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Minetest is an open source voxel game engine with easy modding and game creation
cmake/Modules | ||
data | ||
doc | ||
minetestmapper | ||
misc | ||
src | ||
.gitignore | ||
.hgignore | ||
.hgtags | ||
addlicensecomments.sh | ||
CMakeLists.txt | ||
genmap.py | ||
licensecomment.txt | ||
Makefile.bak | ||
makepackage_binary.sh | ||
minetest.conf.example | ||
minetest.sln | ||
minetest.vcproj | ||
pnoise.py | ||
README |
Minetest Δ (“Minetest Delta”) is a fork of Minetest-c55 <http://celeron.55.lt/~celeron55/minetest/>, incorporating experimental features that are not (yet) included in Minetest-c55. New features: * Submenu for key assignment (changes apply after restart) New bricks: * Sandstone (crafted from 4 sand, yields sand) * Cactus (plant that grows on sand) * Clay (found in sand at sea level, yields 4 lumps of clay) * Brick (made from 4 clay bricks, yields 4 clay bricks) * Papyrus (plant that grows in shallow water, yields paper) * Book shelf (made from 6 wood and 3 books, sandwhiched) * Rail (made from 6 iron ingots and 3 sticks, vertically sandwhiched) New materials: * Lump of clay * Clay brick (made from lumps of clay in the furnace) * Paper * Book (made from 3 paper) Alternate graphics: * Player * Omsk birds (instead of Oerkki ghosts) * Rat * Glass Building on GNU/Linux or OS X: cmake . -DRUN_IN_PLACE=1 make -j2