mirror of
https://github.com/minetest/minetest.git
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05f4e9ee08
-> remember the previously loaded serverlist, and use if new one failed -> show a "loading" serverlist
303 lines
8.7 KiB
Lua
303 lines
8.7 KiB
Lua
--Minetest
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--Copyright (C) 2014 sapier
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--
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--This program is free software; you can redistribute it and/or modify
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--it under the terms of the GNU Lesser General Public License as published by
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--the Free Software Foundation; either version 2.1 of the License, or
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--(at your option) any later version.
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--
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--This program is distributed in the hope that it will be useful,
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--but WITHOUT ANY WARRANTY; without even the implied warranty of
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--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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--GNU Lesser General Public License for more details.
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--
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--You should have received a copy of the GNU Lesser General Public License along
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--with this program; if not, write to the Free Software Foundation, Inc.,
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--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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--------------------------------------------------------------------------------
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-- Global menu data
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--------------------------------------------------------------------------------
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menudata = {}
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--------------------------------------------------------------------------------
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-- Local cached values
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--------------------------------------------------------------------------------
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local min_supp_proto = core.get_min_supp_proto()
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local max_supp_proto = core.get_max_supp_proto()
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--------------------------------------------------------------------------------
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-- Menu helper functions
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--------------------------------------------------------------------------------
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--------------------------------------------------------------------------------
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local function render_client_count(n)
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if n > 99 then
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return '99+'
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elseif n >= 0 then
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return tostring(n)
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else
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return '?'
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end
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end
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local function configure_selected_world_params(idx)
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local worldconfig = modmgr.get_worldconfig(
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menudata.worldlist:get_list()[idx].path)
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if worldconfig.creative_mode ~= nil then
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core.setting_set("creative_mode", worldconfig.creative_mode)
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end
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if worldconfig.enable_damage ~= nil then
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core.setting_set("enable_damage", worldconfig.enable_damage)
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end
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end
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--------------------------------------------------------------------------------
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function image_column(tooltip, flagname)
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return "image," ..
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"tooltip=" .. core.formspec_escape(tooltip) .. "," ..
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"0=" .. core.formspec_escape(defaulttexturedir .. "blank.png") .. "," ..
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"1=" .. core.formspec_escape(defaulttexturedir .. "server_flags_" .. flagname .. ".png")
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end
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--------------------------------------------------------------------------------
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function order_favorite_list(list)
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local res = {}
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--orders the favorite list after support
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for i=1,#list,1 do
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local fav = list[i]
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if is_server_protocol_compat(fav.proto_min, fav.proto_max) then
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table.insert(res, fav)
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end
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end
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for i=1,#list,1 do
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local fav = list[i]
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if not is_server_protocol_compat(fav.proto_min, fav.proto_max) then
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table.insert(res, fav)
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end
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end
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return res
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end
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--------------------------------------------------------------------------------
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function render_favorite(spec,render_details)
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local text = ""
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if spec.name ~= nil then
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text = text .. core.formspec_escape(spec.name:trim())
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-- if spec.description ~= nil and
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-- core.formspec_escape(spec.description):trim() ~= "" then
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-- text = text .. " (" .. core.formspec_escape(spec.description) .. ")"
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-- end
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else
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if spec.address ~= nil then
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text = text .. spec.address:trim()
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if spec.port ~= nil then
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text = text .. ":" .. spec.port
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end
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end
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end
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if not render_details then
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return text
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end
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local details = ""
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local grey_out = not is_server_protocol_compat(spec.proto_max, spec.proto_min)
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if spec.clients ~= nil and spec.clients_max ~= nil then
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local clients_color = ''
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local clients_percent = 100 * spec.clients / spec.clients_max
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-- Choose a color depending on how many clients are connected
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-- (relatively to clients_max)
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if spec.clients == 0 then
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clients_color = '' -- 0 players: default/white
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elseif spec.clients == spec.clients_max then
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clients_color = '#dd5b5b' -- full server: red (darker)
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elseif clients_percent <= 60 then
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clients_color = '#a1e587' -- 0-60%: green
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elseif clients_percent <= 90 then
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clients_color = '#ffdc97' -- 60-90%: yellow
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else
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clients_color = '#ffba97' -- 90-100%: orange
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end
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if grey_out then
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clients_color = '#aaaaaa'
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end
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details = details ..
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clients_color .. ',' ..
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render_client_count(spec.clients) .. ',' ..
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'/,' ..
