Minetest is an open source voxel game engine with easy modding and game creation
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2011-04-29 00:38:11 +03:00
cmake/Modules forgot some test code in... 2011-02-16 11:06:52 +02:00
data didn't actually change everything, just re-saved the grass texture. 2011-04-29 00:38:11 +03:00
doc Optimized smooth lighting calculation code 2011-04-24 21:15:50 +03:00
src Maybe fixed the flood of "WARNING: StaticObjectList::remove(): id=13 not found" style debug messages on the server when a player has quit. 2011-04-29 00:29:34 +03:00
.hgtags Added tag 20110424_0 for changeset 10be2b71f965 2011-04-24 15:41:36 +03:00
addlicensecomments.sh license stuff 2010-11-29 20:13:04 +02:00
CMakeLists.txt Optimized smooth lighting calculation code 2011-04-24 21:15:50 +03:00
genmap.py updated example map generator python script 2011-04-11 18:33:05 +03:00
licensecomment.txt license stuff 2010-11-29 20:13:04 +02:00
Makefile.bak CMake working on Linux (not on windows) 2011-01-08 03:10:20 +02:00
makepackage_binary.sh Reworked texture, material, mineral and whatever handling 2011-01-26 00:41:06 +02:00
minetest.conf.example Added a setting for disabling smooth lighting. Updated changelog. 2011-04-24 12:31:19 +03:00
minetest.sln Initial files 2010-11-27 01:02:21 +02:00
minetest.vcproj new texture stuff quite working 2011-02-11 16:43:26 +02:00
pnoise.py updated example map generator python script 2011-04-11 18:33:05 +03:00