #: src/settings_translation_file.cpp msgid "" "Side length of a cube of map blocks that the client will consider together\n" "when generating meshes.\n" "Larger values increase the utilization of the GPU by reducing the number of\n" "draw calls, benefiting especially high-end GPUs.\n" "Systems with a low-end GPU (or no GPU) would benefit from smaller values." msgstr "" #: src/settings_translation_file.cpp #, fuzzy msgid "" "Size of mapchunks generated by mapgen, stated in mapblocks (16 nodes).\n" "WARNING: There is no benefit, and there are several dangers, in\n" "increasing this value above 5.\n" "Reducing this value increases cave and dungeon density.\n" "Altering this value is for special usage, leaving it unchanged is\n" "recommended." msgstr "" "Grootte van mapchunks gegenereerd door mapgen, vermeld in mapblocks (16 " "blokken). \n" "WAARSCHUWING !: Er is geen voordeel en er zijn verschillende gevaren het \n" "verhogen van deze waarde boven 5. \n" "Het verlagen van deze waarde verhoogt de dichtheid van grotten en kerkers. \n" "Het wijzigen van deze waarde is voor speciaal gebruik, maar blijft " "ongewijzigd \n" "aanbevolen." #: src/settings_translation_file.cpp msgid "Sky Body Orbit Tilt" msgstr "Tilt baan hemellichaam" #: src/settings_translation_file.cpp msgid "Slice w" msgstr "Doorsnede w" #: src/settings_translation_file.cpp msgid "Slope and fill work together to modify the heights." msgstr "Helling en vulling bepalen in combinatie de hoogte." #: src/settings_translation_file.cpp msgid "Small cave maximum number" msgstr "Maximaal aantal kleine grotten" #: src/settings_translation_file.cpp msgid "Small cave minimum number" msgstr "Minimaal aantal kleine grotten" #: src/settings_translation_file.cpp msgid "Small-scale humidity variation for blending biomes on borders." msgstr "Kleinschalig vochtigheidsvariatie voor de overgang van biomen." #: src/settings_translation_file.cpp msgid "Small-scale temperature variation for blending biomes on borders." msgstr "Kleinschalig temperatuursvariatie voor de overgang van biomen." #: src/settings_translation_file.cpp msgid "Smooth lighting" msgstr "Vloeiende verlichting" #: src/settings_translation_file.cpp #, fuzzy msgid "" "Smooths rotation of camera when in cinematic mode, 0 to disable. Enter " "cinematic mode by using the key set in Controls." msgstr "" "Maakt camera-rotatie vloeiender in cintematic modus. 0 om uit te zetten." #: src/settings_translation_file.cpp #, fuzzy msgid "" "Smooths rotation of camera, also called look or mouse smoothing. 0 to " "disable." msgstr "" "Maakt camera-rotatie vloeiender in cintematic modus. 0 om uit te zetten." #: src/settings_translation_file.cpp msgid "Sneaking speed" msgstr "Sluipsnelheid" #: src/settings_translation_file.cpp msgid "Sneaking speed, in nodes per second." msgstr "Sluipsnelheid, in blokken per seconde." #: src/settings_translation_file.cpp msgid "Soft shadow radius" msgstr "Radius zachte schaduwen" #: src/settings_translation_file.cpp msgid "Sound" msgstr "Geluid" #: src/settings_translation_file.cpp #, fuzzy msgid "Sound Extensions Blacklist" msgstr "ContentDB optie: verborgen pakketten lijst" #: src/settings_translation_file.cpp msgid "" "Specifies URL from which client fetches media instead of using UDP.\n" "$filename should be accessible from $remote_media$filename via cURL\n" "(obviously, remote_media should end with a slash).\n" "Files that are not present will be fetched the usual way." msgstr "" "URL waar de cliënt media kan ophalen, in plaats van deze over UDP\n" "van de server te ontvangen.\n" "$filenaam moet via cURL beschikbaar zijn met adres $remote_media$filename\n" "(remote_media moet dus eindigen in een slash ('/')).\n" "Bestanden die niet gevonden worden, worden op de normale manier opgehaald." #: src/settings_translation_file.cpp msgid "" "Specifies the default stack size of nodes, items and tools.\n" "Note that mods or games may explicitly set a stack for certain (or all) " "items." msgstr "" "Bepaalt de standaard stack grootte van nodes, items en tools.\n" "Merk op dat mods of spellen expliciet een stack kunnen maken voor sommige " "(of alle) items." #: src/settings_translation_file.cpp #, fuzzy msgid "" "Spread a complete update of shadow map over given number of frames.\n" "Higher values might make shadows laggy, lower values\n" "will consume more resources.\n" "Minimum value: 1; maximum value: 16" msgstr "" "Verspeid een volledige update van de schaduwmap over het opgegeven aantal " "frames.\n" "Hogere waarden kunnen schaduwen \"laggy\" maken, lagere\n" "waarden kosten meer moeite.\n" "Minimumwaarde: 1; maximumwaarde: 16" #: src/settings_translation_file.cpp msgid "" "Spread of light curve boost range.\n" "Controls the width of the range to be boosted.\n" "Standard deviation of the light curve boost Gaussian." msgstr "" "Verspreiding van het bereik van de lichtcurve. \n" "Bepaalt de breedte van het bereik dat moet worden versterkt. \n" "Standaardafwijking van de lichtcurve boost Gaussian." #: src/settings_translation_file.cpp #, fuzzy msgid "Static spawn point" msgstr "Vast geboortepunt" #: src/settings_translation_file.cpp msgid "Steepness noise" msgstr "Steilte ruis" #: src/settings_translation_file.cpp msgid "Step mountain size noise" msgstr "Trap-Bergen grootte ruis" #: src/settings_translation_file.cpp msgid "Step mountain spread noise" msgstr "Trap-Bergen verspreiding ruis" #: src/settings_translation_file.cpp msgid "Strength of 3D mode parallax." msgstr "Sterkte van de 3D modus parallax." #: src/settings_translation_file.cpp msgid "" "Strength of light curve boost.\n" "The 3 'boost' parameters define a range of the light\n" "curve that is boosted in brightness." msgstr "" "Kracht van lichtcurve boost. \n" "De 3 'boost'-parameters bepalen een bereik van het licht \n" "curve die wordt versterkt in helderheid." #: src/settings_translation_file.cpp msgid "Strict protocol checking" msgstr "Stricte protocolcontrole" #: src/settings_translation_file.cpp msgid "Strip color codes" msgstr "Kleurcodes weghalen" #: src/settings_translation_file.cpp #, fuzzy msgid "" "Surface level of optional water placed on a solid floatland layer.\n" "Water is disabled by default and will only be placed if this value is set\n" "to above 'mgv7_floatland_ymax' - 'mgv7_floatland_taper' (the start of the\n" "upper tapering).\n" "***WARNING, POTENTIAL DANGER TO WORLDS AND SERVER PERFORMANCE***:\n" "When enabling water placement, floatlands must be configured and tested\n" "to be a solid layer by setting 'mgv7_floatland_density' to 2.0 (or other\n" "required value depending on 'mgv7_np_floatland'), to avoid\n" "server-intensive extreme water flow and to avoid vast flooding of the\n" "world surface below." msgstr "" "Oppervlaktehoogte van optioneel water, geplaatst op een vaste laag van een " "zwevend eiland.\n" "Water is standaard uitgeschakeld en zal enkel gemaakt worden als deze waarde " "is gezet op \n" "een waarde groter dan 'mgv7_floatland_ymax' - 'mgv7_floatland_taper' (het " "begin van de\n" "bovenste afschuining).\n" "***WAARSCHUWING, MOGELIJK GEVAAR VOOR WERELDEN EN SERVER PERFORMANTIE***:\n" "Als er water geplaatst wordt op zwevende eilanden, dan moet dit " "geconfigureerd en getest worden,\n" "dat het een vaste laag betreft met de instelling 'mgv7_floatland_density' op " "2.0 (of andere waarde\n" "afhankelijk van de waarde 'mgv7_np_floatland'), om te vermijden \n" "dat er server-intensieve water verplaatsingen zijn en om ervoor te zorgen " "dat het wereld oppervlak \n" "eronder niet overstroomt." #: src/settings_translation_file.cpp msgid "Synchronous SQLite" msgstr "Sqlite synchrone modus" #: src/settings_translation_file.cpp msgid "Temperature variation for biomes." msgstr "Temperatuurvariatie voor biomen." #: src/settings_translation_file.cpp msgid "Terrain alternative noise" msgstr "Terrein alteratieve ruis" #: src/settings_translation_file.cpp msgid "Terrain base noise" msgstr "Terrein basis ruis" #: src/settings_translation_file.cpp msgid "Terrain height" msgstr "Terrein hoogte" #: src/settings_translation_file.cpp msgid "Terrain higher noise" msgstr "Terrein hoger ruis" #: src/settings_translation_file.cpp msgid "Terrain noise" msgstr "Terrein ruis" #: src/settings_translation_file.cpp msgid "" "Terrain noise threshold for hills.\n" "Controls proportion of world area covered by hills.\n" "Adjust towards 0.0 for a larger proportion." msgstr "" "Terrein ruis-grens voor heuvels.\n" "Bepaalt hoeveel van de wereld bedekt is met heuvels.\n" "Een lagere waarde (richting 0.0) geeft meer heuvels." #: src/settings_translation_file.cpp msgid "" "Terrain noise threshold for lakes.\n" "Controls proportion of world area covered by lakes.\n" "Adjust towards 0.0 for a larger proportion." msgstr "" "Terrein ruis-grens voor meren.\n" "Bepaalt hoeveel van de wereld bedekt is met meren.\n" "Een lagere waarde (richting 0.0) geeft meer meren." #: src/settings_translation_file.cpp msgid "Terrain persistence noise" msgstr "Terrein persistentie ruis" #: src/settings_translation_file.cpp msgid "" "Texture size to render the shadow map on.\n" "This must be a power of two.\n" "Bigger numbers create better shadows but it is also more expensive." msgstr "" "Grootte textuur om de schaduwmap op te renderen.\n" "Dit moet een macht van twee zijn.\n" "Grotere numbers zorgen voor betere schaduwen maar kosten ook meer moeite." #: src/settings_translation_file.cpp msgid "" "Textures on a node may be aligned either to the node or to the world.\n" "The former mode suits better things like machines, furniture, etc., while\n" "the latter makes stairs and microblocks fit surroundings better.\n" "However, as this possibility is new, thus may not be used by older servers,\n" "this option allows enforcing it for certain node types. Note though that\n" "that is considered EXPERIMENTAL and may not work properly." msgstr "" "Texturen op een blok kunnen worden uitgelijnd met het blok of met de " "wereld. \n" "De eerste modus past bij betere dingen zoals machines, meubels, enz \n" "dit laatste zorgt ervoor dat trappen en microblokken beter in de omgeving " "passen. \n" "Deze mogelijkheid is echter nieuw en mag daarom niet worden gebruikt door " "oudere servers, \n" "Met deze optie kan deze voor bepaalde blokkentypen worden afgedwongen. Merk " "echter op dat \n" "die als EXPERIMENTEEL wordt beschouwd en mogelijk niet goed werkt." #: src/settings_translation_file.cpp msgid "The URL for the content repository" msgstr "De URL voor de inhoudsrepository" #: src/settings_translation_file.cpp msgid "The dead zone of the joystick" msgstr "De dode zone van de joystick" #: src/settings_translation_file.cpp msgid "" "The default format in which profiles are being saved,\n" "when calling `/profiler save [format]` without format." msgstr "" "Het standaardformaat waarin profileringsgegevens worden bewaard,\n" " als '/profiler save' wordt aangeroepen zonder expliciet formaat." #: src/settings_translation_file.cpp msgid "" "The delay in milliseconds after which a touch interaction is considered a " "long tap." msgstr "" #: src/settings_translation_file.cpp #, fuzzy msgid "" "The file path relative to your world path in which profiles will be saved to." msgstr "" "Het bestand pad ten opzichte van de wereldfolder waar profilerings-gegevens " "worden opgeslagen." #: src/settings_translation_file.cpp msgid "" "The gesture for for punching players/entities.