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render_client_count(spec.clients_max) .. ','
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elseif grey_out then
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details = details .. '#aaaaaa,?,/,?,'
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else
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details = details .. ',?,/,?,'
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end
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if spec.creative then
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details = details .. "1,"
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else
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details = details .. "0,"
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end
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if spec.damage then
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details = details .. "1,"
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else
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details = details .. "0,"
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end
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if spec.pvp then
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details = details .. "1,"
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else
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details = details .. "0,"
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end
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return details .. (grey_out and '#aaaaaa,' or ',') .. text
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end
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--------------------------------------------------------------------------------
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os.tempfolder = function()
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if core.setting_get("TMPFolder") then
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return core.setting_get("TMPFolder") .. DIR_DELIM .. "MT_" .. math.random(0,10000)
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end
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local filetocheck = os.tmpname()
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os.remove(filetocheck)
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local randname = "MTTempModFolder_" .. math.random(0,10000)
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if DIR_DELIM == "\\" then
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local tempfolder = os.getenv("TEMP")
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return tempfolder .. filetocheck
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else
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local backstring = filetocheck:reverse()
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return filetocheck:sub(0,filetocheck:len()-backstring:find(DIR_DELIM)+1) ..randname
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end
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end
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--------------------------------------------------------------------------------
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function menu_render_worldlist()
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local retval = ""
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local current_worldlist = menudata.worldlist:get_list()
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for i,v in ipairs(current_worldlist) do
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if retval ~= "" then
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retval = retval ..","
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end
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retval = retval .. core.formspec_escape(v.name) ..
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" \\[" .. core.formspec_escape(v.gameid) .. "\\]"
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end
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return retval
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end
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--------------------------------------------------------------------------------
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function menu_handle_key_up_down(fields,textlist,settingname)
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if fields["key_up"] then
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local oldidx = core.get_textlist_index(textlist)
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if oldidx ~= nil and oldidx > 1 then
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local newidx = oldidx -1
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core.setting_set(settingname,
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menudata.worldlist:get_raw_index(newidx))
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configure_selected_world_params(newidx)
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end
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return true
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end
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if fields["key_down"] then
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local oldidx = core.get_textlist_index(textlist)
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if oldidx ~= nil and oldidx < menudata.worldlist:size() then
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local newidx = oldidx + 1
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core.setting_set(settingname,
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menudata.worldlist:get_raw_index(newidx))
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configure_selected_world_params(newidx)
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end
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return true
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end
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return false
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end
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--------------------------------------------------------------------------------
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function asyncOnlineFavourites()
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if not menudata.public_known then
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menudata.public_known = {{
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name = fgettext("Loading..."),
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description = fgettext("Try reenabling public serverlist and check your internet connection.")
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}}
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end
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menudata.favorites = menudata.public_known
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core.handle_async(
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function(param)
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return core.get_favorites("online")
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end,
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nil,
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function(result)
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if core.setting_getbool("public_serverlist") then
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local favs = order_favorite_list(result)
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if favs[1] then
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menudata.public_known = favs
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menudata.favorites = menudata.public_known
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end
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core.event_handler("Refresh")
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end
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end
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)
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end
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--------------------------------------------------------------------------------
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function text2textlist(xpos,ypos,width,height,tl_name,textlen,text,transparency)
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local textlines = core.splittext(text,textlen)
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local retval = "textlist[" .. xpos .. "," .. ypos .. ";"
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.. width .. "," .. height .. ";"
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.. tl_name .. ";"
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for i=1, #textlines, 1 do
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textlines[i] = textlines[i]:gsub("\r","")
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retval = retval .. core.formspec_escape(textlines[i]) .. ","
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end
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retval = retval .. ";0;"
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if transparency then
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retval = retval .. "true"
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end
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retval = retval .. "]"
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return retval
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end
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--------------------------------------------------------------------------------
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function is_server_protocol_compat(proto_min, proto_max)
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return not ((min_supp_proto > (proto_max or 24)) or (max_supp_proto < (proto_min or 13)))
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end
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--------------------------------------------------------------------------------
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function is_server_protocol_compat_or_error(proto_min, proto_max)
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if not is_server_protocol_compat(proto_min, proto_max) then
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gamedata.errormessage = fgettext_ne("Protocol version mismatch, server " ..
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((proto_min ~= proto_max) and "supports protocols between $1 and $2" or "enforces protocol version $1") ..
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", we " ..
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((min_supp_proto ~= max_supp_proto) and "support protocols between version $3 and $4." or "only support protocol version $3"),
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proto_min or 13, proto_max or 24, min_supp_proto, max_supp_proto)
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return false
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end
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return true
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end
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