mirror of
https://github.com/minetest/minetest.git
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83830e8682
If CMake is run and Doxygen is found, add a make target called "doc", which builds API documention in doc/html. This target is not included in the default "all" target, you have to explicitly run "make doc" to generate the documentation. If graphviz is installed, in particular, if the "dot" binary is found, doxygen is configured to generate various kinds of diagrams. Note that due to this, the first run of doxygen can take a while.
243 lines
8.7 KiB
CMake
243 lines
8.7 KiB
CMake
cmake_minimum_required(VERSION 2.6)
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if(${CMAKE_VERSION} STREQUAL "2.8.2")
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# bug http://vtk.org/Bug/view.php?id=11020
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message( WARNING "CMake/CPack version 2.8.2 will not create working .deb packages!")
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endif(${CMAKE_VERSION} STREQUAL "2.8.2")
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# This can be read from ${PROJECT_NAME} after project() is called
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project(minetest)
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set(VERSION_EXTRA "" CACHE STRING "Stuff to append to version string")
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# Also remember to set PROTOCOL_VERSION in clientserver.h when releasing
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set(VERSION_MAJOR 0)
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set(VERSION_MINOR 4)
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set(VERSION_PATCH 10)
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set(VERSION_PATCH_ORIG ${VERSION_PATCH})
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if(VERSION_EXTRA)
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set(VERSION_PATCH ${VERSION_PATCH}-${VERSION_EXTRA})
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else()
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# Comment the following line during release
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set(VERSION_PATCH ${VERSION_PATCH}-dev)
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endif()
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set(VERSION_STRING "${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH}")
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MESSAGE(STATUS "*** Will build version ${VERSION_STRING} ***")
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# Configuration options
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if(WIN32)
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set(RUN_IN_PLACE 1 CACHE BOOL "Run directly in source directory structure")
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else()
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set(RUN_IN_PLACE 0 CACHE BOOL "Run directly in source directory structure")
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endif()
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# RUN_IN_PLACE is exported as a #define value, ensure it's 1/0 instead of ON/OFF
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if(RUN_IN_PLACE)
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set(RUN_IN_PLACE 1)
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else()
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set(RUN_IN_PLACE 0)
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endif()
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set(BUILD_CLIENT 1 CACHE BOOL "Build client")
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if(WIN32)
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set(BUILD_SERVER 0 CACHE BOOL "Build server")
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else()
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set(BUILD_SERVER 1 CACHE BOOL "Build server")
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endif()
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set(WARN_ALL 1 CACHE BOOL "Enable -Wall for Release build")
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if(NOT CMAKE_BUILD_TYPE)
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# Default to release
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set(CMAKE_BUILD_TYPE Release CACHE STRING "Build type: Debug or Release" FORCE)
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endif()
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# Included stuff
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set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake/Modules/")
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include(${CMAKE_SOURCE_DIR}/cmake/Modules/misc.cmake)
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# This is done here so that relative search paths are more reasnable
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find_package(Irrlicht)
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#
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# Installation
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#
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if(WIN32)
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set(SHAREDIR ".")
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set(BINDIR "bin")
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set(DOCDIR "doc")
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set(EXAMPLE_CONF_DIR ".")
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set(LOCALEDIR "locale")
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elseif(APPLE)
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set(SHAREDIR ".")
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set(BINDIR "./bin")
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set(DOCDIR "./doc/${PROJECT_NAME}")
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set(EXAMPLE_CONF_DIR ${DOCDIR})
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set(LOCALEDIR "locale")
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elseif(UNIX) # Linux, BSD etc
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if(RUN_IN_PLACE)
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set(SHAREDIR ".")
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set(BINDIR "bin")
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set(DOCDIR "doc")
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set(EXAMPLE_CONF_DIR ".")
