/* Minetest Copyright (C) 2013 celeron55, Perttu Ahola This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "test.h" #include #include "util/enriched_string.h" #include "util/numeric.h" #include "util/string.h" #include "util/base64.h" class TestUtilities : public TestBase { public: TestUtilities() { TestManager::registerTestModule(this); } const char *getName() { return "TestUtilities"; } void runTests(IGameDef *gamedef); void testAngleWrapAround(); void testWrapDegrees_0_360_v3f(); void testLowercase(); void testTrim(); void testIsYes(); void testRemoveStringEnd(); void testUrlEncode(); void testUrlDecode(); void testPadString(); void testStartsWith(); void testStrEqual(); void testStrToIntConversion(); void testStringReplace(); void testStringAllowed(); void testAsciiPrintableHelper(); void testUTF8(); void testRemoveEscapes(); void testWrapRows(); void testEnrichedString(); void testIsNumber(); void testIsPowerOfTwo(); void testMyround(); void testStringJoin(); void testEulerConversion(); void testBase64(); void testSanitizeDirName(); void testIsBlockInSight(); }; static TestUtilities g_test_instance; void TestUtilities::runTests(IGameDef *gamedef) { TEST(testAngleWrapAround); TEST(testWrapDegrees_0_360_v3f); TEST(testLowercase); TEST(testTrim); TEST(testIsYes); TEST(testRemoveStringEnd); TEST(testUrlEncode); TEST(testUrlDecode); TEST(testPadString); TEST(testStartsWith); TEST(testStrEqual); TEST(testStrToIntConversion); TEST(testStringReplace); TEST(testStringAllowed); TEST(testAsciiPrintableHelper); TEST(testUTF8); TEST(testRemoveEscapes); TEST(testWrapRows); TEST(testEnrichedString); TEST(testIsNumber); TEST(testIsPowerOfTwo); TEST(testMyround); TEST(testStringJoin); TEST(testEulerConversion); TEST(testBase64); TEST(testSanitizeDirName); TEST(testIsBlockInSight); } //////////////////////////////////////////////////////////////////////////////// inline float ref_WrapDegrees180(float f) { // This is a slower alternative to the wrapDegrees_180() function; // used as a reference for testing float value = fmodf(f + 180, 360); if (value < 0) value += 360; return value - 180; } inline float ref_WrapDegrees_0_360(float f) { // This is a slower alternative to the wrapDegrees_0_360() function; // used as a reference for testing float value = fmodf(f, 360); if (value < 0) value += 360; return value < 0 ? value + 360 : value; } void TestUtilities::testAngleWrapAround() { UASSERT(fabs(modulo360f(100.0) - 100.0) < 0.001); UASSERT(fabs(modulo360f(720.5) - 0.5) < 0.001); UASSERT(fabs(modulo360f(-0.5) - (-0.5)) < 0.001); UASSERT(fabs(modulo360f(-365.5) - (-5.5)) < 0.001); for (float f = -720; f <= -360; f += 0.25) { UASSERT(std::fabs(modulo360f(f) - modulo360f(f + 360)) < 0.001); } for (float f = -1440; f <= 1440; f += 0.25) { UASSERT(std::fabs(modulo360f(f) - fmodf(f, 360)) < 0.001); UASSERT(std::fabs(wrapDegrees_180(f) - ref_WrapDegrees180(f)) < 0.001); UASSERT(std::fabs(wrapDegrees_0_360(f) - ref_WrapDegrees_0_360(f)) < 0.001); UASSERT(wrapDegrees_0_360( std::fabs(wrapDegrees_180(f) - wrapDegrees_0_360(f))) < 0.001); } } void TestUtilities::testWrapDegrees_0_360_v3f() { // only x test with little step for (float x = -720.f; x <= 720; x += 0.05) { v3f r = wrapDegrees_0_360_v3f(v3f(x, 0, 0)); UASSERT(r.X >= 0.0f && r.X < 360.0f) UASSERT(r.Y == 0.0f) UASSERT(r.Z == 