mirror of
https://github.com/minetest/minetest.git
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3a59fabefe
touch_gui provide adjustment to the interface, so it's more touch friendly Signed-off-by: David Heidelberg <david@ixit.cz>
247 lines
7.2 KiB
Lua
247 lines
7.2 KiB
Lua
--Minetest
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--Copyright (C) 2018-24 rubenwardy
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--
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--This program is free software; you can redistribute it and/or modify
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--it under the terms of the GNU Lesser General Public License as published by
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--the Free Software Foundation; either version 2.1 of the License, or
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--(at your option) any later version.
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--
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--This program is distributed in the hope that it will be useful,
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--but WITHOUT ANY WARRANTY; without even the implied warranty of
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--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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--GNU Lesser General Public License for more details.
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--
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--You should have received a copy of the GNU Lesser General Public License along
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--with this program; if not, write to the Free Software Foundation, Inc.,
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--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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local function is_still_visible(dlg)
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local this = ui.find_by_name("install_dialog")
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return this == dlg and not dlg.hidden
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end
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local function get_loading_formspec()
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local TOUCH_GUI = core.settings:get_bool("touch_gui")
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local w = TOUCH_GUI and 14 or 7
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local formspec = {
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"formspec_version[3]",
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"size[", w, ",9.05]",
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TOUCH_GUI and "padding[0.01,0.01]" or "position[0.5,0.55]",
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"label[3,4.525;", fgettext("Loading..."), "]",
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}
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return table.concat(formspec)
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end
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local function get_formspec(data)
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if not data.has_hard_deps_ready then
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return get_loading_formspec()
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end
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local selected_game, selected_game_idx = pkgmgr.find_by_gameid(core.settings:get("menu_last_game"))
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if not selected_game_idx then
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selected_game_idx = 1
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selected_game = pkgmgr.games[1]
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end
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local game_list = {}
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for i, game in ipairs(pkgmgr.games) do
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game_list[i] = core.formspec_escape(game.title)
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end
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if not data.deps_ready[selected_game_idx] and
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not data.deps_loading[selected_game_idx] then
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data.deps_loading[selected_game_idx] = true
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contentdb.resolve_dependencies(data.package, selected_game, function(deps)
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if not is_still_visible(data.dlg) then
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return
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end
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data.deps_ready[selected_game_idx] = deps
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ui.update()
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end)
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end
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-- The value of `data.deps_ready[selected_game_idx]` may have changed
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-- since the last if statement since `contentdb.resolve_dependencies`
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-- calls the callback immediately if the dependencies are already cached.
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if not data.deps_ready[selected_game_idx] then
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return get_loading_formspec()
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end
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local package = data.package
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local will_install_deps = data.will_install_deps
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local deps_to_install = 0
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local deps_not_found = 0
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data.deps_chosen = data.deps_ready[selected_game_idx]
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local formatted_deps = {}
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for _, dep in pairs(data.deps_chosen) do
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formatted_deps[#formatted_deps + 1] = "#fff"
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formatted_deps[#formatted_deps + 1] = core.formspec_escape(dep.name)
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if dep.installed then
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formatted_deps[#formatted_deps + 1] = "#ccf"
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formatted_deps[#formatted_deps + 1] = fgettext("Already installed")
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elseif dep.package then
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formatted_deps[#formatted_deps + 1] = "#cfc"
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formatted_deps[#formatted_deps + 1] = fgettext("$1 by $2", dep.package.title, dep.package.author)
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deps_to_install = deps_to_install + 1
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else
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formatted_deps[#formatted_deps + 1] = "#f00"
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formatted_deps[#formatted_deps + 1] = fgettext("Not found")
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deps_not_found = deps_not_found + 1
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end
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end
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local message_bg = "#3333"
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local message
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if will_install_deps then
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message = fgettext("$1 and $2 dependencies will be installed.", package.title, deps_to_install)
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else
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message = fgettext("$1 will be installed, and $2 dependencies will be skipped.", package.title, deps_to_install)
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end
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if deps_not_found > 0 then
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message = fgettext("$1 required dependencies could not be found.", deps_not_found) ..
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" " .. fgettext("Please check that the base game is correct.", deps_not_found) ..
