mirror of
https://github.com/minetest/minetest.git
synced 2024-12-29 09:27:30 +01:00
bf06b68c96
This fixes main menu not fitting for 800x600 (and lower resolutions) on PC builds
165 lines
4.9 KiB
Lua
165 lines
4.9 KiB
Lua
--Minetest
|
|
--Copyright (C) 2014 sapier
|
|
--
|
|
--This program is free software; you can redistribute it and/or modify
|
|
--it under the terms of the GNU Lesser General Public License as published by
|
|
--the Free Software Foundation; either version 2.1 of the License, or
|
|
--(at your option) any later version.
|
|
--
|
|
--This program is distributed in the hope that it will be useful,
|
|
--but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
--GNU Lesser General Public License for more details.
|
|
--
|
|
--You should have received a copy of the GNU Lesser General Public License along
|
|
--with this program; if not, write to the Free Software Foundation, Inc.,
|
|
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
|
|
|
mt_color_grey = "#AAAAAA"
|
|
mt_color_blue = "#0000DD"
|
|
mt_color_green = "#00DD00"
|
|
mt_color_dark_green = "#003300"
|
|
|
|
--for all other colors ask sfan5 to complete his work!
|
|
|
|
local menupath = core.get_mainmenu_path()
|
|
local basepath = core.get_builtin_path()
|
|
defaulttexturedir = core.get_texturepath_share() .. DIR_DELIM .. "base" ..
|
|
DIR_DELIM .. "pack" .. DIR_DELIM
|
|
|
|
dofile(basepath .. DIR_DELIM .. "common" .. DIR_DELIM .. "async_event.lua")
|
|
dofile(basepath .. DIR_DELIM .. "common" .. DIR_DELIM .. "filterlist.lua")
|
|
dofile(basepath .. DIR_DELIM .. "fstk" .. DIR_DELIM .. "buttonbar.lua")
|
|
dofile(basepath .. DIR_DELIM .. "fstk" .. DIR_DELIM .. "dialog.lua")
|
|
dofile(basepath .. DIR_DELIM .. "fstk" .. DIR_DELIM .. "tabview.lua")
|
|
dofile(basepath .. DIR_DELIM .. "fstk" .. DIR_DELIM .. "ui.lua")
|
|
dofile(menupath .. DIR_DELIM .. "common.lua")
|
|
dofile(menupath .. DIR_DELIM .. "gamemgr.lua")
|
|
dofile(menupath .. DIR_DELIM .. "modmgr.lua")
|
|
dofile(menupath .. DIR_DELIM .. "store.lua")
|
|
dofile(menupath .. DIR_DELIM .. "dlg_config_world.lua")
|
|
dofile(menupath .. DIR_DELIM .. "tab_credits.lua")
|
|
dofile(menupath .. DIR_DELIM .. "tab_mods.lua")
|
|
dofile(menupath .. DIR_DELIM .. "tab_settings.lua")
|
|
if PLATFORM ~= "Android" then
|
|
dofile(menupath .. DIR_DELIM .. "dlg_create_world.lua")
|
|
dofile(menupath .. DIR_DELIM .. "dlg_delete_mod.lua")
|
|
dofile(menupath .. DIR_DELIM .. "dlg_delete_world.lua")
|
|
dofile(menupath .. DIR_DELIM .. "dlg_rename_modpack.lua")
|
|
dofile(menupath .. DIR_DELIM .. "tab_multiplayer.lua")
|
|
dofile(menupath .. DIR_DELIM .. "tab_server.lua")
|
|
dofile(menupath .. DIR_DELIM .. "tab_singleplayer.lua")
|
|
dofile(menupath .. DIR_DELIM .. "tab_texturepacks.lua")
|
|
dofile(menupath .. DIR_DELIM .. "textures.lua")
|
|
else
|
|
dofile(menupath .. DIR_DELIM .. "tab_simple_main.lua")
|
|
end
|
|
|
|
--------------------------------------------------------------------------------
|
|
local function main_event_handler(tabview, event)
|
|
if event == "MenuQuit" then
|
|
core.close()
|
|
end
|
|
return true
|
|
end
|
|
|
|
--------------------------------------------------------------------------------
|
|
local function init_globals()
|
|
-- Init gamedata
|
|
gamedata.worldindex = 0
|
|
|
|
|
|
if PLATFORM ~= "Android" then
|
|
menudata.worldlist = filterlist.create(
|
|
core.get_worlds,
|
|
compare_worlds,
|
|
-- Unique id comparison function
|
|
function(element, uid)
|
|
return element.name == uid
|
|
end,
|
|
-- Filter function
|
|
function(element, gameid)
|
|
return element.gameid == gameid
|
|
end
|
|
)
|
|
|
|
menudata.worldlist:add_sort_mechanism("alphabetic", sort_worlds_alphabetic)
|
|
menudata.worldlist:set_sortmode("alphabetic")
|
|
|
|
if not core.setting_get("menu_last_game") then
|
|
local default_game = core.setting_get("default_game") or "minetest"
|
|
core.setting_set("menu_last_game", default_game )
|
|
end
|
|
|
|
mm_texture.init()
|
|
else
|
|
local world_list = core.get_worlds()
|
|
|
|
local found_singleplayerworld = false
|
|
|
|
for i,world in pairs(world_list) do
|
|
if world.name == "singleplayerworld" then
|
|
found_singleplayerworld = true
|
|
gamedata.worldindex = i
|
|
break
|
|
end
|
|
end
|
|
|
|
if not found_singleplayerworld then
|
|
core.create_world("singleplayerworld", 1)
|
|
|
|
local world_list = core.get_worlds()
|
|
|
|
for i,world in pairs(world_list) do
|
|
if world.name == "singleplayerworld" then
|
|
gamedata.worldindex = i
|
|
break
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
-- Create main tabview
|
|
local tv_main = tabview_create("maintab",{x=12,y=5.2},{x=0,y=0})
|
|
if PLATFORM ~= "Android" then
|
|
tv_main:set_autosave_tab(true)
|
|
end
|
|
if PLATFORM ~= "Android" then
|
|
tv_main:add(tab_singleplayer)
|
|
tv_main:add(tab_multiplayer)
|
|
tv_main:add(tab_server)
|
|
else
|
|
tv_main:add(tab_simple_main)
|
|
end
|
|
tv_main:add(tab_settings)
|
|
if PLATFORM ~= "Android" then
|
|
tv_main:add(tab_texturepacks)
|
|
end
|
|
tv_main:add(tab_mods)
|
|
tv_main:add(tab_credits)
|
|
|
|
tv_main:set_global_event_handler(main_event_handler)
|
|
|
|
tv_main:set_fixed_size(false)
|
|
|
|
if not (PLATFORM == "Android") then
|
|
tv_main:set_tab(core.setting_get("maintab_LAST"))
|
|
end
|
|
ui.set_default("maintab")
|
|
tv_main:show()
|
|
|
|
-- Create modstore ui
|
|
if PLATFORM == "Android" then
|
|
modstore.init({x=12, y=6}, 3, 2)
|
|
else
|
|
modstore.init({x=12, y=8}, 4, 3)
|
|
end
|
|
|
|
ui.update()
|
|
|
|
core.sound_play("main_menu", true)
|
|
end
|
|
|
|
init_globals()
|
|
|