\n" "This can be overridden by games and mods.\n" "\n" "* short_tap\n" "Easy to use and well-known from other games that shall not be named.\n" "\n" "* long_tap\n" "Known from the classic Minetest mobile controls.\n" "Combat is more or less impossible." msgstr "" #: src/settings_translation_file.cpp msgid "The identifier of the joystick to use" msgstr "De identificatie van de stuurknuppel die u gebruikt" #: src/settings_translation_file.cpp #, fuzzy msgid "" "The length in pixels after which a touch interaction is considered movement." msgstr "" "De lengte in pixels die nodig is om een touchscreeninteractie te starten." #: src/settings_translation_file.cpp #, fuzzy msgid "" "The maximum height of the surface of waving liquids.\n" "4.0 = Wave height is two nodes.\n" "0.0 = Wave doesn't move at all.\n" "Default is 1.0 (1/2 node)." msgstr "" "De maximale hoogte van het oppervlak van golvende vloeistoffen. \n" "4.0 = Golfhoogte is twee knooppunten. \n" "0.0 = Golf beweegt helemaal niet. \n" "De standaardwaarde is 1,0 (1/2 blok). \n" "Vereist dat golvende vloeistoffen zijn ingeschakeld." #: src/settings_translation_file.cpp #, fuzzy msgid "" "The minimum time in seconds it takes between digging nodes when holding\n" "the dig button." msgstr "" "De tijd in seconden tussen herhaalde rechts-klikken als de plaats knop " "(rechter muisknop)\n" "ingedrukt gehouden wordt." #: src/settings_translation_file.cpp msgid "The network interface that the server listens on." msgstr "Het netwerk-adres waar de server op verbindingen wacht." #: src/settings_translation_file.cpp msgid "" "The privileges that new users automatically get.\n" "See /privs in game for a full list on your server and mod configuration." msgstr "" "De voorrechten standaard gegund aan nieuwe spelers.\n" "Gebruik het server-commando '/privs' in het spel voor een volledige lijst\n" "van beschikbare voorrechten op de server." #: src/settings_translation_file.cpp msgid "" "The radius of the volume of blocks around every player that is subject to " "the\n" "active block stuff, stated in mapblocks (16 nodes).\n" "In active blocks objects are loaded and ABMs run.\n" "This is also the minimum range in which active objects (mobs) are " "maintained.\n" "This should be configured together with active_object_send_range_blocks." msgstr "" "De straal van het volume van blokken rond elke speler die onderworpen is aan " "de \n" "actieve blokspullen, vermeld in mapblocks (16 blokken). \n" "In actieve blokken worden objecten geladen en ABM's uitgevoerd. \n" "Dit is ook het minimumbereik waarin actieve objecten (mobs) worden " "onderhouden. \n" "Dit moet samen met active_object_send_range_blocks worden geconfigureerd." #: src/settings_translation_file.cpp #, fuzzy msgid "" "The rendering back-end.\n" "Note: A restart is required after changing this!\n" "OpenGL is the default for desktop, and OGLES2 for Android.\n" "Shaders are supported by everything but OGLES1." msgstr "" "Back-end om mee te renderen.\n" "Een herstart is vereist om dit definitief te wijzigen.\n" "Opmerking: Op Android, blijf bij OGLES1 als je het niet zeker weet! Anders " "start de app mogelijk niet.\n" "Op andere platformen wordt OpenGL aanbevolen.\n" "Zowel OpenGL (alleen op desktop) als OGLES2 (experimenteel) ondersteunen " "shaders" #: src/settings_translation_file.cpp msgid "" "The sensitivity of the joystick axes for moving the\n" "in-game view frustum around." msgstr "" "De gevoeligheid van de assen van de joystick bij\n" "het bewegen van de camera-frustum in het spel." #: src/settings_translation_file.cpp msgid "" "The strength (darkness) of node ambient-occlusion shading.\n" "Lower is darker, Higher is lighter. The valid range of values for this\n" "setting is 0.25 to 4.0 inclusive. If the value is out of range it will be\n" "set to the nearest valid value." msgstr "" "De sterke van node ambient-occlusie shading effect.\n" "Lagere waarden geven een donkerder effect. Hoger is lichter.\n" "Geldige waarden zijn van 0.25 tot 4.0. Een ongeldige waarde wordt\n" "aangepast naar de dichtstbijzijnde geldige waarde." #: src/settings_translation_file.cpp msgid "" "The time (in seconds) that the liquids queue may grow beyond processing\n" "capacity until an attempt is made to decrease its size by dumping old queue\n" "items. A value of 0 disables the functionality." msgstr "" "Het aantal seconden dat de vloeistof-verspreidingswachtrij mag groeien\n" "terwijl die al te lang is. Bij overschrijding van deze tijd worden oude " "items\n" "uit de rij verwijderd. Gebruik 0 om dit uit te zetten." #: src/settings_translation_file.cpp msgid "" "The time budget allowed for ABMs to execute on each step\n" "(as a fraction of the ABM Interval)" msgstr "" "Het tijdsbudget dat toegestaan wordt aan ABM's om elke stap uit te voeren\n" "(als een deel van het ABM interval)" #: src/settings_translation_file.cpp msgid "" "The time in seconds it takes between repeated events\n" "when holding down a joystick button combination." msgstr "" "De tijd in seconden tussen herhaalde klikken als de joystick-knop\n" " ingedrukt gehouden wordt." #: src/settings_translation_file.cpp msgid "" "The time in seconds it takes between repeated node placements when holding\n" "the place button." msgstr "" "De tijd in seconden tussen herhaalde rechts-klikken als de plaats knop " "(rechter muisknop)\n" "ingedrukt gehouden wordt." #: src/settings_translation_file.cpp msgid "The type of joystick" msgstr "Het type van stuurknuppel" #: src/settings_translation_file.cpp #, fuzzy msgid "" "The vertical distance over which heat drops by 20 if 'altitude_chill' is\n" "enabled. Also, the vertical distance over which humidity drops by 10 if\n" "'altitude_dry' is enabled." msgstr "" "De verticale afstand waarover de warmte met 20 daalt als 'altitude_chill' " "is \n" "ingeschakeld. Ook de verticale afstand waarover de vochtigheid met 10 daalt " "als \n" "'altitude_dry' is ingeschakeld." #: src/settings_translation_file.cpp msgid "Third of 4 2D noises that together define hill/mountain range height." msgstr "" "Derde van vier 2D geluiden die samen voor heuvel/bergketens hoogte " "definiëren." #: src/settings_translation_file.cpp msgid "Threshold for long taps" msgstr "" #: src/settings_translation_file.cpp msgid "" "Time in seconds for item entity (dropped items) to live.\n" "Setting it to -1 disables the feature." msgstr "" "De tijd in seconden dat weggegooide of gevallen objecten bestaan.\n" "Gebruik -1 voor een onbeperkte bestaansduur." #: src/settings_translation_file.cpp msgid "Time of day when a new world is started, in millihours (0-23999)." msgstr "" "Tijdstip waarop een nieuwe wereld wordt gestart, in mili-uren (0-23999)." #: src/settings_translation_file.cpp msgid "Time send interval" msgstr "Kloktijd verstuur-interval" #: src/settings_translation_file.cpp msgid "Time speed" msgstr "Tijdsnelheid" #: src/settings_translation_file.cpp #, fuzzy msgid "Timeout for client to remove unused map data from memory, in seconds." msgstr "" "Tijdsduur waarna de cliënt ongebruikte wereldgegevens uit het geheugen " "verwijdert." #: src/settings_translation_file.cpp msgid "" "To reduce lag, block transfers are slowed down when a player is building " "something.\n" "This determines how long they are slowed down after placing or removing a " "node." msgstr "" "Om vertraging te verminderen worden blokken minder snel verstuurd als een\n" "speler aan het bouwen is.\n" "Deze instelling bepaalt hoelang ze achtergehouden worden nadat een speler\n" "een node geplaatst of verwijderd heeft." #: src/settings_translation_file.cpp msgid "Tooltip delay" msgstr "Tooltip tijdsduur" #: src/settings_translation_file.cpp #, fuzzy msgid "Touchscreen" msgstr "Gevoeligheid van het aanraakscherm" #: src/settings_translation_file.cpp #, fuzzy msgid "Touchscreen sensitivity" msgstr "Muis-gevoeligheid" #: src/settings_translation_file.cpp #, fuzzy msgid "Touchscreen sensitivity multiplier." msgstr "Muis-gevoeligheidsfactor." #: src/settings_translation_file.cpp msgid "Tradeoffs for performance" msgstr "" #: src/settings_translation_file.cpp #, fuzzy msgid "Translucent liquids" msgstr "Ondoorzichtige vloeistoffen" #: src/settings_translation_file.cpp msgid "Transparency Sorting Distance" msgstr "" #: src/settings_translation_file.cpp msgid "Trees noise" msgstr "Bomen ruis" #: src/settings_translation_file.cpp msgid "Trilinear filtering" msgstr "Trilineair filteren" #: src/settings_translation_file.cpp msgid "" "True = 256\n" "False = 128\n" "Usable to make minimap smoother on slower machines." msgstr "" "True = 256\n" "False = 128\n" "Gebruik dit om de mini-kaart sneller te maken op langzamere machines." #: src/settings_translation_file.cpp msgid "Trusted mods" msgstr "Vertrouwde mods" #: src/settings_translation_file.cpp msgid "" "Type of occlusion_culler\n" "\n" "\"loops\" is the legacy algorithm with nested loops and O(n³) complexity\n" "\"bfs\" is the new algorithm based on breadth-first-search and side culling\n" "\n" "This setting should only be changed if you have performance problems." msgstr "" #: src/settings_translation_file.cpp msgid "" "URL to JSON file which provides information about the newest Minetest " "release\n" "If this is empty the engine will never check for updates." msgstr "" #: src/settings_translation_file.cpp msgid "URL to the server list displayed in the Multiplayer Tab." msgstr "URL voor de serverlijst in de multiplayer tab." #: src/settings_translation_file.cpp msgid "Undersampling" msgstr "Rendering" #: src/settings_translation_file.cpp msgid "" "Undersampling is similar to using a lower screen resolution, but it applies\n" "to the game world only, keeping the GUI intact.\n" "It should give a significant performance boost at the cost of less detailed " "image.\n" "Higher values result in a less detailed image." msgstr "" "Onderbemonstering is gelijkaardig aan het gebruik van een lagere " "schermresolutie,\n" "maar het behelst enkel de spel wereld. De GUI resolutie blijft intact.\n" "Dit zou een duidelijke prestatie verbetering moeten geven ten koste van een " "verminderde detailweergave.