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"\n" .. message
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message_bg = mt_color_orange
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end
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local TOUCH_GUI = core.settings:get_bool("touch_gui")
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local w = TOUCH_GUI and 14 or 7
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local padded_w = w - 2*0.375
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local dropdown_w = TOUCH_GUI and 10.2 or 4.25
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local button_w = (padded_w - 0.25) / 3
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local button_pad = button_w / 2
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local formspec = {
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"formspec_version[3]",
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"size[", w, ",9.05]",
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TOUCH_GUI and "padding[0.01,0.01]" or "position[0.5,0.55]",
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"style[title;border=false]",
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"box[0,0;", w, ",0.8;#3333]",
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"button[0,0;", w, ",0.8;title;", fgettext("Install $1", package.title) , "]",
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"container[0.375,1]",
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"label[0,0.4;", fgettext("Base Game:"), "]",
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"dropdown[", padded_w - dropdown_w, ",0;", dropdown_w, ",0.8;selected_game;",
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table.concat(game_list, ","), ";", selected_game_idx, "]",
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"label[0,1.1;", fgettext("Dependencies:"), "]",
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"tablecolumns[color;text;color;text]",
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"table[0,1.4;", padded_w, ",3;packages;", table.concat(formatted_deps, ","), "]",
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"container_end[]",
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"checkbox[0.375,5.7;will_install_deps;",
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fgettext("Install missing dependencies"), ";",
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will_install_deps and "true" or "false", "]",
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"box[0,6;", w, ",1.8;", message_bg, "]",
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"textarea[0.375,6.1;", padded_w, ",1.6;;;", message, "]",
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"container[", 0.375 + button_pad, ",8.05]",
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"button[0,0;", button_w, ",0.8;install_all;", fgettext("Install"), "]",
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"button[", 0.25 + button_w, ",0;", button_w, ",0.8;cancel;", fgettext("Cancel"), "]",
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"container_end[]",
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}
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return table.concat(formspec)
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end
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local function handle_submit(this, fields)
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local data = this.data
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if fields.cancel then
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this:delete()
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return true
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end
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if fields.will_install_deps ~= nil then
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data.will_install_deps = core.is_yes(fields.will_install_deps)
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return true
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end
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if fields.install_all then
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contentdb.queue_download(data.package, contentdb.REASON_NEW)
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if data.will_install_deps then
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for _, dep in pairs(data.deps_chosen) do
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if not dep.is_optional and not dep.installed and dep.package then
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contentdb.queue_download(dep.package, contentdb.REASON_DEPENDENCY)
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end
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end
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end
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this:delete()
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return true
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end
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if fields.selected_game then
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for _, game in pairs(pkgmgr.games) do
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if game.title == fields.selected_game then
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core.settings:set("menu_last_game", game.id)
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break
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end
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end
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return true
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end
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return false
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end
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local function load_deps(dlg)
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local package = dlg.data.package
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contentdb.has_hard_deps(package, function(result)
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if not is_still_visible(dlg) then
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return
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end
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if result == nil then
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local parent = dlg.parent
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dlg:delete()
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local dlg2 = messagebox("error_checking_deps",
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fgettext("Error getting dependencies for package $1", package.url_part))
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dlg2:set_parent(parent)
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parent:hide()
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dlg2:show()
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elseif result == false then
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contentdb.queue_download(package, package.path and contentdb.REASON_UPDATE or contentdb.REASON_NEW)
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dlg:delete()
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else
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assert(result == true)
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dlg.data.has_hard_deps_ready = true
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end
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ui.update()
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end)
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end
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function create_install_dialog(package)
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local dlg = dialog_create("install_dialog", get_formspec, handle_submit, nil)
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dlg.data.deps_chosen = nil
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dlg.data.package = package
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dlg.data.will_install_deps = true
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dlg.data.has_hard_deps_ready = false
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dlg.data.deps_ready = {}
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dlg.data.deps_loading = {}
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dlg.load_deps = load_deps
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-- `get_formspec` needs to access `dlg` to check whether it's still open.
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-- It doesn't suffice to check that any "install_dialog" instance is open
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-- via `ui.find_by_name`, it's necessary to check for this exact instance.
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dlg.data.dlg = dlg
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return dlg
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end
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