mirror of
https://github.com/minetest/minetest.git
synced 2024-12-23 14:42:24 +01:00
18 lines
370 B
GLSL
18 lines
370 B
GLSL
uniform lowp vec4 fogColor;
|
|
uniform float fogDistance;
|
|
uniform float fogShadingParameter;
|
|
varying highp vec3 eyeVec;
|
|
|
|
varying lowp vec4 varColor;
|
|
|
|
void main(void)
|
|
{
|
|
vec4 col = varColor;
|
|
|
|
float clarity = clamp(fogShadingParameter
|
|
- fogShadingParameter * length(eyeVec) / fogDistance, 0.0, 1.0);
|
|
col.rgb = mix(fogColor.rgb, col.rgb, clarity);
|
|
|
|
gl_FragColor = col;
|
|
}
|