// Copyright (C) 2002-2012 Nikolaus Gebhardt // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h #pragma once #include "irrTypes.h" #include "irrString.h" #include "EAttributes.h" namespace irr { namespace io { class IAttribute { public: virtual ~IAttribute(){}; virtual s32 getInt() const { return 0; } virtual f32 getFloat() const { return 0; } virtual bool getBool() const { return false; } virtual void setInt(s32 intValue){}; virtual void setFloat(f32 floatValue){}; virtual void setBool(bool boolValue){}; core::stringc Name; virtual E_ATTRIBUTE_TYPE getType() const = 0; }; } // end namespace io } // end namespace irr