\n" "Hogere waarden resulteren in een minder gedetailleerd beeld." #: src/settings_translation_file.cpp msgid "Unlimited player transfer distance" msgstr "Onbeperkte speler zichtbaarheidsafstand" #: src/settings_translation_file.cpp msgid "Unload unused server data" msgstr "Vergeet ongebruikte server gegevens" #: src/settings_translation_file.cpp msgid "Update information URL" msgstr "" #: src/settings_translation_file.cpp msgid "Upper Y limit of dungeons." msgstr "Bovenste Y-limiet van kerkers." #: src/settings_translation_file.cpp msgid "Upper Y limit of floatlands." msgstr "Bovenste Y-limiet van zwevende eilanden." #: src/settings_translation_file.cpp msgid "Use 3D cloud look instead of flat." msgstr "Toon 3D wolken in plaats van platte wolken." #: src/settings_translation_file.cpp msgid "Use a cloud animation for the main menu background." msgstr "Toon wolken in de achtergrond van het hoofdmenu." #: src/settings_translation_file.cpp #, fuzzy msgid "Use anisotropic filtering when looking at textures from an angle." msgstr "Gebruik anisotropisch filteren voor texturen getoond onder een hoek." #: src/settings_translation_file.cpp #, fuzzy msgid "Use bilinear filtering when scaling textures." msgstr "Gebruik trilineair filteren om texturen te schalen." #: src/settings_translation_file.cpp msgid "Use crosshair for touch screen" msgstr "" #: src/settings_translation_file.cpp msgid "" "Use crosshair to select object instead of whole screen.\n" "If enabled, a crosshair will be shown and will be used for selecting object." msgstr "" #: src/settings_translation_file.cpp #, fuzzy msgid "" "Use mipmaps when scaling textures. May slightly increase performance,\n" "especially when using a high-resolution texture pack.\n" "Gamma-correct downscaling is not supported." msgstr "" "Mipmapping gebruiken om texturen te schalen. Kan performantie lichtjes\n" "verbeteren, vooral in combinatie met textuurpakketten van hoge resolutie.\n" "Gamma-correcte verkleining wordt niet ondersteund." #: src/settings_translation_file.cpp msgid "" "Use raytraced occlusion culling in the new culler.\n" "This flag enables use of raytraced occlusion culling test for\n" "client mesh sizes smaller than 4x4x4 map blocks." msgstr "" #: src/settings_translation_file.cpp msgid "" "Use trilinear filtering when scaling textures.\n" "If both bilinear and trilinear filtering are enabled, trilinear filtering\n" "is applied." msgstr "" #: src/settings_translation_file.cpp #, fuzzy msgid "" "Use virtual joystick to trigger \"Aux1\" button.\n" "If enabled, virtual joystick will also tap \"Aux1\" button when out of main " "circle." msgstr "" "(Android) Gebruik virtuele joystick om de \"aux\"-knop te activeren.\n" "Indien ingeschakeld, zal de virtuele joystick ook op de \"aux\"-knop tikken " "wanneer deze buiten de hoofdcirkel is." #: src/settings_translation_file.cpp msgid "User Interfaces" msgstr "" #: src/settings_translation_file.cpp msgid "VSync" msgstr "Vertikale synchronisatie (VSync)" #: src/settings_translation_file.cpp msgid "Valley depth" msgstr "Vallei-diepte" #: src/settings_translation_file.cpp msgid "Valley fill" msgstr "Vallei-vulling" #: src/settings_translation_file.cpp msgid "Valley profile" msgstr "Vallei-profiel" #: src/settings_translation_file.cpp msgid "Valley slope" msgstr "Vallei-helling" #: src/settings_translation_file.cpp msgid "Variation of biome filler depth." msgstr "Variatie van de biome vullingsdiepte." #: src/settings_translation_file.cpp msgid "Variation of maximum mountain height (in nodes)." msgstr "Variatie van de maximum berg hoogte (in noden)." #: src/settings_translation_file.cpp msgid "Variation of number of caves." msgstr "Variatie van het aantal grotten." #: src/settings_translation_file.cpp msgid "" "Variation of terrain vertical scale.\n" "When noise is < -0.55 terrain is near-flat." msgstr "" "Variatie in de verticale schaal van het terrein.\n" "Indien ruis < -0.55 is het terrein haast vlak." #: src/settings_translation_file.cpp msgid "Varies depth of biome surface nodes." msgstr "Varieert de diepte van de biome oppervlakte noden." #: src/settings_translation_file.cpp msgid "" "Varies roughness of terrain.\n" "Defines the 'persistence' value for terrain_base and terrain_alt noises." msgstr "" "Varieert de ruwheid van het terrein.\n" "Definieert de 'persistence' waarde voor terrain_base en terrain_alt ruis." #: src/settings_translation_file.cpp msgid "Varies steepness of cliffs." msgstr "Bepaalt steilheid/hoogte van kliffen." #: src/settings_translation_file.cpp msgid "Vertical climbing speed, in nodes per second." msgstr "Verticale klimsnelheid, in blokken per seconde." #: src/settings_translation_file.cpp msgid "" "Vertical screen synchronization. Your system may still force VSync on even " "if this is disabled." msgstr "" #: src/settings_translation_file.cpp msgid "Video driver" msgstr "Video driver" #: src/settings_translation_file.cpp msgid "View bobbing factor" msgstr "Loopbeweging factor" #: src/settings_translation_file.cpp msgid "View distance in nodes." msgstr "Zichtafstand in nodes." #: src/settings_translation_file.cpp msgid "Viewing range" msgstr "Zichtafstand" #: src/settings_translation_file.cpp msgid "Virtual joystick triggers Aux1 button" msgstr "Virtuele joystick activeert Aux1-toets" #: src/settings_translation_file.cpp msgid "Volume" msgstr "Geluidsniveau" #: src/settings_translation_file.cpp msgid "Volume multiplier when the window is unfocused." msgstr "" #: src/settings_translation_file.cpp msgid "" "Volume of all sounds.\n" "Requires the sound system to be enabled." msgstr "" "Volume van alle geluiden.\n" "Dit vereist dat het geluidssysteem aanstaat." #: src/settings_translation_file.cpp #, fuzzy msgid "Volume when unfocused" msgstr "FPS als het spel gepauzeerd of niet gefocussed is" #: src/settings_translation_file.cpp #, fuzzy msgid "Volumetric lighting" msgstr "Vloeiende verlichting" #: src/settings_translation_file.cpp msgid "" "W coordinate of the generated 3D slice of a 4D fractal.\n" "Determines which 3D slice of the 4D shape is generated.\n" "Alters the shape of the fractal.\n" "Has no effect on 3D fractals.\n" "Range roughly -2 to 2." msgstr "" "W-coördinaat van de 3D doorsnede van de 4D vorm.\n" "Bepaalt welke 3D-doorsnelde van de 4D-vorm gegenereerd wordt.\n" "Verandert de vorm van de fractal.\n" "Heeft geen effect voor 3D-fractals.\n" "Bereik is ongeveer -2 tot 2." #: src/settings_translation_file.cpp msgid "Walking and flying speed, in nodes per second." msgstr "Loop- en vliegsnelheid, in blokken per seconde." #: src/settings_translation_file.cpp msgid "Walking speed" msgstr "Loopsnelheid" #: src/settings_translation_file.cpp msgid "Walking, flying and climbing speed in fast mode, in nodes per second." msgstr "Loop-, vlieg- en klimsnelheid in snelle modus, in blokken per seconde." #: src/settings_translation_file.cpp msgid "Water level" msgstr "Waterniveau" #: src/settings_translation_file.cpp msgid "Water surface level of the world." msgstr "Waterniveau van de wereld." #: src/settings_translation_file.cpp msgid "Waving Nodes" msgstr "Bewegende nodes" #: src/settings_translation_file.cpp msgid "Waving leaves" msgstr "Bewegende bladeren" #: src/settings_translation_file.cpp msgid "Waving liquids" msgstr "Bewegende vloeistoffen" #: src/settings_translation_file.cpp msgid "Waving liquids wave height" msgstr "Golfhoogte van water/vloeistoffen" #: src/settings_translation_file.cpp msgid "Waving liquids wave speed" msgstr "Golfsnelheid van water/vloeistoffen" #: src/settings_translation_file.cpp msgid "Waving liquids wavelength" msgstr "Golflengte van water/vloeistoffen" #: src/settings_translation_file.cpp msgid "Waving plants" msgstr "Bewegende planten" #: src/settings_translation_file.cpp msgid "Weblink color" msgstr "Kleur weblinks" #: src/settings_translation_file.cpp msgid "" "When gui_scaling_filter is true, all GUI images need to be\n" "filtered in software, but some images are generated directly\n" "to hardware (e.g. render-to-texture for nodes in inventory)." msgstr "" "Als gui_scaling_filter aan staat worden alle GUI-plaatjes\n" "softwarematig gefilterd. Sommige plaatjes worden wel direct\n" "in hardware gegenereerd (bijv. render-to-texture voor nodes\n" "in de rugzak)." #: src/settings_translation_file.cpp msgid "" "When gui_scaling_filter_txr2img is true, copy those images\n" "from hardware to software for scaling. When false, fall back\n" "to the old scaling method, for video drivers that don't\n" "properly support downloading textures back from hardware." msgstr "" "Als gui_scaling_filter_txr2img aan staat, worden plaatjes\n" "van de GPU naar het werkgeheugen gekopiëerd voor schalen.\n" "Anders wordt de oude methode gebruikt, voor video-kaarten\n" "die geen ondersteuning hebben voor het kopiëren van texturen\n" "terug naar het werkgeheugen." #: src/settings_translation_file.cpp msgid "" "When using bilinear/trilinear/anisotropic filters, low-resolution textures\n" "can be blurred, so automatically upscale them with nearest-neighbor\n" "interpolation to preserve crisp pixels. This sets the minimum texture size\n" "for the upscaled textures; higher values look sharper, but require more\n" "memory. Powers of 2 are recommended. This setting is ONLY applied if\n" "bilinear/trilinear/anisotropic filtering is enabled.\n" "This is also used as the base node texture size for world-aligned\n" "texture autoscaling." msgstr "" "Bij gebruik bilineair/trilineair/anisotropisch filteren kunnen texturen van\n" "lage resolutie vaag worden; verhoog daardoor hun resolutie d.m.v.\n" "\"naaste-buur-interpolatie\" om ze scherper te houden. Deze optie bepaalt\n" "de minimale textuurgrootte na het omhoog schalen; hogere waarden geven\n" "scherper beeld, maar kosten meer geheugen. Het is aanbevolen machten van\n" "2 te gebruiken. Deze optie heeft enkel effect als bilineair, trilineair of\n" "anisotropisch filteren aan staan.\n" "Deze optie geldt ook als textuurgrootte van basisnodes voor\n" "automatisch en met de wereld gealigneerd omhoog schalen van texturen." #: src/settings_translation_file.cpp msgid "" "Whether name tag backgrounds should be shown by default.\n" "Mods may still set a background." msgstr "" "Of achtergronden van naam-tags standaard getoond moeten worden.\n" "Mods kunnen alsnog een achtergrond instellen." #: src/settings_translation_file.cpp msgid "Whether node texture animations should be desynchronized per mapblock." msgstr "Node-animaties in wereldblokken niet synchroniseren." #: src/settings_translation_file.cpp msgid "" "Whether players are shown to clients without any range limit.\n" "Deprecated, use the setting player_transfer_distance instead." msgstr "" "Geef de locatie van spelers door aan cliënten ongeacht de afstand.\n" "Verouderd. Gebruik 'player_transfer_distance'." #: src/settings_translation_file.cpp msgid "Whether the window is maximized." msgstr "" #: src/settings_translation_file.cpp msgid "" "Whether to ask clients to reconnect after a (Lua) crash.