mirror of
https://github.com/minetest/minetest.git
synced 2024-11-23 16:13:46 +01:00
c427533389
* Modernize various files (src/m*) * range-based for loops * code style * C++ headers instead of C headers * Default operators * empty function Thanks to clang-tidy
88 lines
2.2 KiB
C++
88 lines
2.2 KiB
C++
/*
|
|
Minetest
|
|
Copyright (C) 2015-2017 paramat
|
|
Copyright (C) 2015-2016 kwolekr, Ryan Kwolek <kwolekr@minetest.net>
|
|
|
|
Fractal formulas from http://www.bugman123.com/Hypercomplex/index.html
|
|
by Paul Nylander, and from http://www.fractalforums.com, thank you.
|
|
|
|
This program is free software; you can redistribute it and/or modify
|
|
it under the terms of the GNU Lesser General Public License as published by
|
|
the Free Software Foundation; either version 2.1 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU Lesser General Public License for more details.
|
|
|
|
You should have received a copy of the GNU Lesser General Public License along
|
|
with this program; if not, write to the Free Software Foundation, Inc.,
|
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include "mapgen.h"
|
|
|
|
class BiomeManager;
|
|
|
|
extern FlagDesc flagdesc_mapgen_fractal[];
|
|
|
|
struct MapgenFractalParams : public MapgenParams
|
|
{
|
|
u32 spflags = 0;
|
|
float cave_width = 0.09f;
|
|
s16 large_cave_depth = -33;
|
|
s16 lava_depth = -256;
|
|
u16 fractal = 1;
|
|
u16 iterations = 11;
|
|
v3f scale = v3f(4096.0, 1024.0, 4096.0);
|
|
v3f offset = v3f(1.52, 0.0, 0.0);
|
|
float slice_w = 0.0f;
|
|
float julia_x = 0.267f;
|
|
float julia_y = 0.2f;
|
|
float julia_z = 0.133f;
|
|
float julia_w = 0.067f;
|
|
NoiseParams np_seabed;
|
|
NoiseParams np_filler_depth;
|
|
NoiseParams np_cave1;
|
|
NoiseParams np_cave2;
|
|
|
|
MapgenFractalParams();
|
|
~MapgenFractalParams() = default;
|
|
|
|
void readParams(const Settings *settings);
|
|
void writeParams(Settings *settings) const;
|
|
};
|
|
|
|
class MapgenFractal : public MapgenBasic
|
|
{
|
|
public:
|
|
MapgenFractal(int mapgenid, MapgenFractalParams *params, EmergeManager *emerge);
|
|
~MapgenFractal();
|
|
|
|
virtual MapgenType getType() const { return MAPGEN_FRACTAL; }
|
|
|
|
virtual void makeChunk(BlockMakeData *data);
|
|
int getSpawnLevelAtPoint(v2s16 p);
|
|
bool getFractalAtPoint(s16 x, s16 y, s16 z);
|
|
s16 generateTerrain();
|
|
|
|
private:
|
|
u16 formula;
|
|
bool julia;
|
|
|
|
s16 large_cave_depth;
|
|
u16 fractal;
|
|
u16 iterations;
|
|
v3f scale;
|
|
v3f offset;
|
|
float slice_w;
|
|
float julia_x;
|
|
float julia_y;
|
|
float julia_z;
|
|
float julia_w;
|
|
Noise *noise_seabed;
|
|
};
|