0.0f) } // only y test with little step for (float y = -720.f; y <= 720; y += 0.05) { v3f r = wrapDegrees_0_360_v3f(v3f(0, y, 0)); UASSERT(r.X == 0.0f) UASSERT(r.Y >= 0.0f && r.Y < 360.0f) UASSERT(r.Z == 0.0f) } // only z test with little step for (float z = -720.f; z <= 720; z += 0.05) { v3f r = wrapDegrees_0_360_v3f(v3f(0, 0, z)); UASSERT(r.X == 0.0f) UASSERT(r.Y == 0.0f) UASSERT(r.Z >= 0.0f && r.Z < 360.0f) } // test the whole coordinate translation for (float x = -720.f; x <= 720; x += 2.5) { for (float y = -720.f; y <= 720; y += 2.5) { for (float z = -720.f; z <= 720; z += 2.5) { v3f r = wrapDegrees_0_360_v3f(v3f(x, y, z)); UASSERT(r.X >= 0.0f && r.X < 360.0f) UASSERT(r.Y >= 0.0f && r.Y < 360.0f) UASSERT(r.Z >= 0.0f && r.Z < 360.0f) } } } } void TestUtilities::testLowercase() { UASSERT(lowercase("Foo bAR") == "foo bar"); UASSERT(lowercase("eeeeeeaaaaaaaaaaaààààà") == "eeeeeeaaaaaaaaaaaààààà"); UASSERT(lowercase("MINETEST-powa") == "minetest-powa"); } void TestUtilities::testTrim() { UASSERT(trim("") == ""); UASSERT(trim("dirt_with_grass") == "dirt_with_grass"); UASSERT(trim("\n \t\r Foo bAR \r\n\t\t ") == "Foo bAR"); UASSERT(trim("\n \t\r \r\n\t\t ") == ""); UASSERT(trim(" a") == "a"); UASSERT(trim("a ") == "a"); } void TestUtilities::testIsYes() { UASSERT(is_yes("YeS") == true); UASSERT(is_yes("") == false); UASSERT(is_yes("FAlse") == false); UASSERT(is_yes("-1") == true); UASSERT(is_yes("0") == false); UASSERT(is_yes("1") == true); UASSERT(is_yes("2") == true); } void TestUtilities::testRemoveStringEnd() { const char *ends[] = {"abc", "c", "bc", "", NULL}; UASSERT(removeStringEnd("abc", ends) == ""); UASSERT(removeStringEnd("bc", ends) == "b"); UASSERT(removeStringEnd("12c", ends) == "12"); UASSERT(removeStringEnd("foo", ends) == ""); } void TestUtilities::testUrlEncode() { UASSERT(urlencode("\"Aardvarks lurk, OK?\"") == "%22Aardvarks%20lurk%2C%20OK%3F%22"); } void TestUtilities::testUrlDecode() { UASSERT(urldecode("%22Aardvarks%20lurk%2C%20OK%3F%22") == "\"Aardvarks lurk, OK?\""); } void TestUtilities::testPadString() { UASSERT(padStringRight("hello", 8) == "hello "); } void TestUtilities::testStartsWith() { UASSERT(str_starts_with(std::string(), std::string()) == true); UASSERT(str_starts_with(std::string("the sharp pickaxe"), std::string()) == true); UASSERT(str_starts_with(std::string("the sharp pickaxe"), std::string("the")) == true); UASSERT(str_starts_with(std::string("the sharp pickaxe"), std::string("The")) == false); UASSERT(str_starts_with(std::string("the sharp pickaxe"), std::string("The"), true) == true); UASSERT(str_starts_with(std::string("T"), std::string("The")) == false); } void TestUtilities::testStrEqual() { UASSERT(str_equal(utf8_to_wide("abc"), utf8_to_wide("abc"))); UASSERT(str_equal(utf8_to_wide("ABC"), utf8_to_wide("abc"), true)); } void TestUtilities::testStrToIntConversion() { UASSERT(mystoi("123", 0, 1000) == 123); UASSERT(mystoi("123", 0, 10) == 10); } void TestUtilities::testStringReplace() { std::string test_str; test_str = "Hello there"; str_replace(test_str, "there", "world"); UASSERT(test_str == "Hello world"); test_str = "ThisAisAaAtest"; str_replace(test_str, 'A', ' '); UASSERT(test_str == "This is a test"); } void