\n" "Set this to true if your server is set up to restart automatically." msgstr "" "Verzoek de cliënten om na een (Lua) crash automatisch opnieuw te verbinden.\n" "Zet dit aan als de server na een crash automatisch herstart." #: src/settings_translation_file.cpp msgid "Whether to fog out the end of the visible area." msgstr "" "Maak het einde van het zichtbereik mistig, zodat het einde niet opvalt." #: src/settings_translation_file.cpp msgid "" "Whether to mute sounds. You can unmute sounds at any time, unless the\n" "sound system is disabled (enable_sound=false).\n" "In-game, you can toggle the mute state with the mute key or by using the\n" "pause menu." msgstr "" "Of geluiden moeten worden gedempt. Je kan het dempen van geluiden op elk " "moment opheffen, tenzij het \n" "geluidssysteem is uitgeschakeld (enable_sound = false). \n" "Tijdens het spel kan je de mute-status wijzigen met de mute-toets of door " "het pauzemenu \n" "te gebruiken." #: src/settings_translation_file.cpp msgid "" "Whether to show the client debug info (has the same effect as hitting F5)." msgstr "" "Laat debug informatie zien in de cliënt (heeft hetzelfde effect als de F5 " "toets)." #: src/settings_translation_file.cpp #, fuzzy msgid "Width component of the initial window size." msgstr "" "Breedtecomponent van de initiële grootte van het venster. Wordt genegeerd in " "fullscreen-modus." #: src/settings_translation_file.cpp msgid "Width of the selection box lines around nodes." msgstr "" "Breedte van de selectie-lijnen die getekend worden rond een geselecteerde " "node." #: src/settings_translation_file.cpp msgid "Window maximized" msgstr "" #: src/settings_translation_file.cpp msgid "" "Windows systems only: Start Minetest with the command line window in the " "background.\n" "Contains the same information as the file debug.txt (default name)." msgstr "" "Enkel Windows systemen: Start Minetest met een commando (DOS-prompt) window " "in de achtergrond.\n" "Bevat dezelfde informatie als het bestand debug.txt (standaard naam)." #: src/settings_translation_file.cpp msgid "" "World directory (everything in the world is stored here).\n" "Not needed if starting from the main menu." msgstr "" "Wereld-map (alle informatie over de wereld staat in deze map).\n" "Deze instelling is niet nodig als de server vanuit het hoofdmenu wordt " "gestart." #: src/settings_translation_file.cpp msgid "World start time" msgstr "Wereld starttijd" #: src/settings_translation_file.cpp msgid "" "World-aligned textures may be scaled to span several nodes. However,\n" "the server may not send the scale you want, especially if you use\n" "a specially-designed texture pack; with this option, the client tries\n" "to determine the scale automatically basing on the texture size.\n" "See also texture_min_size.\n" "Warning: This option is EXPERIMENTAL!" msgstr "" "Wereldwijd uitgelijnde texturen kunnen worden geschaald over meerdere " "knooppunten. Echter, \n" "de server verzendt mogelijk niet de gewenste weegschaal, vooral als u " "gebruikt \n" "een speciaal ontworpen texture pack; met deze optie probeert de gebruiker\n" "om de schaal automatisch te bepalen op basis van de textuurgrootte. \n" "Zie ook texture_min_size. \n" "Waarschuwing: deze optie is EXPERIMENTEEL!" #: src/settings_translation_file.cpp msgid "World-aligned textures mode" msgstr "Wereldwijd uitgelijnde texturenmodus" #: src/settings_translation_file.cpp msgid "Y of flat ground." msgstr "Niveau van de oppervlakte (Y-coördinaat)." #: src/settings_translation_file.cpp msgid "" "Y of mountain density gradient zero level. Used to shift mountains " "vertically." msgstr "" "Y van het niveau van de gradiënt nul van de bergdichtheid. Gebruikt om " "bergen verticaal te verschuiven." #: src/settings_translation_file.cpp msgid "Y of upper limit of large caves." msgstr "bovenste limiet Y-waarde van grote grotten." #: src/settings_translation_file.cpp msgid "Y-distance over which caverns expand to full size." msgstr "Y-afstand waar over grotten uitbreiden tot volle grootte." #: src/settings_translation_file.cpp msgid "" "Y-distance over which floatlands taper from full density to nothing.\n" "Tapering starts at this distance from the Y limit.\n" "For a solid floatland layer, this controls the height of hills/mountains.\n" "Must be less than or equal to half the distance between the Y limits." msgstr "" "Y-afstand over dewelke de zwevende eilanden veranderen van volledige " "densiteit naar niets.\n" "De verandering start op deze afstand van de Y limiet.\n" "Voor een solide zwevend eiland, bepaalt deze waarde de hoogte van de heuvels/" "bergen.\n" "Deze waarde moet lager zijn of gelijk aan de helft van de afstand tussen de " "Y limieten." #: src/settings_translation_file.cpp msgid "Y-level of average terrain surface." msgstr "Y-niveau van gemiddeld terrein oppervlak." #: src/settings_translation_file.cpp msgid "Y-level of cavern upper limit." msgstr "Y-niveau van hoogste limiet voor grotten." #: src/settings_translation_file.cpp msgid "Y-level of higher terrain that creates cliffs." msgstr "Y-niveau van hoger terrein dat kliffen genereert." #: src/settings_translation_file.cpp msgid "Y-level of lower terrain and seabed." msgstr "Y-niveau van lager terrein en vijver/zee bodems." #: src/settings_translation_file.cpp msgid "Y-level of seabed." msgstr "Y-niveau van zee bodem." #: src/settings_translation_file.cpp msgid "cURL" msgstr "" #: src/settings_translation_file.cpp msgid "cURL file download timeout" msgstr "timeout voor cURL download" #: src/settings_translation_file.cpp msgid "cURL interactive timeout" msgstr "cURL interactieve time-out" #: src/settings_translation_file.cpp msgid "cURL parallel limit" msgstr "Maximaal parallellisme in cURL" #~ msgid "- Address: " #~ msgstr "- Adres: " #~ msgid "- Creative Mode: " #~ msgstr "- Creatieve Modus: " #~ msgid "- Damage: " #~ msgstr "- Verwondingen: " #~ msgid "- Port: " #~ msgstr "- Poort: " #~ msgid "" #~ "0 = parallax occlusion with slope information (faster).\n" #~ "1 = relief mapping (slower, more accurate)." #~ msgstr "" #~ "0 = parallax occlusie met helling-informatie (sneller).\n" #~ "1 = 'reliëf mapping' (lanzamer, nauwkeuriger)." #~ msgid "2x" #~ msgstr "2x" #~ msgid "3D Clouds" #~ msgstr "3D wolken" #~ msgid "4x" #~ msgstr "4x" #~ msgid "8x" #~ msgstr "8x" #~ msgid "< Back to Settings page" #~ msgstr "< Terug naar instellingen" #~ msgid "Address / Port" #~ msgstr "Server adres / Poort" #~ msgid "" #~ "Address to connect to.\n" #~ "Leave this blank to start a local server.\n" #~ "Note that the address field in the main menu overrides this setting." #~ msgstr "" #~ "Standaard serveradres waarmee verbinding gemaakt moet worden.\n" #~ "Indien leeg, wordt een lokale server gestart.\n" #~ "In het hoofdmenu kan een ander adres opgegeven worden." #~ msgid "" #~ "Adjust dpi configuration to your screen (non X11/Android only) e.g. for " #~ "4k screens." #~ msgstr "" #~ "Pas de dpi-configuratie aan op uw scherm (alleen niet X11 / Android), b." #~ "v. voor 4k-schermen." #, fuzzy #~ msgid "" #~ "Adjust the gamma encoding for the light tables. Higher numbers are " #~ "brighter.\n" #~ "This setting is for the client only and is ignored by the server." #~ msgstr "" #~ "Aangepaste gamma voor de licht-tabellen. Lagere waardes zijn helderder.\n" #~ "Deze instelling wordt enkel gebruikt door de cliënt, en wordt genegeerd " #~ "door de server." #~ msgid "All Settings" #~ msgstr "Alle Instellingen" #~ msgid "Are you sure to reset your singleplayer world?" #~ msgstr "Weet je zeker dat je jouw wereld wilt resetten?" #~ msgid "Automatic forward key" #~ msgstr "Automatisch Vooruit toets" #~ msgid "Autosave Screen Size" #~ msgstr "Schermafmetingen automatisch bewaren" #~ msgid "Aux1 key" #~ msgstr "Aux1-toets" #~ msgid "Backward key" #~ msgstr "Achteruit" #~ msgid "Basic" #~ msgstr "Basis" #~ msgid "Bilinear Filter" #~ msgstr "Bilineair filteren" #, fuzzy #~ msgid "Biome API noise parameters" #~ msgstr "Biome API parameters voor temperatuur- en vochtigheidsruis" #~ msgid "Bits per pixel (aka color depth) in fullscreen mode." #~ msgstr "Aantal bits per pixel (oftewel: kleurdiepte) in full-screen modus." #~ msgid "Block bounds shown for all blocks" #~ msgstr "Blokgrenzen getoond voor alle blokken" #~ msgid "Bump Mapping" #~ msgstr "Bumpmapping" #~ msgid "Bumpmapping" #~ msgstr "Bumpmapping" #~ msgid "" #~ "Camera 'near clipping plane' distance in nodes, between 0 and 0.25\n" #~ "Only works on GLES platforms. Most users will not need to change this.\n" #~ "Increasing can reduce artifacting on weaker GPUs.\n" #~ "0.1 = Default, 0.25 = Good value for weaker tablets." #~ msgstr "" #~ "Camera 'near clipping plane' afstand in knooppunten, tussen 0 en 0,25 \n" #~ "Werkt alleen op GLES-platforms. De meeste gebruikers hoeven dit niet te " #~ "wijzigen. \n" #~ "Verhogen kan artefacten op zwakkere GPU's verminderen. \n" #~ "0,1 = standaard, 0,25 = goede waarde voor zwakkere tablets." #~ msgid "Camera update toggle key" #~ msgstr "Toets voor het aan of uit schakelen van cameraverversing" #~ msgid "Change Keys" #~ msgstr "Toetsen aanpassen" #, fuzzy #~ msgid "Change keys" #~ msgstr "Toetsen aanpassen" #~ msgid "" #~ "Changes the main menu UI:\n" #~ "- Full: Multiple singleplayer worlds, game choice, texture pack " #~ "chooser, etc.\n" #~ "- Simple: One singleplayer world, no game or texture pack choosers. May " #~ "be\n" #~ "necessary for smaller screens." #~ msgstr "" #~ "Verandert de gebruikersinterface van het hoofdmenu: \n" #~ "- Volledig: meerdere werelden voor één speler, spelkeuze, de kiezer van " #~ "textuurpak, etc. \n" #~ "- Eenvoudig: één wereld voor één speler, geen game- of texture pack-" #~ "kiezers. Kan zijn \n" #~ "noodzakelijk voor kleinere schermen." #~ msgid "Chat key" #~ msgstr "Chat-toets" #~ msgid "Chat toggle key" #~ msgstr "Toets voor tonen/verbergen chat" #~ msgid "Cinematic mode" #~ msgstr "Cinematic modus" #~ msgid "Cinematic mode key" #~ msgstr "Cinematic modus aan/uit toets" #~ msgid "Clean transparent textures" #~ msgstr "Schone transparante texturen" #~ msgid "Command key" #~ msgstr "Commando-toets" #~ msgid "Config mods" #~ msgstr "Mods configureren" #~ msgid "Configure" #~ msgstr "Instellingen" #~ msgid "Connect" #~ msgstr "Verbinden" #~ msgid "Connected Glass" #~ msgstr "Verbonden Glas" #~ msgid "Continuous forward" #~ msgstr "Continu vooruit lopen" #~ msgid "" #~ "Continuous forward movement, toggled by autoforward key.\n" #~ "Press the autoforward key again or the backwards movement to disable." #~ msgstr "" #~ "Continue voorwaartse beweging, geschakeld door autoforward-toets. \n" #~ "Druk nogmaals op de autoforward-toets of de achterwaartse beweging om uit " #~ "te schakelen." #~ msgid "Controls sinking speed in liquid." #~ msgstr "Regelt de zinksnelheid in vloeistof." #, fuzzy #~ msgid "" #~ "Controls the density of mountain-type floatlands.