minetest/src/unittest/test_player.cpp
Loïc Blot 29ab20c272 Player data to Database (#5475)
* Player data to Database

Add player data into databases (SQLite3 & PG only)

PostgreSQL & SQLite: better POO Design for databases

Add --migrate-players argument to server + deprecation warning

* Remove players directory if empty
2017-04-23 14:35:08 +02:00

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1.2 KiB
C++

/*
Minetest
Copyright (C) 2010-2016 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "test.h"
#include "exceptions.h"
#include "remoteplayer.h"
#include "content_sao.h"
#include "server.h"
class TestPlayer : public TestBase
{
public:
TestPlayer() { TestManager::registerTestModule(this); }
const char *getName() { return "TestPlayer"; }
void runTests(IGameDef *gamedef);
};
static TestPlayer g_test_instance;
void TestPlayer::runTests(IGameDef *gamedef)
{
}