TestUtilities::testStringAllowed() { UASSERT(string_allowed("hello", "abcdefghijklmno") == true); UASSERT(string_allowed("123", "abcdefghijklmno") == false); UASSERT(string_allowed_blacklist("hello", "123") == true); UASSERT(string_allowed_blacklist("hello123", "123") == false); } void TestUtilities::testAsciiPrintableHelper() { UASSERT(IS_ASCII_PRINTABLE_CHAR('e') == true); UASSERT(IS_ASCII_PRINTABLE_CHAR('\0') == false); // Ensures that there is no cutting off going on... // If there were, 331 would be cut to 75 in this example // and 73 is a valid ASCII char. int ch = 331; UASSERT(IS_ASCII_PRINTABLE_CHAR(ch) == false); } void TestUtilities::testUTF8() { UASSERT(utf8_to_wide("¤") == L"¤"); UASSERT(wide_to_utf8(L"¤") == "¤"); UASSERTEQ(std::string, wide_to_utf8(utf8_to_wide("")), ""); UASSERTEQ(std::string, wide_to_utf8(utf8_to_wide("the shovel dug a crumbly node!")), "the shovel dug a crumbly node!"); UASSERTEQ(std::string, wide_to_utf8(utf8_to_wide("-ä-")), "-ä-"); UASSERTEQ(std::string, wide_to_utf8(utf8_to_wide("-\xF0\xA0\x80\x8B-")), "-\xF0\xA0\x80\x8B-"); } void TestUtilities::testRemoveEscapes() { UASSERT(unescape_enriched( L"abc\x1bXdef") == L"abcdef"); UASSERT(unescape_enriched( L"abc\x1b(escaped)def") == L"abcdef"); UASSERT(unescape_enriched( L"abc\x1b((escaped with parenthesis\\))def") == L"abcdef"); UASSERT(unescape_enriched( L"abc\x1b(incomplete") == L"abc"); UASSERT(unescape_enriched( L"escape at the end\x1b") == L"escape at the end"); // Nested escapes not supported UASSERT(unescape_enriched( L"abc\x1b(outer \x1b(inner escape)escape)def") == L"abcescape)def"); } void TestUtilities::testWrapRows() { UASSERT(wrap_rows("12345678",4) == "1234\n5678"); // test that wrap_rows doesn't wrap inside multibyte sequences { const unsigned char s[] = { 0x2f, 0x68, 0x6f, 0x6d, 0x65, 0x2f, 0x72, 0x61, 0x70, 0x74, 0x6f, 0x72, 0x2f, 0xd1, 0x82, 0xd0, 0xb5, 0xd1, 0x81, 0xd1, 0x82, 0x2f, 0x6d, 0x69, 0x6e, 0x65, 0x74, 0x65, 0x73, 0x74, 0x2f, 0x62, 0x69, 0x6e, 0x2f, 0x2e, 0x2e, 0}; std::string str((char *)s); UASSERT(utf8_to_wide(wrap_rows(str, 20)) != L""); }; { const unsigned char s[] = { 0x74, 0x65, 0x73, 0x74, 0x20, 0xd1, 0x82, 0xd0, 0xb5, 0xd1, 0x81, 0xd1, 0x82, 0x20, 0xd1, 0x82, 0xd0, 0xb5, 0xd1, 0x81, 0xd1, 0x82, 0x20, 0xd1, 0x82, 0xd0, 0xb5, 0xd1, 0x81, 0xd1, 0x82, 0}; std::string str((char *)s); UASSERT(utf8_to_wide(wrap_rows(str, 8)) != L""); } } void TestUtilities::testEnrichedString() { EnrichedString str(L"Test bar"); irr::video::SColor color(0xFF, 0, 0, 0xFF); UASSERT(str.substr(1, 3).getString() == L"est"); str += L" BUZZ"; UASSERT(str.substr(9, std::string::npos).getString() == L"BUZZ"); str.setDefaultColor(color); // Blue foreground UASSERT(str.getColors()[5] == color); // Green background, then white and yellow text str = L"\x1b(b@#0F0)Regular \x1b(c@#FF0)yellow"; UASSERT(str.getColors()[2] == 0xFFFFFFFF); str.setDefaultColor(color); // Blue foreground UASSERT(str.getColors()[13] == 0xFFFFFF00); // Still yellow text UASSERT(str.getBackground() == 0xFF00FF00); // Green background } void TestUtilities::testIsNumber() { UASSERT(is_number("123") == true); UASSERT(is_number("") == false); UASSERT(is_number("123a") == false); } void TestUtilities::testIsPowerOfTwo() { UASSERT(is_power_of_two(0) == false); UASSERT(is_power_of_two(1) == true); UASSERT(is_power_of_two(2) == true); UASSERT(is_power_of_two(3) == false); for (int exponent = 2; exponent <= 