\n" #~ "Is a noise offset added to the 'mgv7_np_mountain' noise value." #~ msgstr "" #~ "Bepaalt de dichtheid van drijvende bergen.\n" #~ "Dit wordt bijgevoegd bij de 'np_mountain' ruis waarde." #~ msgid "Controls width of tunnels, a smaller value creates wider tunnels." #~ msgstr "" #~ "Bepaalt breedte van tunnels, een kleinere waarde maakt bredere tunnels." #, fuzzy, c-format #~ msgid "" #~ "Controls:\n" #~ "- %s: move forwards\n" #~ "- %s: move backwards\n" #~ "- %s: move left\n" #~ "- %s: move right\n" #~ "- %s: jump/climb up\n" #~ "- %s: dig/punch/use\n" #~ "- %s: place/use\n" #~ "- %s: sneak/climb down\n" #~ "- %s: drop item\n" #~ "- %s: inventory\n" #~ "- Mouse: turn/look\n" #~ "- Mouse wheel: select item\n" #~ "- %s: chat\n" #~ msgstr "" #~ "Besturing: \n" #~ "-%s: ga vooruit \n" #~ "-%s: ga achteruit \n" #~ "-%s: ga naar links \n" #~ "-%s: ga naar rechts \n" #~ "-%s: springen / klimmen \n" #~ "-%s: graaf/duw\n" #~ "-%s: plaats/gebruik \n" #~ "-%s: sluip / ga naar beneden \n" #~ "-%s: drop item \n" #~ "-%s: inventaris \n" #~ "- Muis: draaien / kijken \n" #~ "- Muiswiel: item selecteren \n" #~ "-%s: chat\n" #~ msgid "Creative" #~ msgstr "Creatief" #~ msgid "Credits" #~ msgstr "Credits" #~ msgid "Crosshair color (R,G,B)." #~ msgstr "Draadkruis-kleur (R,G,B)." #~ msgid "DPI" #~ msgstr "Scherm DPI" #~ msgid "Damage" #~ msgstr "Verwondingen/schade" #~ msgid "Damage enabled" #~ msgstr "Verwondingen ingeschakeld" #, fuzzy #~ msgid "Darkness sharpness" #~ msgstr "Steilheid Van de meren" #~ msgid "Debug info toggle key" #~ msgstr "Toets voor aan/uitzetten debug informatie" #~ msgid "Dec. volume key" #~ msgstr "Volume verlagen toets" #~ msgid "Default game" #~ msgstr "Standaardspel" #~ msgid "" #~ "Default game when creating a new world.\n" #~ "This will be overridden when creating a world from the main menu." #~ msgstr "" #~ "Standaardspel bij het maken een nieuwe wereld.\n" #~ "In het hoofdmenu kan een ander spel geselecteerd worden." #~ msgid "" #~ "Default timeout for cURL, stated in milliseconds.\n" #~ "Only has an effect if compiled with cURL." #~ msgstr "" #~ "Standaard time-out voor cURL, in milliseconden.\n" #~ "Wordt alleen gebruikt indien gecompileerd met cURL ingebouwd." #~ msgid "" #~ "Defines areas of floatland smooth terrain.\n" #~ "Smooth floatlands occur when noise > 0." #~ msgstr "" #~ "Bepaalt gebieden van drijvend glijdend terrein.\n" #~ "Drijvend glijdend terrein ontstaat wanneer ruis > 0." #~ msgid "" #~ "Defines sampling step of texture.\n" #~ "A higher value results in smoother normal maps." #~ msgstr "" #~ "Bemonsterings-interval voor texturen.\n" #~ "Een hogere waarde geeft vloeiender normal maps." #~ msgid "Del. Favorite" #~ msgstr "Verwijder Favoriete" #~ msgid "Dig key" #~ msgstr "Toets voor graven" #~ msgid "Disabled unlimited viewing range" #~ msgstr "Oneindige kijkafstand uitgezet" #~ msgid "Down" #~ msgstr "Omlaag" #~ msgid "Download a game, such as Minetest Game, from minetest.net" #~ msgstr "Download een subspel, zoals Minetest Game, van minetest.net" #~ msgid "Download one from minetest.net" #~ msgstr "Laad er een van minetest.net" #~ msgid "Downloading and installing $1, please wait..." #~ msgstr "$1 wordt gedownload, een ogenblik geduld alstublieft..." #~ msgid "Drop item key" #~ msgstr "Weggooi-toets" #~ msgid "Dynamic shadows:" #~ msgstr "Dynamische schaduwen:" #~ msgid "Enable VBO" #~ msgstr "VBO aanzetten" #~ msgid "Enable creative mode for all players" #~ msgstr "Schakel creatieve modus in voor alle spelers" #~ msgid "Enable players getting damage and dying." #~ msgstr "Schakel verwondingen en sterven van spelers aan." #~ msgid "Enable register confirmation" #~ msgstr "Registerbevestiging inschakelen" #~ msgid "" #~ "Enable vertex buffer objects.\n" #~ "This should greatly improve graphics performance." #~ msgstr "" #~ "Vertex-bufferobjecten inschakelen. \n" #~ "Dit zou de grafische prestaties aanzienlijk moeten verbeteren." #~ msgid "Enabled" #~ msgstr "Ingeschakeld" #~ msgid "" #~ "Enables bumpmapping for textures. Normalmaps need to be supplied by the " #~ "texture pack\n" #~ "or need to be auto-generated.\n" #~ "Requires shaders to be enabled." #~ msgstr "" #~ "Bumpmapping aanzetten voor texturen. Normalmaps moeten al in de texture " #~ "pack zitten\n" #~ "of ze moeten automatisch gegenereerd worden.\n" #~ "Schaduwen moeten aanstaan." #~ msgid "Enables filmic tone mapping" #~ msgstr "Schakelt filmisch tone-mapping in" #~ msgid "Enables minimap." #~ msgstr "Schakelt de mini-kaart in." #~ msgid "" #~ "Enables on the fly normalmap generation (Emboss effect).\n" #~ "Requires bumpmapping to be enabled." #~ msgstr "" #~ "Schakelt het genereren van normal maps in (emboss effect).\n" #~ "Dit vereist dat bumpmapping ook aan staat." #~ msgid "" #~ "Enables parallax occlusion mapping.\n" #~ "Requires shaders to be enabled." #~ msgstr "" #~ "Schakelt parallax occlusie mappen in.\n" #~ "Dit vereist dat shaders ook aanstaan." #~ msgid "" #~ "Enables the sound system.\n" #~ "If disabled, this completely disables all sounds everywhere and the in-" #~ "game\n" #~ "sound controls will be non-functional.\n" #~ "Changing this setting requires a restart." #~ msgstr "" #~ "Schakelt het geluidssysteem in. \n" #~ "Als deze optie is uitgeschakeld, worden alle geluiden overal en in de " #~ "game \n" #~ "volledig uitgeschakeld geluidsbesturingen zullen niet functioneel zijn. \n" #~ "Het wijzigen van deze instelling vereist een herstart." #~ msgid "Enter " #~ msgstr "Enter " #~ msgid "" #~ "Experimental option, might cause visible spaces between blocks\n" #~ "when set to higher number than 0." #~ msgstr "" #~ "Experimentele optie. Kan bij een waarde groter dan 0 zichtbare\n" #~ "ruimtes tussen blokken tot gevolg hebben." #~ msgid "FPS in pause menu" #~ msgstr "FPS in het pauze-menu" #~ msgid "FSAA" #~ msgstr "FSAA" #~ msgid "Fallback font shadow" #~ msgstr "Terugval-font schaduw" #~ msgid "Fallback font shadow alpha" #~ msgstr "Terugval-font schaduw alphawaarde" #~ msgid "Fallback font size" #~ msgstr "Terugval-fontgrootte" #~ msgid "Fancy Leaves" #~ msgstr "Mooie bladeren" #~ msgid "Fast key" #~ msgstr "Snel toets" #~ msgid "" #~ "Fast movement (via the \"Aux1\" key).\n" #~ "This requires the \"fast\" privilege on the server." #~ msgstr "" #~ "Snelle beweging (via de \"Aux1\"-toets).\n" #~ "Dit vereist het recht \"snel bewegen\" op de server." #~ msgid "" #~ "Filtered textures can blend RGB values with fully-transparent neighbors,\n" #~ "which PNG optimizers usually discard, often resulting in dark or\n" #~ "light edges to transparent textures. Apply a filter to clean that up\n" #~ "at texture load time. This is automatically enabled if mipmapping is " #~ "enabled." #~ msgstr "" #~ "Gefilterde texturen kunnen RGB-waarden mengen met die van volledig\n" #~ "transparante buren, die door PNG-optimalisatoren vaak verwijderd worden,\n" #~ "wat vaak voor donkere of lichtere randen bij transparante texturen " #~ "zorgt.\n" #~ "Gebruik een filter om dat tijdens het laden van texturen te herstellen. " #~ "Dit wordt\n" #~ "automatisch ingeschakeld als mipmapping aan staat." #~ msgid "Filtering" #~ msgstr "Filters" #~ msgid "Floatland base height noise" #~ msgstr "Drijvend land basis hoogte ruis" #~ msgid "Floatland mountain height" #~ msgstr "Drijvend gebergte hoogte" #~ msgid "Fly key" #~ msgstr "Vliegen toets" #~ msgid "Flying" #~ msgstr "Vliegen" #~ msgid "Fog toggle key" #~ msgstr "Mist aan/uitschakelen toets" #~ msgid "Font shadow alpha (opaqueness, between 0 and 255)." #~ msgstr "Fontschaduw alphawaarde (ondoorzichtigheid, tussen 0 en 255)." #~ msgid "Font size of the fallback font in point (pt)." #~ msgstr "Lettergrootte van het fallback-lettertype in punt (pt)." #~ msgid "Formspec Default Background Color" #~ msgstr "Formspec Standaard achtergrondkleur" #~ msgid "Formspec Default Background Opacity" #~ msgstr "Formspec Standaard achtergronddekking" #~ msgid "Formspec default background color (R,G,B)." #~ msgstr "Chat console achtergrondkleur (R,G,B)." #~ msgid "Formspec default background opacity (between 0 and 255)." #~ msgstr "" #~ "Chat console achtergrond alphawaarde (ondoorzichtigheid, tussen 0 en 255)." #~ msgid "Forward key" #~ msgstr "Vooruit toets" #~ msgid "FreeType fonts" #~ msgstr "Freetype lettertypes" #~ msgid "Full screen BPP" #~ msgstr "BPP bij volledig scherm" #~ msgid "Game" #~ msgstr "Spel" #, fuzzy #~ msgid "Gamma" #~ msgstr "Gamma" #~ msgid "Generate Normal Maps" #~ msgstr "Genereer normale werelden" #~ msgid "Generate normalmaps" #~ msgstr "Genereer normaalmappen" #~ msgid "HUD scale factor" #~ msgstr "HUD schaal factor" #~ msgid "HUD toggle key" #~ msgstr "HUD aan/uitschakelen toets" #, fuzzy #~ msgid "Hide: Temporary Settings" #~ msgstr "Instellingen" #~ msgid "High-precision FPU" #~ msgstr "Hoge-nauwkeurigheid FPU" #~ msgid "Hotbar next key" #~ msgstr "Toets voor volgend gebruikte tool" #~ msgid "Hotbar previous key" #~ msgstr "Toets voor vorig gebruikte tool" #~ msgid "Hotbar slot 1 key" #~ msgstr "Toets voor slot 1 van gebruikte tools" #~ msgid "Hotbar slot 10 key" #~ msgstr "Toets voor slot 10 van gebruikte tools" #~ msgid "Hotbar slot 11 key" #~ msgstr "Toets voor slot 11 van gebruikte tools" #~ msgid "Hotbar slot 12 key" #~ msgstr "Toets voor slot 12 van gebruikte tools" #~ msgid "Hotbar slot 13 key" #~ msgstr "Toets voor slot 13 van gebruikte tools" #~ msgid "Hotbar slot 14 key" #~ msgstr "Toets voor slot 14 van gebruikte tools" #~ msgid "Hotbar slot 15 key" #~ msgstr "Toets voor slot 15 van gebruikte tools" #~ msgid "Hotbar slot 16 key" #~ msgstr "Toets voor slot 16 van gebruikte tools" #~ msgid "Hotbar slot 17 key" #~ msgstr "Toets voor slot 17 van gebruikte tools" #~ msgid "Hotbar slot 18 key" #~ msgstr "Toets voor slot 18 van gebruikte tools" #~ msgid "Hotbar slot 19 key" #~ msgstr "Toets voor slot 19 van gebruikte tools" #~ msgid "Hotbar slot 2 key" #~ msgstr "Toets voor slot 2 van gebruikte tools" #~ msgid "Hotbar slot 20 key" #~ msgstr "Toets voor slot 20 van gebruikte tools" #~ msgid "Hotbar slot 21 key" #~ msgstr "Toets voor slot 21 van gebruikte tools" #~ msgid "Hotbar slot 22 key" #~ msgstr "Toets voor slot 22 van gebruikte tools" #~ msgid "Hotbar slot 23 key" #~ msgstr "Toets voor slot 23 van gebruikte tools" #~ msgid "Hotbar slot 24 key" #~ msgstr "Toets voor slot 24 van gebruikte tools" #~ msgid "Hotbar slot 25 key" #~ msgstr "Toets voor slot 25 van gebruikte tools" #~ msgid "Hotbar slot 26 key" #~ msgstr "Toets voor slot 26 van gebruikte tools" #~ msgid "Hotbar slot 27 key" #~ msgstr "Toets voor slot 27 van gebruikte tools" #~ msgid "Hotbar slot 28 key" #~ msgstr "Toets voor slot 28 van gebruikte tools" #~ msgid "Hotbar slot 29 key" #~ msgstr "Toets voor slot 29 van gebruikte tools" #~ msgid "Hotbar slot 3 key" #~ msgstr "Toets voor slot 3 van gebruikte tools" #~ msgid "Hotbar slot 30 key" #~ msgstr "Toets voor slot 30 van gebruikte tools" #~ msgid "Hotbar slot 31 key" #~ msgstr "Toets voor slot 31 van gebruikte tools" #~ msgid "Hotbar slot 32 key" #~ msgstr "Toets voor slot 32 van gebruikte tools" #~ msgid "Hotbar slot 4 key" #~ msgstr "Toets voor slot 4 van gebruikte tools" #~ msgid "Hotbar slot 5 key" #~ msgstr "Toets voor slot 5 van gebruikte tools" #~ msgid "Hotbar slot 6 key" #~ msgstr "Toets voor slot 6 van gebruikte tools" #~ msgid "Hotbar slot 7 key" #~ msgstr "Toets voor slot 7 van gebruikte tools" #~ msgid "Hotbar slot 8 key" #~ msgstr "Toets voor slot 8 van gebruikte tools" #~ msgid "Hotbar slot 9 key" #~ msgstr "Toets voor slot 9 van gebruikte tools" #~ msgid "IPv6 support." #~ msgstr "IPv6 ondersteuning." #~ msgid "" #~ "If enabled together with fly mode, player is able to fly through solid " #~ "nodes.