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921151d97a
* Migrate cpp headers to pragma once
47 lines
1.5 KiB
C++
47 lines
1.5 KiB
C++
/*
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Minetest
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Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#pragma once
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#include "cpp_api/s_base.h"
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#include "irr_v3d.h"
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struct ObjectProperties;
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struct ToolCapabilities;
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class ScriptApiEntity
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: virtual public ScriptApiBase
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{
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public:
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bool luaentity_Add(u16 id, const char *name);
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void luaentity_Activate(u16 id,
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const std::string &staticdata, u32 dtime_s);
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void luaentity_Remove(u16 id);
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std::string luaentity_GetStaticdata(u16 id);
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void luaentity_GetProperties(u16 id,
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ObjectProperties *prop);
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void luaentity_Step(u16 id, float dtime);
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bool luaentity_Punch(u16 id,
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ServerActiveObject *puncher, float time_from_last_punch,
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const ToolCapabilities *toolcap, v3f dir, s16 damage);
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bool luaentity_on_death(u16 id, ServerActiveObject *killer);
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void luaentity_Rightclick(u16 id,
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ServerActiveObject *clicker);
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};
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