local S = core.get_translator("__builtin") -- -- Privileges -- core.registered_privileges = {} function core.register_privilege(name, param) local function fill_defaults(def) if def.give_to_singleplayer == nil then def.give_to_singleplayer = true end if def.give_to_admin == nil then def.give_to_admin = def.give_to_singleplayer end if def.description == nil then def.description = S("(no description)") end end local def if type(param) == "table" then def = param else def = {description = param} end fill_defaults(def) core.registered_privileges[name] = def end core.register_privilege("interact", S("Can interact with things and modify the world")) core.register_privilege("shout", S("Can speak in chat")) local basic_privs = core.string_to_privs((core.settings:get("basic_privs") or "shout,interact")) local basic_privs_desc = S("Can modify basic privileges (@1)", core.privs_to_string(basic_privs, ', ')) core.register_privilege("basic_privs", basic_privs_desc) core.register_privilege("privs", S("Can modify privileges")) core.register_privilege("teleport", { description = S("Can teleport self"), give_to_singleplayer = false, }) core.register_privilege("bring", { description = S("Can teleport other players"), give_to_singleplayer = false, }) core.register_privilege("settime", { description = S("Can set the time of day using /time"), give_to_singleplayer = false, }) core.register_privilege("server", { description = S("Can do server maintenance stuff"), give_to_singleplayer = false, give_to_admin = true, }) core.register_privilege("protection_bypass", { description = S("Can bypass node protection in the world"), give_to_singleplayer = false, }) core.register_privilege("ban", { description = S("Can ban and unban players"), give_to_singleplayer = false, give_to_admin = true, }) core.register_privilege("kick", { description = S("Can kick players"), give_to_singleplayer = false, give_to_admin = true, }) core.register_privilege("give", { description = S("Can use /give and /giveme"), give_to_singleplayer = false, }) core.register_privilege("password", { description = S("Can use /setpassword and /clearpassword"), give_to_singleplayer = false, give_to_admin = true, }) core.register_privilege("fly", { description = S("Can use fly mode"), give_to_singleplayer = false, }) core.register_privilege("fast", { description = S("Can use fast mode"), give_to_singleplayer = false, }) core.register_privilege("noclip", { description = S("Can fly through solid nodes using noclip mode"), give_to_singleplayer = false, }) core.register_privilege("rollback", { description = S("Can use the rollback functionality"), give_to_singleplayer = false, }) core.register_privilege("debug", { description = S("Can enable wireframe"), give_to_singleplayer = false, }) core.register_can_bypass_userlimit(function(name, ip) local privs = core.get_player_privs(name) return privs["server"] or privs["ban"] or privs["privs"] or privs["password"] end)