\n" #~ "This requires the \"noclip\" privilege on the server." #~ msgstr "" #~ "Indien deze optie aanstaat, in combinatie met \"vliegen\" modus, dan kan " #~ "de\n" #~ "speler door vaste objecten heenvliegen.\n" #~ "Dit vereist het \"noclip\" voorrecht op de server." #~ msgid "" #~ "If enabled, makes move directions relative to the player's pitch when " #~ "flying or swimming." #~ msgstr "" #~ "Indien ingeschakeld, maakt verplaatsingsrichtingen ten opzichte van het " #~ "veld van de speler tijdens het vliegen of zwemmen." #~ msgid "In-Game" #~ msgstr "Spel" #~ msgid "Inc. volume key" #~ msgstr "Verhoog volume toets" #~ msgid "Information:" #~ msgstr "Informatie:" #~ msgid "Install Mod: Unable to find real mod name for: $1" #~ msgstr "Mod installeren: kan de echte mod-naam niet vinden voor: $1" #~ msgid "Install: file: \"$1\"" #~ msgstr "Installeer: bestand: \"$1\"" #~ msgid "Instrumentation" #~ msgstr "Per soort" #~ msgid "Invalid gamespec." #~ msgstr "Onjuiste spel-spec." #~ msgid "Inventory key" #~ msgstr "Inventaristoets" #~ msgid "Jump key" #~ msgstr "Springen toets" #~ msgid "" #~ "Key for decreasing the viewing range.\n" #~ "See http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgstr "" #~ "Toets om de zichtastand te verminderen.\n" #~ "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgid "" #~ "Key for decreasing the volume.\n" #~ "See http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgstr "" #~ "Toets om het volume te verlagen.\n" #~ "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgid "" #~ "Key for digging.\n" #~ "See http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgstr "" #~ "Toets voor graven.\n" #~ "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgid "" #~ "Key for dropping the currently selected item.\n" #~ "See http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgstr "" #~ "Toets voor het weggooien van het geselecteerde object.\n" #~ "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgid "" #~ "Key for increasing the viewing range.\n" #~ "See http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgstr "" #~ "Toets om de zichtastand te vergroten.\n" #~ "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgid "" #~ "Key for increasing the volume.\n" #~ "See http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgstr "" #~ "Toets om het volume te verhogen.\n" #~ "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgid "" #~ "Key for jumping.\n" #~ "See http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgstr "" #~ "Toets voor springen.\n" #~ "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgid "" #~ "Key for moving fast in fast mode.\n" #~ "See http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgstr "" #~ "Toets om snel te bewegen.\n" #~ "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgid "" #~ "Key for moving the player backward.\n" #~ "Will also disable autoforward, when active.\n" #~ "See http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgstr "" #~ "Toets om de speler achteruit te bewegen.\n" #~ "Zal ook het automatisch voortbewegen deactiveren, indien actief.\n" #~ "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgid "" #~ "Key for moving the player forward.\n" #~ "See http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgstr "" #~ "Toets om de speler vooruit te bewegen.\n" #~ "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgid "" #~ "Key for moving the player left.\n" #~ "See http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgstr "" #~ "Toets om de speler naar links te bewegen.\n" #~ "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgid "" #~ "Key for moving the player right.\n" #~ "See http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgstr "" #~ "Toets om de speler naar rechts te bewegen.\n" #~ "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgid "" #~ "Key for muting the game.\n" #~ "See http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgstr "" #~ "Toets om de game te dempen.\n" #~ "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgid "" #~ "Key for opening the chat window to type commands.\n" #~ "See http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgstr "" #~ "Toets om het chat-window te openen om commando's te typen.\n" #~ "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgid "" #~ "Key for opening the chat window to type local commands.\n" #~ "See http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgstr "" #~ "Toets om het chat-window te openen om lokale commando's te typen.\n" #~ "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgid "" #~ "Key for opening the chat window.\n" #~ "See http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgstr "" #~ "Toets om het chat-window te openen.\n" #~ "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgid "" #~ "Key for opening the inventory.\n" #~ "See http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgstr "" #~ "Toets om het rugzak-window te openen.\n" #~ "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgid "" #~ "Key for placing.\n" #~ "See http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgstr "" #~ "Toets voor plaatsen.\n" #~ "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgid "" #~ "Key for selecting the 11th hotbar slot.\n" #~ "See http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgstr "" #~ "Toets om de 11de positie in de hotbar te selecteren.\n" #~ "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgid "" #~ "Key for selecting the 12th hotbar slot.\n" #~ "See http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgstr "" #~ "Toets om de 12de positie in de hotbar te selecteren.\n" #~ "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgid "" #~ "Key for selecting the 13th hotbar slot.\n" #~ "See http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgstr "" #~ "Toets om de 13de positie in de hotbar te selecteren.\n" #~ "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgid "" #~ "Key for selecting the 14th hotbar slot.\n" #~ "See http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgstr "" #~ "Toets om de 14de positie in de hotbar te selecteren.\n" #~ "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgid "" #~ "Key for selecting the 15th hotbar slot.\n" #~ "See http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgstr "" #~ "Toets om de 15de positie in de hotbar te selecteren.\n" #~ "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgid "" #~ "Key for selecting the 16th hotbar slot.\n" #~ "See http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgstr "" #~ "Toets om de 16de positie in de hotbar te selecteren.\n" #~ "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgid "" #~ "Key for selecting the 17th hotbar slot.\n" #~ "See http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgstr "" #~ "Toets om de 17de positie in de hotbar te selecteren.\n" #~ "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgid "" #~ "Key for selecting the 18th hotbar slot.\n" #~ "See http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgstr "" #~ "Toets om de 18de positie in de hotbar te selecteren.\n" #~ "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgid "" #~ "Key for selecting the 19th hotbar slot.\n" #~ "See http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgstr "" #~ "Toets om de 19de positie in de hotbar te selecteren.\n" #~ "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgid "" #~ "Key for selecting the 20th hotbar slot.\n" #~ "See http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgstr "" #~ "Toets om de 20ste positie in de hotbar te selecteren.\n" #~ "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgid "" #~ "Key for selecting the 21st hotbar slot.\n" #~ "See http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgstr "" #~ "Toets om de 21ste positie in de hotbar te selecteren.\n" #~ "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgid "" #~ "Key for selecting the 22nd hotbar slot.\n" #~ "See http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgstr "" #~ "Toets om de 22ste positie in de hotbar te selecteren.\n" #~ "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgid "" #~ "Key for selecting the 23rd hotbar slot.\n" #~ "See http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgstr "" #~ "Toets om de 23ste positie in de hotbar te selecteren.\n" #~ "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgid "" #~ "Key for selecting the 24th hotbar slot.\n" #~ "See http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgstr "" #~ "Toets om de 24ste positie in de hotbar te selecteren.\n" #~ "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgid "" #~ "Key for selecting the 25th hotbar slot.\n" #~ "See http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgstr "" #~ "Toets om de 25ste positie in de hotbar te selecteren.\n" #~ "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgid "" #~ "Key for selecting the 26th hotbar slot.\n" #~ "See http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgstr "" #~ "Toets om de 26ste positie in de hotbar te selecteren.\n" #~ "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgid "" #~ "Key for selecting the 27th hotbar slot.\n" #~ "See http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgstr "" #~ "Toets om de 27ste positie in de hotbar te selecteren.\n" #~ "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgid "" #~ "Key for selecting the 28th hotbar slot.\n" #~ "See http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgstr "" #~ "Toets om de 28ste positie in de hotbar te selecteren.\n" #~ "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgid "" #~ "Key for selecting the 29th hotbar slot.\n" #~ "See http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgstr "" #~ "Toets om de 29ste positie in de hotbar te selecteren.\n" #~ "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgid "" #~ "Key for selecting the 30th hotbar slot.