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set(MANDIR "unix/man")
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set(XDG_APPS_DIR "unix/applications")
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set(APPDATADIR "unix/appdata")
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set(ICONDIR "unix/icons")
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set(LOCALEDIR "locale")
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else()
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set(SHAREDIR "${CMAKE_INSTALL_PREFIX}/share/${PROJECT_NAME}")
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set(BINDIR "${CMAKE_INSTALL_PREFIX}/bin")
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set(DOCDIR "${CMAKE_INSTALL_PREFIX}/share/doc/${PROJECT_NAME}")
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set(MANDIR "${CMAKE_INSTALL_PREFIX}/share/man")
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set(EXAMPLE_CONF_DIR ${DOCDIR})
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set(XDG_APPS_DIR "${CMAKE_INSTALL_PREFIX}/share/applications")
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set(APPDATADIR "${CMAKE_INSTALL_PREFIX}/share/appdata")
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set(ICONDIR "${CMAKE_INSTALL_PREFIX}/share/icons")
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set(LOCALEDIR "${CMAKE_INSTALL_PREFIX}/share/${PROJECT_NAME}/locale")
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endif()
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endif()
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set(CUSTOM_SHAREDIR "" CACHE STRING "Directory to install data files into")
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if(NOT CUSTOM_SHAREDIR STREQUAL "")
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set(SHAREDIR "${CUSTOM_SHAREDIR}")
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message(STATUS "Using SHAREDIR=${SHAREDIR}")
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endif()
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set(CUSTOM_BINDIR "" CACHE STRING "Directory to install binaries into")
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if(NOT CUSTOM_BINDIR STREQUAL "")
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set(BINDIR "${CUSTOM_BINDIR}")
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message(STATUS "Using BINDIR=${BINDIR}")
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endif()
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set(CUSTOM_DOCDIR "" CACHE STRING "Directory to install documentation into")
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if(NOT CUSTOM_DOCDIR STREQUAL "")
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set(DOCDIR "${CUSTOM_DOCDIR}")
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message(STATUS "Using DOCDIR=${DOCDIR}")
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endif()
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set(CUSTOM_MANDIR "" CACHE STRING "Directory to install manpages into")
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if(NOT CUSTOM_MANDIR STREQUAL "")
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set(MANDIR "${CUSTOM_MANDIR}")
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message(STATUS "Using MANDIR=${MANDIR}")
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endif()
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set(CUSTOM_EXAMPLE_CONF_DIR "" CACHE STRING "Directory to install example config file into")
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if(NOT CUSTOM_EXAMPLE_CONF_DIR STREQUAL "")
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set(EXAMPLE_CONF_DIR "${CUSTOM_EXAMPLE_CONF_DIR}")
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message(STATUS "Using EXAMPLE_CONF_DIR=${EXAMPLE_CONF_DIR}")
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endif()
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set(CUSTOM_XDG_APPS_DIR "" CACHE STRING "Directory to install .desktop files into")
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if(NOT CUSTOM_XDG_APPS_DIR STREQUAL "")
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set(XDG_APPS_DIR "${CUSTOM_XDG_APPS_DIR}")
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message(STATUS "Using XDG_APPS_DIR=${XDG_APPS_DIR}")
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endif()
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set(CUSTOM_ICONDIR "" CACHE STRING "Directory to install icons into")
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if(NOT CUSTOM_ICONDIR STREQUAL "")
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set(ICONDIR "${CUSTOM_ICONDIR}")
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message(STATUS "Using ICONDIR=${ICONDIR}")
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endif()
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set(CUSTOM_LOCALEDIR "" CACHE STRING "Directory to install l10n files into")
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if(NOT CUSTOM_LOCALEDIR STREQUAL "")
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set(LOCALEDIR "${CUSTOM_LOCALEDIR}")
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message(STATUS "Using LOCALEDIR=${LOCALEDIR}")
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endif()
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install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/builtin" DESTINATION "${SHAREDIR}")
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install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/client" DESTINATION "${SHAREDIR}")
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install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/games/minimal" DESTINATION "${SHAREDIR}/games")
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set(MINETEST_GAME_SOURCE "${CMAKE_CURRENT_SOURCE_DIR}/games/minetest_game")
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if(EXISTS ${MINETEST_GAME_SOURCE} AND IS_DIRECTORY ${MINETEST_GAME_SOURCE})
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install(FILES ${MINETEST_GAME_SOURCE}/game.conf DESTINATION "${SHAREDIR}/games/minetest_game/")
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install(FILES ${MINETEST_GAME_SOURCE}/README.txt DESTINATION "${SHAREDIR}/games/minetest_game/")
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install(DIRECTORY ${MINETEST_GAME_SOURCE}/mods DESTINATION "${SHAREDIR}/games/minetest_game")
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install(DIRECTORY ${MINETEST_GAME_SOURCE}/menu DESTINATION "${SHAREDIR}/games/minetest_game")
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endif()
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if(BUILD_CLIENT)
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#install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/sounds/base/pack" DESTINATION "${SHAREDIR}/sounds/base")
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install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/textures/base/pack" DESTINATION "${SHAREDIR}/textures/base")
