..
cavegen.cpp
Cavegen: Allow small RandomWalk caves to generate beyond mapchunk border
2018-05-04 18:22:56 +01:00
cavegen.h
Cavegen: Fix variable typo that broke mgvalleys large cave distribution ( #7249 )
2018-04-17 22:25:59 +01:00
CMakeLists.txt
Move files to subdirectories ( #6599 )
2017-11-08 23:56:20 +01:00
dungeongen.cpp
Dungeons: Fix duplication of y limit parameters ( #7359 )
2018-05-20 23:45:53 +01:00
dungeongen.h
Dungeons: Fix duplication of y limit parameters ( #7359 )
2018-05-20 23:45:53 +01:00
mapgen_carpathian.cpp
Mapgen flags: Add 'biomes' global mapgen flag ( #7355 )
2018-06-08 23:24:36 +01:00
mapgen_carpathian.h
Mgcarpathian: Remove insignificant 'base' noise variation ( #7209 )
2018-04-05 21:52:10 +01:00
mapgen_flat.cpp
Mapgen flags: Add 'biomes' global mapgen flag ( #7355 )
2018-06-08 23:24:36 +01:00
mapgen_flat.h
Dungeons: Add Y limits in all mapgens
2018-02-20 15:25:37 +00:00
mapgen_fractal.cpp
Mapgen flags: Add 'biomes' global mapgen flag ( #7355 )
2018-06-08 23:24:36 +01:00
mapgen_fractal.h
Dungeons: Add Y limits in all mapgens
2018-02-20 15:25:37 +00:00
mapgen_singlenode.cpp
Node definition manager refactor ( #7016 )
2018-02-10 21:04:16 +01:00
mapgen_singlenode.h
Mapgen folder: Update and improve copyright information of files
2018-01-15 04:42:08 +00:00
mapgen_v5.cpp
Mapgen flags: Add 'biomes' global mapgen flag ( #7355 )
2018-06-08 23:24:36 +01:00
mapgen_v5.h
Dungeons: Add Y limits in all mapgens
2018-02-20 15:25:37 +00:00
mapgen_v6.cpp
Dungeons: Fix duplication of y limit parameters ( #7359 )
2018-05-20 23:45:53 +01:00
mapgen_v6.h
Dungeons: Add Y limits in all mapgens
2018-02-20 15:25:37 +00:00
mapgen_v7.cpp
Mapgen flags: Add 'biomes' global mapgen flag ( #7355 )
2018-06-08 23:24:36 +01:00
mapgen_v7.h
Mgv7: Code cleanup ( #7299 )
2018-05-07 03:31:55 +01:00
mapgen_valleys.cpp
Mapgen flags: Add 'biomes' global mapgen flag ( #7355 )
2018-06-08 23:24:36 +01:00
mapgen_valleys.h
Mgvalleys: Code cleanup
2018-04-24 01:34:48 +01:00
mapgen.cpp
Biome API: Fix absent water decorations and dust, in deep water ( #7470 )
2018-06-21 19:28:54 +01:00
mapgen.h
Mapgen flags: Add 'biomes' global mapgen flag ( #7355 )
2018-06-08 23:24:36 +01:00
mg_biome.cpp
Biome API: Fix absent water decorations and dust, in deep water ( #7470 )
2018-06-21 19:28:54 +01:00
mg_biome.h
Biome API / dungeons: Add biome-defined dungeon nodes
2018-04-07 22:09:54 +01:00
mg_decoration.cpp
Schematic decorations: Fix placement bug when centred and rotated ( #7365 )
2018-05-24 02:52:35 +01:00
mg_decoration.h
Mapgen folder: Update and improve copyright information of files
2018-01-15 04:42:08 +00:00
mg_ore.cpp
Vein ore: Fix bug caused by changing perlinmap Y size ( #7371 )
2018-05-24 22:20:06 +01:00
mg_ore.h
Vein ore: Fix bug caused by changing perlinmap Y size ( #7371 )
2018-05-24 22:20:06 +01:00
mg_schematic.cpp
Place schematic (on vmanip): Enable use of 'place center' flags
2018-02-27 19:39:05 +00:00
mg_schematic.h
Node definition manager refactor ( #7016 )
2018-02-10 21:04:16 +01:00
treegen.cpp
Node definition manager refactor ( #7016 )
2018-02-10 21:04:16 +01:00
treegen.h
Node definition manager refactor ( #7016 )
2018-02-10 21:04:16 +01:00