local function window_info_equal(a, b) return -- size a.size.x == b.size.x and a.size.y == b.size.y and -- real_gui_scaling, real_hud_scaling a.real_gui_scaling == b.real_gui_scaling and a.real_hud_scaling == b.real_hud_scaling and -- max_formspec_size a.max_formspec_size.x == b.max_formspec_size.x and a.max_formspec_size.y == b.max_formspec_size.y and -- touch_controls a.touch_controls == b.touch_controls end local last_window_info = {} local function show_fullscreen_fs(name, window) print(dump(window)) local size = window.max_formspec_size local touch_text = window.touch_controls and "Touch controls enabled" or "Touch controls disabled" local fs = { "formspec_version[4]", ("size[%f,%f]"):format(size.x, size.y), "padding[0,0]", "bgcolor[;true]", ("button[%f,%f;1,1;%s;%s]"):format(0, 0, "tl", "TL"), ("button[%f,%f;1,1;%s;%s]"):format(size.x - 1, 0, "tr", "TR"), ("button[%f,%f;1,1;%s;%s]"):format(size.x - 1, size.y - 1, "br", "BR"), ("button[%f,%f;1,1;%s;%s]"):format(0, size.y - 1, "bl", "BL"), ("label[%f,%f;%s]"):format(size.x / 2, size.y / 2, "Fullscreen"), ("label[%f,%f;%s]"):format(size.x / 2, size.y / 2 + 1, touch_text), } minetest.show_formspec(name, "testfullscreenfs:fs", table.concat(fs)) minetest.chat_send_player(name, ("Calculated size of %f, %f"):format(size.x, size.y)) last_window_info[name] = window end minetest.register_chatcommand("testfullscreenfs", { func = function(name) local window = minetest.get_player_window_information(name) if not window then return false, "Unable to get window info" end show_fullscreen_fs(name, window) return true end, }) minetest.register_globalstep(function() for name, last_window in pairs(last_window_info) do local window = minetest.get_player_window_information(name) if window and not window_info_equal(last_window, window) then show_fullscreen_fs(name, window) end end end) minetest.register_on_player_receive_fields(function(player, formname, fields) if formname == "testfullscreenfs:fs" and fields.quit then last_window_info[player:get_player_name()] = nil end end) minetest.register_on_leaveplayer(function(player) last_window_info[player:get_player_name()] = nil end)