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endif()
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if(RUN_IN_PLACE)
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install(FILES "${CMAKE_CURRENT_SOURCE_DIR}/mods/mods_here.txt" DESTINATION "${SHAREDIR}/mods")
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install(FILES "${CMAKE_CURRENT_SOURCE_DIR}/textures/texture_packs_here.txt" DESTINATION "${SHAREDIR}/textures")
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endif()
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install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/fonts" DESTINATION "${SHAREDIR}")
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install(FILES "README.txt" DESTINATION "${DOCDIR}")
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install(FILES "doc/lua_api.txt" DESTINATION "${DOCDIR}")
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install(FILES "doc/menu_lua_api.txt" DESTINATION "${DOCDIR}")
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install(FILES "doc/mapformat.txt" DESTINATION "${DOCDIR}")
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install(FILES "minetest.conf.example" DESTINATION "${EXAMPLE_CONF_DIR}")
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if(UNIX AND NOT APPLE)
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install(FILES "doc/minetest.6" "doc/minetestserver.6" DESTINATION "${MANDIR}/man6")
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install(FILES "misc/minetest.desktop" DESTINATION "${XDG_APPS_DIR}")
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install(FILES "misc/minetest.appdata.xml" DESTINATION "${APPDATADIR}")
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install(FILES "misc/minetest-icon.svg" DESTINATION "${ICONDIR}/hicolor/scalable/apps")
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endif()
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#
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# Subdirectories
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# Be sure to add all relevant definitions above this
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#
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add_subdirectory(src)
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# CPack
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set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "An InfiniMiner/Minecraft inspired game")
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set(CPACK_PACKAGE_VERSION_MAJOR ${VERSION_MAJOR})
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set(CPACK_PACKAGE_VERSION_MINOR ${VERSION_MINOR})
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set(CPACK_PACKAGE_VERSION_PATCH ${VERSION_PATCH})
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set(CPACK_PACKAGE_VENDOR "celeron55")
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set(CPACK_PACKAGE_CONTACT "Perttu Ahola <celeron55@gmail.com>")
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if(WIN32)
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# For some reason these aren't copied otherwise
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# NOTE: For some reason now it seems to work without these
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#if(BUILD_CLIENT)
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# install(FILES bin/minetest.exe DESTINATION bin)
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#endif()
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#if(BUILD_SERVER)
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# install(FILES bin/minetestserver.exe DESTINATION bin)
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#endif()
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if(CMAKE_SIZEOF_VOID_P EQUAL 8)
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set(CPACK_PACKAGE_FILE_NAME "${PROJECT_NAME}-${VERSION_STRING}-win64")
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else(CMAKE_SIZEOF_VOID_P EQUAL 8)
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set(CPACK_PACKAGE_FILE_NAME "${PROJECT_NAME}-${VERSION_STRING}-win32")
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endif(CMAKE_SIZEOF_VOID_P EQUAL 8)
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set(CPACK_GENERATOR ZIP)
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# This might be needed for some installer
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#set(CPACK_PACKAGE_EXECUTABLES bin/minetest.exe "Minetest" bin/minetestserver.exe "Minetest Server")
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elseif(APPLE)
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# see http://cmake.org/Wiki/CMake:CPackPackageGenerators#Bundle_.28OSX_only.29
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set(CPACK_PACKAGE_FILE_NAME "${PROJECT_NAME}-${VERSION_STRING}-osx")
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set(CPACK_PACKAGE_ICON ${CMAKE_CURRENT_SOURCE_DIR}/misc/mac/minetest-icon.icns)
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set(CPACK_BUNDLE_NAME ${PROJECT_NAME})
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set(CPACK_BUNDLE_ICON ${CPACK_PACKAGE_ICON})
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set(CPACK_BUNDLE_PLIST ${CMAKE_CURRENT_SOURCE_DIR}/misc/mac/Info.plist)
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set(CPACK_BUNDLE_STARTUP_COMMAND ${CMAKE_CURRENT_SOURCE_DIR}/misc/mac/minetest-mac.sh)
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set(CPACK_GENERATOR "Bundle")
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else()
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set(CPACK_PACKAGE_FILE_NAME "${PROJECT_NAME}-${VERSION_STRING}-linux")
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set(CPACK_GENERATOR TGZ)
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set(CPACK_SOURCE_GENERATOR TGZ)
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endif()
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include(CPack)
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# Add a target to generate API documentation with Doxygen
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find_package(Doxygen)
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if(DOXYGEN_FOUND)
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configure_file(${CMAKE_CURRENT_SOURCE_DIR}/doc/Doxyfile.in ${CMAKE_CURRENT_BINARY_DIR}/doc/Doxyfile @ONLY)
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add_custom_target(doc
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${DOXYGEN_EXECUTABLE} ${CMAKE_CURRENT_BINARY_DIR}/doc/Doxyfile
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WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/doc
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COMMENT "Generating API documentation with Doxygen" VERBATIM
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)
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endif(DOXYGEN_FOUND)
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