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8fc8cb819b
Lua_api.txt: Document 'minetest.registered_biomes' Minimal: Remove 'mapgen_air' alias Cavegen: Add fallback node for 'mapgen_ice' Dungeongen: Add fallback node for 'mapgen_river_water_source' Mgv5: Remove unnecessary '#include util/directiontables.h' Add missing 'this->'s in makeChunk() Mgv6: Edit empty line formatting Remove leading spaces in makeChunk() Add missing spaces after 'for' and 'if' Mgv7: Edit empty line formatting
137 lines
3.1 KiB
Lua
137 lines
3.1 KiB
Lua
--
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-- Aliases for map generator outputs
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--
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minetest.register_alias("mapgen_stone", "default:stone")
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minetest.register_alias("mapgen_dirt", "default:dirt")
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minetest.register_alias("mapgen_dirt_with_grass", "default:dirt_with_grass")
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minetest.register_alias("mapgen_sand", "default:sand")
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minetest.register_alias("mapgen_water_source", "default:water_source")
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minetest.register_alias("mapgen_lava_source", "default:lava_source")
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minetest.register_alias("mapgen_gravel", "default:gravel")
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minetest.register_alias("mapgen_tree", "default:tree")
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minetest.register_alias("mapgen_leaves", "default:leaves")
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minetest.register_alias("mapgen_apple", "default:apple")
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minetest.register_alias("mapgen_junglegrass", "default:junglegrass")
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minetest.register_alias("mapgen_cobble", "default:cobble")
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minetest.register_alias("mapgen_stair_cobble", "stairs:stair_cobble")
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minetest.register_alias("mapgen_mossycobble", "default:mossycobble")
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--
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-- Ore generation
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--
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-- Blob ore first to avoid other ores inside blobs
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minetest.register_ore({
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ore_type = "blob",
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ore = "default:clay",
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wherein = {"default:sand"},
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clust_scarcity = 24*24*24,
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clust_size = 7,
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y_min = -15,
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y_max = 0,
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noise_threshold = 0,
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noise_params = {
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offset=0.35,
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scale=0.2,
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spread={x=5, y=5, z=5},
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seed=-316,
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octaves=1,
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persist=0.5
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},
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})
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minetest.register_ore({
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ore_type = "scatter",
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ore = "default:stone_with_coal",
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wherein = "default:stone",
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clust_scarcity = 8*8*8,
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clust_num_ores = 8,
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clust_size = 3,
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y_min = -31000,
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y_max = 64,
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})
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minetest.register_ore({
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ore_type = "scatter",
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ore = "default:stone_with_iron",
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wherein = "default:stone",
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clust_scarcity = 12*12*12,
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clust_num_ores = 3,
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clust_size = 2,
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y_min = -15,
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y_max = 2,
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})
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minetest.register_ore({
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ore_type = "scatter",
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ore = "default:stone_with_iron",
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wherein = "default:stone",
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clust_scarcity = 9*9*9,
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clust_num_ores = 5,
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clust_size = 3,
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y_min = -63,
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y_max = -16,
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})
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minetest.register_ore({
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ore_type = "scatter",
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ore = "default:stone_with_iron",
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wherein = "default:stone",
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clust_scarcity = 7*7*7,
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clust_num_ores = 5,
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clust_size = 3,
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y_min = -31000,
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y_max = -64,
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})
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--
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-- Register biomes for biome API
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--
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minetest.clear_registered_biomes()
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minetest.clear_registered_decorations()
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minetest.register_biome({
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name = "default:grassland",
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--node_dust = "",
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node_top = "default:dirt_with_grass",
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depth_top = 1,
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node_filler = "default:dirt",
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depth_filler = 1,
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--node_stone = "",
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--node_water_top = "",
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--depth_water_top = ,
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--node_water = "",
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y_min = 5,
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y_max = 31000,
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heat_point = 50,
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humidity_point = 50,
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})
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minetest.register_biome({
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name = "default:grassland_ocean",
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--node_dust = "",
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node_top = "default:sand",
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depth_top = 1,
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node_filler = "default:sand",
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depth_filler = 2,
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--node_stone = "",
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--node_water_top = "",
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--depth_water_top = ,
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--node_water = "",
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y_min = -31000,
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y_max = 4,
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heat_point = 50,
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humidity_point = 50,
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})
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