31; ++exponent) { UASSERT(is_power_of_two((1U << exponent) - 1) == false); UASSERT(is_power_of_two((1U << exponent)) == true); UASSERT(is_power_of_two((1U << exponent) + 1) == false); } UASSERT(is_power_of_two(U32_MAX) == false); } void TestUtilities::testMyround() { UASSERT(myround(4.6f) == 5); UASSERT(myround(1.2f) == 1); UASSERT(myround(-3.1f) == -3); UASSERT(myround(-6.5f) == -7); } void TestUtilities::testStringJoin() { std::vector input; UASSERT(str_join(input, ",") == ""); input.emplace_back("one"); UASSERT(str_join(input, ",") == "one"); input.emplace_back("two"); UASSERT(str_join(input, ",") == "one,two"); input.emplace_back("three"); UASSERT(str_join(input, ",") == "one,two,three"); input[1] = ""; UASSERT(str_join(input, ",") == "one,,three"); input[1] = "two"; UASSERT(str_join(input, " and ") == "one and two and three"); } static bool within(const f32 value1, const f32 value2, const f32 precision) { return std::fabs(value1 - value2) <= precision; } static bool within(const v3f &v1, const v3f &v2, const f32 precision) { return within(v1.X, v2.X, precision) && within(v1.Y, v2.Y, precision) && within(v1.Z, v2.Z, precision); } static bool within(const core::matrix4 &m1, const core::matrix4 &m2, const f32 precision) { const f32 *M1 = m1.pointer(); const f32 *M2 = m2.pointer(); for (int i = 0; i < 16; i++) if (! within(M1[i], M2[i], precision)) return false; return true; } static bool roundTripsDeg(const v3f &v, const f32 precision) { core::matrix4 m; setPitchYawRoll(m, v); return within(v, getPitchYawRoll(m), precision); } void TestUtilities::testEulerConversion() { // This test may fail on non-IEEE systems. // Low tolerance is 4 ulp(1.0) for binary floats with 24 bit mantissa. // (ulp = unit in the last place; ulp(1.0) = 2^-23). const f32 tolL = 4.76837158203125e-7f; // High tolerance is 2 ulp(180.0), needed for numbers in degrees. // ulp(180.0) = 2^-16 const f32 tolH = 3.0517578125e-5f; v3f v1, v2; core::matrix4 m1, m2; const f32 *M1 = m1.pointer(); const f32 *M2 = m2.pointer(); // Check that the radians version and the degrees version // produce the same results. Check also that the conversion // works both ways for these values. v1 = v3f(M_PI/3.0, M_PI/5.0, M_PI/4.0); v2 = v3f(60.0f, 36.0f, 45.0f); setPitchYawRollRad(m1, v1); setPitchYawRoll(m2, v2); UASSERT(within(m1, m2, tolL)); UASSERT(within(getPitchYawRollRad(m1), v1, tolL)); UASSERT(within(getPitchYawRoll(m2), v2, tolH)); // Check the rotation matrix produced. UASSERT(within(M1[0], 0.932004869f, tolL)); UASSERT(within(M1[1], 0.353553385f, tolL)); UASSERT(within(M1[2], 0.0797927827f, tolL)); UASSERT(within(M1[4], -0.21211791f, tolL)); UASSERT(within(M1[5], 0.353553355f, tolL)); UASSERT(within(M1[6], 0.911046684f, tolL)); UASSERT(within(M1[8], 0.293892622f, tolL)); UASSERT(within(M1[9], -0.866025448f, tolL)); UASSERT(within(M1[10], 0.404508471f, tolL)); // Check that the matrix is still homogeneous with no translation UASSERT(M1[3] == 0.0f); UASSERT(M1[7] == 0.0f); UASSERT(M1[11] == 0.0f); UASSERT(M1[12] == 0.0f); UASSERT(M1[13] == 0.0f); UASSERT(M1[14] == 0.0f); UASSERT(M1[15] == 1.0f); UASSERT(M2[3] == 0.0f); UASSERT(M2[7] == 0.0f); UASSERT(M2[11] == 0.0f); UASSERT(M2[12] == 0.0f); UASSERT(M2[13] == 0.0f); UASSERT(M2[14] == 0.0f); UASSERT(M2[15] == 1.0f); // Compare to Irrlicht's results. To be