\n" #~ "See http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgstr "" #~ "Toets om de 30ste positie in de hotbar te selecteren.\n" #~ "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgid "" #~ "Key for selecting the 31st hotbar slot.\n" #~ "See http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgstr "" #~ "Toets om de 32ste positie in de hotbar te selecteren.\n" #~ "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgid "" #~ "Key for selecting the 32nd hotbar slot.\n" #~ "See http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgstr "" #~ "Toets om de 32ste positie in de hotbar te selecteren.\n" #~ "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgid "" #~ "Key for selecting the eighth hotbar slot.\n" #~ "See http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgstr "" #~ "Toets om de 8ste positie in de hotbar te selecteren.\n" #~ "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgid "" #~ "Key for selecting the fifth hotbar slot.\n" #~ "See http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgstr "" #~ "Toets om de vijfde positie in de hotbar te selecteren.\n" #~ "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgid "" #~ "Key for selecting the first hotbar slot.\n" #~ "See http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgstr "" #~ "Toets om de eerste positie in de hotbar te selecteren.\n" #~ "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgid "" #~ "Key for selecting the fourth hotbar slot.\n" #~ "See http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgstr "" #~ "Toets om de vierde positie in de hotbar te selecteren.\n" #~ "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgid "" #~ "Key for selecting the next item in the hotbar.\n" #~ "See http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgstr "" #~ "Toets om het volgende item in de hotbar te selecteren.\n" #~ "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgid "" #~ "Key for selecting the ninth hotbar slot.\n" #~ "See http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgstr "" #~ "Toets om de negende positie in de hotbar te selecteren.\n" #~ "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgid "" #~ "Key for selecting the previous item in the hotbar.\n" #~ "See http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgstr "" #~ "Toets om het vorige item in de hotbar te selecteren.\n" #~ "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgid "" #~ "Key for selecting the second hotbar slot.\n" #~ "See http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgstr "" #~ "Toets om de tweede positie in de hotbar te selecteren.\n" #~ "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgid "" #~ "Key for selecting the seventh hotbar slot.\n" #~ "See http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgstr "" #~ "Toets om de zevende positie in de hotbar te selecteren.\n" #~ "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgid "" #~ "Key for selecting the sixth hotbar slot.\n" #~ "See http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgstr "" #~ "Toets om de zesde positie in de hotbar te selecteren.\n" #~ "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgid "" #~ "Key for selecting the tenth hotbar slot.\n" #~ "See http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgstr "" #~ "Toets om de 10de positie in de hotbar te selecteren.\n" #~ "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgid "" #~ "Key for selecting the third hotbar slot.\n" #~ "See http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgstr "" #~ "Toets om de derde positie in de hotbar te selecteren.\n" #~ "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgid "" #~ "Key for sneaking.\n" #~ "Also used for climbing down and descending in water if aux1_descends is " #~ "disabled.\n" #~ "See http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgstr "" #~ "Toets om te sluipen.\n" #~ "Wordt ook gebruikt om naar beneden te klimmen en te dalen indien " #~ "aux1_descends uitstaat.\n" #~ "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgid "" #~ "Key for switching between first- and third-person camera.\n" #~ "See http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgstr "" #~ "Toets om tussen 1e-persoon camera en 3e-persoon camera te schakelen.\n" #~ "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgid "" #~ "Key for taking screenshots.\n" #~ "See http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgstr "" #~ "Toets om screenshots te maken.\n" #~ "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgid "" #~ "Key for toggling autoforward.\n" #~ "See http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgstr "" #~ "Toets om automatisch lopen aan/uit te schakelen.\n" #~ "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgid "" #~ "Key for toggling cinematic mode.\n" #~ "See http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgstr "" #~ "Toets om cinematic modus aan/uit te schakelen.\n" #~ "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgid "" #~ "Key for toggling display of minimap.\n" #~ "See http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgstr "" #~ "Toets om de mini-kaart aan/uit te schakelen.\n" #~ "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgid "" #~ "Key for toggling fast mode.\n" #~ "See http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgstr "" #~ "Toets om snelle modus aan/uit te schakelen.\n" #~ "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgid "" #~ "Key for toggling flying.\n" #~ "See http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgstr "" #~ "Toets om vliegen aan/uit te schakelen.\n" #~ "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgid "" #~ "Key for toggling noclip mode.\n" #~ "See http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgstr "" #~ "Toets om 'noclip' modus aan/uit te schakelen.\n" #~ "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgid "" #~ "Key for toggling pitch move mode.\n" #~ "See http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgstr "" #~ "Toets om 'pitch move' modus aan/uit te schakelen.\n" #~ "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgid "" #~ "Key for toggling the camera update. Only used for development\n" #~ "See http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgstr "" #~ "Toets om camera-verversing aan/uit te schakelen. Enkel gebruikt voor " #~ "ontwikkeling.\n" #~ "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgid "" #~ "Key for toggling the display of chat.\n" #~ "See http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgstr "" #~ "Toets om het tonen van chatberichten aan/uit te schakelen.\n" #~ "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgid "" #~ "Key for toggling the display of debug info.\n" #~ "See http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgstr "" #~ "Toets om debug informatie aan/uit te schakelen.\n" #~ "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgid "" #~ "Key for toggling the display of fog.\n" #~ "See http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgstr "" #~ "Toets om mist aan/uit te schakelen.\n" #~ "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgid "" #~ "Key for toggling the display of the HUD.\n" #~ "See http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgstr "" #~ "Toets om de HUD aan/uit te schakelen.\n" #~ "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgid "" #~ "Key for toggling the display of the large chat console.\n" #~ "See http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgstr "" #~ "Toets om het tonen van de grote chat weergave aan/uit te schakelen.\n" #~ "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgid "" #~ "Key for toggling the display of the profiler. Used for development.\n" #~ "See http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgstr "" #~ "Toets om het tonen van de code-profiler aan/uit te schakelen. Gebruikt " #~ "voor ontwikkeling.\n" #~ "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgid "" #~ "Key for toggling unlimited view range.\n" #~ "See http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgstr "" #~ "Toets om oneindige zichtastand aan/uit te schakelen.\n" #~ "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgid "" #~ "Key to use view zoom when possible.\n" #~ "See http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgstr "" #~ "Toets om in te zoemen wanneer mogelijk.\n" #~ "Zie http://irrlicht.sourceforge.net/docu/namespaceirr." #~ "html#a54da2a0e231901735e3da1b0edf72eb3" #~ msgid "" #~ "Keybindings. (If this menu screws up, remove stuff from minetest.conf)" #~ msgstr "" #~ "Sneltoetsen. (Als dit menu stuk gaat, verwijder dan instellingen uit " #~ "minetest.conf)" #~ msgid "Large chat console key" #~ msgstr "Grote chatconsole-toets" #, fuzzy #~ msgid "Last update check" #~ msgstr "Vloeistof verspreidingssnelheid" #, fuzzy #~ msgid "Lava depth" #~ msgstr "Diepte van grote grotten" #~ msgid "Left key" #~ msgstr "Toets voor links" #~ msgid "" #~ "Length of liquid waves.\n" #~ "Requires waving liquids to be enabled." #~ msgstr "" #~ "Lengte van vloeibare golven.\n" #~ "Dit vereist dat 'golfvloeistoffen' ook aanstaan." #~ msgid "Limit of emerge queues on disk" #~ msgstr "Emerge-wachtrij voor lezen" #~ msgid "Main" #~ msgstr "Hoofdmenu" #~ msgid "Main menu style" #~ msgstr "Hoofdmenu stijl" #~ msgid "Makes DirectX work with LuaJIT. Disable if it causes troubles." #~ msgstr "" #~ "Maakt dat DirectX werkt met LuaJIT. Schakel dit uit als het problemen " #~ "geeft." #~ msgid "Makes all liquids opaque" #~ msgstr "Maak alle vloeistoffen ondoorzichtig" #~ msgid "Mapblock mesh generator's MapBlock cache size in MB" #~ msgstr "Mapblock maas generator's MapBlock cache grootte in MB" #~ msgid "Menus" #~ msgstr "Menu's" #~ msgid "Minimap" #~ msgstr "Mini-kaart" #~ msgid "Minimap in radar mode, Zoom x2" #~ msgstr "Mini-kaart in radar modus, Zoom x2" #~ msgid "Minimap in radar mode, Zoom x4" #~ msgstr "Mini-kaart in radar modus, Zoom x4" #~ msgid "Minimap in surface mode, Zoom x2" #~ msgstr "Minimap in oppervlaktemodus, Zoom x2" #~ msgid "Minimap in surface mode, Zoom x4" #~ msgstr "Minimap in oppervlaktemodus, Zoom x4" #~ msgid "Minimap key" #~ msgstr "Mini-kaart toets" #~ msgid "Mipmap" #~ msgstr "Mipmap" #~ msgid "Mipmap + Aniso. Filter" #~ msgstr "Mipmap + Anisotropisch filteren" #~ msgid "Mute key" #~ msgstr "Demp toets" #~ msgid "Name / Password" #~ msgstr "Naam / Wachtwoord" #~ msgid "Name/Password" #~ msgstr "Naam / Wachtwoord" #~ msgid "Near plane" #~ msgstr "Dichtbij vliegtuig" #~ msgid "No" #~ msgstr "Nee" #~ msgid "No Filter" #~ msgstr "Geen Filter" #~ msgid "No Mipmap" #~ msgstr "Geen Mipmap" #~ msgid "Noclip" #~ msgstr "Noclip" #~ msgid "Noclip key" #~ msgstr "Noclip-toets" #~ msgid "Node Highlighting" #~ msgstr "Node licht op" #~ msgid "Node Outlining" #~ msgstr "Node is omlijnd" #~ msgid "None" #~ msgstr "Geen" #~ msgid "Normalmaps sampling" #~ msgstr "Normal-maps bemonstering" #~ msgid "Normalmaps strength" #~ msgstr "Sterkte van normal-maps" #~ msgid "Number of parallax occlusion iterations." #~ msgstr "Aantal parallax occlusie iteraties." #~ msgid "Ok" #~ msgstr "Oké" #~ msgid "Opaque Leaves" #~ msgstr "Ondoorzichtige bladeren" #~ msgid "Opaque Water" #~ msgstr "Ondoorzichtig water" #~ msgid "" #~ "Opaqueness (alpha) of the shadow behind the fallback font, between 0 and " #~ "255." #~ msgstr "" #~ "Ondoorzichtigheid (alpha) van de schaduw achter het fallback-lettertype, " #~ "tussen 0 en 255." #~ msgid "Overall bias of parallax occlusion effect, usually scale/2." #~ msgstr "" #~ "Algemene afwijking van het parallax occlusie effect. Normaal: schaal/2." #~ msgid "Overall scale of parallax occlusion effect." #~ msgstr "Algemene schaal van het parallax occlusie effect." #~ msgid "Parallax Occlusion" #~ msgstr "Parallax occlusie" #~ msgid "Parallax occlusion" #~ msgstr "Parallax occlusie" #~ msgid "Parallax occlusion bias" #~ msgstr "Parallax occlusie afwijking" #~ msgid "Parallax occlusion iterations" #~ msgstr "Parallax occlusie iteraties" #~ msgid "Parallax occlusion mode" #~ msgstr "Parallax occlusie modus" #~ msgid "Parallax occlusion scale" #~ msgstr "Parallax occlusie schaal" #~ msgid "Parallax occlusion strength" #~ msgstr "Parallax occlusie sterkte" #~ msgid "Particles" #~ msgstr "Effectdeeltjes" #~ msgid "Path to TrueTypeFont or bitmap." #~ msgstr "Pad van TrueType font of bitmap." #~ msgid "Path to save screenshots at." #~ msgstr "Pad waar screenshots bewaard worden." #~ msgid "" #~ "Path to texture directory. All textures are first searched from here." #~ msgstr "" #~ "Pad van de texturen-map. Naar texturen wordt gezocht beginnend bij deze " #~ "map." #~ msgid "Pitch move key" #~ msgstr "Vrij vliegen toets" #~ msgid "Pitch move mode" #~ msgstr "Pitch beweeg modus" #~ msgid "Place key" #~ msgstr "Plaats toets" #~ msgid "" #~ "Player is able to fly without being affected by gravity.\n" #~ "This requires the \"fly\" privilege on the server." #~ msgstr "" #~ "Speler kan vliegen, zonder invloed van de zwaartekracht.\n" #~ "De speler moet wel in het bezit zijn van het \"vliegen\" voorrecht." #~ msgid "Player name" #~ msgstr "Spelernaam" #~ msgid "Player versus player" #~ msgstr "Speler tegen speler" #~ msgid "Please enter a valid integer." #~ msgstr "Voer een geldig geheel getal in." #~ msgid "Please enter a valid number." #~ msgstr "Voer een geldig getal in." #~ msgid "" #~ "Port to connect to (UDP).\n" #~ "Note that the port field in the main menu overrides this setting." #~ msgstr "" #~ "Netwerk-poort (UDP) waarmee verbinding gemaakt moet worden.\n" #~ "In het hoofdmenu kan een andere waarde opgegeven worden." #~ msgid "Profiler toggle key" #~ msgstr "Profiler aan/uit toets" #~ msgid "Profiling" #~ msgstr "Profileren" #~ msgid "PvP enabled" #~ msgstr "Spelergevechten ingeschakeld" #~ msgid "Range select key" #~ msgstr "Zichtafstand toets" #~ msgid "Remote port" #~ msgstr "Poort van externe server" #~ msgid "Reset singleplayer world" #~ msgstr "Reset Singleplayer wereld" #~ msgid "Right key" #~ msgstr "Toets voor rechts" #~ msgid "Round minimap" #~ msgstr "Ronde mini-kaart" #, fuzzy #~ msgid "Saturation" #~ msgstr "Iteraties" #~ msgid "Save window size automatically when modified." #~ msgstr "Onthoud venstergrootte wanneer veranderd." #~ msgid "Screen:" #~ msgstr "Scherm:" #, fuzzy #~ msgid "Select Package File:" #~ msgstr "Selecteer Modbestand:" #~ msgid "Server / Singleplayer" #~ msgstr "Server / Singleplayer" #~ msgid "Shaders (experimental)" #~ msgstr "Shaders (experimenteel)" #~ msgid "Shaders (unavailable)" #~ msgstr "Shaders (niet beschikbaar)" #~ msgid "Shadow limit" #~ msgstr "Schaduw limiet" #~ msgid "" #~ "Shadow offset (in pixels) of the fallback font. If 0, then shadow will " #~ "not be drawn." #~ msgstr "" #~ "Fontschaduw afstand van het standaard lettertype (in beeldpunten). Indien " #~ "0, dan wordt geen schaduw getekend." #~ msgid "Shape of the minimap. Enabled = round, disabled = square." #~ msgstr "Vorm van de mini-kaart. Aan = rond, uit = vierkant." #~ msgid "Simple Leaves" #~ msgstr "Eenvoudige bladeren" #~ msgid "" #~ "Size of the MapBlock cache of the mesh generator. Increasing this will\n" #~ "increase the cache hit %, reducing the data being copied from the main\n" #~ "thread, thus reducing jitter." #~ msgstr "" #~ "Grootte van de MapBlock cache voor de maas generator. Dit verhogen " #~ "vergroot\n" #~ "de kans op een cache hit, waardoor minder data van de main thread\n" #~ "wordt gekopieerd waardoor flikkeren verminderd." #~ msgid "Smooth Lighting" #~ msgstr "Vloeiende verlichting" #~ msgid "Smooths rotation of camera. 0 to disable." #~ msgstr "Maakt camera-rotatie vloeiender. O om uit te zetten." #~ msgid "Special" #~ msgstr "Speciaal" #~ msgid "Special key" #~ msgstr "Speciaal ( Aux ) toets" #~ msgid "Start Singleplayer" #~ msgstr "Start Singleplayer" #~ msgid "Strength of generated normalmaps." #~ msgstr "Sterkte van de normal-maps." #~ msgid "Texture path" #~ msgstr "Textuur pad" #~ msgid "Texturing:" #~ msgstr "Textuur:" #~ msgid "The depth of dirt or other biome filler node." #~ msgstr "De diepte van aarde of andersoortige toplaag." #~ msgid "The value must be at least $1." #~ msgstr "De waarde moet tenminste $1 zijn." #~ msgid "The value must not be larger than $1." #~ msgstr "De waarde mag niet groter zijn dan $1." #, fuzzy #~ msgid "" #~ "This can be bound to a key to toggle camera smoothing when looking " #~ "around.\n" #~ "Useful for recording videos" #~ msgstr "" #~ "Maakt camerabewegingen vloeiender bij het rondkijken.\n" #~ "Wordt ook wel zicht- of muis-smoothing genoemd.\n" #~ "Nuttig bij het opnemen van videos." #~ msgid "This font will be used for certain languages." #~ msgstr "Dit font wordt gebruikt voor bepaalde talen." #~ msgid "To enable shaders the OpenGL driver needs to be used." #~ msgstr "Om schaduwen mogelijk te maken moet OpenGL worden gebruikt." #~ msgid "Toggle Cinematic" #~ msgstr "Cinematic modus aan/uit" #~ msgid "Toggle camera mode key" #~ msgstr "Camera-modus veranderen toets" #~ msgid "Tone Mapping" #~ msgstr "Tone-mapping" #~ msgid "Touch threshold (px):" #~ msgstr "Toetsgrenswaarde (px):" #, fuzzy #~ msgid "Touchscreen threshold" #~ msgstr "Gevoeligheid van het aanraakscherm" #~ msgid "Trilinear Filter" #~ msgstr "Trilineair filteren" #, fuzzy #~ msgid "" #~ "Typical maximum height, above and below midpoint, of floatland mountains." #~ msgstr "" #~ "Typisch maximum hoogte, boven en onder het middelpunt van drijvend berg " #~ "terrein." #~ msgid "Unable to install a game as a $1" #~ msgstr "Installeren van een spel als $1 mislukt" #~ msgid "Unable to install a modpack as a $1" #~ msgstr "Installeren van mod verzameling $1 in $2 is mislukt" #~ msgid "Uninstall Package" #~ msgstr "Pakket verwijderen" #~ msgid "Up" #~ msgstr "Omhoog" #, fuzzy #~ msgid "Use bilinear filtering when scaling textures down." #~ msgstr "Gebruik bilineair filteren bij het schalen van texturen." #~ msgid "" #~ "Use multi-sample antialiasing (MSAA) to smooth out block edges.\n" #~ "This algorithm smooths out the 3D viewport while keeping the image " #~ "sharp,\n" #~ "but it doesn't affect the insides of textures\n" #~ "(which is especially noticeable with transparent textures).\n" #~ "Visible spaces appear between nodes when shaders are disabled.\n" #~ "If set to 0, MSAA is disabled.\n" #~ "A restart is required after changing this option." #~ msgstr "" #~ "Gebruik multi-sample anti-aliasing (MSAA) om de randen van de blokken " #~ "glad te maken.\n" #~ "Dit algoritme maakt de 3D viewport glad en houdt intussen het beeld " #~ "scherp,\n" #~ "zonder de binnenkant van de texturen te wijzigen\n" #~ "(wat erg opvalt bij transparante texturen)\n" #~ "Zichtbare ruimtes verschijnen tussen nodes als de shaders uitgezet zijn.\n" #~ "Als de waarde op 0 staat, is MSAA uitgeschakeld.\n" #~ "Een herstart is nodig om deze wijziging te laten functioneren." #~ msgid "VBO" #~ msgstr "VBO" #~ msgid "Variation of hill height and lake depth on floatland smooth terrain." #~ msgstr "" #~ "Variatie van de heuvel hoogte en vijver diepte op drijvend egaal terrein." #~ msgid "Vertical screen synchronization." #~ msgstr "Vertikale scherm-synchronisatie." #~ msgid "View" #~ msgstr "Bekijk" #~ msgid "View range decrease key" #~ msgstr "Toets voor verkleinen zichtafstand" #~ msgid "View range increase key" #~ msgstr "Toets voor vergroten zichtafstand" #~ msgid "View zoom key" #~ msgstr "Toets voor het inzoomen" #, c-format #~ msgid "Viewing range is at maximum: %d" #~ msgstr "Het kijkbereik is maximaal: %d" #~ msgid "Waving Leaves" #~ msgstr "Bewegende bladeren" #~ msgid "Waving Liquids" #~ msgstr "Golvende Vloeistoffen" #~ msgid "Waving Plants" #~ msgstr "Bewegende planten" #~ msgid "Waving Water" #~ msgstr "Golvend water" #~ msgid "Waving water" #~ msgstr "Golvend water" #~ msgid "" #~ "Whether FreeType fonts are used, requires FreeType support to be compiled " #~ "in.\n" #~ "If disabled, bitmap and XML vectors fonts are used instead." #~ msgstr "" #~ "Gebruik freetype lettertypes, dit vereist dat freetype lettertype " #~ "ondersteuning ingecompileerd is.\n" #~ "Indien uitgeschakeld, zullen bitmap en XML verctor lettertypes gebruikt " #~ "worden." #~ msgid "Whether to allow players to damage and kill each other." #~ msgstr "Maak het mogelijk dat spelers elkaar kunnen verwonden en doden." #~ msgid "X" #~ msgstr "X" #~ msgid "Y" #~ msgstr "Y" #, fuzzy #~ msgid "Y of upper limit of lava in large caves." #~ msgstr "Minimale diepte van grote semi-willekeurige grotten." #~ msgid "Y-level of floatland midpoint and lake surface." #~ msgstr "Y-niveau van drijvend land middelpunt en vijver oppervlak." #~ msgid "Y-level to which floatland shadows extend." #~ msgstr "Y-niveau tot waar de schaduw van drijvend land reikt." #~ msgid "Yes" #~ msgstr "Ja" #, c-format #~ msgid "" #~ "You are about to join this server with the name \"%s\" for the first " #~ "time.\n" #~ "If you proceed, a new account using your credentials will be created on " #~ "this server.\n" #~ "Please retype your password and click 'Register and Join' to confirm " #~ "account creation, or click 'Cancel' to abort." #~ msgstr "" #~ "U staat op het punt om voor het eerst lid te worden van deze server met " #~ "de naam \"%s\". \n" #~ "Als u doorgaat, wordt op deze server een nieuw account gemaakt met uw " #~ "inloggegevens. \n" #~ "Voer uw wachtwoord opnieuw in en klik op 'Registreren en aanmelden' om " #~ "het aanmaken van een account te bevestigen, of klik op 'Annuleren' om af " #~ "te breken." #~ msgid "You died." #~ msgstr "Je bent gestorven." #~ msgid "You have no games installed." #~ msgstr "Je hebt geen spellen geïnstalleerd." #~ msgid "Z" #~ msgstr "Z" #~ msgid "needs_fallback_font" #~ msgstr "no" #~ msgid "ok" #~ msgstr "oké"