minetest/client/shaders/object_shader
2022-03-07 23:45:26 +01:00
..
opengl_fragment.glsl Change normal bias for entities to avoid shadow acne 2022-03-07 23:45:26 +01:00
opengl_vertex.glsl Change normal bias for entities to avoid shadow acne 2022-03-07 23:45:26 +01:00