comparable, the // angles must come in a different order and the matrix // elements to compare are different too. m2.setRotationRadians(v3f(v1.Z, v1.X, v1.Y)); UASSERT(within(M1[0], M2[5], tolL)); UASSERT(within(M1[1], M2[6], tolL)); UASSERT(within(M1[2], M2[4], tolL)); UASSERT(within(M1[4], M2[9], tolL)); UASSERT(within(M1[5], M2[10], tolL)); UASSERT(within(M1[6], M2[8], tolL)); UASSERT(within(M1[8], M2[1], tolL)); UASSERT(within(M1[9], M2[2], tolL)); UASSERT(within(M1[10], M2[0], tolL)); // Check that Eulers that produce near gimbal-lock still round-trip UASSERT(roundTripsDeg(v3f(89.9999f, 17.f, 0.f), tolH)); UASSERT(roundTripsDeg(v3f(89.9999f, 0.f, 19.f), tolH)); UASSERT(roundTripsDeg(v3f(89.9999f, 17.f, 19.f), tolH)); // Check that Eulers at an angle > 90 degrees may not round-trip... v1 = v3f(90.00001f, 1.f, 1.f); setPitchYawRoll(m1, v1); v2 = getPitchYawRoll(m1); //UASSERT(within(v1, v2, tolL)); // this is typically false // ... however the rotation matrix is the same for both setPitchYawRoll(m2, v2); UASSERT(within(m1, m2, tolL)); } void TestUtilities::testBase64() { // Test character set UASSERT(base64_is_valid("ABCDEFGHIJKLMNOPQRSTUVWXYZ" "abcdefghijklmnopqrstuvwxyz" "0123456789+/") == true); UASSERT(base64_is_valid("/+9876543210" "zyxwvutsrqponmlkjihgfedcba" "ZYXWVUTSRQPONMLKJIHGFEDCBA") == true); UASSERT(base64_is_valid("ABCDEFGHIJKLMNOPQRSTUVWXYZ" "abcdefghijklmnopqrstuvwxyz" "0123456789+.") == false); UASSERT(base64_is_valid("ABCDEFGHIJKLMNOPQRSTUVWXYZ" "abcdefghijklmnopqrstuvwxyz" "0123456789 /") == false); // Test empty string UASSERT(base64_is_valid("") == true); // Test different lengths, with and without padding, // with correct and incorrect padding UASSERT(base64_is_valid("A") == false); UASSERT(base64_is_valid("AA") == true); UASSERT(base64_is_valid("AAA") == true); UASSERT(base64_is_valid("AAAA") == true); UASSERT(base64_is_valid("AAAAA") == false); UASSERT(base64_is_valid("AAAAAA") == true); UASSERT(base64_is_valid("AAAAAAA") == true); UASSERT(base64_is_valid("AAAAAAAA") == true); UASSERT(base64_is_valid("A===") == false); UASSERT(base64_is_valid("AA==") == true); UASSERT(base64_is_valid("AAA=") == true); UASSERT(base64_is_valid("AAAA") == true); UASSERT(base64_is_valid("AAAA====") == false); UASSERT(base64_is_valid("AAAAA===") == false); UASSERT(base64_is_valid("AAAAAA==") == true); UASSERT(base64_is_valid("AAAAAAA=") == true); UASSERT(base64_is_valid("AAAAAAA==") == false); UASSERT(base64_is_valid("AAAAAAA===") == false); UASSERT(base64_is_valid("AAAAAAA====") == false); UASSERT(base64_is_valid("AAAAAAAA") == true); UASSERT(base64_is_valid("AAAAAAAA=") == false); UASSERT(base64_is_valid("AAAAAAAA==") == false); UASSERT(base64_is_valid("AAAAAAAA===") == false); UASSERT(base64_is_valid("AAAAAAAA====") == false); // Test if canonical encoding // Last character limitations, length % 4 == 3 UASSERT(base64_is_valid("AAB") == false); UASSERT(base64_is_valid("AAE") == true); UASSERT(base64_is_valid("AAQ") == true); UASSERT(base64_is_valid("AAB=") == false); UASSERT(base64_is_valid("AAE=") == true); UASSERT(base64_is_valid("AAQ=") == true); UASSERT(base64_is_valid("AAAAAAB=") == false); UASSERT(base64_is_valid("AAAAAAE=") == true); UASSERT(base64_is_valid("AAAAAAQ=") == true); // Last character limitations, length % 4 == 2 