minetest/src/sound.h
Loïc Blot 4fd9715876
Cleanup sound manager class (#7158)
* Cleanup sound manager client

* Use some const refs
* Use auto on iterators
* Drop unused parameters
* Move sound_openal.* to client folder
* Move sound.cpp + OnDemandSoundFetcher to client/ folder + reorganize includes properly
2018-03-24 15:45:25 +01:00

42 lines
1.2 KiB
C++

/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#pragma once
#include <set>
#include <string>
#include "irrlichttypes_bloated.h"
struct SimpleSoundSpec
{
SimpleSoundSpec(const std::string &name = "", float gain = 1.0f,
float fade = 0.0f, float pitch = 1.0f) :
name(name),
gain(gain), fade(fade), pitch(pitch)
{
}
bool exists() const { return !name.empty(); }
std::string name;
float gain = 1.0f;
float fade = 0.0f;
float pitch = 1.0f;
};