// Copyright (C) 2002-2012 Nikolaus Gebhardt // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h #pragma once #include #include #include "IAttributes.h" #include "IAttribute.h" namespace irr { namespace io { //! Implementation of the IAttributes interface class CAttributes : public IAttributes { public: CAttributes(); ~CAttributes(); //! Returns the type of an attribute //! \param attributeName: Name for the attribute E_ATTRIBUTE_TYPE getAttributeType(const c8 *attributeName) const override; //! Returns if an attribute with a name exists bool existsAttribute(const c8 *attributeName) const override; //! Removes all attributes void clear() override; /* Integer Attribute */ //! Adds an attribute as integer void addInt(const c8 *attributeName, s32 value) override { setAttribute(attributeName, value); } //! Sets an attribute as integer value void setAttribute(const c8 *attributeName, s32 value) override; //! Gets an attribute as integer value //! \param attributeName: Name of the attribute to get. //! \param defaultNotFound Value returned when attributeName was not found //! \return Returns value of the attribute previously set by setAttribute() s32 getAttributeAsInt(const c8 *attributeName, irr::s32 defaultNotFound = 0) const override; /* Float Attribute */ //! Adds an attribute as float void addFloat(const c8 *attributeName, f32 value) override { setAttribute(attributeName, value); } //! Sets a attribute as float value void setAttribute(const c8 *attributeName, f32 value) override; //! Gets an attribute as float value //! \param attributeName: Name of the attribute to get. //! \param defaultNotFound Value returned when attributeName was not found //! \return Returns value of the attribute previously set by setAttribute() f32 getAttributeAsFloat(const c8 *attributeName, irr::f32 defaultNotFound = 0.f) const override; /* Bool Attribute */ //! Adds an attribute as bool void addBool(const c8 *attributeName, bool value) override { setAttribute(attributeName, value); } //! Sets an attribute as boolean value void setAttribute(const c8 *attributeName, bool value) override; //! Gets an attribute as boolean value //! \param attributeName: Name of the attribute to get. //! \param defaultNotFound Value returned when attributeName was not found //! \return Returns value of the attribute previously set by setAttribute() bool getAttributeAsBool(const c8 *attributeName, bool defaultNotFound = false) const override; protected: typedef std::basic_string string; // specify a comparator so we can directly look up in the map with const c8* // (works since C++14) std::map> Attributes; }; } // end namespace io } // end namespace irr