UASSERT(base64_is_valid("AB") == false); UASSERT(base64_is_valid("AE") == false); UASSERT(base64_is_valid("AQ") == true); UASSERT(base64_is_valid("AB==") == false); UASSERT(base64_is_valid("AE==") == false); UASSERT(base64_is_valid("AQ==") == true); UASSERT(base64_is_valid("AAAAAB==") == false); UASSERT(base64_is_valid("AAAAAE==") == false); UASSERT(base64_is_valid("AAAAAQ==") == true); // Extraneous character present UASSERT(base64_is_valid(".") == false); UASSERT(base64_is_valid("A.") == false); UASSERT(base64_is_valid("AA.") == false); UASSERT(base64_is_valid("AAA.") == false); UASSERT(base64_is_valid("AAAA.") == false); UASSERT(base64_is_valid("AAAAA.") == false); UASSERT(base64_is_valid("A.A") == false); UASSERT(base64_is_valid("AA.A") == false); UASSERT(base64_is_valid("AAA.A") == false); UASSERT(base64_is_valid("AAAA.A") == false); UASSERT(base64_is_valid("AAAAA.A") == false); UASSERT(base64_is_valid("\xE1""AAA") == false); // Padding in wrong position UASSERT(base64_is_valid("A=A") == false); UASSERT(base64_is_valid("AA=A") == false); UASSERT(base64_is_valid("AAA=A") == false); UASSERT(base64_is_valid("AAAA=A") == false); UASSERT(base64_is_valid("AAAAA=A") == false); } void TestUtilities::testSanitizeDirName() { UASSERT(sanitizeDirName("a", "~") == "a"); UASSERT(sanitizeDirName(" ", "~") == "__"); UASSERT(sanitizeDirName(" a ", "~") == "_a_"); UASSERT(sanitizeDirName("COM1", "~") == "~COM1"); UASSERT(sanitizeDirName("COM1", ":") == "_COM1"); UASSERT(sanitizeDirName("cOm\u00B2", "~") == "~cOm\u00B2"); UASSERT(sanitizeDirName("cOnIn$", "~") == "~cOnIn$"); UASSERT(sanitizeDirName(" cOnIn$ ", "~") == "_cOnIn$_"); } template C apply_all(const C &co, F functor) { C ret; for (auto it = co.begin(); it != co.end(); it++) ret.push_back(functor(*it)); return ret; } #define cast_v3(T, other) T((other).X, (other).Y, (other).Z) void TestUtilities::testIsBlockInSight() { const std::vector testdata1 = { {0, 1 * (int)BS, 0}, // camera_pos {1, 0, 0}, // camera_dir { 2, 0, 0}, {-2, 0, 0}, {0, 0, 3}, {0, 0, -3}, {0, 0, 0}, {6, 0, 0} }; auto test1 = [] (const std::vector &data) { float range = BS * MAP_BLOCKSIZE * 4; float fov = 72 * core::DEGTORAD; v3f cam_pos = cast_v3(v3f, data[0]), cam_dir = cast_v3(v3f, data[1]); UASSERT( isBlockInSight(data[2], cam_pos, cam_dir, fov, range)); UASSERT(!isBlockInSight(data[3], cam_pos, cam_dir, fov, range)); UASSERT(!isBlockInSight(data[4], cam_pos, cam_dir, fov, range)); UASSERT(!isBlockInSight(data[5], cam_pos, cam_dir, fov, range)); // camera block must be visible UASSERT(isBlockInSight(data[6], cam_pos, cam_dir, fov, range)); // out of range is never visible UASSERT(!isBlockInSight(data[7], cam_pos, cam_dir, fov, range)); }; // XZ rotations for (int j = 0; j < 4; j++) { auto tmpdata = apply_all(testdata1, [&] (v3s16 v) -> v3s16 { v.rotateXZBy(j*90); return v; }); test1(tmpdata); } // just two for XY for (int j = 0; j < 2; j++) { auto tmpdata = apply_all(testdata1, [&] (v3s16 v) -> v3s16 { v.rotateXYBy(90+j*180); return v; }); test1(tmpdata); } { float range = BS * MAP_BLOCKSIZE * 2; float fov = 72 * core::DEGTORAD; v3f cam_pos(-(MAP_BLOCKSIZE - 1) * BS, 0, 0), cam_dir(1, 0, 0); // we're looking at X+ but are so close to block (-1,0,0) that it // should still be considered visible UASSERT(isBlockInSight({-1, 0, 0}, cam_pos, cam_dir, fov, range)); } }