.. |
auth.lua
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Add on_authplayer callback and 'last_login' to on_joinplayer (#9574)
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2020-05-23 13:25:29 +02:00 |
chat.lua
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Lua API: Add register_on_chatcommand to SSM and CSM (#7862)
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2020-10-03 17:38:08 +01:00 |
constants.lua
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Fix breath_bar scaling; delay breath_bar hiding by one second (#8271)
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2020-04-28 19:30:57 +02:00 |
deprecated.lua
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Removed some obsolete code (#10562)
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2021-01-21 18:17:09 +00:00 |
detached_inventory.lua
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Add core.remove_detached_inventory (#7684)
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2018-10-10 20:48:58 +02:00 |
falling.lua
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Fix fallnode rotation of wallmounted nodebox/mesh (#10643)
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2020-12-22 14:54:27 +01:00 |
features.lua
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Rework use_texture_alpha to provide three opaque/clip/blend modes
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2021-01-29 17:34:41 +01:00 |
forceloading.lua
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Add luacheck to check builtin (#7895)
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2019-08-06 19:30:18 +01:00 |
init.lua
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Add player knockback on punch to builtin
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2019-08-10 19:44:27 +02:00 |
item_entity.lua
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Fix #10349 game crashing if dropped an item with undefined light_source (#10351)
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2020-08-30 15:34:28 +02:00 |
item.lua
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Fix minetest.dig_node returning true when node isn't diggable (#10890)
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2021-01-31 18:49:51 +00:00 |
knockback.lua
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Add player knockback on punch to builtin
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2019-08-10 19:44:27 +02:00 |
misc.lua
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Add minetest.get_artificial_light and minetest.get_natural_light (#5680)
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2020-10-06 20:49:46 +02:00 |
privileges.lua
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Add luacheck to check builtin (#7895)
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2019-08-06 19:30:18 +01:00 |
register.lua
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Removed some obsolete code (#10562)
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2021-01-21 18:17:09 +00:00 |
statbars.lua
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Add support for statbar “off state” icons (#9462)
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2020-05-11 21:40:45 +02:00 |
static_spawn.lua
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Builtin: Replace deprecated function calls (#7561)
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2018-07-17 20:17:54 +02:00 |
voxelarea.lua
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VoxelArea: faster iter function (#4490)
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2016-10-08 22:42:17 +10:00 |