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2e883189c1
* Use different material than selection box, so it doesn't break for non-default `node_highlighting` values. * Add `show_block_bounds_radius_near` setting. * Draw mesh chunk edges in a different color (red vs yellow). |
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.. | ||
async | ||
client | ||
common | ||
emerge | ||
fstk | ||
game | ||
locale | ||
mainmenu | ||
profiler | ||
init.lua | ||
settingtypes.txt |