mirror of
https://github.com/minetest/minetest.git
synced 2024-11-24 00:23:46 +01:00
2139d7d45f
- Add warning log level - Change debug_log_level setting to enumeration string - Map Irrlicht log events to MT log events - Encapsulate log_* functions and global variables into a class, Logger - Unify dstream with standard logging mechanism - Unify core.debug() with standard core.log() script API
209 lines
6.0 KiB
Lua
209 lines
6.0 KiB
Lua
--Minetest
|
|
--Copyright (C) 2014 sapier
|
|
--
|
|
--This program is free software; you can redistribute it and/or modify
|
|
--it under the terms of the GNU Lesser General Public License as published by
|
|
--the Free Software Foundation; either version 2.1 of the License, or
|
|
--(at your option) any later version.
|
|
--
|
|
--This program is distributed in the hope that it will be useful,
|
|
--but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
--GNU Lesser General Public License for more details.
|
|
--
|
|
--You should have received a copy of the GNU Lesser General Public License along
|
|
--with this program; if not, write to the Free Software Foundation, Inc.,
|
|
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
|
|
|
ui = {}
|
|
ui.childlist = {}
|
|
ui.default = nil
|
|
|
|
--------------------------------------------------------------------------------
|
|
function ui.add(child)
|
|
--TODO check child
|
|
ui.childlist[child.name] = child
|
|
|
|
return child.name
|
|
end
|
|
|
|
--------------------------------------------------------------------------------
|
|
function ui.delete(child)
|
|
|
|
if ui.childlist[child.name] == nil then
|
|
return false
|
|
end
|
|
|
|
ui.childlist[child.name] = nil
|
|
return true
|
|
end
|
|
|
|
--------------------------------------------------------------------------------
|
|
function ui.set_default(name)
|
|
ui.default = name
|
|
end
|
|
|
|
--------------------------------------------------------------------------------
|
|
function ui.find_by_name(name)
|
|
return ui.childlist[name]
|
|
end
|
|
|
|
--------------------------------------------------------------------------------
|
|
--------------------------------------------------------------------------------
|
|
-- Internal functions not to be called from user
|
|
--------------------------------------------------------------------------------
|
|
--------------------------------------------------------------------------------
|
|
|
|
local function wordwrap_quickhack(str)
|
|
local res = ""
|
|
local ar = str:split("\n")
|
|
for i = 1, #ar do
|
|
local text = ar[i]
|
|
-- Hack to add word wrapping.
|
|
-- TODO: Add engine support for wrapping in formspecs
|
|
while #text > 80 do
|
|
if res ~= "" then
|
|
res = res .. ","
|
|
end
|
|
res = res .. core.formspec_escape(string.sub(text, 1, 79))
|
|
text = string.sub(text, 80, #text)
|
|
end
|
|
if res ~= "" then
|
|
res = res .. ","
|
|
end
|
|
res = res .. core.formspec_escape(text)
|
|
end
|
|
return res
|
|
end
|
|
|
|
--------------------------------------------------------------------------------
|
|
function ui.update()
|
|
local formspec = ""
|
|
|
|
-- handle errors
|
|
if gamedata ~= nil and gamedata.reconnect_requested then
|
|
formspec = wordwrap_quickhack(gamedata.errormessage or "")
|
|
formspec = "size[12,5]" ..
|
|
"label[0.5,0;" .. fgettext("The server has requested a reconnect:") ..
|
|
"]textlist[0.2,0.8;11.5,3.5;;" .. formspec ..
|
|
"]button[6,4.6;3,0.5;btn_reconnect_no;" .. fgettext("Main menu") .. "]" ..
|
|
"button[3,4.6;3,0.5;btn_reconnect_yes;" .. fgettext("Reconnect") .. "]"
|
|
elseif gamedata ~= nil and gamedata.errormessage ~= nil then
|
|
formspec = wordwrap_quickhack(gamedata.errormessage)
|
|
local error_title
|
|
if string.find(gamedata.errormessage, "ModError") then
|
|
error_title = fgettext("An error occured in a Lua script, such as a mod:")
|
|
else
|
|
error_title = fgettext("An error occured:")
|
|
end
|
|
formspec = "size[12,5]" ..
|
|
"label[0.5,0;" .. error_title ..
|
|
"]textlist[0.2,0.8;11.5,3.5;;" .. formspec ..
|
|
"]button[4.5,4.6;3,0.5;btn_error_confirm;" .. fgettext("Ok") .. "]"
|
|
else
|
|
local active_toplevel_ui_elements = 0
|
|
for key,value in pairs(ui.childlist) do
|
|
if (value.type == "toplevel") then
|
|
local retval = value:get_formspec()
|
|
|
|
if retval ~= nil and retval ~= "" then
|
|
active_toplevel_ui_elements = active_toplevel_ui_elements +1
|
|
formspec = formspec .. retval
|
|
end
|
|
end
|
|
end
|
|
|
|
-- no need to show addons if there ain't a toplevel element
|
|
if (active_toplevel_ui_elements > 0) then
|
|
for key,value in pairs(ui.childlist) do
|
|
if (value.type == "addon") then
|
|
local retval = value:get_formspec()
|
|
|
|
if retval ~= nil and retval ~= "" then
|
|
formspec = formspec .. retval
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
if (active_toplevel_ui_elements > 1) then
|
|
core.log("warning", "more than one active ui "..
|
|
"element, self most likely isn't intended")
|
|
end
|
|
|
|
if (active_toplevel_ui_elements == 0) then
|
|
core.log("warning", "no toplevel ui element "..
|
|
"active; switching to default")
|
|
ui.childlist[ui.default]:show()
|
|
formspec = ui.childlist[ui.default]:get_formspec()
|
|
end
|
|
end
|
|
core.update_formspec(formspec)
|
|
end
|
|
|
|
--------------------------------------------------------------------------------
|
|
function ui.handle_buttons(fields)
|
|
for key,value in pairs(ui.childlist) do
|
|
|
|
local retval = value:handle_buttons(fields)
|
|
|
|
if retval then
|
|
ui.update()
|
|
return
|
|
end
|
|
end
|
|
end
|
|
|
|
|
|
--------------------------------------------------------------------------------
|
|
function ui.handle_events(event)
|
|
|
|
for key,value in pairs(ui.childlist) do
|
|
|
|
if value.handle_events ~= nil then
|
|
local retval = value:handle_events(event)
|
|
|
|
if retval then
|
|
return retval
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
--------------------------------------------------------------------------------
|
|
--------------------------------------------------------------------------------
|
|
-- initialize callbacks
|
|
--------------------------------------------------------------------------------
|
|
--------------------------------------------------------------------------------
|
|
core.button_handler = function(fields)
|
|
if fields["btn_reconnect_yes"] then
|
|
gamedata.reconnect_requested = false
|
|
gamedata.errormessage = nil
|
|
gamedata.do_reconnect = true
|
|
core.start()
|
|
return
|
|
elseif fields["btn_reconnect_no"] or fields["btn_error_confirm"] then
|
|
gamedata.errormessage = nil
|
|
gamedata.reconnect_requested = false
|
|
ui.update()
|
|
return
|
|
end
|
|
|
|
if ui.handle_buttons(fields) then
|
|
ui.update()
|
|
end
|
|
end
|
|
|
|
--------------------------------------------------------------------------------
|
|
core.event_handler = function(event)
|
|
if ui.handle_events(event) then
|
|
ui.update()
|
|
return
|
|
end
|
|
|
|
if event == "Refresh" then
|
|
ui.update()
|
|
return
|
|
end
|
|
end
|