mirror of
https://github.com/minetest/minetest.git
synced 2024-12-22 22:22:23 +01:00
e0d4a9d575
- Make volumetric light effect strength server controllable - Separate volumetric and bloom shader pipeline - Require bloom to be enable, scale godrays with bloom
13 lines
184 B
GLSL
13 lines
184 B
GLSL
#ifdef GL_ES
|
|
varying mediump vec2 varTexCoord;
|
|
#else
|
|
centroid varying vec2 varTexCoord;
|
|
#endif
|
|
|
|
|
|
void main(void)
|
|
{
|
|
varTexCoord.st = inTexCoord0.st;
|
|
gl_Position = inVertexPosition;
|
|
}
|