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Mirrorlandia_minetest
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minetest
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10be033791
minetest
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client
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shaders
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nodes_shader
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Dmitry Kostenko
71317b8579
Make sure nightRatio is always greater than zero.
...
To avoid underfined behavior of GLSL pow()
2022-01-22 18:52:12 +01:00
..
opengl_fragment.glsl
Make sure nightRatio is always greater than zero.
2022-01-22 18:52:12 +01:00
opengl_vertex.glsl
Shadow mapping render pass (
#11244
)
2021-06-06 18:51:21 +02:00