minetest/src/script
sapier 142e2d3b74 Cleanup client init states by bumping protocol version
Don't use TOSERVER_RECEIVED_MEDIA but TOSERVER_CLIENT_READY as indicatio for client ready
Handle clients with protocol version < 23 (almost) same way as before
Make client tell server about it's version
Add client state to not send bogus player position updates prior init complete
Add access to statistics information (peer connction time,rtt,version)
Fix clients standing stalled in world while preloading item visuals (new clients only)
Add get_player_information to read client specific information from lua
2014-04-08 21:12:20 +02:00
..
common Remove lua_State parameter from LuaError::LuaError 2014-03-15 16:28:59 -04:00
cpp_api Add more informative error messages for inventory and item method errors 2014-03-15 17:20:52 -04:00
lua_api Cleanup client init states by bumping protocol version 2014-04-08 21:12:20 +02:00
CMakeLists.txt Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
scripting_game.cpp Add Settings interface for Lua 2013-09-10 18:31:38 +02:00
scripting_game.h Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
scripting_mainmenu.cpp Fix modstore/favourites hang by adding asynchronous lua job support 2013-11-29 22:09:14 +01:00
scripting_mainmenu.h Fix modstore/favourites hang by adding asynchronous lua job support 2013-11-29 22:09:14 +01:00