mirror of
https://github.com/minetest/minetest.git
synced 2024-11-23 16:13:46 +01:00
119 lines
2.7 KiB
C++
119 lines
2.7 KiB
C++
/*
|
|
Minetest
|
|
Copyright (C) 2010-2013 kwolekr, Ryan Kwolek <kwolekr@minetest.net>
|
|
|
|
This program is free software; you can redistribute it and/or modify
|
|
it under the terms of the GNU Lesser General Public License as published by
|
|
the Free Software Foundation; either version 2.1 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU Lesser General Public License for more details.
|
|
|
|
You should have received a copy of the GNU Lesser General Public License along
|
|
with this program; if not, write to the Free Software Foundation, Inc.,
|
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
|
*/
|
|
|
|
#ifndef CAVEGEN_HEADER
|
|
#define CAVEGEN_HEADER
|
|
|
|
#define VMANIP_FLAG_CAVE VOXELFLAG_CHECKED1
|
|
|
|
class MapgenV6;
|
|
class MapgenV7;
|
|
|
|
class CaveV6 {
|
|
public:
|
|
MapgenV6 *mg;
|
|
ManualMapVoxelManipulator *vm;
|
|
INodeDefManager *ndef;
|
|
|
|
s16 min_tunnel_diameter;
|
|
s16 max_tunnel_diameter;
|
|
u16 tunnel_routepoints;
|
|
int dswitchint;
|
|
int part_max_length_rs;
|
|
|
|
bool large_cave;
|
|
bool large_cave_is_flat;
|
|
bool flooded;
|
|
|
|
s16 max_stone_y;
|
|
v3s16 node_min;
|
|
v3s16 node_max;
|
|
|
|
v3f orp; // starting point, relative to caved space
|
|
v3s16 of; // absolute coordinates of caved space
|
|
v3s16 ar; // allowed route area
|
|
s16 rs; // tunnel radius size
|
|
v3f main_direction;
|
|
|
|
s16 route_y_min;
|
|
s16 route_y_max;
|
|
|
|
PseudoRandom *ps;
|
|
PseudoRandom *ps2;
|
|
|
|
content_t c_water_source;
|
|
content_t c_lava_source;
|
|
|
|
int water_level;
|
|
|
|
CaveV6() {}
|
|
CaveV6(MapgenV6 *mg, PseudoRandom *ps, PseudoRandom *ps2, bool large_cave);
|
|
void makeCave(v3s16 nmin, v3s16 nmax, int max_stone_height);
|
|
void makeTunnel(bool dirswitch);
|
|
void carveRoute(v3f vec, float f, bool randomize_xz);
|
|
};
|
|
|
|
class CaveV7 {
|
|
public:
|
|
MapgenV7 *mg;
|
|
ManualMapVoxelManipulator *vm;
|
|
INodeDefManager *ndef;
|
|
|
|
NoiseParams *np_caveliquids;
|
|
|
|
s16 min_tunnel_diameter;
|
|
s16 max_tunnel_diameter;
|
|
u16 tunnel_routepoints;
|
|
int dswitchint;
|
|
int part_max_length_rs;
|
|
|
|
bool large_cave;
|
|
bool large_cave_is_flat;
|
|
bool flooded;
|
|
|
|
s16 max_stone_y;
|
|
v3s16 node_min;
|
|
v3s16 node_max;
|
|
|
|
v3f orp; // starting point, relative to caved space
|
|
v3s16 of; // absolute coordinates of caved space
|
|
v3s16 ar; // allowed route area
|
|
s16 rs; // tunnel radius size
|
|
v3f main_direction;
|
|
|
|
s16 route_y_min;
|
|
s16 route_y_max;
|
|
|
|
PseudoRandom *ps;
|
|
|
|
content_t c_water_source;
|
|
content_t c_lava_source;
|
|
content_t c_ice;
|
|
|
|
int water_level;
|
|
|
|
CaveV7() {}
|
|
CaveV7(MapgenV7 *mg, PseudoRandom *ps, bool large_cave);
|
|
void makeCave(v3s16 nmin, v3s16 nmax, int max_stone_height);
|
|
void makeTunnel(bool dirswitch);
|
|
void carveRoute(v3f vec, float f, bool randomize_xz, bool is_ravine);
|
|
};
|
|
|
|
#endif
|