mirror of
https://github.com/minetest/minetest.git
synced 2024-12-30 18:07:29 +01:00
92d4a73843
- Use local variables for tabs in place of globals - Merge together if statements where possible - Replace manual table searching code with indexof where possible
251 lines
7.3 KiB
Lua
251 lines
7.3 KiB
Lua
--Minetest
|
|
--Copyright (C) 2014 sapier
|
|
--
|
|
--This program is free software; you can redistribute it and/or modify
|
|
--it under the terms of the GNU Lesser General Public License as published by
|
|
--the Free Software Foundation; either version 2.1 of the License, or
|
|
--(at your option) any later version.
|
|
--
|
|
--This program is distributed in the hope that it will be useful,
|
|
--but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
--GNU Lesser General Public License for more details.
|
|
--
|
|
--You should have received a copy of the GNU Lesser General Public License along
|
|
--with this program; if not, write to the Free Software Foundation, Inc.,
|
|
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
|
|
|
local function current_game()
|
|
local last_game_id = core.setting_get("menu_last_game")
|
|
local game, index = gamemgr.find_by_gameid(last_game_id)
|
|
|
|
return game
|
|
end
|
|
|
|
local function singleplayer_refresh_gamebar()
|
|
|
|
local old_bar = ui.find_by_name("game_button_bar")
|
|
|
|
if old_bar ~= nil then
|
|
old_bar:delete()
|
|
end
|
|
|
|
local function game_buttonbar_button_handler(fields)
|
|
for key,value in pairs(fields) do
|
|
for j=1,#gamemgr.games,1 do
|
|
if ("game_btnbar_" .. gamemgr.games[j].id == key) then
|
|
mm_texture.update("singleplayer", gamemgr.games[j])
|
|
core.set_topleft_text(gamemgr.games[j].name)
|
|
core.setting_set("menu_last_game",gamemgr.games[j].id)
|
|
menudata.worldlist:set_filtercriteria(gamemgr.games[j].id)
|
|
local index = filterlist.get_current_index(menudata.worldlist,
|
|
tonumber(core.setting_get("mainmenu_last_selected_world")))
|
|
if not index or index < 1 then
|
|
local selected = core.get_textlist_index("sp_worlds")
|
|
if selected ~= nil and selected < #menudata.worldlist:get_list() then
|
|
index = selected
|
|
else
|
|
index = #menudata.worldlist:get_list()
|
|
end
|
|
end
|
|
menu_worldmt_legacy(index)
|
|
return true
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
local btnbar = buttonbar_create("game_button_bar",
|
|
game_buttonbar_button_handler,
|
|
{x=-0.3,y=5.65}, "horizontal", {x=12.4,y=1.15})
|
|
|
|
for i=1,#gamemgr.games,1 do
|
|
local btn_name = "game_btnbar_" .. gamemgr.games[i].id
|
|
|
|
local image = nil
|
|
local text = nil
|
|
local tooltip = core.formspec_escape(gamemgr.games[i].name)
|
|
|
|
if gamemgr.games[i].menuicon_path ~= nil and
|
|
gamemgr.games[i].menuicon_path ~= "" then
|
|
image = core.formspec_escape(gamemgr.games[i].menuicon_path)
|
|
else
|
|
|
|
local part1 = gamemgr.games[i].id:sub(1,5)
|
|
local part2 = gamemgr.games[i].id:sub(6,10)
|
|
local part3 = gamemgr.games[i].id:sub(11)
|
|
|
|
text = part1 .. "\n" .. part2
|
|
if part3 ~= nil and
|
|
part3 ~= "" then
|
|
text = text .. "\n" .. part3
|
|
end
|
|
end
|
|
btnbar:add_button(btn_name, text, image, tooltip)
|
|
end
|
|
end
|
|
|
|
local function get_formspec(tabview, name, tabdata)
|
|
local retval = ""
|
|
|
|
local index = filterlist.get_current_index(menudata.worldlist,
|
|
tonumber(core.setting_get("mainmenu_last_selected_world"))
|
|
)
|
|
|
|
retval = retval ..
|
|
"button[4,4.15;2.6,0.5;world_delete;".. fgettext("Delete") .. "]" ..
|
|
"button[6.5,4.15;2.8,0.5;world_create;".. fgettext("New") .. "]" ..
|
|
"button[9.2,4.15;2.55,0.5;world_configure;".. fgettext("Configure") .. "]" ..
|
|
"button[8.5,4.95;3.25,0.5;play;".. fgettext("Play") .. "]" ..
|
|
"label[4,-0.25;".. fgettext("Select World:") .. "]"..
|
|
"checkbox[0.25,0.25;cb_creative_mode;".. fgettext("Creative Mode") .. ";" ..
|
|
dump(core.setting_getbool("creative_mode")) .. "]"..
|
|
"checkbox[0.25,0.7;cb_enable_damage;".. fgettext("Enable Damage") .. ";" ..
|
|
dump(core.setting_getbool("enable_damage")) .. "]"..
|
|
"textlist[4,0.25;7.5,3.7;sp_worlds;" ..
|
|
menu_render_worldlist() ..
|
|
";" .. index .. "]"
|
|
return retval
|
|
end
|
|
|
|
local function main_button_handler(this, fields, name, tabdata)
|
|
|
|
assert(name == "singleplayer")
|
|
|
|
local world_doubleclick = false
|
|
|
|
if fields["sp_worlds"] ~= nil then
|
|
local event = core.explode_textlist_event(fields["sp_worlds"])
|
|
local selected = core.get_textlist_index("sp_worlds")
|
|
|
|
menu_worldmt_legacy(selected)
|
|
|
|
if event.type == "DCL" then
|
|
world_doubleclick = true
|
|
end
|
|
|
|
if event.type == "CHG" and selected ~= nil then
|
|
core.setting_set("mainmenu_last_selected_world",
|
|
menudata.worldlist:get_raw_index(selected))
|
|
return true
|
|
end
|
|
end
|
|
|
|
if menu_handle_key_up_down(fields,"sp_worlds","mainmenu_last_selected_world") then
|
|
return true
|
|
end
|
|
|
|
if fields["cb_creative_mode"] then
|
|
core.setting_set("creative_mode", fields["cb_creative_mode"])
|
|
local selected = core.get_textlist_index("sp_worlds")
|
|
menu_worldmt(selected, "creative_mode", fields["cb_creative_mode"])
|
|
|
|
return true
|
|
end
|
|
|
|
if fields["cb_enable_damage"] then
|
|
core.setting_set("enable_damage", fields["cb_enable_damage"])
|
|
local selected = core.get_textlist_index("sp_worlds")
|
|
menu_worldmt(selected, "enable_damage", fields["cb_enable_damage"])
|
|
|
|
return true
|
|
end
|
|
|
|
if fields["play"] ~= nil or
|
|
world_doubleclick or
|
|
fields["key_enter"] then
|
|
local selected = core.get_textlist_index("sp_worlds")
|
|
gamedata.selected_world = menudata.worldlist:get_raw_index(selected)
|
|
|
|
if selected ~= nil and gamedata.selected_world ~= 0 then
|
|
gamedata.singleplayer = true
|
|
core.start()
|
|
else
|
|
gamedata.errormessage =
|
|
fgettext("No world created or selected!")
|
|
end
|
|
return true
|
|
end
|
|
|
|
if fields["world_create"] ~= nil then
|
|
local create_world_dlg = create_create_world_dlg(true)
|
|
create_world_dlg:set_parent(this)
|
|
this:hide()
|
|
create_world_dlg:show()
|
|
mm_texture.update("singleplayer",current_game())
|
|
return true
|
|
end
|
|
|
|
if fields["world_delete"] ~= nil then
|
|
local selected = core.get_textlist_index("sp_worlds")
|
|
if selected ~= nil and
|
|
selected <= menudata.worldlist:size() then
|
|
local world = menudata.worldlist:get_list()[selected]
|
|
if world ~= nil and
|
|
world.name ~= nil and
|
|
world.name ~= "" then
|
|
local index = menudata.worldlist:get_raw_index(selected)
|
|
local delete_world_dlg = create_delete_world_dlg(world.name,index)
|
|
delete_world_dlg:set_parent(this)
|
|
this:hide()
|
|
delete_world_dlg:show()
|
|
mm_texture.update("singleplayer",current_game())
|
|
end
|
|
end
|
|
|
|
return true
|
|
end
|
|
|
|
if fields["world_configure"] ~= nil then
|
|
local selected = core.get_textlist_index("sp_worlds")
|
|
if selected ~= nil then
|
|
local configdialog =
|
|
create_configure_world_dlg(
|
|
menudata.worldlist:get_raw_index(selected))
|
|
|
|
if (configdialog ~= nil) then
|
|
configdialog:set_parent(this)
|
|
this:hide()
|
|
configdialog:show()
|
|
mm_texture.update("singleplayer",current_game())
|
|
end
|
|
end
|
|
|
|
return true
|
|
end
|
|
end
|
|
|
|
local function on_change(type, old_tab, new_tab)
|
|
local buttonbar = ui.find_by_name("game_button_bar")
|
|
|
|
if ( buttonbar == nil ) then
|
|
singleplayer_refresh_gamebar()
|
|
buttonbar = ui.find_by_name("game_button_bar")
|
|
end
|
|
|
|
if (type == "ENTER") then
|
|
local game = current_game()
|
|
|
|
if game then
|
|
menudata.worldlist:set_filtercriteria(game.id)
|
|
core.set_topleft_text(game.name)
|
|
mm_texture.update("singleplayer",game)
|
|
end
|
|
buttonbar:show()
|
|
else
|
|
menudata.worldlist:set_filtercriteria(nil)
|
|
buttonbar:hide()
|
|
core.set_topleft_text("")
|
|
mm_texture.update(new_tab,nil)
|
|
end
|
|
end
|
|
|
|
--------------------------------------------------------------------------------
|
|
return {
|
|
name = "singleplayer",
|
|
caption = fgettext("Singleplayer"),
|
|
cbf_formspec = get_formspec,
|
|
cbf_button_handler = main_button_handler,
|
|
on_change = on_change
|
|
}
|